Mesh: Set active attribute values edit mode operator #104426
@ -338,6 +338,7 @@ class NODE_MT_geometry_node_GEO_MESH_READ(Menu):
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node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeAngle")
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node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeNeighbors")
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node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeVertices")
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node_add_menu.add_node_type(layout, "GeometryNodeEdgesToFaceGroups")
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node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceArea")
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node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceNeighbors")
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node_add_menu.add_node_type(layout, "GeometryNodeMeshFaceSetBoundaries")
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@ -353,6 +353,7 @@ Array<Vector<int>> build_vert_to_edge_map(Span<MEdge> edges, int verts_num);
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Array<Vector<int>> build_vert_to_poly_map(Span<MPoly> polys, Span<MLoop> loops, int verts_num);
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Array<Vector<int>> build_vert_to_loop_map(Span<MLoop> loops, int verts_num);
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Array<Vector<int>> build_edge_to_loop_map(Span<MLoop> loops, int edges_num);
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Array<Vector<int, 2>> build_edge_to_poly_map(Span<MPoly> polys, Span<MLoop> loops, int edges_num);
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Vector<Vector<int>> build_edge_to_loop_map_resizable(Span<MLoop> loops, int edges_num);
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inline int poly_loop_prev(const MPoly &poly, int loop_i)
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@ -1534,6 +1534,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
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#define GEO_NODE_BLUR_ATTRIBUTE 1190
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#define GEO_NODE_IMAGE 1191
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#define GEO_NODE_INTERPOLATE_CURVES 1192
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#define GEO_NODE_EDGES_TO_FACE_GROUPS 1193
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/** \} */
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@ -610,6 +610,20 @@ Array<Vector<int>> build_edge_to_loop_map(const Span<MLoop> loops, const int edg
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return map;
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}
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Array<Vector<int, 2>> build_edge_to_poly_map(const Span<MPoly> polys,
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const Span<MLoop> loops,
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const int edges_num)
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{
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Array<Vector<int, 2>> map(edges_num);
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for (const int64_t i : polys.index_range()) {
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const MPoly &poly = polys[i];
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for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
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map[loop.e].append(int(i));
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}
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}
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return map;
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}
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Vector<Vector<int>> build_edge_to_loop_map_resizable(const Span<MLoop> loops, const int edges_num)
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{
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Vector<Vector<int>> map(edges_num);
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@ -314,6 +314,7 @@ DefNode(GeometryNode, GEO_NODE_DUAL_MESH, 0, "DUAL_MESH", DualMesh, "Dual Mesh",
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DefNode(GeometryNode, GEO_NODE_DUPLICATE_ELEMENTS, def_geo_duplicate_elements, "DUPLICATE_ELEMENTS", DuplicateElements, "Duplicate Elements", "Generate an arbitrary number copies of each selected input element")
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DefNode(GeometryNode, GEO_NODE_EDGE_PATHS_TO_CURVES, 0, "EDGE_PATHS_TO_CURVES", EdgePathsToCurves, "Edge Paths to Curves", "")
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DefNode(GeometryNode, GEO_NODE_EDGE_PATHS_TO_SELECTION, 0, "EDGE_PATHS_TO_SELECTION", EdgePathsToSelection, "Edge Paths to Selection", "")
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DefNode(GeometryNode, GEO_NODE_EDGES_TO_FACE_GROUPS, 0, "EDGES_TO_FACE_GROUPS", EdgesToFaceGroups, "Edges to Face Groups", "Group faces into regions surrounded by the selected boundary edges")
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DefNode(GeometryNode, GEO_NODE_EVALUATE_AT_INDEX, def_geo_evaluate_at_index, "FIELD_AT_INDEX", FieldAtIndex, "Evaluate at Index", "Retrieve data of other elements in the context's geometry")
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DefNode(GeometryNode, GEO_NODE_EVALUATE_ON_DOMAIN, def_geo_evaluate_on_domain, "FIELD_ON_DOMAIN", FieldOnDomain, "Evaluate on Domain", "Retrieve values from a field on a different domain besides the domain from the context")
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DefNode(GeometryNode, GEO_NODE_EXTRUDE_MESH, def_geo_extrude_mesh, "EXTRUDE_MESH", ExtrudeMesh, "Extrude Mesh", "Generate new vertices, edges, or faces from selected elements and move them based on an offset while keeping them connected by their boundary")
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@ -69,6 +69,7 @@ set(SRC
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nodes/node_geo_edge_paths_to_curves.cc
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nodes/node_geo_edge_paths_to_selection.cc
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nodes/node_geo_edge_split.cc
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nodes/node_geo_edges_to_face_groups.cc
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nodes/node_geo_evaluate_at_index.cc
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nodes/node_geo_evaluate_on_domain.cc
