Vector displacement for the sculpting draw brush #104481
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@ -583,7 +583,7 @@ typedef struct StrokeCache {
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float sculpt_normal_symm[3];
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/* Used for area texture mode, local_mat gets calculated by
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* calc_brush_local_mat() and used in brush_factor_with_color().
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* calc_brush_local_mat() and used in sculpt_apply_texture().
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* Transforms from model-space coords to local area coords.
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*/
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float brush_local_mat[4][4];
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