Light objects can NOT be added to light groups #96973

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opened 2022-04-02 09:28:58 +02:00 by Alaska · 5 comments
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System Information
Operating system: Linux-5.16.0-5-amd64-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-02 04:22, hash: a567bef5cc
Worked: In a previous revision of the light groups patch D12871: Cycles: Light Groups

Short description of error
Light objects can not be added to light groups in the master build of Blender.

Exact steps for others to reproduce the error

  1. Change the rendering engine to Cycles.
  2. Add a light object to the scene (E.G. Point light, Sun, Spot light, etc)
  3. Select the light object and look at various settings on the object for a setting to add it to a light group. It is not there.
**System Information** Operating system: Linux-5.16.0-5-amd64-x86_64-with-glibc2.33 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54 **Blender Version** Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-02 04:22, hash: `a567bef5cc` Worked: In a previous revision of the light groups patch [D12871: Cycles: Light Groups](https://archive.blender.org/developer/D12871) **Short description of error** Light objects can not be added to light groups in the master build of Blender. **Exact steps for others to reproduce the error** 1. Change the rendering engine to Cycles. 2. Add a light object to the scene (E.G. Point light, Sun, Spot light, etc) 3. Select the light object and look at various settings on the object for a setting to add it to a light group. It is not there.
Author
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Added subscriber: @Alaska

Added subscriber: @Alaska
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Added subscriber: @LukasStockner

Added subscriber: @LukasStockner
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This is a side effect of {1fb0247497b2}. Specifically /intern/cycles/blender/addon/ui.py line 1085

This change was made to hide the MNEE caustic settings from lights (as lights can not make use of those settings), but in doing so removed the spot where the light groups could be selected for light objects.

Original comment:
CC @LukasStockner - This issue was probably introduced in revision 49975 of D12871: Cycles: Light Groups by mistake. Can you take a look at this?

This is a side effect of {1fb0247497b2}. Specifically `/intern/cycles/blender/addon/ui.py` line 1085 This change was made to hide the MNEE caustic settings from lights (as lights can not make use of those settings), but in doing so removed the spot where the light groups could be selected for light objects. Original comment: ~~CC @LukasStockner - This issue was probably introduced in revision `49975` of [D12871: Cycles: Light Groups](https://archive.blender.org/developer/D12871) by mistake. Can you take a look at this?~~

This issue was referenced by 351c00d29a

This issue was referenced by 351c00d29ab1d41867bfbae77b92625e5bf442e6
Member

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Lukas Stockner self-assigned this 2022-04-02 23:00:30 +02:00
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Reference: blender/blender#96973
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