Crash on Eevee Engine with Blender 3.2 #98710
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Reference: blender/blender#98710
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 4400 Intel 4.3.0 - Build 20.19.15.4835
Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash:
e05e1e3691
Worked: (newest version of Blender that worked as expected)
Short description of error
Blender 3.2 crash on Eevee Engine with the official version without changing any settings like sample or adding new effects like ambient occlusion, bloom, etc. It didn't appen with Cycles that load a bit faster then Cycles in Blender 3.1.2. In the other version that I installed on my computer (Blender 3.1.2) the Eevee Engine work well, I also tried to update gpu and cpu driver but with Blender 3.2 the error continue showing over and over again.
Exact steps for others to reproduce the error
Open blender file
Z and Rendered Mode
Blender show message "Blender has stopped working"
{F13141129, size=full}
blender_system_info.txt
blender_debug_output.txt
Crash on eevee engine (Blender 3.2).blend
Thanks in advance.
Added subscriber: @Gioxyer
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs User Info'
Does it actually crashes on just freezes? Do you notice any unusual resource usage when it freezes? Like excessive RAM or CPU usage?
If it crashes, can you attach the crash report written by Blender when it does? https://docs.blender.org/manual/en/latest/troubleshooting/crash.html
Thanks for answer, generally it freeze for long time like 2 minutes and 30 seconds, in the recording is around 3 minutes because it's normal when record something. In general 7/10 freeze and 3 times of 10 also crash. I show up a little video with the freeze part speed up and show also two screenshot of highest peak of cpu and gpu.
Blender 3.2 Eevee problem.mp4
{F13141335,size=full}
{F13141336,size=full}
Can also attach the crash log as described in the link above?
blender_debug_output.txt
blender_system_info.txt
The file before was about blender_debug_log.cmd, this two are from blender_debug_gpu.cmd
blender_system_info.txt
blender_debug_output.txt
I am actually talking about the crash log. Those are typically located in
C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt
(or simply type%TEMP%
into the path bar of the Windows Explorer).Or is it not available?
I find old project that crash, but not the file that I use now
Changed status from 'Needs User Info' to: 'Needs Triage'
Okay, it must not have been written then.
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Please download Blender version 3.1.2 from https://download.blender.org/release/Blender3.1/ and check if this happens.
This seems to be duplicate of #98190
Blender 3.1.2 works well as official version in both engine Cycles and Eevvee, but I have problem with the newest version of Blender 3.2.0 that is great only in Cycles(version released yesterday), not in Eevee , should I try Blender 3.2 Stable or Blender 3.3.0 Alpha from Daily or also Branch webpage?
Blender 3.1.2 vs Blender 3.2.mp4
Thanks for checking, seems to be same issue as #98190 then. will merge.
Closed as duplicate of #98190
I saw the new ticket, he has very similar hardware to mine