Animation: Add in Parent space alignment option to the Transform Orientation gizmo #104724

Merged
Nate Rupsis merged 47 commits from nrupsis/blender:parent-space into main 2023-04-20 17:40:31 +02:00
101 changed files with 2369 additions and 683 deletions
Showing only changes of commit 56bd342a70 - Show all commits

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@ -10,7 +10,7 @@ ExternalProject_Add(external_epoxy
URL_HASH ${EPOXY_HASH_TYPE}=${EPOXY_HASH}
PREFIX ${BUILD_DIR}/epoxy
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/epoxy/src/external_epoxy/ < ${PATCH_DIR}/epoxy.diff
CONFIGURE_COMMAND ${CONFIGURE_ENV} && ${MESON} setup --prefix ${LIBDIR}/epoxy --default-library ${EPOXY_LIB_TYPE} --libdir lib ${BUILD_DIR}/epoxy/src/external_epoxy-build ${BUILD_DIR}/epoxy/src/external_epoxy -Dtests=false
CONFIGURE_COMMAND ${CONFIGURE_ENV} && ${MESON} setup --prefix ${LIBDIR}/epoxy --default-library ${EPOXY_LIB_TYPE} --libdir lib ${BUILD_DIR}/epoxy/src/external_epoxy-build ${BUILD_DIR}/epoxy/src/external_epoxy -Dtests=false ${MESON_BUILD_TYPE}
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)

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@ -9,7 +9,7 @@ ExternalProject_Add(external_fribidi
URL_HASH ${FRIBIDI_HASH_TYPE}=${FRIBIDI_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/fribidi
CONFIGURE_COMMAND ${MESON} setup --prefix ${LIBDIR}/fribidi -Ddocs=false --default-library static --libdir lib ${BUILD_DIR}/fribidi/src/external_fribidi-build ${BUILD_DIR}/fribidi/src/external_fribidi
CONFIGURE_COMMAND ${MESON} setup --prefix ${LIBDIR}/fribidi ${MESON_BUILD_TYPE} -Ddocs=false --default-library static --libdir lib ${BUILD_DIR}/fribidi/src/external_fribidi-build ${BUILD_DIR}/fribidi/src/external_fribidi
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
INSTALL_DIR ${LIBDIR}/fribidi

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@ -21,6 +21,7 @@ set(HARFBUZZ_EXTRA_OPTIONS
# Only used for command line utilities,
# disable as this would add an addition & unnecessary build-dependency.
-Dcairo=disabled
${MESON_BUILD_TYPE}
)
ExternalProject_Add(external_harfbuzz
@ -59,3 +60,10 @@ if(BUILD_MODE STREQUAL Release AND WIN32)
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug AND WIN32)
ExternalProject_Add_Step(external_harfbuzz after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/harfbuzz/lib/libharfbuzz.a ${HARVEST_TARGET}/harfbuzz/lib/libharfbuzz_d.lib
DEPENDEES install
)
endif()

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@ -15,7 +15,7 @@ llvm-config = '${LIBDIR}/llvm/bin/llvm-config'"
)
set(MESA_EXTRA_FLAGS
-Dbuildtype=release
${MESON_BUILD_TYPE}
-Dc_args=${MESA_CFLAGS}
-Dcpp_args=${MESA_CXXFLAGS}
-Dc_link_args=${MESA_LDFLAGS}

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@ -16,8 +16,10 @@ message("BuildMode = ${BUILD_MODE}")
if(BUILD_MODE STREQUAL "Debug")
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Debug)
set(MESON_BUILD_TYPE -Dbuildtype=debug)
else()
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Release)
set(MESON_BUILD_TYPE -Dbuildtype=release)
endif()
set(DOWNLOAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/downloads" CACHE STRING "Path for downloaded files")

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@ -13,7 +13,7 @@ ExternalProject_Add(external_wayland
# NOTE: `-lm` is needed for `libxml2` which is a static library that uses `libm.so`,
# without this, math symbols such as `floor` aren't found.
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env PKG_CONFIG_PATH=${LIBDIR}/expat/lib/pkgconfig:${LIBDIR}/xml2/lib/pkgconfig:${LIBDIR}/ffi/lib/pkgconfig:$PKG_CONFIG_PATH
${MESON} --prefix ${LIBDIR}/wayland -Ddocumentation=false -Dtests=false -D "c_link_args=-L${LIBDIR}/ffi/lib -lm" . ../external_wayland
${MESON} --prefix ${LIBDIR}/wayland ${MESON_BUILD_TYPE} -Ddocumentation=false -Dtests=false -D "c_link_args=-L${LIBDIR}/ffi/lib -lm" . ../external_wayland
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)

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@ -7,7 +7,7 @@ ExternalProject_Add(external_wayland_protocols
PREFIX ${BUILD_DIR}/wayland-protocols
# Use `-E` so the `PKG_CONFIG_PATH` can be defined to link against our own WAYLAND.
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env PKG_CONFIG_PATH=${LIBDIR}/wayland/lib64/pkgconfig:$PKG_CONFIG_PATH
${MESON} --prefix ${LIBDIR}/wayland-protocols . ../external_wayland_protocols -Dtests=false
${MESON} --prefix ${LIBDIR}/wayland-protocols ${MESON_BUILD_TYPE} . ../external_wayland_protocols -Dtests=false
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)

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@ -17,11 +17,13 @@ ExternalProject_Add(external_xvidcore
INSTALL_DIR ${LIBDIR}/xvidcore
)
ExternalProject_Add_Step(external_xvidcore after_install
COMMAND ${CMAKE_COMMAND} -E rename ${LIBDIR}/xvidcore/lib/xvidcore.a ${LIBDIR}/xvidcore/lib/libxvidcore.a || true
COMMAND ${CMAKE_COMMAND} -E remove ${LIBDIR}/xvidcore/lib/xvidcore.dll.a
DEPENDEES install
)
if(WIN32)
ExternalProject_Add_Step(external_xvidcore after_install
COMMAND ${CMAKE_COMMAND} -E rename ${LIBDIR}/xvidcore/lib/xvidcore.a ${LIBDIR}/xvidcore/lib/libxvidcore.a || true
COMMAND ${CMAKE_COMMAND} -E remove ${LIBDIR}/xvidcore/lib/xvidcore.dll.a
DEPENDEES install
)
endif()
if(MSVC)
set_target_properties(external_xvidcore PROPERTIES FOLDER Mingw)

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@ -142,7 +142,7 @@ def cmake_advanced_info() -> Union[Tuple[List[str], List[Tuple[str, str]]], Tupl
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
if make_exe is None:
print("Make command not found in: %r not found" % project_path)
print("Make command not found: CMAKE_MAKE_PROGRAM")
return None, None
make_exe_basename = os.path.basename(make_exe)

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@ -42,6 +42,7 @@ def parse_arguments() -> argparse.Namespace:
parser.add_argument("--svn-branch", default=None)
parser.add_argument("--git-command", default="git")
parser.add_argument("--use-linux-libraries", action="store_true")
parser.add_argument("--architecture", type=str, choices=("x86_64", "amd64", "arm64",))
return parser.parse_args()
@ -51,6 +52,19 @@ def get_blender_git_root() -> str:
# Setup for precompiled libraries and tests from svn.
def get_effective_architecture(args: argparse.Namespace) -> str:
architecture = args.architecture
if architecture:
assert isinstance(architecture, str)
return architecture
# Check platform.version to detect arm64 with x86_64 python binary.
if "ARM64" in platform.version():
return "arm64"
return platform.machine().lower()
def svn_update(args: argparse.Namespace, release_version: Optional[str]) -> None:
svn_non_interactive = [args.svn_command, '--non-interactive']
@ -58,11 +72,11 @@ def svn_update(args: argparse.Namespace, release_version: Optional[str]) -> None
svn_url = make_utils.svn_libraries_base_url(release_version, args.svn_branch)
# Checkout precompiled libraries
architecture = get_effective_architecture(args)
if sys.platform == 'darwin':
# Check platform.version to detect arm64 with x86_64 python binary.
if platform.machine() == 'arm64' or ('ARM64' in platform.version()):
if architecture == 'arm64':
lib_platform = "darwin_arm64"
elif platform.machine() == 'x86_64':
elif architecture == 'x86_64':
lib_platform = "darwin"
else:
lib_platform = None
@ -256,14 +270,15 @@ if __name__ == "__main__":
blender_skip_msg = ""
submodules_skip_msg = ""
# Test if we are building a specific release version.
branch = make_utils.git_branch(args.git_command)
if branch == 'HEAD':
sys.stderr.write('Blender git repository is in detached HEAD state, must be in a branch\n')
sys.exit(1)
tag = make_utils.git_tag(args.git_command)
release_version = make_utils.git_branch_release_version(branch, tag)
blender_version = make_utils. parse_blender_version()
if blender_version.cycle != 'alpha':
major = blender_version.version // 100
minor = blender_version.version % 100
branch = f"blender-v{major}.{minor}-release"
release_version: Optional[str] = f"{major}.{minor}"
else:
branch = 'main'
release_version = None
if not args.no_libraries:
svn_update(args, release_version)

