Mesh: Replace MLoop struct with generic attributes #104424

Merged
Hans Goudey merged 261 commits from refactor-mesh-corners-generic into main 2023-03-20 15:55:25 +01:00
1 changed files with 22 additions and 9 deletions
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@ -1655,6 +1655,19 @@ void BKE_mesh_legacy_convert_mpoly_to_material_indices(Mesh *mesh)
/** \name Generic UV Map Conversion
* \{ */
static const bool *layers_find_bool_named(const Span<CustomDataLayer> layers,
const blender::StringRef name)
{
for (const CustomDataLayer &layer : layers) {
if (layer.type == CD_PROP_BOOL) {
if (layer.name == name) {
return static_cast<const bool *>(layer.data);
}
}
}
return nullptr;
}
void BKE_mesh_legacy_convert_uvs_to_struct(
Mesh *mesh,
blender::ResourceScope &temp_mloopuv_for_convert,
@ -1662,6 +1675,7 @@ void BKE_mesh_legacy_convert_uvs_to_struct(
{
using namespace blender;
using namespace blender::bke;
const int loops_num = mesh->totloop;
Vector<CustomDataLayer, 16> new_layer_to_write;
/* Don't write the boolean UV map sublayers which will be written in the legacy #MLoopUV type. */
@ -1686,20 +1700,19 @@ void BKE_mesh_legacy_convert_uvs_to_struct(
new_layer_to_write.append(layer);
continue;
}
const Span<float2> coords{static_cast<const float2 *>(layer.data), mesh->totloop};
const Span<float2> coords{static_cast<const float2 *>(layer.data), loops_num};
CustomDataLayer mloopuv_layer = layer;
mloopuv_layer.type = CD_MLOOPUV;
MutableSpan<MLoopUV> mloopuv = temp_mloopuv_for_convert.construct<Array<MLoopUV>>(
mesh->totloop);
MutableSpan<MLoopUV> mloopuv = temp_mloopuv_for_convert.construct<Array<MLoopUV>>(loops_num);
mloopuv_layer.data = mloopuv.data();
char buffer[MAX_CUSTOMDATA_LAYER_NAME];
const bool *vert_selection = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_vert_select_name_get(layer.name, buffer)));
const bool *edge_selection = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_edge_select_name_get(layer.name, buffer)));
const bool *pin = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_pin_name_get(layer.name, buffer)));
const bool *vert_selection = layers_find_bool_named(
loop_layers_to_write, BKE_uv_map_vert_select_name_get(layer.name, buffer));
const bool *edge_selection = layers_find_bool_named(
loop_layers_to_write, BKE_uv_map_edge_select_name_get(layer.name, buffer));
const bool *pin = layers_find_bool_named(loop_layers_to_write,
BKE_uv_map_pin_name_get(layer.name, buffer));
threading::parallel_for(mloopuv.index_range(), 2048, [&](IndexRange range) {
for (const int i : range) {