Animation: Add in Parent space alignment option to the Transform Orientation gizmo #104724
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@ -78,12 +78,7 @@ include(cmake/tbb.cmake)
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include(cmake/python.cmake)
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include(cmake/llvm.cmake)
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include(cmake/osl.cmake)
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option(USE_PIP_NUMPY "Install NumPy using pip wheel instead of building from source" OFF)
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if(APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
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set(USE_PIP_NUMPY ON)
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else()
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include(cmake/numpy.cmake)
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endif()
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include(cmake/numpy.cmake)
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include(cmake/python_site_packages.cmake)
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include(cmake/package_python.cmake)
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include(cmake/openimageio.cmake)
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@ -38,15 +38,6 @@ ExternalProject_Add(external_python_site_packages
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--no-binary :all:
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)
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if(USE_PIP_NUMPY)
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# Use only wheel (and not build from source) to stop NumPy from linking against buggy
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# Accelerate framework backend on macOS. Official wheels are built with OpenBLAS.
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ExternalProject_Add_Step(external_python_site_packages after_install
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COMMAND ${PYTHON_BINARY} -m pip install --no-cache-dir numpy==${NUMPY_VERSION} --only-binary :all:
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DEPENDEES install
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)
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endif()
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add_dependencies(
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external_python_site_packages
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external_python
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@ -104,26 +104,6 @@ void BKE_mesh_ensure_default_orig_index_customdata(struct Mesh *mesh);
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*/
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void BKE_mesh_ensure_default_orig_index_customdata_no_check(struct Mesh *mesh);
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/**
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* Find the index of the loop in 'poly' which references vertex,
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* returns -1 if not found
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*/
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int poly_find_loop_from_vert(const struct MPoly *poly, const int *poly_verts, int vert);
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/**
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* Fill \a r_adj with the loop indices in \a poly adjacent to the
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* vertex. Returns the index of the loop matching vertex, or -1 if the
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* vertex is not in \a poly
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*/
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int poly_get_adj_loops_from_vert(const struct MPoly *poly,
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const int *corner_verts,
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int vert,
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int r_adj[2]);
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/**
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* Return the index of the edge vert that is not equal to \a v. If
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* neither edge vertex is equal to \a v, returns -1.
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*/
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int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
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/**
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* Sets each output array element to the edge index if it is a real edge, or -1.
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*/
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@ -142,7 +142,71 @@ void edges_sharp_from_angle_set(Span<MPoly> polys,
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const float split_angle,
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MutableSpan<bool> sharp_edges);
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} // namespace blender::bke::mesh
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Topology Queries
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* \{ */
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/**
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* Find the index of the next corner in the polygon, looping to the start if necessary.
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* The indices are into the entire corners array, not just the polygon's corners.
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*/
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inline int poly_corner_prev(const MPoly &poly, const int corner)
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{
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return corner - 1 + (corner == poly.loopstart) * poly.totloop;
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}
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/**
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* Find the index of the previous corner in the polygon, looping to the end if necessary.
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* The indices are into the entire corners array, not just the polygon's corners.
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*/
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inline int poly_corner_next(const MPoly &poly, const int corner)
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{
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if (corner == poly.loopstart + poly.totloop - 1) {
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return poly.loopstart;
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}
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return corner + 1;
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}
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/**
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* Find the index of the corner in the polygon that uses the given vertex.
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* The index is into the entire corners array, not just the polygon's corners.
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*/
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inline int poly_find_corner_from_vert(const MPoly &poly,
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const Span<int> corner_verts,
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const int vert)
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{
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return poly.loopstart + corner_verts.slice(poly.loopstart, poly.totloop).first_index(vert);
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}
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/**
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* Return the vertex indices on either side of the given vertex, ordered based on the winding
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* direction of the polygon. The vertex must be in the polygon.
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*/
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inline int2 poly_find_adjecent_verts(const MPoly &poly,
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const Span<int> corner_verts,
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const int vert)
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{
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const int corner = poly_find_corner_from_vert(poly, corner_verts, vert);
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return {corner_verts[poly_corner_prev(poly, corner)],
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corner_verts[poly_corner_next(poly, corner)]};
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}
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/**
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* Return the index of the edge's vertex that is not the \a vert.
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* If neither edge vertex is equal to \a v, returns -1.
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*/
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inline int edge_other_vert(const MEdge &edge, const int vert)
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{
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if (edge.v1 == vert) {
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return edge.v2;
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}
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if (edge.v2 == vert) {
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return edge.v1;
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}
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return -1;
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}
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/** \} */
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@ -150,6 +214,8 @@ void edges_sharp_from_angle_set(Span<MPoly> polys,
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/** \name Inline Mesh Data Access
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* \{ */
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} // namespace blender::bke::mesh
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inline blender::Span<blender::float3> Mesh::vert_positions() const
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{
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return {reinterpret_cast<const blender::float3 *>(BKE_mesh_vert_positions(this)), this->totvert};
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@ -363,18 +363,5 @@ Array<Vector<int, 2>> build_edge_to_poly_map(Span<MPoly> polys,
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int edges_num);
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Vector<Vector<int>> build_edge_to_loop_map_resizable(Span<int> corner_edges, int edges_num);
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inline int poly_loop_prev(const MPoly &poly, int loop_i)
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{
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return loop_i - 1 + (loop_i == poly.loopstart) * poly.totloop;
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}
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inline int poly_loop_next(const MPoly &poly, int loop_i)
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{
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if (loop_i == poly.loopstart + poly.totloop - 1) {
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return poly.loopstart;
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}
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return loop_i + 1;
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}
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} // namespace blender::bke::mesh_topology
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#endif
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@ -51,6 +51,7 @@ struct PaletteColor;
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struct Scene;
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struct StrokeCache;
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struct Sculpt;
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struct SculptSession;
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struct SubdivCCG;
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struct Tex;
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struct ToolSettings;
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@ -563,6 +564,8 @@ typedef struct SculptAttributePointers {
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SculptAttribute *dyntopo_node_id_face;
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} SculptAttributePointers;
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#ifdef __cplusplus
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typedef struct SculptSession {
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/* Mesh data (not copied) can come either directly from a Mesh, or from a MultiresDM */
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struct { /* Special handling for multires meshes */
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@ -576,8 +579,8 @@ typedef struct SculptSession {
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/* These are always assigned to base mesh data when using PBVH_FACES and PBVH_GRIDS. */
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float (*vert_positions)[3];
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const struct MPoly *polys;
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const int *corner_verts;
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blender::Span<MPoly> polys;
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blender::Span<int> corner_verts;
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/* These contain the vertex and poly counts of the final mesh. */
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int totvert, totpoly;
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@ -758,12 +761,14 @@ typedef struct SculptSession {
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bool islands_valid; /* Is attrs.topology_island_key valid? */
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} SculptSession;
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#endif
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void BKE_sculptsession_free(struct Object *ob);
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void BKE_sculptsession_free_deformMats(struct SculptSession *ss);
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void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss);
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void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
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void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
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int BKE_sculptsession_vertex_count(const SculptSession *ss);
