Crash on Switching to Edit Mode on a Mesh being used as the 'Instance' on 'Instance on Points' in 'Geometry Nodes' #99011

Closed
opened 2022-06-20 09:25:02 +02:00 by Omar F · 7 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.09

Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: e05e1e3691
Worked: 3.1.0

Short description of error
Blender crashed when I to change to 'Edit Mode' with a mesh which I'm using as 'Instance' input in an 'Instance of Points' on a Geometry Nodes group.
I verified and this does not occur on Blender version 3.1.0

Exact steps for others to reproduce the error

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.09 **Blender Version** Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: `e05e1e3691` Worked: 3.1.0 **Short description of error** Blender crashed when I to change to 'Edit Mode' with a mesh which I'm using as 'Instance' input in an 'Instance of Points' on a Geometry Nodes group. I verified and this does not occur on Blender version 3.1.0 **Exact steps for others to reproduce the error** * Open attached .blend file [crash-simplify_blender3-donut1-part10-v4.blend](https://archive.blender.org/developer/F13206055/crash-simplify_blender3-donut1-part10-v4.blend) * Select mesh 'springkle' * Change to 'Edit Mode'
Author

Added subscriber: @chamakits

Added subscriber: @chamakits

Added subscriber: @deadpin

Added subscriber: @deadpin

This is most likely a duplicate of #98813 where the same sort of setup was found (trying to edit a subd object that is being instanced by geometry nodes). This is scheduled to be fixed in a follow-up release to 3.2 maybe in the next week or so (no set date right now). In the meantime you have 2 options to workaround this:

  • Disable GPU subdivision in Edit -> User Preferences -> Viewport -> Subdivision
  • Use a 3.3 Alpha build where this issue has already been fixed, though that can be rather unstable at times
This is most likely a duplicate of #98813 where the same sort of setup was found (trying to edit a subd object that is being instanced by geometry nodes). This is scheduled to be fixed in a follow-up release to 3.2 maybe in the next week or so (no set date right now). In the meantime you have 2 options to workaround this: - Disable GPU subdivision in Edit -> User Preferences -> Viewport -> Subdivision - Use a 3.3 Alpha build where this issue has already been fixed, though that can be rather unstable at times

Closed as duplicate of #98813

Closed as duplicate of #98813
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Thanks for the report. Crash has been fixed already in 3.3. see: #98813 (Regression: GPU subdivision crash when switched to edit mode)
Please test again in 3.3: https://builder.blender.org/download/daily
You can continue your work in 3.2 by disabling GPU subdivision: {nav Edit > preferences > Viewport . Subdivision > GPU Subdivision}

Thanks for the report. Crash has been fixed already in 3.3. see: #98813 (Regression: GPU subdivision crash when switched to edit mode) Please test again in 3.3: https://builder.blender.org/download/daily You can continue your work in 3.2 by disabling GPU subdivision: {nav Edit > preferences > Viewport . Subdivision > GPU Subdivision}
Author

Thank you. I can confirm that this is the same bug.

I applied the work around and it no longer crashed. I also tested the alpha version and it also didn't crash.
Thank you both for your help and prompt reply!

Thank you. I can confirm that this is the same bug. I applied the work around and it no longer crashed. I also tested the alpha version and it also didn't crash. Thank you both for your help and prompt reply!
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Reference: blender/blender#99011
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