Vector displacement for the sculpting draw brush #104481

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Jeroen Bakker merged 18 commits from robin.hohni/blender:sculpt-vector-displacement into main 2023-02-14 15:29:40 +01:00
1 changed files with 3 additions and 3 deletions
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@ -2676,8 +2676,8 @@ float SCULPT_brush_strength_factor(SculptSession *ss,
return avg;
}
void SCULPT_brush_strength_color(struct SculptSession *ss,
const struct Brush *brush,
void SCULPT_brush_strength_color(SculptSession *ss,
const Brush *brush,
const float brush_point[3],
float len,
const float vno[3],
@ -2685,7 +2685,7 @@ void SCULPT_brush_strength_color(struct SculptSession *ss,
float mask,
const PBVHVertRef vertex,
int thread_id,
struct AutomaskingNodeData *automask_data,
AutomaskingNodeData *automask_data,
float r_rgba[4])
{
StrokeCache *cache = ss->cache;