Odd Look Dev/EEVEE Normal Map Display/Render #98301

Closed
opened 2022-05-21 15:56:02 +02:00 by Joe Williamsen · 6 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15

Blender Version
Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-20 15:07, hash: bf352df27a
Worked: (3.1.2 official release)

Short description of error
Normal maps in 3.2 Beta appear to be very strongly displayed/rendered - quite different than in 3.1.2 and earlier. There is a marked difference in both on-screen display and rendered output in regards to normal maps.

3.1 normals.jpg
3.1.2 Normals Display

3.2 normals.jpg
3.2 Beta Normals Display

Exact steps for others to reproduce the error
Open the attached file - make sure to be in rendered mode. Observe the difference between 3.1.2 and 3.2

NormalsBug.rar

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15 **Blender Version** Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-20 15:07, hash: `bf352df27a` Worked: (3.1.2 official release) **Short description of error** Normal maps in 3.2 Beta appear to be very strongly displayed/rendered - quite different than in 3.1.2 and earlier. There is a marked difference in both on-screen display and rendered output in regards to normal maps. ![3.1 normals.jpg](https://archive.blender.org/developer/F13096469/3.1_normals.jpg) 3.1.2 Normals Display ![3.2 normals.jpg](https://archive.blender.org/developer/F13096471/3.2_normals.jpg) 3.2 Beta Normals Display **Exact steps for others to reproduce the error** Open the attached file - make sure to be in rendered mode. Observe the difference between 3.1.2 and 3.2 [NormalsBug.rar](https://archive.blender.org/developer/F13096474/NormalsBug.rar)
Author

Added subscriber: @Joe_W

Added subscriber: @Joe_W

Added subscriber: @badbunny_uk

Added subscriber: @badbunny_uk

Operating system: Windows 10 Enterprise (10.0.19042 Build 19042)
Graphics card: Nvidia Quadro RTX 4000 (driver 472.88)

I can reproduce this issue.
Worked in 3.1.0
Broken in 3.2.0 and 3.3.0

Pete.

Operating system: Windows 10 Enterprise (10.0.19042 Build 19042) Graphics card: Nvidia Quadro RTX 4000 (driver 472.88) I can reproduce this issue. Worked in 3.1.0 Broken in 3.2.0 and 3.3.0 Pete.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Seems same as reported in #98251 (Regression: Wrong normalmaps on scaled objects)
Closing this as duplicate. Feel free to comment if there is misunderstanding (Will reopen the report in that case)
Thanks for the report

Seems same as reported in #98251 (Regression: Wrong normalmaps on scaled objects) Closing this as duplicate. Feel free to comment if there is misunderstanding (Will reopen the report in that case) Thanks for the report
Member

Closed as duplicate of #98251

Closed as duplicate of #98251
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Reference: blender/blender#98301
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