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@ -122,7 +122,7 @@ KERNEL_STRUCT_MEMBER(guiding, bool, use_surface_guiding, KERNEL_FEATURE_PATH_GUI
KERNEL_STRUCT_MEMBER(guiding, float, sample_surface_guiding_rand, KERNEL_FEATURE_PATH_GUIDING)
/* The probability to use surface guiding (i.e., diffuse sampling prob * guiding prob)*/
KERNEL_STRUCT_MEMBER(guiding, float, surface_guiding_sampling_prob, KERNEL_FEATURE_PATH_GUIDING)
/* Probability of sampling a BSSRDF closure instead of a BSDF closure*/
/* Probability of sampling a BSSRDF closure instead of a BSDF closure. */
KERNEL_STRUCT_MEMBER(guiding, float, bssrdf_sampling_prob, KERNEL_FEATURE_PATH_GUIDING)
/* If volume guiding is enabled */
KERNEL_STRUCT_MEMBER(guiding, bool, use_volume_guiding, KERNEL_FEATURE_PATH_GUIDING)

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@ -1177,7 +1177,7 @@ void LightManager::device_update(Device *device,
void LightManager::device_free(Device *, DeviceScene *dscene, const bool free_background)
{
/* to-do: check if the light tree member variables need to be wrapped in a conditional too*/
/* TODO: check if the light tree member variables need to be wrapped in a conditional too. */
dscene->light_tree_nodes.free();
dscene->light_tree_emitters.free();
dscene->light_to_tree.free();

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@ -310,6 +310,9 @@ void GHOST_WindowWin32::adjustWindowRectForDesktop(LPRECT win_rect, DWORD dwStyl
monitor.cbSize = sizeof(MONITORINFOEX);
monitor.dwFlags = 0;
/* We'll need this value before it is altered for checking later. */
LONG requested_top = win_rect->top;
/* Note that with MonitorFromPoint using MONITOR_DEFAULTTONEAREST, it will return
* the exact monitor if there is one at the location or the nearest monitor if not. */
@ -355,6 +358,9 @@ void GHOST_WindowWin32::adjustWindowRectForDesktop(LPRECT win_rect, DWORD dwStyl
/* Adjust to allow for caption, borders, shadows, scaling, etc. Resulting values can be
* correctly outside of monitor bounds. NOTE: You cannot specify #WS_OVERLAPPED when calling. */
if (fpAdjustWindowRectExForDpi) {
/* Use the DPI of the monitor that is at the middle of the rect. */
hmonitor = MonitorFromRect(win_rect, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
UINT dpiX, dpiY;
GetDpiForMonitor(hmonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
fpAdjustWindowRectExForDpi(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle, dpiX);
@ -362,6 +368,14 @@ void GHOST_WindowWin32::adjustWindowRectForDesktop(LPRECT win_rect, DWORD dwStyl
else {
AdjustWindowRectEx(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle);
}
/* Don't hide the title bar. Check the working area of the monitor at the top-left corner, using
* the original top since the justWindowRects might have altered it to different monitor. */
pt.x = win_rect->left;
pt.y = requested_top;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->top = max(monitor.rcWork.top, win_rect->top);
}
bool GHOST_WindowWin32::getValid() const

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@ -101,7 +101,11 @@ const UserDef U_default = {
.gp_euclideandist = 2,
.gp_eraser = 25,
.gp_settings = 0,
#ifdef __APPLE__
.gpu_backend = GPU_BACKEND_METAL,
#else
.gpu_backend = GPU_BACKEND_OPENGL,
#endif
/** Initialized by: #BKE_studiolight_default. */
.light_param = {{0}},

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@ -3513,6 +3513,9 @@ def km_animation_channels(params):
("anim.channels_ungroup", {"type": 'G', "value": 'PRESS', "ctrl": True, "alt": True}, None),
# Menus.
*_template_items_context_menu("DOPESHEET_MT_channel_context_menu", params.context_menu_event),
# View
("anim.channel_view_pick", {"type": 'MIDDLEMOUSE', "value": 'PRESS', "alt": True}, None),
("anim.channels_view_selected", {"type": 'NUMPAD_PERIOD', "value": 'PRESS'}, None),
])
return keymap

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@ -25,7 +25,7 @@ def build_default_empty_geometry_node_group(name):
def geometry_node_group_empty_new():
group = build_default_empty_geometry_node_group(data_("Geometry Nodes"))
group.links.new(group.nodes["Group Input"].outputs[0], group.nodes["Group Output"].inputs[0])
group.links.new(group.nodes[data_("Group Input")].outputs[0], group.nodes[data_("Group Output")].inputs[0])
return group
@ -121,8 +121,8 @@ class MoveModifierToNodes(Operator):
group_node.node_tree = old_group
group_node.update()
group_input_node = group.nodes["Group Input"]
group_output_node = group.nodes["Group Output"]
group_input_node = group.nodes[data_("Group Input")]
group_output_node = group.nodes[data_("Group Output")]
# Copy default values for inputs and create named attribute input nodes.
input_nodes = []
@ -173,6 +173,7 @@ class MoveModifierToNodes(Operator):
first_geometry_output = group_node_output
# Adjust locations of store named attribute nodes and move group output.
# Note that the node group has its sockets names translated, while the built-in nodes don't.
if store_nodes:
for i, node in enumerate(store_nodes):
node.location.x = (i + 1) * 175
@ -182,9 +183,10 @@ class MoveModifierToNodes(Operator):
group.links.new(first_geometry_output, store_nodes[0].inputs["Geometry"])
for i in range(len(store_nodes) - 1):
group.links.new(store_nodes[i].outputs["Geometry"], store_nodes[i + 1].inputs["Geometry"])
group.links.new(store_nodes[-1].outputs["Geometry"], group_output_node.inputs["Geometry"])
group.links.new(store_nodes[-1].outputs["Geometry"], group_output_node.inputs[data_("Geometry")])
else:
group.links.new(first_geometry_output, group_output_node.inputs["Geometry"])
group.links.new(first_geometry_output, group_output_node.inputs[data_("Geometry")])
modifier.node_group = group

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@ -556,7 +556,7 @@ class WM_OT_context_toggle_enum(Operator):
class WM_OT_context_cycle_int(Operator):
"""Set a context value (useful for cycling active material, """ \
"""vertex keys, groups, etc.)"""
"""shape keys, groups, etc.)"""
bl_idname = "wm.context_cycle_int"
bl_label = "Context Int Cycle"
bl_options = {'UNDO', 'INTERNAL'}

View File

@ -397,7 +397,7 @@ class ConstraintButtonsPanel:
sub.prop(con, "invert_z", text="Z", toggle=True)
row.label(icon='BLANK1')
layout.prop(con, "mix_mode", text="Mix")
layout.prop(con, "mix_mode", text="Mix", text_ctxt=i18n_contexts.constraint)
self.space_template(layout, con)
@ -488,7 +488,7 @@ class ConstraintButtonsPanel:
self.target_template(layout, con)
layout.prop(con, "remove_target_shear")
layout.prop(con, "mix_mode", text="Mix")
layout.prop(con, "mix_mode", text="Mix", text_ctxt=i18n_contexts.constraint)
self.space_template(layout, con)
@ -513,7 +513,7 @@ class ConstraintButtonsPanel:
subsub.prop(con, "eval_time", text="")
row.prop_decorator(con, "eval_time")
layout.prop(con, "mix_mode", text="Mix")
layout.prop(con, "mix_mode", text="Mix", text_ctxt=i18n_contexts.constraint)
self.draw_influence(layout, con)
@ -1024,7 +1024,7 @@ class ConstraintButtonsSubPanel:
col.prop(con, "to_min_z" + ext, text="Min")
col.prop(con, "to_max_z" + ext, text="Max")
layout.prop(con, "mix_mode" + ext, text="Mix")
layout.prop(con, "mix_mode" + ext, text="Mix", text_ctxt=i18n_contexts.constraint)
def draw_armature_bones(self, context):
layout = self.layout

