OBJ/MTL import: behavior changed for missing texture files #99502

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opened 2022-07-06 23:15:57 +02:00 by Scurest · 9 comments
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System Information
Operating system: Linux

Blender Version
Broken: blender-3.3.0-alpha+master.e6e9f1ac5a2d (from June 15th)

Short description of error
The C++ OBJ importer behaves differently than the Python importer when it finds a missing texture file.

The Python importer creates a "placeholder" image pointing to where the file should be and hooks it up like usual. This produces the characteristic eye-bleed magenta signaling a missing texture. The missing file is reported with File > External Data > Report Missing Files. You can slot the missing image in after the fact to repair it.

old.png

The C++ importer does not create an image. It creates an Image Texture node but doesn't hook it up. No magenta signalling a file is missing, no way to know what the texture should have been.

new.png

I don't know if you consider this a bug, but the old way seems better. The meaning "pink material = missing textures" is well known (eg. on stackexchange). The glTF importer also got a request for, and changed to have, the old OBJ behavior.

Exact steps for others to reproduce the error
Import a .mtl with a line like map_Kd this_file_does_not_exist.png.

**System Information** Operating system: Linux **Blender Version** Broken: blender-3.3.0-alpha+master.e6e9f1ac5a2d (from June 15th) **Short description of error** The C++ OBJ importer behaves differently than the Python importer when it finds a missing texture file. The Python importer creates a ["placeholder" image](https://github.com/dfelinto/blender/blob/87a0770bb969ce37d9a41a04c1658ea09c63933a/release/scripts/modules/bpy_extras/image_utils.py#L74-L77) pointing to where the file should be and hooks it up like usual. This produces the characteristic eye-bleed magenta signaling a missing texture. The missing file is reported with File > External Data > Report Missing Files. You can slot the missing image in after the fact to repair it. ![old.png](https://archive.blender.org/developer/F13263738/old.png) The C++ importer does not create an image. It creates an Image Texture node but doesn't hook it up. No magenta signalling a file is missing, no way to know what the texture should have been. ![new.png](https://archive.blender.org/developer/F13263758/new.png) I don't know if you consider this a bug, but the old way seems better. The meaning "pink material = missing textures" is well known (eg. on stackexchange). The glTF importer also got a [request for](https://github.com/KhronosGroup/glTF-Blender-IO/issues/1296), and changed to have, the old OBJ behavior. **Exact steps for others to reproduce the error** Import a .mtl with a line like `map_Kd this_file_does_not_exist.png`.
Author
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Added subscriber: @scurest

Added subscriber: @scurest
Scurest changed title from OBJ/MTL import: beahvior changed for missing texture files to OBJ/MTL import: behavior changed for missing texture files 2022-07-07 00:43:04 +02:00
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

Can confirm, not sure if this behavior was decided or is considered a bug, so will tag the module to make a decision.

Can confirm, not sure if this behavior was decided or is considered a bug, so will tag the module to make a decision.

Added subscriber: @aras_p

Added subscriber: @aras_p
Aras Pranckevicius self-assigned this 2022-07-07 10:38:56 +02:00

Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'

Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'

Sounds like the old behavior was better indeed, I'll take a look.

Sounds like the old behavior was better indeed, I'll take a look.

This issue was referenced by 2542fda14d

This issue was referenced by 2542fda14d851674f0ab109a0a84bab1f4040f8a

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Bastien Montagne added this to the Pipeline, Assets & IO project 2023-02-09 15:40:02 +01:00
Bastien Montagne removed this from the Pipeline, Assets & IO project 2023-02-10 12:49:18 +01:00
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Reference: blender/blender#99502
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