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int BKE_sculptsession_vertex_count(const struct SculptSession *ss);
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/* Ensure an attribute layer exists. */
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SculptAttribute *BKE_sculpt_attribute_ensure(struct Object *ob,
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@ -911,6 +916,11 @@ bool BKE_object_attributes_active_color_fill(struct Object *ob,
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const float fill_color[4],
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bool only_selected);
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/** C accessor for #Object::sculpt::pbvh. */
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struct PBVH *BKE_object_sculpt_pbvh_get(struct Object *object);
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bool BKE_object_sculpt_use_dyntopo(const struct Object *object);
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void BKE_object_sculpt_dyntopo_smooth_shading_set(struct Object *object, bool value);
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/* paint_canvas.cc */
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/**
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@ -37,6 +37,7 @@ struct PBVH;
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struct PBVHBatches;
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struct PBVHNode;
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struct PBVH_GPU_Args;
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struct SculptSession;
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struct SubdivCCG;
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struct TaskParallelSettings;
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struct Image;
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@ -310,6 +310,7 @@ typedef enum SubdivCCGAdjacencyType {
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SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const SubdivCCG *subdiv_ccg,
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const SubdivCCGCoord *coord,
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const int *corner_verts,
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int corners_num,
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const struct MPoly *mpoly,
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int *r_v1,
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int *r_v2);
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@ -606,7 +606,7 @@ void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh,
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/* For every corner, mix the values from the adjacent edges on the face. */
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for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
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const int loop_index_prev = mesh_topology::poly_loop_prev(poly, loop_index);
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const int loop_index_prev = mesh::poly_corner_prev(poly, loop_index);
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const int edge = corner_edges[loop_index];
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const int edge_prev = corner_edges[loop_index_prev];
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mixer.mix_in(loop_index, old_values[edge]);
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@ -633,7 +633,7 @@ void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh,
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for (const int poly_index : range) {
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const MPoly &poly = polys[poly_index];
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for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
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const int loop_index_prev = mesh_topology::poly_loop_prev(poly, loop_index);
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const int loop_index_prev = mesh::poly_corner_prev(poly, loop_index);
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const int edge = corner_edges[loop_index];
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const int edge_prev = corner_edges[loop_index_prev];
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if (old_values[edge] && old_values[edge_prev]) {
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@ -1505,45 +1505,6 @@ void BKE_mesh_auto_smooth_flag_set(Mesh *me,
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}
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}
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int poly_find_loop_from_vert(const MPoly *poly, const int *poly_corner_verts, int vert)
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{
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for (int j = 0; j < poly->totloop; j++) {
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if (poly_corner_verts[j] == vert) {
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return j;
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}
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}
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return -1;
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}
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int poly_get_adj_loops_from_vert(const MPoly *poly,
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const int *corner_verts,
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int vert,
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int r_adj[2])
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{
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int corner = poly_find_loop_from_vert(poly, &corner_verts[poly->loopstart], vert);
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if (corner != -1) {
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/* vertex was found */
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r_adj[0] = corner_verts[ME_POLY_LOOP_PREV(poly, corner)];
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r_adj[1] = corner_verts[ME_POLY_LOOP_NEXT(poly, corner)];
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}
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return corner;
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}
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int BKE_mesh_edge_other_vert(const MEdge *edge, int v)
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{
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if (edge->v1 == v) {
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return edge->v2;
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}
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if (edge->v2 == v) {
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return edge->v1;
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}
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return -1;
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}
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void BKE_mesh_looptri_get_real_edges(const MEdge *edges,
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const int *corner_verts,
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const int *corner_edges,
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@ -237,11 +237,12 @@ class MeshFairingContext : public FairingContext {
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float r_adj_next[3],
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float r_adj_prev[3]) override
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{
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using namespace blender;
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const int vert = corner_verts_[loop];
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const MPoly &poly = polys[loop_to_poly_map_[loop]];
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const int corner = poly_find_loop_from_vert(&poly, &corner_verts_[poly.loopstart], vert);
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copy_v3_v3(r_adj_next, co_[corner_verts_[ME_POLY_LOOP_NEXT(&poly, corner)]]);
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copy_v3_v3(r_adj_prev, co_[corner_verts_[ME_POLY_LOOP_PREV(&poly, corner)]]);
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const int2 adjecent_verts = bke::mesh::poly_find_adjecent_verts(poly, corner_verts_, vert);
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copy_v3_v3(r_adj_next, co_[adjecent_verts[0]]);
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copy_v3_v3(r_adj_prev, co_[adjecent_verts[1]]);
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}
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int other_vertex_index_from_loop(const int loop, const uint v) override
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@ -1284,7 +1284,7 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common
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const MPoly &poly = polys[poly_index];
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for (const int ml_curr_index : IndexRange(poly.loopstart, poly.totloop)) {
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const int ml_prev_index = mesh_topology::poly_loop_prev(poly, ml_curr_index);
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const int ml_prev_index = mesh::poly_corner_prev(poly, ml_curr_index);
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#if 0
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printf("Checking loop %d / edge %u / vert %u (sharp edge: %d, skiploop: %d)",
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@ -740,13 +740,13 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode,
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nearest.index = -1;
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for (i = 0; i < numedges_dst; i++) {
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const MEdge *e_dst = &edges_dst[i];
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const MEdge &e_dst = edges_dst[i];
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float best_totdist = FLT_MAX;
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int best_eidx_src = -1;
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int j = 2;
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while (j--) {
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const uint vidx_dst = j ? e_dst->v1 : e_dst->v2;
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const uint vidx_dst = j ? e_dst.v1 : e_dst.v2;
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/* Compute closest verts only once! */
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if (v_dst_to_src_map[vidx_dst].hit_dist == -1.0f) {
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@ -772,7 +772,7 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode,
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/* Now, check all source edges of closest sources vertices,
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* and select the one giving the smallest total verts-to-verts distance. */
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for (j = 2; j--;) {
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const uint vidx_dst = j ? e_dst->v1 : e_dst->v2;
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const uint vidx_dst = j ? e_dst.v1 : e_dst.v2;
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const float first_dist = v_dst_to_src_map[vidx_dst].hit_dist;
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const int vidx_src = v_dst_to_src_map[vidx_dst].index;
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int *eidx_src, k;
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@ -785,10 +785,11 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode,
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k = vert_to_edge_src_map[vidx_src].count;
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for (; k--; eidx_src++) {
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const MEdge *edge_src = &edges_src[*eidx_src];
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const float *other_co_src = vcos_src[BKE_mesh_edge_other_vert(edge_src, vidx_src)];
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const MEdge &edge_src = edges_src[*eidx_src];
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const float *other_co_src =
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vcos_src[blender::bke::mesh::edge_other_vert(edge_src, vidx_src)];
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const float *other_co_dst =
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vert_positions_dst[BKE_mesh_edge_other_vert(e_dst, int(vidx_dst))];
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vert_positions_dst[blender::bke::mesh::edge_other_vert(e_dst, int(vidx_dst))];
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const float totdist = first_dist + len_v3v3(other_co_src, other_co_dst);
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if (totdist < best_totdist) {
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@ -801,8 +802,8 @@ void BKE_mesh_remap_calc_edges_from_mesh(const int mode,
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if (best_eidx_src >= 0) {
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const float *co1_src = vcos_src[edges_src[best_eidx_src].v1];
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const float *co2_src = vcos_src[edges_src[best_eidx_src].v2];
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const float *co1_dst = vert_positions_dst[e_dst->v1];
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const float *co2_dst = vert_positions_dst[e_dst->v2];
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const float *co1_dst = vert_positions_dst[e_dst.v1];
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const float *co2_dst = vert_positions_dst[e_dst.v2];
|
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float co_src[3], co_dst[3];
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|
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/* TODO: would need an isect_seg_seg_v3(), actually! */
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@ -4357,7 +4357,7 @@ void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
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void BKE_object_sculpt_data_create(Object *ob)
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{
|
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BLI_assert((ob->sculpt == nullptr) && (ob->mode & OB_MODE_ALL_SCULPT));
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ob->sculpt = MEM_cnew<SculptSession>(__func__);
|
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ob->sculpt = MEM_new<SculptSession>(__func__);
|
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ob->sculpt->mode_type = (eObjectMode)ob->mode;
|
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}
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|
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@ -1696,16 +1696,16 @@ static void sculpt_update_object(
|