View File

@ -78,7 +78,7 @@ class PARTICLE_MT_context_menu(Menu):
props.use_active = False
props.remove_target_particles = True
if psys.settings.type == 'HAIR':
if psys is not None and psys.settings.type == 'HAIR':
layout.operator(
"curves.convert_from_particle_system",
text="Convert to Curves")

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@ -474,6 +474,9 @@ class DOPESHEET_MT_channel(Menu):
layout.separator()
layout.operator("anim.channels_fcurves_enable")
layout.separator()
layout.operator("anim.channels_view_selected")
class DOPESHEET_MT_key(Menu):
bl_label = "Key"
@ -601,6 +604,9 @@ class DOPESHEET_MT_gpencil_channel(Menu):
layout.separator()
layout.operator_menu_enum("anim.channels_move", "direction", text="Move...")
layout.separator()
layout.operator("anim.channels_view_selected")
class DOPESHEET_MT_gpencil_key(Menu):
bl_label = "Key"
@ -689,6 +695,9 @@ class DOPESHEET_MT_channel_context_menu(Menu):
# This menu is used from the graph editor too.
is_graph_editor = context.area.type == 'GRAPH_EDITOR'
layout.separator()
layout.operator("anim.channels_view_selected")
layout.operator("anim.channels_setting_enable", text="Mute Channels").type = 'MUTE'
layout.operator("anim.channels_setting_disable", text="Unmute Channels").type = 'MUTE'
layout.separator()

View File

@ -239,6 +239,9 @@ class GRAPH_MT_channel(Menu):
layout.separator()
layout.operator("anim.channels_fcurves_enable")
layout.separator()
layout.operator("anim.channels_view_selected")
class GRAPH_MT_key(Menu):
bl_label = "Key"

View File

@ -574,6 +574,11 @@ class NODE_MT_context_menu(Menu):
layout.menu("NODE_MT_context_menu_select_menu")
layout.menu("NODE_MT_context_menu_show_hide_menu")
if active_node:
layout.separator()
props = layout.operator("wm.doc_view_manual", text="Online Manual", icon='URL')
props.doc_id = active_node.bl_idname
class NODE_PT_active_node_generic(Panel):
bl_space_type = 'NODE_EDITOR'

View File

@ -23,8 +23,6 @@ extern "C" {
/** Blender release cycle stage: alpha/beta/rc/release. */
#define BLENDER_VERSION_CYCLE alpha
/* TODO proper version bump. */
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
#define BLENDER_FILE_SUBVERSION 0

View File

@ -108,7 +108,7 @@ BVHTree *bvhtree_from_editmesh_verts(
*/
BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const blender::BitVector<> &mask,
blender::BitSpan mask,
int verts_num_active,
float epsilon,
int tree_type,
@ -124,7 +124,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
const float (*vert_positions)[3],
int verts_num,
const blender::BitVector<> &verts_mask,
blender::BitSpan verts_mask,
int verts_num_active,
float epsilon,
int tree_type,
@ -138,7 +138,7 @@ BVHTree *bvhtree_from_editmesh_edges(
*/
BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const blender::BitVector<> &edges_mask,
blender::BitSpan edges_mask,
int edges_num_active,
float epsilon,
int tree_type,
@ -156,7 +156,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
const float (*vert_positions)[3],
const struct MEdge *edge,
int edges_num,
const blender::BitVector<> &edges_mask,
blender::BitSpan edges_mask,
int edges_num_active,
float epsilon,
int tree_type,
@ -170,7 +170,7 @@ BVHTree *bvhtree_from_editmesh_looptri(
*/
BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const blender::BitVector<> &mask,
blender::BitSpan mask,
int looptri_num_active,
float epsilon,
int tree_type,
@ -184,7 +184,7 @@ BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
const struct MLoop *mloop,
const struct MLoopTri *looptri,
int looptri_num,
const blender::BitVector<> &mask,
blender::BitSpan mask,
int looptri_num_active,
float epsilon,
int tree_type,

View File

@ -373,6 +373,8 @@ bool BKE_fcurve_calc_range(
/**
* Calculate the extents of F-Curve's data.
* \param range Only calculate the bounds of the FCurve in the given range.
* Does the full range if NULL.
*/
bool BKE_fcurve_calc_bounds(const struct FCurve *fcu,
float *xmin,
@ -380,7 +382,8 @@ bool BKE_fcurve_calc_bounds(const struct FCurve *fcu,
float *ymin,
float *ymax,
bool do_sel_only,
bool include_handles);
bool include_handles,
const float range[2]);
/**
* Return an array of keyed frames, rounded to `interval`.

View File

@ -25,6 +25,8 @@
#include "BKE_particle.h"
#include "BLI_kdopbvh.h"
#include "BLT_translation.h"
#include "BKE_modifier.h"
#include "RNA_enum_types.h"
@ -1607,7 +1609,7 @@ BoidRule *boid_new_rule(int type)
rule->type = type;
rule->flag |= BOIDRULE_IN_AIR | BOIDRULE_ON_LAND;
BLI_strncpy(rule->name, rna_enum_boidrule_type_items[type - 1].name, sizeof(rule->name));
BLI_strncpy(rule->name, DATA_(rna_enum_boidrule_type_items[type - 1].name), sizeof(rule->name));
return rule;
}

View File

@ -29,6 +29,7 @@
#include "MEM_guardedalloc.h"
using blender::BitSpan;
using blender::BitVector;
using blender::float3;
using blender::IndexRange;
@ -672,7 +673,7 @@ static BVHTree *bvhtree_from_editmesh_verts_create_tree(float epsilon,
int tree_type,
int axis,
BMEditMesh *em,
const BitVector<> &verts_mask,
const BitSpan verts_mask,
int verts_num_active)
{
BM_mesh_elem_table_ensure(em->bm, BM_VERT);
@ -706,7 +707,7 @@ static BVHTree *bvhtree_from_mesh_verts_create_tree(float epsilon,
int axis,
const float (*positions)[3],
const int verts_num,
const BitVector<> &verts_mask,
const BitSpan verts_mask,
int verts_num_active)
{
if (!verts_mask.is_empty()) {
@ -737,7 +738,7 @@ static BVHTree *bvhtree_from_mesh_verts_create_tree(float epsilon,
BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
BMEditMesh *em,
const BitVector<> &verts_mask,
const BitSpan verts_mask,
int verts_num_active,
float epsilon,
int tree_type,
@ -764,7 +765,7 @@ BVHTree *bvhtree_from_editmesh_verts(
BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
const float (*vert_positions)[3],
const int verts_num,
const BitVector<> &verts_mask,
const BitSpan verts_mask,
int verts_num_active,
float epsilon,
int tree_type,
@ -794,7 +795,7 @@ static BVHTree *bvhtree_from_editmesh_edges_create_tree(float epsilon,
int tree_type,
int axis,
BMEditMesh *em,
const BitVector<> &edges_mask,
const BitSpan edges_mask,
int edges_num_active)
{
BM_mesh_elem_table_ensure(em->bm, BM_EDGE);
@ -833,7 +834,7 @@ static BVHTree *bvhtree_from_editmesh_edges_create_tree(float epsilon,
static BVHTree *bvhtree_from_mesh_edges_create_tree(const float (*positions)[3],
const MEdge *edge,
const int edge_num,
const BitVector<> &edges_mask,
const BitSpan edges_mask,
int edges_num_active,
float epsilon,
int tree_type,
@ -871,7 +872,7 @@ static BVHTree *bvhtree_from_mesh_edges_create_tree(const float (*positions)[3],
BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
BMEditMesh *em,
const BitVector<> &edges_mask,
const BitSpan edges_mask,
int edges_num_active,
float epsilon,
int tree_type,
@ -899,7 +900,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
const float (*vert_positions)[3],
const MEdge *edge,
const int edges_num,
const BitVector<> &edges_mask,
const BitSpan edges_mask,
int edges_num_active,
float epsilon,
int tree_type,
@ -931,7 +932,7 @@ static BVHTree *bvhtree_from_mesh_faces_create_tree(float epsilon,
const float (*positions)[3],
const MFace *face,
const int faces_num,
const BitVector<> &faces_mask,
const BitSpan faces_mask,
int faces_num_active)
{
if (faces_num == 0) {
@ -984,7 +985,7 @@ static BVHTree *bvhtree_from_editmesh_looptri_create_tree(float epsilon,
int tree_type,
int axis,
BMEditMesh *em,
const BitVector<> &looptri_mask,
const BitSpan looptri_mask,
int looptri_num_active)
{
const int looptri_num = em->tottri;
@ -1038,7 +1039,7 @@ static BVHTree *bvhtree_from_mesh_looptri_create_tree(float epsilon,
const MLoop *mloop,
const MLoopTri *looptri,
const int looptri_num,
const BitVector<> &looptri_mask,
const BitSpan looptri_mask,
int looptri_num_active)
{
if (!looptri_mask.is_empty()) {
@ -1079,7 +1080,7 @@ static BVHTree *bvhtree_from_mesh_looptri_create_tree(float epsilon,
BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
BMEditMesh *em,
const BitVector<> &looptri_mask,
const BitSpan looptri_mask,
int looptri_num_active,
float epsilon,
int tree_type,
@ -1109,7 +1110,7 @@ BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
const struct MLoop *mloop,
const struct MLoopTri *looptri,
const int looptri_num,
const BitVector<> &looptri_mask,
const BitSpan looptri_mask,
int looptri_num_active,
float epsilon,
int tree_type,

