Assets: bundle essentials with Blender #104474
|
@ -88,7 +88,7 @@ typedef enum eAssetLibraryType {
|
|||
/** Display assets from the current session (current "Main"). */
|
||||
ASSET_LIBRARY_LOCAL = 1,
|
||||
ASSET_LIBRARY_ALL = 2,
|
||||
/* Display assets bundled with Blender by default. */
|
||||
/** Display assets bundled with Blender by default. */
|
||||
JacquesLucke marked this conversation as resolved
|
||||
ASSET_LIBRARY_BUNDLED = 3,
|
||||
|
||||
/** Display assets from custom asset libraries, as defined in the preferences
|
||||
|
|
Loading…
Reference in New Issue
Doxygen comment.