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/* These are assigned to the base mesh in Multires. This is needed because Face Sets operators
|
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* and tools use the Face Sets data from the base mesh when Multires is active. */
|
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ss->vert_positions = BKE_mesh_vert_positions_for_write(me);
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ss->polys = me->polys().data();
|
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ss->corner_verts = me->corner_verts().data();
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ss->polys = me->polys();
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ss->corner_verts = me->corner_verts();
|
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}
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else {
|
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ss->totvert = me->totvert;
|
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ss->totpoly = me->totpoly;
|
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ss->totfaces = me->totpoly;
|
||||
ss->vert_positions = BKE_mesh_vert_positions_for_write(me);
|
||||
ss->polys = me->polys().data();
|
||||
ss->corner_verts = me->corner_verts().data();
|
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ss->polys = me->polys();
|
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ss->corner_verts = me->corner_verts();
|
||||
ss->multires.active = false;
|
||||
ss->multires.modifier = nullptr;
|
||||
ss->multires.level = 0;
|
||||
|
@ -1999,12 +1999,11 @@ int BKE_sculpt_mask_layers_ensure(Depsgraph *depsgraph,
|
|||
int level = max_ii(1, mmd->sculptlvl);
|
||||
int gridsize = BKE_ccg_gridsize(level);
|
||||
int gridarea = gridsize * gridsize;
|
||||
int i, j;
|
||||
|
||||
gmask = static_cast<GridPaintMask *>(
|
||||
CustomData_add_layer(&me->ldata, CD_GRID_PAINT_MASK, CD_SET_DEFAULT, me->totloop));
|
||||
|
||||
for (i = 0; i < me->totloop; i++) {
|
||||
for (int i = 0; i < me->totloop; i++) {
|
||||
GridPaintMask *gpm = &gmask[i];
|
||||
|
||||
gpm->level = level;
|
||||
|
@ -2012,29 +2011,28 @@ int BKE_sculpt_mask_layers_ensure(Depsgraph *depsgraph,
|
|||
MEM_callocN(sizeof(float) * gridarea, "GridPaintMask.data"));
|
||||
}
|
||||
|
||||
/* if vertices already have mask, copy into multires data */
|
||||
/* If vertices already have mask, copy into multires data. */
|
||||
if (paint_mask) {
|
||||
for (i = 0; i < me->totpoly; i++) {
|
||||
for (const int i : polys.index_range()) {
|
||||
const MPoly &poly = polys[i];
|
||||
float avg = 0;
|
||||
|
||||
/* mask center */
|
||||
for (j = 0; j < poly.totloop; j++) {
|
||||
const int vert = corner_verts[poly.loopstart + j];
|
||||
/* Mask center. */
|
||||
float avg = 0.0f;
|
||||
for (const int vert : corner_verts.slice(poly.loopstart, poly.totloop)) {
|
||||
avg += paint_mask[vert];
|
||||
}
|
||||
avg /= float(poly.totloop);
|
||||
|
||||
/* fill in multires mask corner */
|
||||
for (j = 0; j < poly.totloop; j++) {
|
||||
GridPaintMask *gpm = &gmask[poly.loopstart + j];
|
||||
const int vert = corner_verts[poly.loopstart + j];
|
||||
const int prev = ME_POLY_LOOP_PREV(&poly, j);
|
||||
const int next = ME_POLY_LOOP_NEXT(&poly, j);
|
||||
/* Fill in multires mask corner. */
|
||||
for (const int corner : blender::IndexRange(poly.loopstart, poly.totloop)) {
|
||||
GridPaintMask *gpm = &gmask[corner];
|
||||
const int vert = corner_verts[corner];
|
||||
const int prev = corner_verts[blender::bke::mesh::poly_corner_prev(poly, vert)];
|
||||
const int next = corner_verts[blender::bke::mesh::poly_corner_next(poly, vert)];
|
||||
|
||||
gpm->data[0] = avg;
|
||||
gpm->data[1] = (paint_mask[vert] + paint_mask[corner_verts[next]]) * 0.5f;
|
||||
gpm->data[2] = (paint_mask[vert] + paint_mask[corner_verts[prev]]) * 0.5f;
|
||||
gpm->data[1] = (paint_mask[vert] + paint_mask[next]) * 0.5f;
|
||||
gpm->data[2] = (paint_mask[vert] + paint_mask[prev]) * 0.5f;
|
||||
gpm->data[3] = paint_mask[vert];
|
||||
}
|
||||
}
|
||||
|
@ -2285,6 +2283,24 @@ PBVH *BKE_sculpt_object_pbvh_ensure(Depsgraph *depsgraph, Object *ob)
|
|||
return pbvh;
|
||||
}
|
||||
|
||||
PBVH *BKE_object_sculpt_pbvh_get(Object *object)
|
||||
{
|
||||
if (!object->sculpt) {
|
||||
return nullptr;
|
||||
}
|
||||
return object->sculpt->pbvh;
|
||||
}
|
||||
|
||||
bool BKE_object_sculpt_use_dyntopo(const Object *object)
|
||||
{
|
||||
return object->sculpt && object->sculpt->bm;
|
||||
}
|
||||
|
||||
void BKE_object_sculpt_dyntopo_smooth_shading_set(Object *object, const bool value)
|
||||
{
|
||||
object->sculpt->bm_smooth_shading = value;
|
||||
}
|
||||
|
||||
void BKE_sculpt_bvh_update_from_ccg(PBVH *pbvh, SubdivCCG *subdiv_ccg)
|
||||
{
|
||||
CCGKey key;
|
||||
|
|
|
@ -1986,7 +1986,7 @@ const int *BKE_subdiv_ccg_start_face_grid_index_get(const SubdivCCG *subdiv_ccg)
|
|||
|
||||
static void adjacet_vertices_index_from_adjacent_edge(const SubdivCCG *subdiv_ccg,
|
||||
const SubdivCCGCoord *coord,
|
||||
const int *corner_verts,
|
||||
const blender::Span<int> corner_verts,
|
||||
const MPoly *polys,
|
||||
int *r_v1,
|
||||
int *r_v2)
|
||||
|
@ -1996,13 +1996,13 @@ static void adjacet_vertices_index_from_adjacent_edge(const SubdivCCG *subdiv_cc
|
|||
const MPoly &poly = polys[poly_index];
|
||||
*r_v1 = corner_verts[coord->grid_index];
|
||||
|
||||
const int corner = poly_find_loop_from_vert(&poly, &corner_verts[poly.loopstart], *r_v1);
|
||||
const int corner = blender::bke::mesh::poly_find_corner_from_vert(poly, corner_verts, *r_v1);
|
||||
if (coord->x == grid_size_1) {
|
||||
const int next = ME_POLY_LOOP_NEXT(&poly, corner);
|
||||
const int next = blender::bke::mesh::poly_corner_next(poly, corner);
|
||||
*r_v2 = corner_verts[next];
|
||||
}
|
||||
if (coord->y == grid_size_1) {
|
||||
const int prev = ME_POLY_LOOP_PREV(&poly, corner);
|
||||
const int prev = blender::bke::mesh::poly_corner_prev(poly, corner);
|
||||
*r_v2 = corner_verts[prev];
|
||||
}
|
||||
}
|
||||
|
@ -2010,6 +2010,7 @@ static void adjacet_vertices_index_from_adjacent_edge(const SubdivCCG *subdiv_cc
|
|||
SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const SubdivCCG *subdiv_ccg,
|
||||
const SubdivCCGCoord *coord,
|
||||
const int *corner_verts,
|
||||
const int corners_num,
|
||||
const MPoly *polys,
|
||||
int *r_v1,
|
||||
int *r_v2)
|
||||
|
@ -2027,7 +2028,8 @@ SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const Subdi
|
|||
return SUBDIV_CCG_ADJACENT_VERTEX;
|
||||
}
|
||||
/* Grid corner adjacent to the middle of a coarse mesh edge. */
|
||||
adjacet_vertices_index_from_adjacent_edge(subdiv_ccg, coord, corner_verts, polys, r_v1, r_v2);
|
||||
adjacet_vertices_index_from_adjacent_edge(
|
||||
subdiv_ccg, coord, {corner_verts, corners_num}, polys, r_v1, r_v2);
|
||||
return SUBDIV_CCG_ADJACENT_EDGE;
|
||||
}
|
||||
|
||||
|
@ -2035,7 +2037,7 @@ SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const Subdi
|
|||
if (!is_inner_edge_grid_coordinate(subdiv_ccg, coord)) {
|
||||
/* Grid boundary adjacent to a coarse mesh edge. */
|
||||
adjacet_vertices_index_from_adjacent_edge(
|
||||
subdiv_ccg, coord, corner_verts, polys, r_v1, r_v2);
|
||||
subdiv_ccg, coord, {corner_verts, corners_num}, polys, r_v1, r_v2);
|
||||
return SUBDIV_CCG_ADJACENT_EDGE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -222,10 +222,10 @@ static void basic_cache_populate(void *vedata, Object *ob)
|
|||
}
|
||||
}
|
||||
|
||||
if (G.debug_value == 889 && ob->sculpt && ob->sculpt->pbvh) {
|
||||
if (G.debug_value == 889 && ob->sculpt && BKE_object_sculpt_pbvh_get(ob)) {
|
||||
int debug_node_nr = 0;
|
||||
DRW_debug_modelmat(ob->object_to_world);
|
||||
BKE_pbvh_draw_debug_cb(ob->sculpt->pbvh, DRW_sculpt_debug_cb, &debug_node_nr);
|
||||
BKE_pbvh_draw_debug_cb(BKE_object_sculpt_pbvh_get(ob), DRW_sculpt_debug_cb, &debug_node_nr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -814,8 +814,8 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata,
|
|||
bool use_sculpt_pbvh = BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->rv3d) &&
|
||||
!DRW_state_is_image_render();
|
||||
|
||||
if (ob->sculpt && ob->sculpt->pbvh) {
|
||||
BKE_pbvh_is_drawing_set(ob->sculpt->pbvh, use_sculpt_pbvh);
|
||||
if (ob->sculpt && BKE_object_sculpt_pbvh_get(ob)) {
|
||||
BKE_pbvh_is_drawing_set(BKE_object_sculpt_pbvh_get(ob), use_sculpt_pbvh);
|
||||
}
|
||||
|
||||
/* First get materials for this mesh. */
|
||||
|
@ -887,10 +887,11 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata,
|
|||
}
|
||||
}
|
||||
|
||||
if (G.debug_value == 889 && ob->sculpt && ob->sculpt->pbvh) {
|
||||
if (G.debug_value == 889 && ob->sculpt && BKE_object_sculpt_pbvh_get(ob)) {
|
||||
int debug_node_nr = 0;
|
||||
DRW_debug_modelmat(ob->object_to_world);
|
||||
BKE_pbvh_draw_debug_cb(ob->sculpt->pbvh, DRW_sculpt_debug_cb, &debug_node_nr);
|
||||
BKE_pbvh_draw_debug_cb(
|
||||
BKE_object_sculpt_pbvh_get(ob), DRW_sculpt_debug_cb, &debug_node_nr);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -277,8 +277,8 @@ static eV3DShadingColorType workbench_color_type_get(WORKBENCH_PrivateData *wpd,
|
|||
* of vertex color arrays from being sent to the GPU (e.g.
|
||||
* when switching from eevee to workbench).
|
||||
*/
|
||||
if (ob->sculpt && ob->sculpt->pbvh) {
|
||||
BKE_pbvh_is_drawing_set(ob->sculpt->pbvh, is_sculpt_pbvh);
|
||||
if (ob->sculpt && BKE_object_sculpt_pbvh_get(ob)) {
|
||||
BKE_pbvh_is_drawing_set(BKE_object_sculpt_pbvh_get(ob), is_sculpt_pbvh);
|
||||
}
|
||||
|
||||
bool has_color = false;
|
||||
|
@ -334,7 +334,7 @@ static eV3DShadingColorType workbench_color_type_get(WORKBENCH_PrivateData *wpd,
|
|||
}
|
||||
|
||||
if (is_sculpt_pbvh && color_type == V3D_SHADING_TEXTURE_COLOR &&
|
||||
BKE_pbvh_type(ob->sculpt->pbvh) != PBVH_FACES) {
|
||||
BKE_pbvh_type(BKE_object_sculpt_pbvh_get(ob)) != PBVH_FACES) {
|
||||
/* Force use of material color for sculpt. */
|
||||
color_type = V3D_SHADING_MATERIAL_COLOR;
|
||||
}
|
||||
|
|
|
@ -12,34 +12,44 @@
|
|||
* - Custom context menus
|
||||
* - Notifier listening
|
||||
* - Drag controllers (dragging view items)
|
||||
* - Drop controllers (dropping onto/into view items)
|
||||
* - Drop targets (dropping onto/into view items)
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "DNA_defs.h"
|
||||
#include "DNA_vec_types.h"
|
||||
|
||||
#include "BLI_span.hh"
|
||||
#include "BLI_string_ref.hh"
|
||||
|
||||
#include "UI_interface.hh"
|
||||
|
||||
struct bContext;
|
||||
struct uiBlock;
|
||||
struct uiLayout;
|
||||
struct uiViewItemHandle;
|
||||
struct ViewLink;
|
||||
struct wmDrag;
|
||||
struct wmNotifier;
|
||||
|
||||
namespace blender::ui {
|
||||
|
||||
class AbstractViewItem;
|
||||
class AbstractViewItemDropController;
|
||||
class AbstractViewItemDropTarget;
|
||||
class AbstractViewItemDragController;
|
||||
|
||||
/** The view drop target can share logic with the view item drop target for now, so just an alias.
|
||||
*/
|
||||
using AbstractViewDropTarget = AbstractViewItemDropTarget;
|
||||
|
||||
class AbstractView {
|
||||
friend class AbstractViewItem;
|
||||
friend struct ::ViewLink;
|
||||
|
||||
bool is_reconstructed_ = false;
|
||||
/**
|
||||
|
@ -51,9 +61,21 @@ class AbstractView {
|
|||
*/
|
||||
std::unique_ptr<std::array<char, MAX_NAME>> rename_buffer_;
|
||||
|
||||
/* See #get_bounds(). */
|
||||
std::optional<rcti> bounds_;
|
||||
|
||||
public:
|
||||
virtual ~AbstractView() = default;
|
||||
|
||||
/**
|
||||
* If a view wants to support dropping data into it, it has to return a drop target here.
|
||||
* That is an object implementing #AbstractViewDropTarget.
|
||||
*
|
||||
* \note This drop target may be requested for each event. The view doesn't keep the drop target
|
||||
* around currently. So it cannot contain persistent state.
|
||||
*/
|
||||
virtual std::unique_ptr<AbstractViewDropTarget> create_drop_target() const;
|
||||
|
||||
/** Listen to a notifier, returning true if a redraw is needed. */
|
||||
virtual bool listen(const wmNotifier &) const;
|
||||
|
||||
|
@ -70,6 +92,11 @@ class AbstractView {
|
|||
void end_renaming();
|
||||
Span<char> get_rename_buffer() const;
|
||||
MutableSpan<char> get_rename_buffer();
|
||||
/**
|
||||
* Get the rectangle containing all the view items that are in the layout, in button space.
|
||||
* Updated as part of #UI_block_end(), before that it's unset.
|
||||
*/
|
||||
std::optional<rcti> get_bounds() const;
|
||||
|
||||
protected:
|
||||
AbstractView() = default;
|
||||
|
@ -133,13 +160,13 @@ class AbstractViewItem {
|
|||
*/
|
||||
virtual std::unique_ptr<AbstractViewItemDragController> create_drag_controller() const;
|
||||
/**
|
||||
* If an item wants to support dropping data into it, it has to return a drop controller here.
|
||||
* That is an object implementing #AbstractViewItemDropController.
|
||||
* If an item wants to support dropping data into it, it has to return a drop target here.
|
||||
* That is an object implementing #AbstractViewItemDropTarget.
|
||||
*
|
||||
* \note This drop controller may be requested for each event. The view doesn't keep a drop
|
||||
* controller around currently. So it can not contain persistent state.
|
||||
* \note This drop target may be requested for each event. The view doesn't keep a drop target
|
||||
* around currently. So it can not contain persistent state.
|
||||
*/
|
||||
virtual std::unique_ptr<AbstractViewItemDropController> create_drop_controller() const;
|
||||
virtual std::unique_ptr<AbstractViewItemDropTarget> create_drop_target() const;
|
||||
|
||||
/** Get the view this item is registered for using #AbstractView::register_item(). */
|
||||
AbstractView &get_view() const;
|
||||
|
@ -200,7 +227,7 @@ template<typename ToType> ToType *AbstractViewItem::from_item_handle(uiViewItemH
|
|||
* \{ */
|
||||
|
||||
/**
|
||||
* Class to enable dragging a view item. An item can return a drop controller for itself by
|
||||
* Class to enable dragging a view item. An item can return a drag controller for itself by
|
||||
* implementing #AbstractViewItem::create_drag_controller().
|
||||
*/
|
||||
class AbstractViewItemDragController {
|
||||
|
@ -222,38 +249,15 @@ class AbstractViewItemDragController {
|
|||
|
||||
/**
|
||||
* Class to define the behavior when dropping something onto/into a view item, plus the behavior
|
||||
* when dragging over this item. An item can return a drop controller for itself via a custom
|
||||
* implementation of #AbstractViewItem::create_drop_controller().
|
||||
* when dragging over this item. An item can return a drop target for itself via a custom
|
||||
* implementation of #AbstractViewItem::create_drop_target().
|
||||
*/
|
||||
class AbstractViewItemDropController {
|
||||
class AbstractViewItemDropTarget : public DropTargetInterface {
|
||||
protected:
|
||||
AbstractView &view_;
|
||||
|
||||
public:
|
||||
AbstractViewItemDropController(AbstractView &view);
|
||||
virtual ~AbstractViewItemDropController() = default;
|
||||
|
||||
/**
|
||||
* Check if the data dragged with \a drag can be dropped on the item this controller is for.
|
||||
* \param r_disabled_hint: Return a static string to display to the user, explaining why dropping
|
||||
* isn't possible on this item. Shouldn't be done too aggressively, e.g.