View File

@ -159,12 +159,8 @@ static void camera_blend_read_expand(BlendExpander *expander, ID *id)
BLO_expand(expander, ca->ipo); // XXX deprecated - old animation system
LISTBASE_FOREACH (CameraBGImage *, bgpic, &ca->bg_images) {
if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
BLO_expand(expander, bgpic->ima);
}
else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
BLO_expand(expander, bgpic->ima);
}
BLO_expand(expander, bgpic->ima);
BLO_expand(expander, bgpic->clip);
}
}

View File

@ -557,10 +557,11 @@ int BKE_fcurve_bezt_binarysearch_index(const BezTriple array[],
/* ...................................... */
/* Helper for calc_fcurve_* functions -> find first and last BezTriple to be used. */
static short get_fcurve_end_keyframes(const FCurve *fcu,
BezTriple **first,
BezTriple **last,
const bool do_sel_only)
static bool get_fcurve_end_keyframes(const FCurve *fcu,
BezTriple **first,
BezTriple **last,
const bool do_sel_only,
const float range[2])
{
bool found = false;
@ -573,11 +574,31 @@ static short get_fcurve_end_keyframes(const FCurve *fcu,
return found;
}
int first_index = 0;
int last_index = fcu->totvert - 1;
if (range != NULL) {
/* If a range is passed in find the first and last keyframe within that range. */
bool replace = false;
first_index = BKE_fcurve_bezt_binarysearch_index(fcu->bezt, range[0], fcu->totvert, &replace);
last_index = BKE_fcurve_bezt_binarysearch_index(fcu->bezt, range[1], fcu->totvert, &replace);
/* If first and last index are the same, no keyframes were found in the range. */
if (first_index == last_index) {
return found;
}
/* The binary search returns an index where a keyframe would be inserted,
so it needs to be clamped to ensure it is in range of the array. */
first_index = clamp_i(first_index, 0, fcu->totvert - 1);
last_index = clamp_i(last_index - 1, 0, fcu->totvert - 1);
}
/* Only include selected items? */
if (do_sel_only) {
/* Find first selected. */
BezTriple *bezt = fcu->bezt;
for (int i = 0; i < fcu->totvert; bezt++, i++) {
for (int i = first_index; i <= last_index; i++) {
BezTriple *bezt = &fcu->bezt[i];
if (BEZT_ISSEL_ANY(bezt)) {
*first = bezt;
found = true;
@ -586,8 +607,8 @@ static short get_fcurve_end_keyframes(const FCurve *fcu,
}
/* Find last selected. */
bezt = ARRAY_LAST_ITEM(fcu->bezt, BezTriple, fcu->totvert);
for (int i = 0; i < fcu->totvert; bezt--, i++) {
for (int i = last_index; i >= first_index; i--) {
BezTriple *bezt = &fcu->bezt[i];
if (BEZT_ISSEL_ANY(bezt)) {
*last = bezt;
found = true;
@ -596,9 +617,8 @@ static short get_fcurve_end_keyframes(const FCurve *fcu,
}
}
else {
/* Use the whole array. */
*first = fcu->bezt;
*last = ARRAY_LAST_ITEM(fcu->bezt, BezTriple, fcu->totvert);
*first = &fcu->bezt[first_index];
*last = &fcu->bezt[last_index];
found = true;
}
@ -611,23 +631,25 @@ bool BKE_fcurve_calc_bounds(const FCurve *fcu,
float *ymin,
float *ymax,
const bool do_sel_only,
const bool include_handles)
const bool include_handles,
const float range[2])
{
float xminv = 999999999.0f, xmaxv = -999999999.0f;
float yminv = 999999999.0f, ymaxv = -999999999.0f;
bool foundvert = false;
const bool use_range = range != NULL;
if (fcu->totvert) {
if (fcu->bezt) {
BezTriple *bezt_first = NULL, *bezt_last = NULL;
if (xmin || xmax) {
/* Get endpoint keyframes. */
foundvert = get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only);
BezTriple *bezt_first = NULL, *bezt_last = NULL;
foundvert = get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only, range);
if (bezt_first) {
BLI_assert(bezt_last != NULL);
foundvert = true;
if (include_handles) {
xminv = min_fff(xminv, bezt_first->vec[0][0], bezt_first->vec[1][0]);
xmaxv = max_fff(xmaxv, bezt_last->vec[1][0], bezt_last->vec[2][0]);
@ -645,6 +667,9 @@ bool BKE_fcurve_calc_bounds(const FCurve *fcu,
int i;
for (bezt = fcu->bezt, i = 0; i < fcu->totvert; prevbezt = bezt, bezt++, i++) {
if (use_range && (bezt->vec[1][0] < range[0] || bezt->vec[1][0] > range[1])) {
continue;
}
if ((do_sel_only == false) || BEZT_ISSEL_ANY(bezt)) {
/* Keyframe itself. */
yminv = min_ff(yminv, bezt->vec[1][1]);
@ -717,10 +742,10 @@ bool BKE_fcurve_calc_bounds(const FCurve *fcu,
}
if (xmin) {
*xmin = 0.0f;
*xmin = use_range ? range[0] : 0.0f;
}
if (xmax) {
*xmax = 1.0f;
*xmax = use_range ? range[1] : 1.0f;
}
if (ymin) {
@ -745,7 +770,7 @@ bool BKE_fcurve_calc_range(
BezTriple *bezt_first = NULL, *bezt_last = NULL;
/* Get endpoint keyframes. */
get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only);
get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only, NULL);
if (bezt_first) {
BLI_assert(bezt_last != NULL);

View File

@ -190,6 +190,9 @@ static int stroke_march_next_point(const bGPDstroke *gps,
float *pressure,
float *strength,
float *vert_color,
float *uv_fac,
float *uv_fill,
float *uv_rot,
float *ratio_result,
int *index_from,
int *index_to)
@ -271,6 +274,10 @@ static int stroke_march_next_point(const bGPDstroke *gps,
gps->points[next_point_index].pressure, gps->points[*index_from].pressure, vratio);
*strength = interpf(
gps->points[next_point_index].strength, gps->points[*index_from].strength, vratio);
*uv_fac = interpf(gps->points[next_point_index].uv_fac, gps->points[*index_from].uv_fac, vratio);
*uv_rot = interpf(gps->points[next_point_index].uv_rot, gps->points[*index_from].uv_rot, vratio);
interp_v2_v2v2(
uv_fill, gps->points[*index_from].uv_fill, gps->points[next_point_index].uv_fill, vratio);
interp_v4_v4v4(vert_color,
gps->points[*index_from].vert_color,
gps->points[next_point_index].vert_color,
@ -474,6 +481,7 @@ bool BKE_gpencil_stroke_sample(bGPdata *gpd,
int next_point_index = 1;
int i = 0;
float pressure, strength, ratio_result;
float uv_fac, uv_rot, uv_fill[2];
float vert_color[4];
int index_from, index_to;
float last_coord[3];
@ -504,6 +512,9 @@ bool BKE_gpencil_stroke_sample(bGPdata *gpd,
&pressure,
&strength,
vert_color,
&uv_fac,
uv_fill,
&uv_rot,
&ratio_result,
&index_from,
&index_to)) > -1) {
@ -514,6 +525,10 @@ bool BKE_gpencil_stroke_sample(bGPdata *gpd,
copy_v3_v3(&pt2->x, last_coord);
new_pt[i].pressure = pressure;
new_pt[i].strength = strength;
new_pt[i].uv_fac = uv_fac;
new_pt[i].uv_rot = uv_rot;
copy_v2_v2(new_pt[i].uv_fill, uv_fill);
memcpy(new_pt[i].vert_color, vert_color, sizeof(float[4]));
if (select) {
new_pt[i].flag |= GP_SPOINT_SELECT;

