Regression: Drop in performance when manipulating instances in geometry nodes Blender 3.2 #98796

Closed
opened 2022-06-11 17:12:11 +02:00 by Monaime · 10 comments

System Information
Operating system: Windows 10
Graphics card: GTX 1080

Blender Version
Broken: 3.2.0 Caused by {a9b94e5f81ced89381033fd8d13ef6e3489e2665}
Worked: 3.1.2

Short description of error
There is big difference in performance between Blender 3.1 and 3.2 when manipulating instances using Translate, Rotate and Scale Instances, especially when the instances are coming from a Collection Info node.
There is also a drop in performance when the instances are generated procedurally, like distributing instances on points, but it's not as apparent.

Exact steps for others to reproduce the error

  • Open the attached Blend file in Blender 3.2 and 3.1
  • Play the animation and notice the difference in the framrate and execution time of the nodes.

GN_istances.blend

**System Information** Operating system: Windows 10 Graphics card: GTX 1080 **Blender Version** Broken: 3.2.0 Caused by {a9b94e5f81ced89381033fd8d13ef6e3489e2665} Worked: 3.1.2 **Short description of error** There is big difference in performance between Blender 3.1 and 3.2 when manipulating instances using Translate, Rotate and Scale Instances, especially when the instances are coming from a Collection Info node. There is also a drop in performance when the instances are generated procedurally, like distributing instances on points, but it's not as apparent. **Exact steps for others to reproduce the error** - Open the attached Blend file in Blender 3.2 and 3.1 - Play the animation and notice the difference in the framrate and execution time of the nodes. [GN_istances.blend](https://archive.blender.org/developer/F13145997/GN_istances.blend)
Author

Added subscriber: @Monaime

Added subscriber: @Monaime

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

There are some issues for instances that when resolved will significantly improve performance (See #92963 (Instancing Performance Improvements))
But in the meantime I would not expect such a regression.
So I'm confirming the bug.

I'm looking for the commit that introduced the problem.

There are some issues for instances that when resolved will significantly improve performance (See #92963 (Instancing Performance Improvements)) But in the meantime I would not expect such a regression. So I'm confirming the bug. I'm looking for the commit that introduced the problem.
Germano Cavalcante changed title from Drop in performance when manipulating instances in geometry nodes Blender 3.2 to Regression: Drop in performance when manipulating instances in geometry nodes Blender 3.2 2022-06-14 00:15:47 +02:00

Added subscriber: @kevindietrich

Added subscriber: @kevindietrich

This issue was referenced by 05d659e55e

This issue was referenced by 05d659e55e4702606a3ba7d508033036db6c246b

This issue was referenced by dc11e1164a

This issue was referenced by dc11e1164a07bedd477020a43dcf35fabdb1ad49
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Jacques Lucke self-assigned this 2022-06-16 16:46:11 +02:00
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

@JacquesLucke hi, I've added your commit for corrective release. Feel fee to remove from the list if you've any concerns. :)

@JacquesLucke hi, I've added your commit for corrective release. Feel fee to remove from the list if you've any concerns. :)
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Reference: blender/blender#98796
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