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nodes/node_geo_extrude_mesh.cc
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@ -53,6 +53,7 @@ void register_geometry_nodes()
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register_node_type_geo_edge_paths_to_curves();
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register_node_type_geo_edge_paths_to_selection();
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register_node_type_geo_edge_split();
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register_node_type_geoedges_to_face_groups();
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register_node_type_geo_evaluate_at_index();
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register_node_type_geo_evaluate_on_domain();
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register_node_type_geo_extrude_mesh();
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@ -50,6 +50,7 @@ void register_node_type_geo_duplicate_elements();
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void register_node_type_geo_edge_paths_to_curves();
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void register_node_type_geo_edge_paths_to_selection();
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void register_node_type_geo_edge_split();
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void register_node_type_geoedges_to_face_groups();
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void register_node_type_geo_evaluate_at_index();
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void register_node_type_geo_evaluate_on_domain();
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void register_node_type_geo_extrude_mesh();
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@ -0,0 +1,104 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BKE_mesh.h"
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#include "BKE_mesh_mapping.h"
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#include "BLI_disjoint_set.hh"
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#include "node_geometry_util.hh"
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namespace blender::nodes::node_geo_edges_to_face_groups_cc {
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static void node_declare(NodeDeclarationBuilder &b)
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{
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b.add_input<decl::Bool>("Boundary Edges")
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.default_value(true)
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.hide_value()
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.supports_field()
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.description(N_("Edges used to split faces into separate groups"));
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b.add_output<decl::Int>("Face Group ID")
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.dependent_field()
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.description(N_("Index of the face group inside each boundary edge region"));
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}
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class FaceSetFromBoundariesInput final : public bke::MeshFieldInput {
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private:
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Field<bool> non_boundary_edge_field_;
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public:
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FaceSetFromBoundariesInput(Field<bool> selection)
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: bke::MeshFieldInput(CPPType::get<int>(), "Edges to Face Groups"),
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non_boundary_edge_field_(std::move(selection))
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{
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}
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GVArray get_varray_for_context(const Mesh &mesh,
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const eAttrDomain domain,
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const IndexMask mask) const final
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{
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const bke::MeshFieldContext context{mesh, ATTR_DOMAIN_EDGE};
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fn::FieldEvaluator evaluator{context, mesh.totedge};
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evaluator.add(non_boundary_edge_field_);
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evaluator.evaluate();
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const IndexMask non_boundary_edges = evaluator.get_evaluated_as_mask(0);
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const Span<MPoly> polys = mesh.polys();
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const Span<MLoop> loops = mesh.loops();
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/* Create Edge/Face Lookup */
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const Array<Vector<int, 2>> edge_to_face_map = bke::mesh_topology::build_edge_to_poly_map(
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polys, loops, mesh.totedge);
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/* Join faces based on edge values */
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DisjointSet<int> islands(polys.size());
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for (const int edge_i : non_boundary_edges) {
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for (const int a : edge_to_face_map[edge_i]) {
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for (const int b : edge_to_face_map[edge_i]) {
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islands.join(a, b);
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}
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}
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}
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/* Output faces final assigned groups */
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Array<int> output(domain == ATTR_DOMAIN_FACE ? mask.min_array_size() : polys.size());
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VectorSet<int> ordered_roots;
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const IndexMask poly_mask = domain == ATTR_DOMAIN_FACE ? mask : polys.index_range();
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for (const int poly_i : poly_mask) {
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const int64_t root = islands.find_root(poly_i);