View File

@ -17,7 +17,6 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_bit_vector.hh"
#include "BLI_bounds.hh"
#include "BLI_edgehash.h"
#include "BLI_endian_switch.h"
@ -66,7 +65,6 @@
#include "BLO_read_write.h"
using blender::BitVector;
using blender::float3;
using blender::MutableSpan;
using blender::Span;

View File

@ -316,7 +316,7 @@ void BKE_mesh_foreach_mapped_subdiv_face_center(
BKE_mesh_vertex_normals_ensure(mesh) :
nullptr;
const int *index = static_cast<const int *>(CustomData_get_layer(&mesh->pdata, CD_ORIGINDEX));
const blender::BitVector<> &facedot_tags = mesh->runtime->subsurf_face_dot_tags;
const blender::BitSpan facedot_tags = mesh->runtime->subsurf_face_dot_tags;
if (index) {
for (int i = 0; i < mesh->totpoly; i++, mp++) {

View File

@ -1558,7 +1558,6 @@ void BKE_mesh_legacy_convert_uvs_to_struct(
{
using namespace blender;
using namespace blender::bke;
const AttributeAccessor attributes = mesh->attributes();
Vector<CustomDataLayer, 16> new_layer_to_write;
/* Don't write the boolean UV map sublayers which will be written in the legacy #MLoopUV type. */
@ -1591,24 +1590,30 @@ void BKE_mesh_legacy_convert_uvs_to_struct(
mloopuv_layer.data = mloopuv.data();
char buffer[MAX_CUSTOMDATA_LAYER_NAME];
const VArray<bool> vert_selection = attributes.lookup_or_default<bool>(
BKE_uv_map_vert_select_name_get(layer.name, buffer), ATTR_DOMAIN_CORNER, false);
const VArray<bool> edge_selection = attributes.lookup_or_default<bool>(
BKE_uv_map_edge_select_name_get(layer.name, buffer), ATTR_DOMAIN_CORNER, false);
const VArray<bool> pin = attributes.lookup_or_default<bool>(
BKE_uv_map_pin_name_get(layer.name, buffer), ATTR_DOMAIN_CORNER, false);
const bool *vert_selection = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_vert_select_name_get(layer.name, buffer)));
const bool *edge_selection = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_edge_select_name_get(layer.name, buffer)));
const bool *pin = static_cast<const bool *>(CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BOOL, BKE_uv_map_pin_name_get(layer.name, buffer)));
threading::parallel_for(mloopuv.index_range(), 2048, [&](IndexRange range) {
for (const int i : range) {
copy_v2_v2(mloopuv[i].uv, coords[i]);
SET_FLAG_FROM_TEST(mloopuv[i].flag, vert_selection[i], MLOOPUV_VERTSEL);
SET_FLAG_FROM_TEST(mloopuv[i].flag, edge_selection[i], MLOOPUV_EDGESEL);
SET_FLAG_FROM_TEST(mloopuv[i].flag, pin[i], MLOOPUV_PINNED);
SET_FLAG_FROM_TEST(mloopuv[i].flag, vert_selection && vert_selection[i], MLOOPUV_VERTSEL);
SET_FLAG_FROM_TEST(mloopuv[i].flag, edge_selection && edge_selection[i], MLOOPUV_EDGESEL);
SET_FLAG_FROM_TEST(mloopuv[i].flag, pin && pin[i], MLOOPUV_PINNED);
}
});
new_layer_to_write.append(mloopuv_layer);
}
/* #CustomData expects the layers to be sorted in increasing order based on type. */
std::stable_sort(
new_layer_to_write.begin(),
new_layer_to_write.end(),
[](const CustomDataLayer &a, const CustomDataLayer &b) { return a.type < b.type; });
loop_layers_to_write = new_layer_to_write;
mesh->ldata.totlayer = new_layer_to_write.size();
mesh->ldata.maxlayer = mesh->ldata.totlayer;

View File

@ -42,6 +42,7 @@
using blender::BitVector;
using blender::float3;
using blender::int2;
using blender::MutableBitSpan;
using blender::MutableSpan;
using blender::short2;
using blender::Span;
@ -1238,7 +1239,7 @@ static bool loop_split_generator_check_cyclic_smooth_fan(const Span<MLoop> mloop
const Span<int2> edge_to_loops,
const Span<int> loop_to_poly,
const int *e2l_prev,
BitVector<> &skip_loops,
MutableBitSpan skip_loops,
const int ml_curr_index,
const int ml_prev_index,
const int mp_curr_index)

View File

@ -77,40 +77,40 @@ TEST(nla_track, BKE_nlatrack_remove_strip)
strip2.start = 11;
strip2.end = 20;
// Add NLA strips to the NLATrack.
/* Add NLA strips to the NLATrack. */
BKE_nlastrips_add_strip(&strips, &strip1);
BKE_nlastrips_add_strip(&strips, &strip2);
track.strips = strips;
// ensure we have 2 strips in the track.
/* Ensure we have 2 strips in the track. */
EXPECT_EQ(2, BLI_listbase_count(&track.strips));
BKE_nlatrack_remove_strip(&track, &strip2);
EXPECT_EQ(1, BLI_listbase_count(&track.strips));
// ensure the correct strip was removed.
/* Ensure the correct strip was removed. */
EXPECT_EQ(-1, BLI_findindex(&track.strips, &strip2));
}
TEST(nla_track, BKE_nlatrack_remove_and_free)
{
AnimData adt{};
AnimData adt{};
NlaTrack *track1;
NlaTrack *track2;
// Add NLA tracks to the Animation Data.
/* Add NLA tracks to the Animation Data. */
track1 = BKE_nlatrack_add(&adt, NULL, false);
track2 = BKE_nlatrack_add(&adt, track1, false);
// ensure we have 2 tracks in the track.
/* Ensure we have 2 tracks in the track. */
EXPECT_EQ(2, BLI_listbase_count(&adt.nla_tracks));
BKE_nlatrack_remove_and_free(&adt.nla_tracks, track2, false);
EXPECT_EQ(1, BLI_listbase_count(&adt.nla_tracks));
// ensure the correct track was removed.
/* Ensure the correct track was removed. */
EXPECT_EQ(-1, BLI_findindex(&adt.nla_tracks, track2));
// free the rest of the tracks, and ensure they are removed.
/* Free the rest of the tracks, and ensure they are removed. */
BKE_nlatrack_remove_and_free(&adt.nla_tracks, track1, false);
EXPECT_EQ(0, BLI_listbase_count(&adt.nla_tracks));
EXPECT_EQ(-1, BLI_findindex(&adt.nla_tracks, track1));

View File

@ -2479,6 +2479,8 @@ void nodeInternalRelink(bNodeTree *ntree, bNode *node)
link.tosock->link = &link;
}
Vector<bNodeLink *> duplicate_links_to_remove;
/* redirect downstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
/* do we have internal link? */
@ -2495,7 +2497,7 @@ void nodeInternalRelink(bNodeTree *ntree, bNode *node)
link_to_compare->tosock == link->tosock) {
adjust_multi_input_indices_after_removed_link(
ntree, link_to_compare->tosock, link_to_compare->multi_input_socket_index);
nodeRemLink(ntree, link_to_compare);
duplicate_links_to_remove.append_non_duplicates(link_to_compare);
}
}
}
@ -2533,6 +2535,10 @@ void nodeInternalRelink(bNodeTree *ntree, bNode *node)
}
}
for (bNodeLink *link : duplicate_links_to_remove) {
nodeRemLink(ntree, link);
}
/* remove remaining upstream links */
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->tonode == node) {

View File

@ -508,6 +508,7 @@ static void prepare_inferencing_interfaces(
bool update_field_inferencing(const bNodeTree &tree)
{
BLI_assert(tree.type == NTREE_GEOMETRY);
tree.ensure_topology_cache();
const Span<const bNode *> nodes = tree.all_nodes();

