Hydra render engine #104712

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Bogdan Nagirniak wants to merge 142 commits from BogdanNagirniak/blender:hydra-render into main

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@ -1573,6 +1573,7 @@ if((DEFINED LIBDIR) AND TARGETDIR_LIB)
DESTINATION ${TARGETDIR_LIB}
)
install(DIRECTORY
${LIBDIR}/usd/plugin/usd/hdStorm
${LIBDIR}/usd/plugin/usd/usdShaders
BogdanNagirniak marked this conversation as resolved Outdated

blender.shared is Windows specific. Please fold this into the code a few lines above that has conditions for various platforms.

Is there any reason just these two plugins are copied, and hioOiio and sdrGlslfx are not? We might as well be complete.

It's also not clear to me if the right thing is to put these plugins in the same folder as the other ones? It's unclear to me why USD put them in a separate folder to begin with, maybe there's a good reason though maybe there's also not and this is fine.

`blender.shared` is Windows specific. Please fold this into the code a few lines above that has conditions for various platforms. Is there any reason just these two plugins are copied, and `hioOiio` and `sdrGlslfx` are not? We might as well be complete. It's also not clear to me if the right thing is to put these plugins in the same folder as the other ones? It's unclear to me why USD put them in a separate folder to begin with, maybe there's a good reason though maybe there's also not and this is fine.
${LIBDIR}/usd/plugin/usd/hioOiio
DESTINATION "./blender.shared/usd"
@ -1583,6 +1584,7 @@ if((DEFINED LIBDIR) AND TARGETDIR_LIB)
DESTINATION ${TARGETDIR_LIB}
)
install(DIRECTORY
${LIBDIR}/usd/plugin/usd/hdStorm
${LIBDIR}/usd/plugin/usd/usdShaders
DESTINATION ${TARGETDIR_LIB}/usd
)
@ -1592,6 +1594,7 @@ if((DEFINED LIBDIR) AND TARGETDIR_LIB)
DESTINATION "${TARGETDIR_VER}/datafiles"
)
install(DIRECTORY
${LIBDIR}/usd/plugin/usd/hdStorm
${LIBDIR}/usd/plugin/usd/usdShaders
DESTINATION "${TARGETDIR_VER}/datafiles/usd"
)