|
||||
* don't set this if the drag-type can't be dropped here; only if it can
|
||||
* but there's another reason it can't be dropped.
|
||||
* Can assume this is a non-null pointer.
|
||||
*/
|
||||
virtual bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const = 0;
|
||||
/**
|
||||
* Custom text to display when dragging over a view item. Should explain what happens when
|
||||
* dropping the data onto this item. Will only be used if #AbstractViewItem::can_drop()
|
||||
* returns true, so the implementing override doesn't have to check that again.
|
||||
* The returned value must be a translated string.
|
||||
*/
|
||||
virtual std::string drop_tooltip(const wmDrag &drag) const = 0;
|
||||
/**
|
||||
* Execute the logic to apply a drop of the data dragged with \a drag onto/into the item this
|
||||
* controller is for.
|
||||
*/
|
||||
virtual bool on_drop(struct bContext *C, const wmDrag &drag) = 0;
|
||||
AbstractViewItemDropTarget(AbstractView &view);
|
||||
|
||||
/** Request the view the item is registered for as type #ViewType. Throws a `std::bad_cast`
|
||||
* exception if the view is not of the requested type. */
|
||||
|
@ -267,7 +271,7 @@ template<class ViewType> ViewType &AbstractViewItemDragController::get_view() co
|
|||
return dynamic_cast<ViewType &>(view_);
|
||||
}
|
||||
|
||||
template<class ViewType> ViewType &AbstractViewItemDropController::get_view() const
|
||||
template<class ViewType> ViewType &AbstractViewItemDropTarget::get_view() const
|
||||
{
|
||||
static_assert(std::is_base_of<AbstractView, ViewType>::value,
|
||||
"Type must derive from and implement the ui::AbstractView interface");
|
||||
|
|
|
@ -3274,18 +3274,12 @@ void UI_view_item_context_menu_build(struct bContext *C,
|
|||
* \return True if dragging started successfully, otherwise false.
|
||||
*/
|
||||
bool UI_view_item_drag_start(struct bContext *C, const uiViewItemHandle *item_);
|
||||
bool UI_view_item_can_drop(const uiViewItemHandle *item_,
|
||||
const struct wmDrag *drag,
|
||||
const char **r_disabled_hint);
|
||||
char *UI_view_item_drop_tooltip(const uiViewItemHandle *item, const struct wmDrag *drag);
|
||||
/**
|
||||
* Let a view item handle a drop event.
|
||||
* \return True if the drop was handled by the view item.
|
||||
*/
|
||||
bool UI_view_item_drop_handle(struct bContext *C,
|
||||
const uiViewItemHandle *item_,
|
||||
const struct ListBase *drags);
|
||||
|
||||
/**
|
||||
* \param xy: Coordinate to find a view item at, in window space.
|
||||
* \param pad: Extra padding added to the bounding box of the view.
|
||||
*/
|
||||
uiViewHandle *UI_region_view_find_at(const struct ARegion *region, const int xy[2], int pad);
|
||||
/**
|
||||
* \param xy: Coordinate to find a view item at, in window space.
|
||||
*/
|
||||
|
|
|
@ -18,11 +18,17 @@ namespace blender::nodes::geo_eval_log {
|
|||
struct GeometryAttributeInfo;
|
||||
}
|
||||
|
||||
struct ARegion;
|
||||
struct bContext;
|
||||
struct PointerRNA;
|
||||
struct StructRNA;
|
||||
struct uiBlock;
|
||||
struct uiLayout;
|
||||
struct uiList;
|
||||
struct uiSearchItems;
|
||||
struct uiViewHandle;
|
||||
struct uiViewItemHandle;
|
||||
struct wmDrag;
|
||||
|
||||
namespace blender::ui {
|
||||
|
||||
|
@ -54,6 +60,67 @@ void attribute_search_add_items(StringRefNull str,
|
|||
uiSearchItems *items,
|
||||
bool is_first);
|
||||
|
||||
/**
|
||||
* This provides a common interface for UI elements that want to support dragging & dropping
|
||||
* entities into/onto them. With it, the element can determine if the dragged entity can be dropped
|
||||
* onto itself, provide feedback while dragging and run custom code for the dropping.
|
||||
*
|
||||
* Note that this is just an interface. A #wmDropBox is needed to request instances of it from a UI
|
||||
* element and call its functions. For example the drop box using "UI_OT_view_drop" implements
|
||||
* dropping for views and view items via this interface. To support other kinds of UI elements,
|
||||
* similar drop boxes would be necessary.
|
||||
*/
|
||||
class DropTargetInterface {
|
||||
public:
|
||||
DropTargetInterface() = default;
|
||||
virtual ~DropTargetInterface() = default;
|
||||
|
||||
/**
|
||||
* Check if the data dragged with \a drag can be dropped on the element this drop target is for.
|
||||
* \param r_disabled_hint: Return a static string to display to the user, explaining why dropping
|
||||
* isn't possible on this UI element. Shouldn't be done too aggressively,
|
||||
* e.g. don't set this if the drag-type can't be dropped here; only if it
|
||||
* can but there's another reason it can't be dropped. Can assume this is
|
||||
* a non-null pointer.
|
||||
*/
|
||||
virtual bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const = 0;
|
||||
/**
|
||||
* Custom text to display when dragging over the element using this drop target. Should
|
||||
* explain what happens when dropping the data onto this UI element. Will only be used if
|
||||
* #DropTargetInterface::can_drop() returns true, so the implementing override doesn't have
|
||||
* to check that again. The returned value must be a translated string.
|
||||
*/
|
||||
virtual std::string drop_tooltip(const wmDrag &drag) const = 0;
|
||||
/**
|
||||
* Execute the logic to apply a drop of the data dragged with \a drag onto/into the UI element
|
||||
* this drop target is for.
|
||||
*/
|
||||
virtual bool on_drop(bContext *C, const wmDrag &drag) const = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Let a drop target handle a drop event.
|
||||
* \return True if the dropping was successful.
|
||||
*/
|
||||
bool drop_target_apply_drop(bContext &C,
|
||||
const DropTargetInterface &drop_target,
|
||||
const ListBase &drags);
|
||||
/**
|
||||
* Call #DropTargetInterface::drop_tooltip() and return the result as newly allocated C string
|
||||
* (unless the result is empty, returns null then). Needs freeing with MEM_freeN().
|
||||
*/
|
||||
char *drop_target_tooltip(const DropTargetInterface &drop_target, const wmDrag &drag);
|
||||
|
||||
std::unique_ptr<DropTargetInterface> view_drop_target(const uiViewHandle *view_handle);
|
||||
std::unique_ptr<DropTargetInterface> view_item_drop_target(const uiViewItemHandle *item_handle);
|
||||
/**
|
||||
* Try to find a view item with a drop target under the mouse cursor, or if not found, a view
|
||||
* with a drop target.
|
||||
* \param xy: Coordinate to find a drop target at, in window space.
|
||||
*/
|
||||
std::unique_ptr<DropTargetInterface> region_views_find_drop_target_at(const ARegion *region,
|
||||
const int xy[2]);
|
||||
|
||||
} // namespace blender::ui
|
||||
|
||||
enum eUIListFilterResult {
|
||||
|
|
|
@ -46,6 +46,7 @@ set(SRC
|
|||
interface_context_path.cc
|
||||
interface_drag.cc
|
||||
interface_draw.cc
|
||||
interface_drop.cc
|
||||
interface_dropboxes.cc
|
||||
interface_handlers.cc
|
||||
interface_icons.cc
|
||||
|
|
|
@ -2014,6 +2014,8 @@ void UI_block_end_ex(const bContext *C, uiBlock *block, const int xy[2], int r_x
|
|||
break;
|
||||
}
|
||||
|
||||
ui_block_views_bounds_calc(block);
|
||||
|
||||
if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
|
||||
UI_block_bounds_set_normal(block, 0);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
/** \file
|
||||
* \ingroup edinterface
|
||||
*/
|
||||
|
||||
#include "UI_interface.hh"
|
||||
|
||||
namespace blender::ui {
|
||||
|
||||
bool drop_target_apply_drop(bContext &C,
|
||||
const DropTargetInterface &drop_target,
|
||||
const ListBase &drags)
|
||||
{
|
||||
|
||||
const char *disabled_hint_dummy = nullptr;
|
||||
LISTBASE_FOREACH (const wmDrag *, drag, &drags) {
|
||||
if (drop_target.can_drop(*drag, &disabled_hint_dummy)) {
|
||||
return drop_target.on_drop(&C, *drag);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
char *drop_target_tooltip(const DropTargetInterface &drop_target, const wmDrag &drag)
|
||||
{
|
||||
const std::string tooltip = drop_target.drop_tooltip(drag);
|
||||
return tooltip.empty() ? nullptr : BLI_strdup(tooltip.c_str());
|
||||
}
|
||||
|
||||
} // namespace blender::ui
|
|
@ -20,6 +20,9 @@
|
|||
#include "WM_api.h"
|
||||
|
||||
#include "UI_interface.h"
|
||||
#include "UI_interface.hh"
|
||||
|
||||
using namespace blender::ui;
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name View Drag/Drop Callbacks
|
||||
|
@ -28,28 +31,28 @@
|
|||
static bool ui_view_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event)
|
||||
{
|
||||
const ARegion *region = CTX_wm_region(C);
|
||||
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, event->xy);
|
||||
if (!hovered_item) {
|
||||
|
||||
std::unique_ptr<DropTargetInterface> drop_target = region_views_find_drop_target_at(
|
||||
region, event->xy);
|
||||
if (!drop_target) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (drag->drop_state.free_disabled_info) {
|
||||
MEM_SAFE_FREE(drag->drop_state.disabled_info);
|
||||
}
|
||||
|
||||
drag->drop_state.free_disabled_info = false;
|
||||
return UI_view_item_can_drop(hovered_item, drag, &drag->drop_state.disabled_info);
|
||||
|
||||
return drop_target->can_drop(*drag, &drag->drop_state.disabled_info);
|
||||
}
|
||||
|
||||
static char *ui_view_drop_tooltip(bContext *C, wmDrag *drag, const int xy[2], wmDropBox * /*drop*/)
|
||||
{
|
||||
const ARegion *region = CTX_wm_region(C);
|
||||
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, xy);
|
||||
if (!hovered_item) {
|
||||
return nullptr;
|
||||
}
|
||||
std::unique_ptr<DropTargetInterface> drop_target = region_views_find_drop_target_at(region,