View File

@ -2266,6 +2266,8 @@ PBVH *BKE_sculpt_object_pbvh_ensure(Depsgraph *depsgraph, Object *ob)
return pbvh;
}
ob->sculpt->islands_valid = false;
if (ob->sculpt->bm != nullptr) {
/* Sculpting on a BMesh (dynamic-topology) gets a special PBVH. */
pbvh = build_pbvh_for_dynamic_topology(ob);

View File

@ -956,7 +956,7 @@ ScrArea *BKE_screen_area_map_find_area_xy(const ScrAreaMap *areamap,
const int xy[2])
{
LISTBASE_FOREACH (ScrArea *, area, &areamap->areabase) {
/* Test area's outer screen verts, not inner totrct. */
/* Test area's outer screen verts, not inner `area->totrct`. */
if (xy[0] >= area->v1->vec.x && xy[0] <= area->v4->vec.x && xy[1] >= area->v1->vec.y &&
xy[1] <= area->v2->vec.y) {
if (ELEM(spacetype, SPACE_TYPE_ANY, area->spacetype)) {

View File

@ -0,0 +1,234 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*
* This file provides the basis for processing "indexed bits" (i.e. every bit has an index).
* The main purpose of this file is to define how bits are indexed within a memory buffer.
* For example, one has to define whether the first bit is the least or most significant bit and
* how endianness affect the bit order.
*
* The order is defined as follows:
* - Every indexed bit is part of an #BitInt. These ints are ordered by their address as usual.
* - Within each #BitInt, the bits are ordered from least to most significant.
*/
#include "BLI_index_range.hh"
#include "BLI_utildefines.h"
#include <ostream>
namespace blender::bits {
/** Using a large integer type is better because then it's easier to process many bits at once. */
using BitInt = uint64_t;
/** Number of bits that fit into #BitInt. */
static constexpr int64_t BitsPerInt = int64_t(sizeof(BitInt) * 8);
/** Shift amount to get from a bit index to an int index. Equivalent to `log(BitsPerInt, 2)`. */
static constexpr int64_t BitToIntIndexShift = 3 + (sizeof(BitInt) >= 2) + (sizeof(BitInt) >= 4) +
(sizeof(BitInt) >= 8);
/** Bit mask containing a 1 for the last few bits that index a bit inside of an #BitInt. */
static constexpr BitInt BitIndexMask = (BitInt(1) << BitToIntIndexShift) - 1;
inline BitInt mask_first_n_bits(const int64_t n)
{
BLI_assert(n >= 0);
BLI_assert(n <= BitsPerInt);
if (n == BitsPerInt) {
return BitInt(-1);
}
return (BitInt(1) << n) - 1;
}
inline BitInt mask_last_n_bits(const int64_t n)
{
return ~mask_first_n_bits(BitsPerInt - n);
}
inline BitInt mask_range_bits(const int64_t start, const int64_t size)
{
BLI_assert(start >= 0);
BLI_assert(size >= 0);
const int64_t end = start + size;
BLI_assert(end <= BitsPerInt);
if (end == BitsPerInt) {
return mask_last_n_bits(size);
}
return ((BitInt(1) << end) - 1) & ~((BitInt(1) << start) - 1);
}
inline BitInt mask_single_bit(const int64_t bit_index)
{
BLI_assert(bit_index >= 0);
BLI_assert(bit_index < BitsPerInt);
return BitInt(1) << bit_index;
}
inline BitInt *int_containing_bit(BitInt *data, const int64_t bit_index)
{
return data + (bit_index >> BitToIntIndexShift);
}
inline const BitInt *int_containing_bit(const BitInt *data, const int64_t bit_index)
{
return data + (bit_index >> BitToIntIndexShift);
}
/**
* This is a read-only pointer to a specific bit. The value of the bit can be retrieved, but
* not changed.
*/
class BitRef {
private:
/** Points to the exact integer that the bit is in. */
const BitInt *int_;
/** All zeros except for a single one at the bit that is referenced. */
BitInt mask_;
friend class MutableBitRef;
public:
BitRef() = default;
/**
* Reference a specific bit in an array. Note that #data does *not* have to point to the
* exact integer the bit is in.
*/
BitRef(const BitInt *data, const int64_t bit_index)
{
int_ = int_containing_bit(data, bit_index);
mask_ = mask_single_bit(bit_index & BitIndexMask);
}
/**
* Return true when the bit is currently 1 and false otherwise.
*/
bool test() const
{
const BitInt value = *int_;
const BitInt masked_value = value & mask_;
return masked_value != 0;
}
operator bool() const
{
return this->test();
}
};
/**
* Similar to #BitRef, but also allows changing the referenced bit.
*/
class MutableBitRef {
private:
/** Points to the integer that the bit is in. */
BitInt *int_;
/** All zeros except for a single one at the bit that is referenced. */
BitInt mask_;
public:
MutableBitRef() = default;
/**
* Reference a specific bit in an array. Note that #data does *not* have to point to the
* exact int the bit is in.
*/
MutableBitRef(BitInt *data, const int64_t bit_index)
{
int_ = int_containing_bit(data, bit_index);
mask_ = mask_single_bit(bit_index & BitIndexMask);
}
/**
* Support implicitly casting to a read-only #BitRef.
*/
operator BitRef() const
{
BitRef bit_ref;
bit_ref.int_ = int_;
bit_ref.mask_ = mask_;
return bit_ref;
}
/**
* Return true when the bit is currently 1 and false otherwise.
*/
bool test() const
{
const BitInt value = *int_;
const BitInt masked_value = value & mask_;
return masked_value != 0;
}
operator bool() const
{
return this->test();
}
/**
* Change the bit to a 1.
*/
void set()
{
*int_ |= mask_;
}
/**
* Change the bit to a 0.
*/
void reset()
{
*int_ &= ~mask_;
}
/**
* Change the bit to a 1 if #value is true and 0 otherwise. If the value is highly unpredictable
* by the CPU branch predictor, it can be faster to use #set_branchless instead.
*/
void set(const bool value)
{
if (value) {
this->set();
}
else {
this->reset();
}
}
/**
* Does the same as #set, but does not use a branch. This is faster when the input value is
* unpredictable for the CPU branch predictor (best case for this function is a uniform random
* distribution with 50% probability for true and false). If the value is predictable, this is
* likely slower than #set.
*/
void set_branchless(const bool value)
{
const BitInt value_int = BitInt(value);
BLI_assert(ELEM(value_int, 0, 1));
const BitInt old = *int_;
*int_ =
/* Unset bit. */
(~mask_ & old)
/* Optionally set it again. The -1 turns a 1 into `0x00...` and a 0 into `0xff...`. */
| (mask_ & ~(value_int - 1));
}
};
inline std::ostream &operator<<(std::ostream &stream, const BitRef &bit)
{
return stream << (bit ? "1" : "0");
}
inline std::ostream &operator<<(std::ostream &stream, const MutableBitRef &bit)
{
return stream << BitRef(bit);
}
} // namespace blender::bits
namespace blender {
using bits::BitRef;
using bits::MutableBitRef;
} // namespace blender