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output[poly_i] = ordered_roots.index_of_or_add(root);
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}
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return mesh.attributes().adapt_domain(
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VArray<int>::ForContainer(std::move(output)), ATTR_DOMAIN_FACE, domain);
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}
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std::optional<eAttrDomain> preferred_domain(const Mesh & /*mesh*/) const final
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{
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return ATTR_DOMAIN_FACE;
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}
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};
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static void geo_node_exec(GeoNodeExecParams params)
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{
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Field<bool> boundary_edges = params.extract_input<Field<bool>>("Boundary Edges");
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Field<bool> non_boundary_edges = fn::invert_boolean_field(std::move(boundary_edges));
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params.set_output(
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"Face Group ID",
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Field<int>(std::make_shared<FaceSetFromBoundariesInput>(std::move(non_boundary_edges))));
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}
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} // namespace blender::nodes::node_geo_edges_to_face_groups_cc
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void register_node_type_geoedges_to_face_groups()
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{
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namespace file_ns = blender::nodes::node_geo_edges_to_face_groups_cc;
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static bNodeType ntype;
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geo_node_type_base(
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&ntype, GEO_NODE_EDGES_TO_FACE_GROUPS, "Edges to Face Groups", NODE_CLASS_INPUT);
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ntype.geometry_node_execute = file_ns::geo_node_exec;
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ntype.declare = file_ns::node_declare;
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nodeRegisterType(&ntype);
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}
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@ -10,6 +10,7 @@
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#include "BKE_attribute_math.hh"
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#include "BKE_mesh.h"
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#include "BKE_mesh_mapping.h"
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#include "BKE_mesh_runtime.h"
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#include "UI_interface.h"
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@ -288,22 +289,6 @@ static void extrude_mesh_vertices(Mesh &mesh,
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BKE_mesh_runtime_clear_cache(&mesh);
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}
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static Array<Vector<int, 2>> mesh_calculate_polys_of_edge(const Mesh &mesh)
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{
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const Span<MPoly> polys = mesh.polys();
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const Span<MLoop> loops = mesh.loops();
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Array<Vector<int, 2>> polys_of_edge(mesh.totedge);
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for (const int i_poly : polys.index_range()) {
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const MPoly &poly = polys[i_poly];
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for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
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polys_of_edge[loop.e].append(i_poly);
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}
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}
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return polys_of_edge;
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}
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static void fill_quad_consistent_direction(Span<MLoop> other_poly_loops,
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MutableSpan<MLoop> new_loops,
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const int vert_connected_to_poly_1,
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@ -382,7 +367,8 @@ static void extrude_mesh_edges(Mesh &mesh,
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return;
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}
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const Array<Vector<int, 2>> edge_to_poly_map = mesh_calculate_polys_of_edge(mesh);
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const Array<Vector<int, 2>> edge_to_poly_map = bke::mesh_topology::build_edge_to_poly_map(
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orig_polys, mesh.loops(), mesh.totedge);
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/* Find the offsets on the vertex domain for translation. This must be done before the mesh's
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* custom data layers are reallocated, in case the virtual array references one of them. */
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@ -684,7 +670,8 @@ static void extrude_mesh_face_regions(Mesh &mesh,
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}
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/* All of the faces (selected and deselected) connected to each edge. */
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const Array<Vector<int, 2>> edge_to_poly_map = mesh_calculate_polys_of_edge(mesh);
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const Array<Vector<int, 2>> edge_to_poly_map = bke::mesh_topology::build_edge_to_poly_map(
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orig_polys, orig_loops, orig_edges.size());
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/* All vertices that are connected to the selected polygons.
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* Start the size at one vert per poly to reduce unnecessary reallocation. */
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