Regression: AOV passes doesn´t work on eevee #98919
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Reference: blender/blender#98919
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash:
e05e1e3691
Worked: (3.1)
Short description of error
When i setting up an aov pass on eevee doesn´t appear later on render pass
Exact steps for others to reproduce the error
1- Open blender
2- Create an aov pass for default cube ( doesn´t matter if is set to color or value)
3- Add an aov output node in shader editor
4- Render and check pass
File with first 3 steps included:
AOV_test.blend
Added subscriber: @oscarito
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report. I can confirm.
Will do the bisect
Added subscriber: @fclem
Broke between
0ba061c3bc9b
and48ff456a4bda
So I think responsible commit is
80859a6cb2
cc @fclem
AOV passes doesn´t work on eeveeto Regression: AOV passes doesn´t work on eeveeInteresting that AOV test case is working... will start a debugging session.
Ok it is working when the output is connected to an input node.
I thing that the data is read from a variable that isn't set, unless it is connected.
vs
It seems that the unconnected aov node is pruned when calling
ntree_shader_pruned_unused
. Removing this call will show the AOV correctly.This issue was referenced by
7ec9a02089
This issue was referenced by
84fc086254
Changed status from 'Confirmed' to: 'Resolved'