View File

@ -0,0 +1,290 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_bit_ref.hh"
#include "BLI_index_range.hh"
#include "BLI_memory_utils.hh"
namespace blender::bits {
/** Base class for a const and non-const bit-iterator. */
class BitIteratorBase {
protected:
const BitInt *data_;
int64_t bit_index_;
public:
BitIteratorBase(const BitInt *data, const int64_t bit_index) : data_(data), bit_index_(bit_index)
{
}
BitIteratorBase &operator++()
{
bit_index_++;
return *this;
}
friend bool operator!=(const BitIteratorBase &a, const BitIteratorBase &b)
{
BLI_assert(a.data_ == b.data_);
return a.bit_index_ != b.bit_index_;
}
};
/** Allows iterating over the bits in a memory buffer. */
class BitIterator : public BitIteratorBase {
public:
BitIterator(const BitInt *data, const int64_t bit_index) : BitIteratorBase(data, bit_index)
{
}
BitRef operator*() const
{
return BitRef(data_, bit_index_);
}
};
/** Allows iterating over the bits in a memory buffer. */
class MutableBitIterator : public BitIteratorBase {
public:
MutableBitIterator(BitInt *data, const int64_t bit_index) : BitIteratorBase(data, bit_index)
{
}
MutableBitRef operator*() const
{
return MutableBitRef(const_cast<BitInt *>(data_), bit_index_);
}
};
/**
* Similar to #Span, but references a range of bits instead of normal C++ types (which must be at
* least one byte large). Use #MutableBitSpan if the values are supposed to be modified.
*
* The beginning and end of a #BitSpan does *not* have to be at byte/int boundaries. It can start
* and end at any bit.
*/
class BitSpan {
private:
/** Base pointer to the integers containing the bits. The actual bit span might start at a much
* higher address when `bit_range_.start()` is large. */
const BitInt *data_ = nullptr;
/** The range of referenced bits. */
IndexRange bit_range_ = {0, 0};
public:
/** Construct an empty span. */
BitSpan() = default;
BitSpan(const BitInt *data, const int64_t size_in_bits) : data_(data), bit_range_(size_in_bits)
{
}
BitSpan(const BitInt *data, const IndexRange bit_range) : data_(data), bit_range_(bit_range)
{
}
/** Number of bits referenced by the span. */
int64_t size() const
{
return bit_range_.size();
}
bool is_empty() const
{
return bit_range_.is_empty();
}
IndexRange index_range() const
{
return IndexRange(bit_range_.size());
}
BitRef operator[](const int64_t index) const
{
BLI_assert(index >= 0);
BLI_assert(index < bit_range_.size());
return {data_, bit_range_.start() + index};
}
BitSpan slice(const IndexRange range) const
{
return {data_, bit_range_.slice(range)};
}
const BitInt *data() const
{
return data_;
}
const IndexRange &bit_range() const
{
return bit_range_;
}
BitIterator begin() const
{
return {data_, bit_range_.start()};
}
BitIterator end() const
{
return {data_, bit_range_.one_after_last()};
}
};
/** Same as #BitSpan, but also allows modifying the referenced bits. */
class MutableBitSpan {
private:
BitInt *data_ = nullptr;
IndexRange bit_range_ = {0, 0};
public:
MutableBitSpan() = default;
MutableBitSpan(BitInt *data, const int64_t size) : data_(data), bit_range_(size)
{
}
MutableBitSpan(BitInt *data, const IndexRange bit_range) : data_(data), bit_range_(bit_range)
{
}
int64_t size() const
{
return bit_range_.size();
}
bool is_empty() const
{
return bit_range_.is_empty();
}
IndexRange index_range() const
{
return IndexRange(bit_range_.size());
}
MutableBitRef operator[](const int64_t index) const
{
BLI_assert(index >= 0);
BLI_assert(index < bit_range_.size());
return {data_, bit_range_.start() + index};
}
MutableBitSpan slice(const IndexRange range) const
{
return {data_, bit_range_.slice(range)};
}
BitInt *data() const
{
return data_;
}
const IndexRange &bit_range() const
{
return bit_range_;
}
MutableBitIterator begin() const
{
return {data_, bit_range_.start()};
}
MutableBitIterator end() const
{
return {data_, bit_range_.one_after_last()};
}
operator BitSpan() const
{
return {data_, bit_range_};
}
/** Sets all referenced bits to 1. */
void set_all()
{
const AlignedIndexRanges ranges = split_index_range_by_alignment(bit_range_, BitsPerInt);
{
BitInt &first_int = *int_containing_bit(data_, bit_range_.start());
const BitInt first_int_mask = mask_range_bits(ranges.prefix.start() & BitIndexMask,
ranges.prefix.size());
first_int |= first_int_mask;
}
{
BitInt *start = int_containing_bit(data_, ranges.aligned.start());
const int64_t ints_to_fill = ranges.aligned.size() / BitsPerInt;
constexpr BitInt fill_value = BitInt(-1);
initialized_fill_n(start, ints_to_fill, fill_value);
}
{
BitInt &last_int = *int_containing_bit(data_, bit_range_.one_after_last() - 1);
const BitInt last_int_mask = mask_first_n_bits(ranges.suffix.size());
last_int |= last_int_mask;
}
}
/** Sets all referenced bits to 0. */
void reset_all()
{
const AlignedIndexRanges ranges = split_index_range_by_alignment(bit_range_, BitsPerInt);
{
BitInt &first_int = *int_containing_bit(data_, bit_range_.start());
const BitInt first_int_mask = mask_range_bits(ranges.prefix.start() & BitIndexMask,
ranges.prefix.size());
first_int &= ~first_int_mask;
}
{
BitInt *start = int_containing_bit(data_, ranges.aligned.start());
const int64_t ints_to_fill = ranges.aligned.size() / BitsPerInt;
constexpr BitInt fill_value = 0;
initialized_fill_n(start, ints_to_fill, fill_value);
}
{
BitInt &last_int = *int_containing_bit(data_, bit_range_.one_after_last() - 1);
const BitInt last_int_mask = mask_first_n_bits(ranges.suffix.size());
last_int &= ~last_int_mask;
}
}
/** Sets all referenced bits to either 0 or 1. */
void set_all(const bool value)
{
if (value) {
this->set_all();
}
else {
this->reset_all();
}
}
/** Same as #set_all to mirror #MutableSpan. */
void fill(const bool value)
{
this->set_all(value);
}
};
inline std::ostream &operator<<(std::ostream &stream, const BitSpan &span)
{
stream << "(Size: " << span.size() << ", ";
for (const BitRef bit : span) {
stream << bit;
}
stream << ")";
return stream;
}
inline std::ostream &operator<<(std::ostream &stream, const MutableBitSpan &span)
{
return stream << BitSpan(span);
}
} // namespace blender::bits
namespace blender {
using bits::BitSpan;
using bits::MutableBitSpan;
} // namespace blender

