Blender Crash when i switch the viewport shading to material preview or render #99720

Closed
opened 2022-07-15 03:55:58 +02:00 by Deniz Bazan · 9 comments

System Information
Operating system:Debian 11
Graphics card:nvidia rtx 3060ti

Blender Version
Broken: (3.2.1)
Worked: (newest version of Blender that worked as expected)
3.3.0 alpha is the same problem

Short description of error
Blender Crash when i switch the viewport shading to material preview or render

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Just create a fluid quick effects than go to rendering under the viewport shading.

**System Information** Operating system:Debian 11 Graphics card:nvidia rtx 3060ti **Blender Version** Broken: (3.2.1) Worked: (newest version of Blender that worked as expected) 3.3.0 alpha is the same problem **Short description of error** Blender Crash when i switch the viewport shading to material preview or render **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). Just create a fluid quick effects than go to rendering under the viewport shading.
Author

Added subscriber: @DenizBazan

Added subscriber: @DenizBazan
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. Does this happen in particular .blend file? if so, please attach that file.
Also upload crash logs:

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to reproduce the
error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them
to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).2019_12_04_upload_icon_developer_blender_org.png

Thanks for the report. Does this happen in particular .blend file? if so, please attach that file. Also upload crash logs: > Please open Blender's installation directory and double click on the `blender_debug_gpu.cmd`. This will start Blender in debug mode and create log files. Try to reproduce the > error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them > to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in `C:\Users\[your > username]\AppData\Local\Temp\[project name].crash.txt` (or simply type `%TEMP%` into the path bar of the Windows Explorer).![2019_12_04_upload_icon_developer_blender_org.png](https://archive.blender.org/developer/F8190038/2019_12_04_upload_icon_developer_blender_org.png)
Author

Its happens in fresh blender, you dont need something special.I think problem is Eevee or mantaflow, especially mantaflow unstable in 3.2 than 3.1

It`s happens in fresh blender, you don`t need something special.I think problem is Eevee or mantaflow, especially mantaflow unstable in 3.2 than 3.1
Member

I suspect this crash report is same as #99646 (Regression: Crash when rendering Quick effect Liquid)
Can you upload crash logs as requested in the last comment?

I suspect this crash report is same as #99646 (Regression: Crash when rendering Quick effect Liquid) Can you upload crash logs as requested in the last comment?
Author

Blender 3.2.1, Commit date: 2022-07-05 15:44, Hash a2d59b2dac

bpy.ops.object.modifier_add(type='FLUID') # Operator
bpy.ops.mesh.primitive_cube_add(enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)) # Operator
bpy.ops.object.modifier_add(type='FLUID') # Operator
bpy.ops.object.shade_smooth() # Operator
bpy.ops.object.material_slot_add() # Operator
bpy.ops.object.quick_liquid() # Operator
bpy.context.space_data.shading.type = 'RENDERED' # Property

backtrace

/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(BLI_system_backtrace+0x20) [0xc161180]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x11da2dd]
/lib/x86_64-linux-gnu/libc.so.6(+0x38920) [0x7efcdec2b920]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_shgroup_uniform_block_ex+0xd) [0x1934f1d]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_shgroup_add_material_resources+0xd4) [0x1935ee4]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_volumes_cache_object_add+0xe5) [0x195e745]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_materials_cache_populate+0xaa5) [0x194e445]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_cache_populate+0x143) [0x1943053]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x192f988]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_draw_render_loop_ex+0x3b0) [0x1931210]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(view3d_main_region_draw+0x8f) [0x254885f]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(ED_region_do_draw+0x841) [0x1c65661]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(wm_draw_update+0x7a3) [0x179f4e3]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(WM_main+0x30) [0x179c210]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(main+0x322) [0x10d5c62]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xcd) [0x7efcdec167fd]
/home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x11d6bbc]

  • Python backtrace
# Blender 3.2.1, Commit date: 2022-07-05 15:44, Hash a2d59b2dac9e bpy.ops.object.modifier_add(type='FLUID') # Operator bpy.ops.mesh.primitive_cube_add(enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)) # Operator bpy.ops.object.modifier_add(type='FLUID') # Operator bpy.ops.object.shade_smooth() # Operator bpy.ops.object.material_slot_add() # Operator bpy.ops.object.quick_liquid() # Operator bpy.context.space_data.shading.type = 'RENDERED' # Property # backtrace /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(BLI_system_backtrace+0x20) [0xc161180] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x11da2dd] /lib/x86_64-linux-gnu/libc.so.6(+0x38920) [0x7efcdec2b920] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_shgroup_uniform_block_ex+0xd) [0x1934f1d] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_shgroup_add_material_resources+0xd4) [0x1935ee4] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_volumes_cache_object_add+0xe5) [0x195e745] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_materials_cache_populate+0xaa5) [0x194e445] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(EEVEE_cache_populate+0x143) [0x1943053] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x192f988] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(DRW_draw_render_loop_ex+0x3b0) [0x1931210] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(view3d_main_region_draw+0x8f) [0x254885f] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(ED_region_do_draw+0x841) [0x1c65661] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(wm_draw_update+0x7a3) [0x179f4e3] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(WM_main+0x30) [0x179c210] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender(main+0x322) [0x10d5c62] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xcd) [0x7efcdec167fd] /home/potemkin/Downloads/blender-3.2.1-stable+v32.a2d59b2dac9e-linux.x86_64-release/blender() [0x11d6bbc] - Python backtrace
Member

Thanks, crash is indeed same as the other report #99646 (Regression: Crash when rendering Quick effect Liquid)
Please check again in latest development builds and comment back whether crash is fixed or not: https://builder.blender.org/download/daily

Thanks, crash is indeed same as the other report #99646 (Regression: Crash when rendering Quick effect Liquid) Please check again in latest development builds and comment back whether crash is fixed or not: https://builder.blender.org/download/daily
Member

Closed as duplicate of #99646

Closed as duplicate of #99646
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Reference: blender/blender#99720
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