X RAY mode cannot be toggled while in pose mode #99543

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opened 2022-07-08 08:26:16 +02:00 by mark · 8 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon(TM) R4 Graphics ATI Technologies Inc. 4.5.13547 Core Profile Context 25.20.15018.12

Blender Version
Broken: version: 2.93.5, branch: master, commit date: 2021-10-05 12:04, hash: a791bdabd0
Worked: (newest version of Blender that worked as expected)

Short description of error
While modifying animations i tried to turn on xray mode to see inside a mesh while moving bones around only to find it was not functioning

Exact steps for others to reproduce the error
step 1: create mesh
step 2: go to pose mode
step 3: toggle xray

Instead of toggle Xray, it changes the view so that the bones are In Front
We must first exit pose mode to change X-Ray

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: AMD Radeon(TM) R4 Graphics ATI Technologies Inc. 4.5.13547 Core Profile Context 25.20.15018.12 **Blender Version** Broken: version: 2.93.5, branch: master, commit date: 2021-10-05 12:04, hash: `a791bdabd0` Worked: (newest version of Blender that worked as expected) **Short description of error** While modifying animations i tried to turn on xray mode to see inside a mesh while moving bones around only to find it was not functioning **Exact steps for others to reproduce the error** step 1: create mesh step 2: go to pose mode step 3: toggle xray Instead of toggle Xray, it changes the view so that the bones are In Front We must first exit pose mode to change X-Ray
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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By the X-Ray option, do you mean the shading option with the controllable alpha? Or do you mean the Show In Front option that was originally called X Ray?
Can you attach a minimal file that reproduces the issue?
Does this work with newer versions of Blender or just in 2.93?

By the X-Ray option, do you mean the shading option with the controllable alpha? Or do you mean the Show In Front option that was originally called X Ray? Can you attach a minimal file that reproduces the issue? Does this work with newer versions of Blender or just in 2.93?
Author

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i see now that the xray mode in pose mode affects the bones, whereas in object mode it affects the mesh. this was not immediately apparent as my viewport display settings had armatures appear in front at all times in my project. I propose adding a second xray button, one for bones and one for mesh

![image.png](https://archive.blender.org/developer/F13280312/image.png) ![image.png](https://archive.blender.org/developer/F13280323/image.png) ![image.png](https://archive.blender.org/developer/F13280336/image.png) ![image.png](https://archive.blender.org/developer/F13280342/image.png) i see now that the xray mode in pose mode affects the bones, whereas in object mode it affects the mesh. this was not immediately apparent as my viewport display settings had armatures appear in front at all times in my project. I propose adding a second xray button, one for bones and one for mesh
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

It reminds me of #72155 (Bone X-ray no longer works in pose mode or weight paint mode.)
In pose mode we apparently use another flag for "Xray" (V3D_OVERLAY_BONE_SELECT).
I don't quite understand the details of why this is so, but it seems to work as intended.

It looks more like a design issue than a bug.

It reminds me of #72155 (Bone X-ray no longer works in pose mode or weight paint mode.) In pose mode we apparently use another flag for "Xray" (`V3D_OVERLAY_BONE_SELECT`). I don't quite understand the details of why this is so, but it seems to work as intended. It looks more like a design issue than a bug.
Member

Added subscriber: @Matthew-Hinson

Added subscriber: @Matthew-Hinson
Member

For what it's worth, I recently (before seeing this issue) submitted a documentation patch with the missing explanation about this very button. It starts with: "In Pose Mode, this same button controls a different setting with its own separate on/off state"... I would've added "despite the icon and tooltip staying the same", but didn't want to go too far. It's a pretty confusing design if you ask me.

For what it's worth, I recently (before seeing this issue) submitted a documentation patch with the missing explanation about this very button. It starts with: "In Pose Mode, this same button controls a different setting with its own separate on/off state"... I would've added "despite the icon and tooltip staying the same", but didn't want to go too far. It's a pretty confusing design if you ask me.
Philipp Oeser removed the
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Reference: blender/blender#99543
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