Blender 3.2.0 crashes on start on Ubuntu 22.04 #98708
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Reference: blender/blender#98708
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System Information
Operating system: Ubuntu 22.04
Graphics card: Intel HD Graphics 4000
Blender Version
Broken: 3.2
Worked: 3.1.2
Blender crashes on startup on Ubuntu 22.04.
Exact steps for others to reproduce the error
When launching Blender 3.2.0 I get this error:
This is the content of
/tmp/blender.crash.txt
:My computer is a MacMini Late 2012 (i5-3210M CPU @ 2.50GHz, 16GiB, HD Graphics 4000 (IVB GT2)).
Ubuntu 22.04 is up to date.
I've tried both Gnome Wayland and Gnome XOrg, but I get the same error.
I've tried using both the snap version and downloading and extracting it from .tar.xz, but it gives the same error.
Added subscriber: @iborco
#99339 was marked as duplicate of this issue
#99031 was marked as duplicate of this issue
#99022 was marked as duplicate of this issue
#98423 was marked as duplicate of this issue
#98739 was marked as duplicate of this issue
#98701 was marked as duplicate of this issue
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
Can you attach the Help > Save System Info file?
Seems like
ARB_conservative_depth
is not supported.This comment was removed by @iborco
Does Blender work when you open it with the command
MESA_LOADER_DRIVER_OVERRIDE=crocus blender
?No, it crashes with the same error.
How about with
MESA_GL_VERSION_OVERRIDE=4.3 blender
?MESA_GL_VERSION_OVERRIDE=4.1 blender
MESA_GL_VERSION_OVERRIDE=4.2 blender
gives the reported errorMESA_GL_VERSION_OVERRIDE=4.3 blender
is not supported by my cardChanged status from 'Needs User Info' to: 'Needs Developer To Reproduce'
The GLSL parser seems to handle those qualifiers if the version is 4.2 or larger regardless of the enabled extensions:
So that error is rather weird.
Your GPU is a bit old and does not fit the minimum requirements of Blender, which requires OpenGL 4.3. But we will try to implement a workaround to make this work, tagging the module for the decision.
Added subscriber: @beta-tester
hi, i have exact the same issue under Ubuntu 22.04 and blender 3.2 (snap and blender-3.2.0-linux-x64.tar.xz).
and i get it running with
MESA_GL_VERSION_OVERRIDE=4.1 blender
MESA_GL_VERSION_OVERRIDE=4.2 and MESA_GL_VERSION_OVERRIDE=4.3 does crash blender the same way.
i guess my GPU on CPU is even older.
system-info.txt
blender.crash.txt
Added subscriber: @axis
Can any of you report this to Mesa (https://gitlab.freedesktop.org/mesa/mesa/-/issues) to try to get it fixed upstream?
Added subscriber: @PratikPB2123
Report what? Like how can I say it?
This might be a blender-only issue but sure I could try and report it to the Mesa staff
@axis Their issue template should guide you on what information you should give. But essentially, you will give your system information, the error that Blender gave above (
Error: unrecognized layout identifier
depth_any'`), and---if you can---an API trace (https://apitrace.github.io/).Added subscriber: @lkx
I think I got the same error and for the same reasons. Hope it can be fixed (https://developer.blender.org/T98739)
Added subscriber: @iss
Added subscriber: @Jeroen-Bakker
I did research this one a few weeks ago, but am still waiting to build a machine to reproduce this. What I found so far is faulty logic in the gpu shader descriptor when using conservative depth.
There is already another report that could be merged in this one.
Added subscriber: @Memento
Added subscriber: @bigupjeff
I'm experiencing the same problem. This command get's me up and running:
blender.crash.txt
system-info.txt
This issue was referenced by
92fee7077a
This issue was referenced by
f7bfbc357c
Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Added subscriber: @Anson-Savage
I'm having the same issue. @bigupjeff 's solution worked for me.
Added subscriber: @bombadil
Added subscriber: @Leandro-Benedet-Garcia
Added subscriber: @KlanorgCollective
Removed subscriber: @Leandro-Benedet-Garcia