|
||||
xy);
|
||||
|
||||
return UI_view_item_drop_tooltip(hovered_item, drag);
|
||||
return drop_target_tooltip(*drop_target, *drag);
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
|
|
@ -1452,6 +1452,7 @@ void ui_interface_tag_script_reload_queries();
|
|||
/* interface_view.cc */
|
||||
|
||||
void ui_block_free_views(uiBlock *block);
|
||||
void ui_block_views_bounds_calc(const uiBlock *block);
|
||||
void ui_block_views_listen(const uiBlock *block, const wmRegionListenerParams *listener_params);
|
||||
uiViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
|
||||
const uiViewHandle *new_view);
|
||||
|
|
|
@ -47,6 +47,7 @@
|
|||
#include "RNA_types.h"
|
||||
|
||||
#include "UI_interface.h"
|
||||
#include "UI_interface.hh"
|
||||
|
||||
#include "interface_intern.hh"
|
||||
|
||||
|
@ -65,6 +66,8 @@
|
|||
#include "ED_screen.h"
|
||||
#include "ED_text.h"
|
||||
|
||||
using namespace blender::ui;
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Immediate redraw helper
|
||||
*
|
||||
|
@ -2351,7 +2354,7 @@ static void UI_OT_list_start_filter(wmOperatorType *ot)
|
|||
/** \} */
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name UI Tree-View Drop Operator
|
||||
/** \name UI View Drop Operator
|
||||
* \{ */
|
||||
|
||||
static bool ui_view_drop_poll(bContext *C)
|
||||
|
@ -2361,9 +2364,7 @@ static bool ui_view_drop_poll(bContext *C)
|
|||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, win->eventstate->xy);
|
||||
|
||||
return hovered_item != nullptr;
|
||||
return region_views_find_drop_target_at(region, win->eventstate->xy) != nullptr;
|
||||
}
|
||||
|
||||
static int ui_view_drop_invoke(bContext *C, wmOperator * /*op*/, const wmEvent *event)
|
||||
|
@ -2373,10 +2374,11 @@ static int ui_view_drop_invoke(bContext *C, wmOperator * /*op*/, const wmEvent *
|
|||
}
|
||||
|
||||
const ARegion *region = CTX_wm_region(C);
|
||||
uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, event->xy);
|
||||
std::unique_ptr<DropTargetInterface> drop_target = region_views_find_drop_target_at(
|
||||
region, event->xy);
|
||||
|
||||
if (!UI_view_item_drop_handle(
|
||||
C, hovered_item, static_cast<const ListBase *>(event->customdata))) {
|
||||
if (!drop_target_apply_drop(
|
||||
*C, *drop_target, *static_cast<const ListBase *>(event->customdata))) {
|
||||
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
||||
}
|
||||
|
||||
|
@ -2385,9 +2387,9 @@ static int ui_view_drop_invoke(bContext *C, wmOperator * /*op*/, const wmEvent *
|
|||
|
||||
static void UI_OT_view_drop(wmOperatorType *ot)
|
||||
{
|
||||
ot->name = "View drop";
|
||||
ot->name = "View Drop";
|
||||
ot->idname = "UI_OT_view_drop";
|
||||
ot->description = "Drag and drop items onto a data-set item";
|
||||
ot->description = "Drag and drop onto a data-set or item within the data-set";
|
||||
|
||||
ot->invoke = ui_view_drop_invoke;
|
||||
ot->poll = ui_view_drop_poll;
|
||||
|
|
|
@ -62,6 +62,12 @@ void AbstractView::update_from_old(uiBlock &new_block)
|
|||
/** \name Default implementations of virtual functions
|
||||
* \{ */
|
||||
|
||||
std::unique_ptr<AbstractViewDropTarget> AbstractView::create_drop_target() const
|
||||
{
|
||||
/* There's no drop target (and hence no drop support) by default. */
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool AbstractView::listen(const wmNotifier & /*notifier*/) const
|
||||
{
|
||||
/* Nothing by default. */
|
||||
|
@ -104,6 +110,23 @@ MutableSpan<char> AbstractView::get_rename_buffer()
|
|||
return *rename_buffer_;
|
||||
}
|
||||
|
||||
std::optional<rcti> AbstractView::get_bounds() const
|
||||
{
|
||||
return bounds_;
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
/** \name General API functions
|
||||
* \{ */
|
||||
|
||||
std::unique_ptr<DropTargetInterface> view_drop_target(const uiViewHandle *view_handle)
|
||||
{
|
||||
const AbstractView &view = reinterpret_cast<const AbstractView &>(*view_handle);
|
||||
return view.create_drop_target();
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
} // namespace blender::ui
|
||||
|
|
|
@ -174,9 +174,9 @@ std::unique_ptr<AbstractViewItemDragController> AbstractViewItem::create_drag_co
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<AbstractViewItemDropController> AbstractViewItem::create_drop_controller() const
|
||||
std::unique_ptr<AbstractViewItemDropTarget> AbstractViewItem::create_drop_target() const
|
||||
{
|
||||
/* There's no drop controller (and hence no drop support) by default. */
|
||||
/* There's no drop target (and hence no drop support) by default. */
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -189,7 +189,7 @@ void AbstractViewItemDragController::on_drag_start()
|
|||
/* Do nothing by default. */
|
||||
}
|
||||
|
||||
AbstractViewItemDropController::AbstractViewItemDropController(AbstractView &view) : view_(view)
|
||||
AbstractViewItemDropTarget::AbstractViewItemDropTarget(AbstractView &view) : view_(view)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -217,6 +217,18 @@ bool AbstractViewItem::is_active() const
|
|||
|
||||
/** \} */
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
/** \name General API functions
|
||||
* \{ */
|
||||
|
||||
std::unique_ptr<DropTargetInterface> view_item_drop_target(const uiViewItemHandle *item_handle)
|
||||
{
|
||||
const AbstractViewItem &item = reinterpret_cast<const AbstractViewItem &>(*item_handle);
|
||||
return item.create_drop_target();
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
||||
} // namespace blender::ui
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
@ -264,45 +276,6 @@ class ViewItemAPIWrapper {
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool can_drop(const AbstractViewItem &item,
|
||||
const wmDrag &drag,
|
||||
const char **r_disabled_hint)
|
||||
{
|
||||
const std::unique_ptr<AbstractViewItemDropController> drop_controller =
|
||||
item.create_drop_controller();
|
||||
if (!drop_controller) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return drop_controller->can_drop(drag, r_disabled_hint);
|
||||
}
|
||||
|
||||
static std::string drop_tooltip(const AbstractViewItem &item, const wmDrag &drag)
|
||||
{
|
||||
const std::unique_ptr<AbstractViewItemDropController> drop_controller =
|
||||
item.create_drop_controller();
|
||||
if (!drop_controller) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return drop_controller->drop_tooltip(drag);
|
||||
}
|
||||
|
||||
static bool drop_handle(bContext &C, const AbstractViewItem &item, const ListBase &drags)
|
||||
{
|
||||
std::unique_ptr<AbstractViewItemDropController> drop_controller =
|
||||
item.create_drop_controller();
|
||||
|
||||
const char *disabled_hint_dummy = nullptr;
|
||||
LISTBASE_FOREACH (const wmDrag *, drag, &drags) {
|
||||
if (drop_controller->can_drop(*drag, &disabled_hint_dummy)) {
|
||||
return drop_controller->on_drop(&C, *drag);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace blender::ui
|
||||
|
@ -348,26 +321,4 @@ bool UI_view_item_drag_start(bContext *C, const uiViewItemHandle *item_)
|
|||
return ViewItemAPIWrapper::drag_start(*C, item);
|
||||
}
|
||||
|
||||
bool UI_view_item_can_drop(const uiViewItemHandle *item_,
|
||||
const wmDrag *drag,
|
||||
const char **r_disabled_hint)
|
||||
{
|
||||
const AbstractViewItem &item = reinterpret_cast<const AbstractViewItem &>(*item_);
|
||||
return ViewItemAPIWrapper::can_drop(item, *drag, r_disabled_hint);
|
||||
}
|
||||
|
||||
char *UI_view_item_drop_tooltip(const uiViewItemHandle *item_, const wmDrag *drag)
|
||||
{
|
||||
const AbstractViewItem &item = reinterpret_cast<const AbstractViewItem &>(*item_);
|
||||
|
||||
const std::string tooltip = ViewItemAPIWrapper::drop_tooltip(item, *drag);
|
||||
return tooltip.empty() ? nullptr : BLI_strdup(tooltip.c_str());
|
||||
}
|
||||
|
||||
bool UI_view_item_drop_handle(bContext *C, const uiViewItemHandle *item_, const ListBase *drags)
|
||||
{
|
||||
const AbstractViewItem &item = reinterpret_cast<const AbstractViewItem &>(*item_);
|
||||
return ViewItemAPIWrapper::drop_handle(*C, item, *drags);
|
||||
}
|
||||
|
||||
/** \} */
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "BKE_screen.h"
|
||||
|
||||
#include "BLI_listbase.h"
|
||||
#include "BLI_map.hh"
|
||||
|
||||
#include "ED_screen.h"
|
||||
|
||||
|
@ -44,6 +45,8 @@ using namespace blender::ui;
|
|||
struct ViewLink : public Link {
|
||||
std::string idname;
|
||||
std::unique_ptr<AbstractView> view;
|
||||
|
||||
static void views_bounds_calc(const uiBlock &block);
|
||||
};
|
||||
|
||||
template<class T>
|
||||
|
@ -81,6 +84,51 @@ void ui_block_free_views(uiBlock *block)
|
|||
}
|
||||
}
|
||||
|
||||
void ViewLink::views_bounds_calc(const uiBlock &block)
|
||||
{
|
||||
Map<AbstractView *, rcti> views_bounds;
|
||||
|
||||
rcti minmax;
|
||||
BLI_rcti_init_minmax(&minmax);
|
||||
LISTBASE_FOREACH (ViewLink *, link, &block.views) {
|
||||
views_bounds.add(link->view.get(), minmax);
|
||||
}
|
||||
|
||||
LISTBASE_FOREACH (uiBut *, but, &block.buttons) {
|
||||
if (but->type != UI_BTYPE_VIEW_ITEM) {
|
||||
continue;
|
||||
}
|
||||
uiButViewItem *view_item_but = static_cast<uiButViewItem *>(but);
|
||||
if (!view_item_but->view_item) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Get the view from the button. */
|
||||
AbstractViewItem &view_item = reinterpret_cast<AbstractViewItem &>(*view_item_but->view_item);
|
||||
AbstractView &view = view_item.get_view();
|
||||
|
||||
rcti &bounds = views_bounds.lookup(&view);
|
||||
