Regression: Video sequencer screen corruption occurs when resizing #98620
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
11 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#98620
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 11
Graphics card: Intel UHD Graphics 770
Blender Version
Broken: 3.2.0 Release Candidate, branch: master, commit date: 2022-06-03 16:56, hash:
34f94a02f3
, type: releaseWorked: 3.0.x, 3.1.0
Short description of error
Video sequencer screen corruption occurs (random colored lines and rectangles) when resizing sequencer
Bisected to
439f86ac89
.Exact steps for others to reproduce the error
#98620.mp4
Added subscriber: @gsuing
#98934 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report. I managed to reproduce this for once only (occurred right after I open the sequencer tab).
Could you upload screen recording to show us the exact steps?
#98620.mp4
The video shows the following steps:
Video sequencer screen corruption occurs when resizingto Regression: Video sequencer screen corruption occurs when resizingChanged status from 'Needs User Info' to: 'Confirmed'
Thanks for the information. I managed to repro this again (but does not occur frequently)
Will mark this as confirmed for now.
Will also ask others if they can repro or not
Added subscriber: @OmarEmaraDev
I can reproduce reliably every time on an older AMD GPU, though can't reproduce with software GL.
Added subscriber: @ThomasDinges
I cannot reproduce this, tested on all three machines of mine (Windows+AMD, Windows+Intel, Mac+M1). No screen issues here. Tested with latest 3.2 build.
Added subscriber: @iss
Can't reproduce here. Since software GL works well, it's most likely issue is within GPU driver.
Not sure if I should lower priority, parhaps there is workaround, if origin of error is identified by bisecting. I assume this is not caused by VSE commit though so changed module tag to viewport.
Do you need me to bisect?
Added subscriber: @fclem
@OmarEmaraDev If you have time you can bisect. I would ask @fclem if such effort would be helpful though.
I can reliably reproduce this every time. I have a modern processor:
12th Gen Intel(R) Core(TM) i5-12600 3.30 GHz, 32Gb RAM
Bisected to
439f86ac89
.Added subscriber: @Jeroen-Bakker
Should be done in master, add windows to the workaround.
This issue was referenced by
23bce4a974
This issue was referenced by
7a751327fa
Changed status from 'Confirmed' to: 'Resolved'
Added subscriber: @georgK
Sorry for chiming in, but since this is so very similar, I was hoping that my issue could be solved in a similar way: https://developer.blender.org/T86686 (has been closed because nobody could reproduce it, but I see it in 3.2/3.3 every day - probably thanks to my old AMD card and mesa).
before this patch:
after this patch: (did not get worse, it is just different each time)
Sometimes, fractions of images can be recognized that were once on screen (but have been closed hours before starting Blender), so it seems like some buffer is not cleared. The gravity of the issue seems to be affected by the mesa driver version, but it was not present in 3.1.2
@georgK I also have the same issue on an older AMD GPU on Mesa, and the same workaround fixes the issue for me if applied on my GPU, so your problem can probably be solved in a similar way.
Yay, this is fixed in the 3.3.0 Master D15134 branch. Thank you. Not seeing it fixed in 3.2.0 Stable yet.
@Jeroen-Bakker hi, would it be ok to mention this fix for corrective release? #98661 (3.2: Potential candidates for corrective releases)
Added subscriber: @Cole-Marcus
It seems to be fixed for me in 3.2 Stable.
Definitely not fixed for me.
Added subscriber: @Ahal-shameem
The issue is still present in
version: 3.3.0 Alpha, branch: master, commit date: 2022-06-18 22:14, hash:
575884b827
, type: Releasebuild date: 2022-06-19, 10:09:11
platform: 'Linux-5.17.15-1-MANJARO-x86_64-with-glibc2.35'
So, I bisected and found the same commit to be the cause of the issue as Omar:
439f86ac89
is the first bad commitcommit
439f86ac89
Author: Jeroen Bakker jeroen@blender.org
Date: Tue May 10 08:10:46 2022 +0200
source/blender/gpu/GPU_capabilities.h | 1 +
source/blender/gpu/intern/gpu_capabilities.cc | 5 +++++
source/blender/gpu/intern/gpu_capabilities_private.hh | 1 +
source/blender/gpu/intern/gpu_viewport.c | 13 +++++++++----
source/blender/gpu/opengl/gl_backend.cc | 7 +++++++
5 files changed, 23 insertions(+), 4 deletions(-)
In almost all cases, it is not necessary to resize the viewport to see the issue. After clicking "Video Editing" on the splash screen, the artifacts are immediately visible in the VSE.
@georgK I reopened your original report, so lets handle that there.
Fixed in 3.2.1 candidate. Great job!
Added subscriber: @nobulart
Version 3.2.1 on Ubuntu 22.04 LTS
Older ATI Radeon 5890
system-info.txt
Screencast from 07-07-2022 14:40:28.webm
Added subscriber: @Wlnfr
Manjaro Linux
Xeon X5460 and GTX 650(Nvidia 470 driver), Blender 3.3.0
Same issue as comment above and author of the report
2022-09-10 19-31-33.mkv