Blender 3.0.1 Collection Bug (have video for better understanding) #97389

Closed
opened 2022-04-16 21:39:50 +02:00 by patrick · 6 comments

System Information
Operating system: Windows 10 64Bit, Ryzen 5900X 64GB Ram
Graphics card: RX6900XT (latest stable driver)

Blender Version
Broken: 3.0.1
Worked:

Short description of error

When you Exclude (Disable) a collection with lower sub collections
and when you un-exclude (Enable) the same collection with lower sub collections
all lower sub collections remain Excluded (Disabled)

I don't think this is intended, but I've experienced this{F13004372} even with previous versions of blender
When this happens I had to un-exclude (Enable) them one by one and it's consuming lot of time
especially when you have a larger scene

Exact steps for others to reproduce the error

I was not sure if I could reproduce this error but I somehow I could do it

1.Make a Superior Collection A
2.Make a Lower Collection B and put inside of Collection A
3.Make a Lowest Collection C, D and E and put all of them inside of Collection B
4.In summary you have Collection C,D and E inside of A\B
5.now exclude B (C,D,E are excluded)
6.exclude A (C,D,E are excluded)
7.unexclude A or B (doesn't matter which one you pick C,D,E will not comeback and will remain excluded)

I've made a short video about this issue for the better understanding

https://www.youtube.com/watch?v=aWfKEtAMVqs&ab_channel=JayPatrick

I've been using blender for years but even now I do think myself a noob, I need to more learning
If it is not a bug and if it is intended please let me know and also teach me how to bring back all excluded (disabled) collection
at once so I don't need to un-exclude them one by one.

**System Information** Operating system: Windows 10 64Bit, Ryzen 5900X 64GB Ram Graphics card: RX6900XT (latest stable driver) **Blender Version** Broken: 3.0.1 Worked: **Short description of error** When you Exclude (Disable) a collection with lower sub collections and when you un-exclude (Enable) the same collection with lower sub collections all lower sub collections remain Excluded (Disabled) I don't think this is intended, but I've experienced this{[F13004372](https://archive.blender.org/developer/F13004372/collection_bug.blend)} even with previous versions of blender When this happens I had to un-exclude (Enable) them one by one and it's consuming lot of time especially when you have a larger scene **Exact steps for others to reproduce the error** I was not sure if I could reproduce this error but I somehow I could do it 1.Make a Superior Collection A 2.Make a Lower Collection B and put inside of Collection A 3.Make a Lowest Collection C, D and E and put all of them inside of Collection B 4.In summary you have Collection C,D and E inside of A\B\ 5.now exclude B (C,D,E are excluded) 6.exclude A (C,D,E are excluded) 7.unexclude A or B (doesn't matter which one you pick C,D,E will not comeback and will remain excluded) I've made a short video about this issue for the better understanding https://www.youtube.com/watch?v=aWfKEtAMVqs&ab_channel=JayPatrick I've been using blender for years but even now I do think myself a noob, I need to more learning If it is not a bug and if it is intended please let me know and also teach me how to bring back all excluded (disabled) collection at once so I don't need to un-exclude them one by one.
Author

Added subscriber: @patrickjayjapan

Added subscriber: @patrickjayjapan
Author

I've tried
Shift + Un exclude
Ctrl + Un exclude
Alt + Un exclude

to unexclude all lower collection but
none of them worked

I've tried Shift + Un exclude Ctrl + Un exclude Alt + Un exclude to unexclude all lower collection but none of them worked
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, thanks for the report.
To me this looks as duplicate report of #84305 (Outliner: when excluding collections from view over more than one nesting level state gets lost (plus fix))

Hi, thanks for the report. To me this looks as duplicate report of #84305 (Outliner: when excluding collections from view over more than one nesting level state gets lost (plus fix))
Member

Closed as duplicate of #84305

Closed as duplicate of #84305
Author

Yes you are right that's exactly the same issue
Thank you Mr Pratik Borhade for letting me know that it was a duplicated report and subscribing me to the original post.

Yes you are right that's exactly the same issue Thank you Mr Pratik Borhade for letting me know that it was a duplicated report and subscribing me to the original post.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#97389
No description provided.