rcti but_rcti{};
|
||||
BLI_rcti_rctf_copy_round(&but_rcti, &view_item_but->rect);
|
||||
BLI_rcti_do_minmax_rcti(&bounds, &but_rcti);
|
||||
}
|
||||
|
||||
for (const auto item : views_bounds.items()) {
|
||||
const rcti &bounds = item.value;
|
||||
if (BLI_rcti_is_empty(&bounds)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AbstractView &view = *item.key;
|
||||
view.bounds_ = bounds;
|
||||
}
|
||||
}
|
||||
|
||||
void ui_block_views_bounds_calc(const uiBlock *block)
|
||||
{
|
||||
ViewLink::views_bounds_calc(*block);
|
||||
}
|
||||
|
||||
void ui_block_views_listen(const uiBlock *block, const wmRegionListenerParams *listener_params)
|
||||
{
|
||||
ARegion *region = listener_params->region;
|
||||
|
@ -92,6 +140,35 @@ void ui_block_views_listen(const uiBlock *block, const wmRegionListenerParams *l
|
|||
}
|
||||
}
|
||||
|
||||
/* Similar to #ui_but_find_mouse_over_ex(). */
|
||||
uiViewHandle *UI_region_view_find_at(const ARegion *region, const int xy[2], const int pad)
|
||||
{
|
||||
if (!ui_region_contains_point_px(region, xy)) {
|
||||
return nullptr;
|
||||
}
|
||||
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
||||
float mx = xy[0], my = xy[1];
|
||||
ui_window_to_block_fl(region, block, &mx, &my);
|
||||
|
||||
LISTBASE_FOREACH (ViewLink *, view_link, &block->views) {
|
||||
std::optional<rcti> bounds = view_link->view->get_bounds();
|
||||
if (!bounds) {
|
||||
continue;
|
||||
}
|
||||
|
||||
rcti padded_bounds = *bounds;
|
||||
if (pad) {
|
||||
BLI_rcti_pad(&padded_bounds, pad, pad);
|
||||
}
|
||||
if (BLI_rcti_isect_pt(&padded_bounds, mx, my)) {
|
||||
return reinterpret_cast<uiViewHandle *>(view_link->view.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uiViewItemHandle *UI_region_views_find_item_at(const ARegion *region, const int xy[2])
|
||||
{
|
||||
uiButViewItem *item_but = (uiButViewItem *)ui_view_item_find_mouse_over(region, xy);
|
||||
|
@ -112,6 +189,34 @@ uiViewItemHandle *UI_region_views_find_active_item(const ARegion *region)
|
|||
return item_but->view_item;
|
||||
}
|
||||
|
||||
namespace blender::ui {
|
||||
|
||||
std::unique_ptr<DropTargetInterface> region_views_find_drop_target_at(const ARegion *region,
|
||||
const int xy[2])
|
||||
{
|
||||
const uiViewItemHandle *hovered_view_item = UI_region_views_find_item_at(region, xy);
|
||||
if (hovered_view_item) {
|
||||
std::unique_ptr<DropTargetInterface> drop_target = view_item_drop_target(hovered_view_item);
|
||||
if (drop_target) {
|
||||
return drop_target;
|
||||
}
|
||||
}
|
||||
|
||||
/* Get style for some sensible padding around the view items. */
|
||||
const uiStyle *style = UI_style_get_dpi();
|
||||
const uiViewHandle *hovered_view = UI_region_view_find_at(region, xy, style->buttonspacex);
|
||||
if (hovered_view) {
|
||||
std::unique_ptr<DropTargetInterface> drop_target = view_drop_target(hovered_view);
|
||||
if (drop_target) {
|
||||
return drop_target;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
} // namespace blender::ui
|
||||
|
||||
static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractView &view)
|
||||
{
|
||||
/* First get the idname the of the view we're looking for. */
|
||||
|
|
|
@ -768,7 +768,13 @@ bool SCULPT_vertex_has_unique_face_set(SculptSession *ss, PBVHVertRef vertex)
|
|||
coord.y = vertex_index / key->grid_size;
|
||||
int v1, v2;
|
||||
const SubdivCCGAdjacencyType adjacency = BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(
|
||||
ss->subdiv_ccg, &coord, ss->corner_verts, ss->polys, &v1, &v2);
|
||||
ss->subdiv_ccg,
|
||||
&coord,
|
||||
ss->corner_verts.data(),
|
||||
ss->corner_verts.size(),
|
||||
ss->polys.data(),
|
||||
&v1,
|
||||
&v2);
|
||||
switch (adjacency) {
|
||||
case SUBDIV_CCG_ADJACENT_VERTEX:
|
||||
return sculpt_check_unique_face_set_in_base_mesh(ss, v1);
|
||||
|
@ -888,12 +894,11 @@ static void sculpt_vertex_neighbors_get_faces(SculptSession *ss,
|
|||
continue;
|
||||
}
|
||||
const MPoly &poly = ss->polys[vert_map->indices[i]];
|
||||
int f_adj_v[2];
|
||||
if (poly_get_adj_loops_from_vert(&poly, ss->corner_verts, vertex.i, f_adj_v) != -1) {
|
||||
for (int j = 0; j < ARRAY_SIZE(f_adj_v); j += 1) {
|
||||
if (f_adj_v[j] != vertex.i) {
|
||||
sculpt_vertex_neighbor_add(iter, BKE_pbvh_make_vref(f_adj_v[j]), f_adj_v[j]);
|
||||
}
|
||||
const blender::int2 f_adj_v = blender::bke::mesh::poly_find_adjecent_verts(
|
||||
poly, ss->corner_verts, vertex.i);
|
||||
for (int j = 0; j < 2; j++) {
|
||||
if (f_adj_v[j] != vertex.i) {
|
||||
sculpt_vertex_neighbor_add(iter, BKE_pbvh_make_vref(f_adj_v[j]), f_adj_v[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1003,7 +1008,13 @@ bool SCULPT_vertex_is_boundary(const SculptSession *ss, const PBVHVertRef vertex
|
|||
coord.y = vertex_index / key->grid_size;
|
||||
int v1, v2;
|
||||
const SubdivCCGAdjacencyType adjacency = BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(
|
||||
ss->subdiv_ccg, &coord, ss->corner_verts, ss->polys, &v1, &v2);
|
||||
ss->subdiv_ccg,
|
||||
&coord,
|
||||
ss->corner_verts.data(),
|
||||
ss->corner_verts.size(),
|
||||
ss->polys.data(),
|
||||
&v1,
|
||||
&v2);
|
||||
switch (adjacency) {
|
||||
case SUBDIV_CCG_ADJACENT_VERTEX:
|
||||
return sculpt_check_boundary_vertex_in_base_mesh(ss, v1);
|
||||
|
|
|
@ -129,7 +129,6 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
|
|||
const Span<float3> positions(
|
||||
reinterpret_cast<const float3 *>(SCULPT_mesh_deformed_positions_get(ss)),
|
||||
SCULPT_vertex_count_get(ss));
|
||||
const Span<int> corner_verts(ss->corner_verts, data->me->totloop);
|
||||
AutomaskingNodeData automask_data;
|
||||
SCULPT_automasking_node_begin(
|
||||
data->ob, ss, ss->cache->automasking, &automask_data, data->nodes[n]);
|
||||
|
@ -144,7 +143,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
|
|||
const MPoly &poly = ss->polys[vert_map->indices[j]];
|
||||
|
||||
const float3 poly_center = bke::mesh::poly_center_calc(
|
||||
positions, corner_verts.slice(poly.loopstart, poly.totloop));
|
||||
positions, ss->corner_verts.slice(poly.loopstart, poly.totloop));
|
||||
|
||||
if (!sculpt_brush_test_sq_fn(&test, poly_center)) {
|
||||
continue;
|
||||
|
|
|
@ -273,7 +273,7 @@ static void sculpt_init_session(Main *bmain, Depsgraph *depsgraph, Scene *scene,
|
|||
if (ob->sculpt != nullptr) {
|
||||
BKE_sculptsession_free(ob);
|
||||
}
|
||||
ob->sculpt = MEM_cnew<SculptSession>(__func__);
|
||||
ob->sculpt = MEM_new<SculptSession>(__func__);
|
||||
ob->sculpt->mode_type = OB_MODE_SCULPT;
|
||||
|
||||
/* Trigger evaluation of modifier stack to ensure
|
||||
|
|
|
@ -49,7 +49,7 @@ class AssetCatalogTreeView : public ui::AbstractTreeView {
|
|||
SpaceFile &space_file_;
|
||||
|
||||
friend class AssetCatalogTreeViewItem;
|
||||
friend class AssetCatalogDropController;
|
||||
friend class AssetCatalogDropTarget;
|
||||
friend class AssetCatalogTreeViewAllItem;
|
||||
|
||||
public:
|
||||
|
@ -90,7 +90,7 @@ class AssetCatalogTreeViewItem : public ui::BasicTreeViewItem {
|
|||
/** Add drag support for catalog items. */
|
||||
std::unique_ptr<ui::AbstractViewItemDragController> create_drag_controller() const override;
|
||||
/** Add dropping support for catalog items. */
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> create_drop_controller() const override;
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> create_drop_target() const override;
|
||||
};
|
||||
|
||||
class AssetCatalogDragController : public ui::AbstractViewItemDragController {
|
||||
|
@ -105,15 +105,15 @@ class AssetCatalogDragController : public ui::AbstractViewItemDragController {
|
|||
void on_drag_start() override;
|
||||
};
|
||||
|
||||
class AssetCatalogDropController : public ui::AbstractViewItemDropController {
|
||||
class AssetCatalogDropTarget : public ui::AbstractViewItemDropTarget {
|
||||
AssetCatalogTreeItem &catalog_item_;
|
||||
|
||||
public:
|
||||
AssetCatalogDropController(AssetCatalogTreeView &tree_view, AssetCatalogTreeItem &catalog_item);
|
||||
AssetCatalogDropTarget(AssetCatalogTreeView &tree_view, AssetCatalogTreeItem &catalog_item);
|
||||
|
||||
bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const override;
|
||||
std::string drop_tooltip(const wmDrag &drag) const override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) const override;
|
||||
|
||||
::AssetLibrary &get_asset_library() const;
|
||||
|
||||
|
@ -146,29 +146,29 @@ class AssetCatalogTreeViewAllItem : public ui::BasicTreeViewItem {
|
|||
|
||||
void build_row(uiLayout &row) override;
|
||||
|
||||
struct DropController : public ui::AbstractViewItemDropController {
|
||||
DropController(AssetCatalogTreeView &tree_view);
|
||||
struct DropTarget : public ui::AbstractViewItemDropTarget {
|
||||
DropTarget(AssetCatalogTreeView &tree_view);
|
||||
|
||||
bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const override;
|
||||
std::string drop_tooltip(const wmDrag &drag) const override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) const override;
|
||||
};
|
||||
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> create_drop_controller() const override;
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> create_drop_target() const override;
|
||||
};
|
||||
|
||||
class AssetCatalogTreeViewUnassignedItem : public ui::BasicTreeViewItem {
|
||||
using BasicTreeViewItem::BasicTreeViewItem;
|
||||
|
||||
struct DropController : public ui::AbstractViewItemDropController {
|
||||
DropController(AssetCatalogTreeView &tree_view);
|
||||
