Color attribute improvements #97101
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
13 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#97101
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
For Blender 3.2
This is a list of various other tasks to work on before the release of Blender 3.2.
All these relate to the recent additions of painting tools in sculpt mode and color attributes D12587. The goal is to fully test the features and polish them for the release.
For Blender 3.3
Other Tasks
Additional features and improvements for later.
Added subscriber: @JulienKaspar
Color Attribute followup tasksto Color attribute painting improvementsAdded subscriber: @TheRedWaxPolice
Added subscriber: @ArmoredWolf
Added subscriber: @GeorgiaPacific
@JulienKaspar @JosephEagar
The Color Filter in the Sculpt-Dev branch has this set of "Random" functions for (Hue/Saturation/Value), which are very useful for the obvious reasons, but they are missing in the master build...
So, could those functions be part of this list of "Color attribute painting improvements" and be ported to master? Would be great to have those... Cheers...
Also kinda curious why Obj is not on the list of the importers/exporters to support vertex colors... 🤔
Added subscriber: @AndyCuccaro
Added subscriber: @Limarest
@TheRedWaxPolice There are many features from sculpt-dev that need to be committed. Small and big. We'll work on a full overview of tasks.
And yes, the importers/exporters are not just about the mentioned formats but any format at supports vertex colors. We should add the rest to the list. 👍
Good to hear you guys are going to work on moving the sculpt-dev features into master.. 🙂
And yeah, there are many features, but I just mentioned those because it's related to vertex colors... also I thought it could be a bug or maybe an oversight with an easy fix... 👍
Color attribute painting improvementsto Color attribute improvementsAdded subscriber: @PratikPB2123
Added subscriber: @JulianPerez
Looks like the geometry nodes team added BMesh python support for float colors in 2020, I still need to test it though.
Added subscriber: @aras_p
Because it's not implemented yet -- the existing OBJ impoters/exporters in Blender don't support vertex colors. I have a plan to do that someday, but this should not hold up the 3.2 release actually -- none of the color changes affect OBJ, if only because right now OBJ blissfully ignores vertex colors.
👍
Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @jontemyra
Changed status from 'Confirmed' to: 'Resolved'
I'll close this task. The #pipeline_assets_i_o project will handle the remaining attribute support tasks. Fbx, obj and glTF are alreayd supported.
Multires support will be handled by #93165 and any future mutlire project.
"Optimize GPU storage by storing colors per vertex instead of per loop" is a low priority task that @JosephEagar will handle at some point.