struct DropTarget : public ui::AbstractViewItemDropTarget {
|
||||
DropTarget(AssetCatalogTreeView &tree_view);
|
||||
|
||||
bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const override;
|
||||
std::string drop_tooltip(const wmDrag &drag) const override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) override;
|
||||
bool on_drop(struct bContext *C, const wmDrag &drag) const override;
|
||||
};
|
||||
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> create_drop_controller() const override;
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> create_drop_target() const override;
|
||||
};
|
||||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
@ -339,10 +339,10 @@ bool AssetCatalogTreeViewItem::rename(StringRefNull new_name)
|
|||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> AssetCatalogTreeViewItem::
|
||||
create_drop_controller() const
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> AssetCatalogTreeViewItem::create_drop_target()
|
||||
const
|
||||
{
|
||||
return std::make_unique<AssetCatalogDropController>(
|
||||
return std::make_unique<AssetCatalogDropTarget>(
|
||||
static_cast<AssetCatalogTreeView &>(get_tree_view()), catalog_item_);
|
||||
}
|
||||
|
||||
|
@ -355,13 +355,13 @@ std::unique_ptr<ui::AbstractViewItemDragController> AssetCatalogTreeViewItem::
|
|||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
AssetCatalogDropController::AssetCatalogDropController(AssetCatalogTreeView &tree_view,
|
||||
AssetCatalogTreeItem &catalog_item)
|
||||
: ui::AbstractViewItemDropController(tree_view), catalog_item_(catalog_item)
|
||||
AssetCatalogDropTarget::AssetCatalogDropTarget(AssetCatalogTreeView &tree_view,
|
||||
AssetCatalogTreeItem &catalog_item)
|
||||
: ui::AbstractViewItemDropTarget(tree_view), catalog_item_(catalog_item)
|
||||
{
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::can_drop(const wmDrag &drag, const char **r_disabled_hint) const
|
||||
bool AssetCatalogDropTarget::can_drop(const wmDrag &drag, const char **r_disabled_hint) const
|
||||
{
|
||||
if (drag.type == WM_DRAG_ASSET_CATALOG) {
|
||||
const ::AssetLibrary &library = get_asset_library();
|
||||
|
@ -389,7 +389,7 @@ bool AssetCatalogDropController::can_drop(const wmDrag &drag, const char **r_dis
|
|||
return false;
|
||||
}
|
||||
|
||||
std::string AssetCatalogDropController::drop_tooltip(const wmDrag &drag) const
|
||||
std::string AssetCatalogDropTarget::drop_tooltip(const wmDrag &drag) const
|
||||
{
|
||||
if (drag.type == WM_DRAG_ASSET_CATALOG) {
|
||||
return drop_tooltip_asset_catalog(drag);
|
||||
|
@ -397,7 +397,7 @@ std::string AssetCatalogDropController::drop_tooltip(const wmDrag &drag) const
|
|||
return drop_tooltip_asset_list(drag);
|
||||
}
|
||||
|
||||
std::string AssetCatalogDropController::drop_tooltip_asset_catalog(const wmDrag &drag) const
|
||||
std::string AssetCatalogDropTarget::drop_tooltip_asset_catalog(const wmDrag &drag) const
|
||||
{
|
||||
BLI_assert(drag.type == WM_DRAG_ASSET_CATALOG);
|
||||
const AssetCatalog *src_catalog = get_drag_catalog(drag, get_asset_library());
|
||||
|
@ -406,7 +406,7 @@ std::string AssetCatalogDropController::drop_tooltip_asset_catalog(const wmDrag
|
|||
TIP_("into") + " '" + catalog_item_.get_name() + "'";
|
||||
}
|
||||
|
||||
std::string AssetCatalogDropController::drop_tooltip_asset_list(const wmDrag &drag) const
|
||||
std::string AssetCatalogDropTarget::drop_tooltip_asset_list(const wmDrag &drag) const
|
||||
{
|
||||
BLI_assert(drag.type == WM_DRAG_ASSET_LIST);
|
||||
|
||||
|
@ -429,7 +429,7 @@ std::string AssetCatalogDropController::drop_tooltip_asset_list(const wmDrag &dr
|
|||
return basic_tip;
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::on_drop(struct bContext *C, const wmDrag &drag)
|
||||
bool AssetCatalogDropTarget::on_drop(struct bContext *C, const wmDrag &drag) const
|
||||
{
|
||||
if (drag.type == WM_DRAG_ASSET_CATALOG) {
|
||||
return drop_asset_catalog_into_catalog(
|
||||
|
@ -442,7 +442,7 @@ bool AssetCatalogDropController::on_drop(struct bContext *C, const wmDrag &drag)
|
|||
catalog_item_.get_simple_name());
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::drop_asset_catalog_into_catalog(
|
||||
bool AssetCatalogDropTarget::drop_asset_catalog_into_catalog(
|
||||
const wmDrag &drag,
|
||||
AssetCatalogTreeView &tree_view,
|
||||
const std::optional<CatalogID> drop_catalog_id)
|
||||
|
@ -456,11 +456,11 @@ bool AssetCatalogDropController::drop_asset_catalog_into_catalog(
|
|||
return true;
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::drop_assets_into_catalog(struct bContext *C,
|
||||
const AssetCatalogTreeView &tree_view,
|
||||
const wmDrag &drag,
|
||||
CatalogID catalog_id,
|
||||
StringRefNull simple_name)
|
||||
bool AssetCatalogDropTarget::drop_assets_into_catalog(struct bContext *C,
|
||||
const AssetCatalogTreeView &tree_view,
|
||||
const wmDrag &drag,
|
||||
CatalogID catalog_id,
|
||||
StringRefNull simple_name)
|
||||
{
|
||||
BLI_assert(drag.type == WM_DRAG_ASSET_LIST);
|
||||
const ListBase *asset_drags = WM_drag_asset_list_get(&drag);
|
||||
|
@ -491,8 +491,8 @@ bool AssetCatalogDropController::drop_assets_into_catalog(struct bContext *C,
|
|||
return true;
|
||||
}
|
||||
|
||||
AssetCatalog *AssetCatalogDropController::get_drag_catalog(const wmDrag &drag,
|
||||
const ::AssetLibrary &asset_library)
|
||||
AssetCatalog *AssetCatalogDropTarget::get_drag_catalog(const wmDrag &drag,
|
||||
const ::AssetLibrary &asset_library)
|
||||
{
|
||||
if (drag.type != WM_DRAG_ASSET_CATALOG) {
|
||||
return nullptr;
|
||||
|
@ -504,8 +504,7 @@ AssetCatalog *AssetCatalogDropController::get_drag_catalog(const wmDrag &drag,
|
|||
return catalog_service->find_catalog(catalog_drag->drag_catalog_id);
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::has_droppable_asset(const wmDrag &drag,
|
||||
const char **r_disabled_hint)
|
||||
bool AssetCatalogDropTarget::has_droppable_asset(const wmDrag &drag, const char **r_disabled_hint)
|
||||
{
|
||||
const ListBase *asset_drags = WM_drag_asset_list_get(&drag);
|
||||
|
||||
|
@ -521,8 +520,8 @@ bool AssetCatalogDropController::has_droppable_asset(const wmDrag &drag,
|
|||
return false;
|
||||
}
|
||||
|
||||
bool AssetCatalogDropController::can_modify_catalogs(const ::AssetLibrary &library,
|
||||
const char **r_disabled_hint)
|
||||
bool AssetCatalogDropTarget::can_modify_catalogs(const ::AssetLibrary &library,
|
||||
const char **r_disabled_hint)
|
||||
{
|
||||
if (ED_asset_catalogs_read_only(library)) {
|
||||
*r_disabled_hint = "Catalogs cannot be edited in this asset library";
|
||||
|
@ -531,7 +530,7 @@ bool AssetCatalogDropController::can_modify_catalogs(const ::AssetLibrary &libra
|
|||
return true;
|
||||
}
|
||||
|
||||
::AssetLibrary &AssetCatalogDropController::get_asset_library() const
|
||||
::AssetLibrary &AssetCatalogDropTarget::get_asset_library() const
|
||||
{
|
||||
return *get_view<AssetCatalogTreeView>().asset_library_;
|
||||
}
|
||||
|
@ -580,30 +579,30 @@ void AssetCatalogTreeViewAllItem::build_row(uiLayout &row)
|
|||
RNA_string_set(props, "parent_path", nullptr);
|
||||
}
|
||||
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> AssetCatalogTreeViewAllItem::
|
||||
create_drop_controller() const
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> AssetCatalogTreeViewAllItem::create_drop_target()
|
||||
const
|
||||
{
|
||||
return std::make_unique<AssetCatalogTreeViewAllItem::DropController>(
|
||||
return std::make_unique<AssetCatalogTreeViewAllItem::DropTarget>(
|
||||
static_cast<AssetCatalogTreeView &>(get_tree_view()));
|
||||
}
|
||||
|
||||
AssetCatalogTreeViewAllItem::DropController::DropController(AssetCatalogTreeView &tree_view)
|
||||
: ui::AbstractViewItemDropController(tree_view)
|
||||
AssetCatalogTreeViewAllItem::DropTarget::DropTarget(AssetCatalogTreeView &tree_view)
|
||||
: ui::AbstractViewItemDropTarget(tree_view)
|
||||
{
|
||||
}
|
||||
|
||||
bool AssetCatalogTreeViewAllItem::DropController::can_drop(const wmDrag &drag,
|
||||
const char **r_disabled_hint) const
|
||||
bool AssetCatalogTreeViewAllItem::DropTarget::can_drop(const wmDrag &drag,
|
||||
const char **r_disabled_hint) const
|
||||
{
|
||||
if (drag.type != WM_DRAG_ASSET_CATALOG) {
|
||||
return false;
|
||||
}
|
||||
::AssetLibrary &library = *get_view<AssetCatalogTreeView>().asset_library_;
|
||||
if (!AssetCatalogDropController::can_modify_catalogs(library, r_disabled_hint)) {
|
||||
if (!AssetCatalogDropTarget::can_modify_catalogs(library, r_disabled_hint)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const AssetCatalog *drag_catalog = AssetCatalogDropController::get_drag_catalog(drag, library);
|
||||
const AssetCatalog *drag_catalog = AssetCatalogDropTarget::get_drag_catalog(drag, library);
|
||||
if (drag_catalog->path.parent() == "") {
|
||||
*r_disabled_hint = "Catalog is already placed at the highest level";
|
||||
return false;
|
||||
|
@ -612,21 +611,21 @@ bool AssetCatalogTreeViewAllItem::DropController::can_drop(const wmDrag &drag,
|
|||
return true;
|
||||
}
|
||||
|
||||
std::string AssetCatalogTreeViewAllItem::DropController::drop_tooltip(const wmDrag &drag) const
|
||||
std::string AssetCatalogTreeViewAllItem::DropTarget::drop_tooltip(const wmDrag &drag) const
|
||||
{
|
||||
BLI_assert(drag.type == WM_DRAG_ASSET_CATALOG);
|
||||
const AssetCatalog *drag_catalog = AssetCatalogDropController::get_drag_catalog(
|
||||
const AssetCatalog *drag_catalog = AssetCatalogDropTarget::get_drag_catalog(
|
||||
drag, *get_view<AssetCatalogTreeView>().asset_library_);
|
||||
|
||||
return std::string(TIP_("Move Catalog")) + " '" + drag_catalog->path.name() + "' " +
|
||||
TIP_("to the top level of the tree");
|
||||
}
|
||||
|
||||
bool AssetCatalogTreeViewAllItem::DropController::on_drop(struct bContext * /*C*/,
|
||||
const wmDrag &drag)
|
||||
bool AssetCatalogTreeViewAllItem::DropTarget::on_drop(struct bContext * /*C*/,
|
||||
const wmDrag &drag) const
|
||||
{
|
||||
BLI_assert(drag.type == WM_DRAG_ASSET_CATALOG);
|
||||
return AssetCatalogDropController::drop_asset_catalog_into_catalog(
|
||||
return AssetCatalogDropTarget::drop_asset_catalog_into_catalog(
|
||||
drag,
|
||||
get_view<AssetCatalogTreeView>(),
|
||||
/* No value to drop into the root level. */
|
||||
|
@ -635,29 +634,28 @@ bool AssetCatalogTreeViewAllItem::DropController::on_drop(struct bContext * /*C*
|
|||
|
||||
/* ---------------------------------------------------------------------- */
|
||||
|
||||
std::unique_ptr<ui::AbstractViewItemDropController> AssetCatalogTreeViewUnassignedItem::
|
||||
create_drop_controller() const
|
||||
std::unique_ptr<ui::AbstractViewItemDropTarget> AssetCatalogTreeViewUnassignedItem::
|
||||
create_drop_target() const
|
||||
{
|
||||
return std::make_unique<AssetCatalogTreeViewUnassignedItem::DropController>(
|
||||
return std::make_unique<AssetCatalogTreeViewUnassignedItem::DropTarget>(
|
||||
static_cast<AssetCatalogTreeView &>(get_tree_view()));
|
||||
}
|
||||
|
||||
AssetCatalogTreeViewUnassignedItem::DropController::DropController(AssetCatalogTreeView &tree_view)
|
||||
: ui::AbstractViewItemDropController(tree_view)
|
||||
AssetCatalogTreeViewUnassignedItem::DropTarget::DropTarget(AssetCatalogTreeView &tree_view)
|
||||
: ui::AbstractViewItemDropTarget(tree_view)
|
||||
{
|
||||
}
|
||||
|
||||
bool AssetCatalogTreeViewUnassignedItem::DropController::can_drop(
|
||||
const wmDrag &drag, const char **r_disabled_hint) const
|
||||
bool AssetCatalogTreeViewUnassignedItem::DropTarget::can_drop(const wmDrag &drag,
|
||||
const char **r_disabled_hint) const
|
||||
{
|
||||
if (drag.type != WM_DRAG_ASSET_LIST) {
|
||||
return false;
|
||||
}
|
||||
return AssetCatalogDropController::has_droppable_asset(drag, r_disabled_hint);
|
||||
return AssetCatalogDropTarget::has_droppable_asset(drag, r_disabled_hint);
|
||||
}
|
||||
|
||||
std::string AssetCatalogTreeViewUnassignedItem::DropController::drop_tooltip(
|
||||
const wmDrag &drag) const
|
||||
std::string AssetCatalogTreeViewUnassignedItem::DropTarget::drop_tooltip(const wmDrag &drag) const
|
||||
{
|
||||
const ListBase *asset_drags = WM_drag_asset_list_get(&drag);
|
||||
const bool is_multiple_assets = !BLI_listbase_is_single(asset_drags);
|
||||
|
@ -666,11 +664,11 @@ std::string AssetCatalogTreeViewUnassignedItem::DropController::drop_tooltip(
|
|||
TIP_("Move asset out of any catalog");
|
||||
}
|
||||
|
||||
bool AssetCatalogTreeViewUnassignedItem::DropController::on_drop(struct bContext *C,
|
||||
const wmDrag &drag)
|
||||
bool AssetCatalogTreeViewUnassignedItem::DropTarget::on_drop(struct bContext *C,
|
||||
const wmDrag &drag) const
|
||||
{
|
||||
/* Assign to nil catalog ID. */
|
||||
return AssetCatalogDropController::drop_assets_into_catalog(
|
||||
return AssetCatalogDropTarget::drop_assets_into_catalog(
|
||||
C, get_view<AssetCatalogTreeView>(), drag, CatalogID{});
|
||||
}
|
||||
|
||||
|
|
|
@ -251,8 +251,8 @@ static int adjacent_edge(const Span<int> corner_verts,
|
|||
const int vertex)
|
||||
{
|
||||
const int adjacent_loop_i = (corner_verts[loop_i] == vertex) ?
|
||||
bke::mesh_topology::poly_loop_prev(poly, loop_i) :
|
||||
bke::mesh_topology::poly_loop_next(poly, loop_i);
|
||||
bke::mesh::poly_corner_prev(poly, loop_i) :
|
||||
bke::mesh::poly_corner_next(poly, loop_i);
|
||||
return corner_edges[adjacent_loop_i];
|
||||
}
|
||||
|
||||
|
|
|
@ -1476,7 +1476,6 @@ struct EdgeFeatData {
|
|||
Object *ob_eval; /* For evaluated materials. */
|
||||
const int *material_indices;
|
||||
blender::Span<MEdge> edges;
|
||||
blender::Span<MPoly> polys;
|
||||
blender::Span<int> corner_verts;
|
||||
blender::Span<int> corner_edges;
|
||||
blender::Span<MLoopTri> looptris;
|
||||
|
@ -2106,7 +2105,6 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info,
|
|||
edge_feat_data.ob_eval = ob_info->original_ob_eval;
|
||||
edge_feat_data.material_indices = material_indices;
|
||||
edge_feat_data.edges = me->edges();
|
||||
edge_feat_data.polys = me->polys();
|
||||
edge_feat_data.corner_verts = me->corner_verts();
|
||||
edge_feat_data.corner_edges = me->corner_edges();
|
||||
edge_feat_data.looptris = looptris;
|
||||
|
|
|
@ -398,10 +398,6 @@ enum {
|
|||
/** \name Utility Macros
|
||||
* \{ */
|
||||
|
||||
#define ME_POLY_LOOP_PREV(poly, i) \
|
||||
((poly)->loopstart + (((i) + (poly)->totloop - 1) % (poly)->totloop))
|
||||
#define ME_POLY_LOOP_NEXT(poly, i) ((poly)->loopstart + (((i) + 1) % (poly)->totloop))
|
||||
|
||||
/** Number of tri's that make up this polygon once tessellated. */
|
||||
#define ME_POLY_TRI_TOT(poly) ((poly)->totloop - 2)
|
||||
|
||||
|
|
|
@ -2242,8 +2242,7 @@ bool rna_GPencil_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value)
|
|||
|
||||
bool rna_Object_use_dynamic_topology_sculpting_get(PointerRNA *ptr)
|
||||
{
|
||||
SculptSession *ss = ((Object *)ptr->owner_id)->sculpt;
|
||||
return (ss && ss->bm);
|
||||
return BKE_object_sculpt_use_dyntopo((Object *)ptr->owner_id);
|
||||
}
|
||||
|
||||
static void rna_object_lineart_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
|
||||
|
|
|
@ -385,8 +385,8 @@ static void rna_Sculpt_update(bContext *C, PointerRNA *UNUSED(ptr))
|
|||
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER, ob);
|
||||
|
||||
if (ob->sculpt) {
|
||||
ob->sculpt->bm_smooth_shading = ((scene->toolsettings->sculpt->flags &
|
||||
SCULPT_DYNTOPO_SMOOTH_SHADING) != 0);
|
||||
BKE_object_sculpt_dyntopo_smooth_shading_set(
|
||||
ob, ((scene->toolsettings->sculpt->flags & SCULPT_DYNTOPO_SMOOTH_SHADING) != 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -245,8 +245,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
|
|||
sculpt_session->totvert = mesh->totvert;
|
||||
sculpt_session->totpoly = mesh->totpoly;
|
||||
sculpt_session->vert_positions = nullptr;
|
||||
sculpt_session->polys = nullptr;
|
||||
sculpt_session->corner_verts = nullptr;
|
||||
sculpt_session->polys = {};
|
||||
sculpt_session->corner_verts = {};
|
||||
}
|
||||
// BKE_subdiv_stats_print(&subdiv->stats);
|
||||
}
|
||||
|
|
|
@ -464,8 +464,8 @@ static Frame **collect_hull_frames(int v,
|
|||
hull_frames = MEM_cnew_array<Frame *>(*tothullframe, __func__);
|
||||
hull_frames_num = 0;
|
||||
for (i = 0; i < emap[v].count; i++) {
|
||||
const MEdge *edge = &edges[emap[v].indices[i]];
|
||||
f = &frames[BKE_mesh_edge_other_vert(edge, v)];
|
||||
const MEdge &edge = edges[emap[v].indices[i]];
|
||||
f = &frames[blender::bke::mesh::edge_other_vert(edge, v)];
|
||||
/* Can't have adjacent branch nodes yet */
|
||||
if (f->totframe) {
|
||||
hull_frames[hull_frames_num++] = &f->frames[0];
|
||||
|
@ -745,7 +745,7 @@ static void build_emats_stack(BLI_Stack *stack,
|
|||
|
||||
parent_is_branch = ((emap[parent_v].count > 2) || (vs[parent_v].flag & MVERT_SKIN_ROOT));
|
||||
|
||||
v = BKE_mesh_edge_other_vert(&edges[e], parent_v);
|
||||
v = blender::bke::mesh::edge_other_vert(edges[e], parent_v);
|
||||
emat[e].origin = parent_v;
|
||||
|
||||
/* If parent is a branch node, start a new edge chain */
|
||||
|
@ -796,9 +796,10 @@ static EMat *build_edge_mats(const MVertSkin *vs,
|
|||
for (v = 0; v < verts_num; v++) {
|
||||
if (vs[v].flag & MVERT_SKIN_ROOT) {
|
||||
if (emap[v].count >= 1) {
|
||||
const MEdge *edge = &edges[emap[v].indices[0]];
|
||||
calc_edge_mat(
|
||||
stack_elem.mat, vert_positions[v], vert_positions[BKE_mesh_edge_other_vert(edge, v)]);
|
||||
const MEdge &edge = edges[emap[v].indices[0]];
|
||||
calc_edge_mat(stack_elem.mat,
|
||||
vert_positions[v],
|
||||
vert_positions[blender::bke::mesh::edge_other_vert(edge, v)]);
|
||||
stack_elem.parent_v = v;
|
||||
|
||||
/* Add adjacent edges to stack */
|
||||
|
|
|
@ -82,7 +82,7 @@ class CornerPreviousEdgeFieldInput final : public bke::MeshFieldInput {
|
|||
mesh.totloop,
|
||||
[polys, corner_edges, loop_to_poly_map = std::move(loop_to_poly_map)](const int corner_i) {
|
||||
const MPoly &poly = polys[loop_to_poly_map[corner_i]];
|
||||
return corner_edges[bke::mesh_topology::poly_loop_prev(poly, corner_i)];
|
||||
return corner_edges[bke::mesh::poly_corner_prev(poly, corner_i)];
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ static void report_deprecated_call(const char *function_name)
|
|||
}
|
||||
char message[256];
|
||||
SNPRINTF(message,
|
||||
"'bgl.gl%s' is deprecated and will be removed in Blender 3.7. Report or update your "
|
||||
"'bgl.gl%s' is deprecated and will be removed in Blender 4.0. Report or update your "
|
||||
"script to use 'gpu' module.",
|
||||
function_name);
|
||||
CLOG_WARN(&LOG, "%s", message);
|
||||
|
@ -2653,7 +2653,7 @@ PyObject *BPyInit_bgl(void)
|
|||
if (GPU_backend_get_type() != GPU_BACKEND_OPENGL) {
|
||||
CLOG_WARN(&LOG,
|
||||
"'bgl' imported without an OpenGL backend. Please update your add-ons to use the "
|
||||
"'gpu' module. In Blender 3.7 'bgl' will be removed.");
|
||||
"'gpu' module. In Blender 4.0 'bgl' will be removed.");
|
||||
}
|
||||
|
||||
PyModule_AddObject(submodule, "Buffer", (PyObject *)&BGL_bufferType);
|
||||
|
|
Loading…
Reference in New Issue