View File

@ -38,142 +38,11 @@
#include <cstring>
#include "BLI_allocator.hh"
#include "BLI_index_range.hh"
#include "BLI_memory_utils.hh"
#include "BLI_bit_span.hh"
#include "BLI_span.hh"
namespace blender::bits {
/**
* Using a large integer type is better because then it's easier to process many bits at once.
*/
using IntType = uint64_t;
static constexpr int64_t BitsPerInt = int64_t(sizeof(IntType) * 8);
static constexpr int64_t BitToIntIndexShift = 3 + (sizeof(IntType) >= 2) + (sizeof(IntType) >= 4) +
(sizeof(IntType) >= 8);
static constexpr IntType BitIndexMask = (IntType(1) << BitToIntIndexShift) - 1;
/**
* This is a read-only pointer to a specific bit. The value of the bit can be retrieved, but
* not changed.
*/
class BitRef {
private:
/** Points to the integer that the bit is in. */
const IntType *ptr_;
/** All zeros except for a single one at the bit that is referenced. */
IntType mask_;
friend class MutableBitRef;
public:
BitRef() = default;
/**
* Reference a specific bit in an array. Note that #ptr does *not* have to point to the
* exact integer the bit is in.
*/
BitRef(const IntType *ptr, const int64_t bit_index)
{
ptr_ = ptr + (bit_index >> BitToIntIndexShift);
mask_ = IntType(1) << (bit_index & BitIndexMask);
}
/**
* Return true when the bit is currently 1 and false otherwise.
*/
bool test() const
{
const IntType value = *ptr_;
const IntType masked_value = value & mask_;
return masked_value != 0;
}
operator bool() const
{
return this->test();
}
};
/**
* Similar to #BitRef, but also allows changing the referenced bit.
*/
class MutableBitRef {
private:
/** Points to the integer that the bit is in. */
IntType *ptr_;
/** All zeros except for a single one at the bit that is referenced. */
IntType mask_;
public:
MutableBitRef() = default;
/**
* Reference a specific bit in an array. Note that #ptr does *not* have to point to the
* exact int the bit is in.
*/
MutableBitRef(IntType *ptr, const int64_t bit_index)
{
ptr_ = ptr + (bit_index >> BitToIntIndexShift);
mask_ = IntType(1) << IntType(bit_index & BitIndexMask);
}
/**
* Support implicitly casting to a read-only #BitRef.
*/
operator BitRef() const
{
BitRef bit_ref;
bit_ref.ptr_ = ptr_;
bit_ref.mask_ = mask_;
return bit_ref;
}
/**
* Return true when the bit is currently 1 and false otherwise.
*/
bool test() const
{
const IntType value = *ptr_;
const IntType masked_value = value & mask_;
return masked_value != 0;
}
operator bool() const
{
return this->test();
}
/**
* Change the bit to a 1.
*/
void set()
{
*ptr_ |= mask_;
}
/**
* Change the bit to a 0.
*/
void reset()
{
*ptr_ &= ~mask_;
}
/**
* Change the bit to a 1 if #value is true and 0 otherwise.
*/
void set(const bool value)
{
if (value) {
this->set();
}
else {
this->reset();
}
}
};
template<
/**
* Number of bits that can be stored in the vector without doing an allocation.
@ -193,13 +62,13 @@ class BitVector {
static constexpr int64_t IntsInInlineBuffer = required_ints_for_bits(InlineBufferCapacity);
static constexpr int64_t BitsInInlineBuffer = IntsInInlineBuffer * BitsPerInt;
static constexpr int64_t AllocationAlignment = alignof(IntType);
static constexpr int64_t AllocationAlignment = alignof(BitInt);
/**
* Points to the first integer used by the vector. It might point to the memory in the inline
* buffer.
*/
IntType *data_;
BitInt *data_;
/** Current size of the vector in bits. */
int64_t size_in_bits_;
@ -211,7 +80,7 @@ class BitVector {
BLI_NO_UNIQUE_ADDRESS Allocator allocator_;
/** Contains the bits as long as the vector is small enough. */
BLI_NO_UNIQUE_ADDRESS TypedBuffer<IntType, IntsInInlineBuffer> inline_buffer_;
BLI_NO_UNIQUE_ADDRESS TypedBuffer<BitInt, IntsInInlineBuffer> inline_buffer_;
public:
BitVector(Allocator allocator = {}) noexcept : allocator_(allocator)
@ -219,7 +88,7 @@ class BitVector {
data_ = inline_buffer_;
size_in_bits_ = 0;
capacity_in_bits_ = BitsInInlineBuffer;
uninitialized_fill_n(data_, IntsInInlineBuffer, IntType(0));
uninitialized_fill_n(data_, IntsInInlineBuffer, BitInt(0));
}
BitVector(NoExceptConstructor, Allocator allocator = {}) noexcept : BitVector(allocator)
@ -236,8 +105,8 @@ class BitVector {
}
else {
/* Allocate a new array because the inline buffer is too small. */
data_ = static_cast<IntType *>(
allocator_.allocate(ints_to_copy * sizeof(IntType), AllocationAlignment, __func__));
data_ = static_cast<BitInt *>(
allocator_.allocate(ints_to_copy * sizeof(BitInt), AllocationAlignment, __func__));
capacity_in_bits_ = ints_to_copy * BitsPerInt;
}
size_in_bits_ = other.size_in_bits_;
@ -303,6 +172,16 @@ class BitVector {
return move_assign_container(*this, std::move(other));
}
operator BitSpan() const
{
return {data_, IndexRange(size_in_bits_)};
}
operator MutableBitSpan()
{
return {data_, IndexRange(size_in_bits_)};
}
/**
* Number of bits in the bit vector.
*/
@ -352,80 +231,24 @@ class BitVector {
size_in_bits_++;
}
class Iterator {
private:
const BitVector *vector_;
int64_t index_;
public:
Iterator(const BitVector &vector, const int64_t index) : vector_(&vector), index_(index)
{
}
Iterator &operator++()
{
index_++;
return *this;
}
friend bool operator!=(const Iterator &a, const Iterator &b)
{
BLI_assert(a.vector_ == b.vector_);
return a.index_ != b.index_;
}
BitRef operator*() const
{
return (*vector_)[index_];
}
};
class MutableIterator {
private:
BitVector *vector_;
int64_t index_;
public:
MutableIterator(BitVector &vector, const int64_t index) : vector_(&vector), index_(index)
{
}
MutableIterator &operator++()
{
index_++;
return *this;
}
friend bool operator!=(const MutableIterator &a, const MutableIterator &b)
{
BLI_assert(a.vector_ == b.vector_);
return a.index_ != b.index_;
}
MutableBitRef operator*() const
{
return (*vector_)[index_];
}
};
Iterator begin() const
BitIterator begin() const
{
return {*this, 0};
return {data_, 0};
}
Iterator end() const
BitIterator end() const
{
return {*this, size_in_bits_};
return {data_, size_in_bits_};
}
MutableIterator begin()
MutableBitIterator begin()
{
return {*this, 0};
return {data_, 0};
}
MutableIterator end()
MutableBitIterator end()
{
return {*this, size_in_bits_};
return {data_, size_in_bits_};
}
/**
@ -441,31 +264,8 @@ class BitVector {
}
size_in_bits_ = new_size_in_bits;
if (old_size_in_bits < new_size_in_bits) {
this->fill_range(IndexRange(old_size_in_bits, new_size_in_bits - old_size_in_bits), value);
}
}
/**
* Set #value for every element in #range.
*/
void fill_range(const IndexRange range, const bool value)
{
const AlignedIndexRanges aligned_ranges = split_index_range_by_alignment(range, BitsPerInt);
/* Fill first few bits. */
for (const int64_t i : aligned_ranges.prefix) {
(*this)[i].set(value);
}
/* Fill entire ints at once. */
const int64_t start_fill_int_index = aligned_ranges.aligned.start() / BitsPerInt;
const int64_t ints_to_fill = aligned_ranges.aligned.size() / BitsPerInt;
const IntType fill_value = value ? IntType(-1) : IntType(0);
initialized_fill_n(data_ + start_fill_int_index, ints_to_fill, fill_value);
/* Fill bits in the end that don't cover a full int. */
for (const int64_t i : aligned_ranges.suffix) {
(*this)[i].set(value);
MutableBitSpan(data_, IndexRange(old_size_in_bits, new_size_in_bits - old_size_in_bits))
.set_all(value);
}
}
@ -474,7 +274,7 @@ class BitVector {
*/
void fill(const bool value)
{
this->fill_range(IndexRange(0, size_in_bits_), value);
MutableBitSpan(data_, size_in_bits_).set_all(value);
}
/**
@ -517,7 +317,7 @@ class BitVector {
}
BLI_NOINLINE void realloc_to_at_least(const int64_t min_capacity_in_bits,
const IntType initial_value_for_new_ints = 0x00)
const BitInt initial_value_for_new_ints = 0)
{
if (capacity_in_bits_ >= min_capacity_in_bits) {
return;
@ -531,8 +331,8 @@ class BitVector {
const int64_t new_capacity_in_ints = std::max(min_capacity_in_ints, min_new_capacity_in_ints);
const int64_t ints_to_copy = this->used_ints_amount();
IntType *new_data = static_cast<IntType *>(allocator_.allocate(
new_capacity_in_ints * sizeof(IntType), AllocationAlignment, __func__));
BitInt *new_data = static_cast<BitInt *>(
allocator_.allocate(new_capacity_in_ints * sizeof(BitInt), AllocationAlignment, __func__));
uninitialized_copy_n(data_, ints_to_copy, new_data);
/* Always initialize new capacity even if it isn't used yet. That's necessary to avoid warnings
* caused by using uninitialized memory. This happens when e.g. setting a clearing a bit in an
@ -562,7 +362,5 @@ class BitVector {
} // namespace blender::bits
namespace blender {
using bits::BitRef;
using bits::BitVector;
using bits::MutableBitRef;
} // namespace blender

View File

@ -142,6 +142,18 @@ double BLI_dir_free_space(const char *dir) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(
*/
char *BLI_current_working_dir(char *dir, size_t maxncpy) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
eFileAttributes BLI_file_attributes(const char *path);
/**
* Changes the current working directory to the provided path.
*
* Usage of this function is strongly discouraged as it is not thread safe. It will likely cause
* issues if there is an operation on another thread that does not expect the current working
* directory to change. This has been added to support USDZ export, which has a problematic
* "feature" described in this issue https://projects.blender.org/blender/blender/issues/99807. It
* will be removed if it is possible to resolve that issue upstream in the USD library.
*
* \return true on success, false otherwise.
*/
bool BLI_change_working_dir(const char *dir);
/** \} */

View File

@ -304,6 +304,13 @@ void rotate_eul(float beul[3], char axis, float angle);
/* Order independent. */
/**
* Manipulate `eul` so it's close to `oldrot` while representing the same rotation
* with the aim of having the minimum difference between all axes.
*
* This is typically done so interpolating the values between two euler rotations
* doesn't add undesired rotation (even rotating multiple times around one axis).
*/
void compatible_eul(float eul[3], const float oldrot[3]);
void add_eul_euleul(float r_eul[3], float a[3], float b[3], short order);

View File

@ -457,6 +457,8 @@ if(WITH_GTESTS)
tests/BLI_array_store_test.cc
tests/BLI_array_test.cc
tests/BLI_array_utils_test.cc
tests/BLI_bit_ref_test.cc
tests/BLI_bit_span_test.cc
tests/BLI_bit_vector_test.cc
tests/BLI_bitmap_test.cc
tests/BLI_bounds_test.cc

View File

@ -1490,15 +1490,18 @@ void rotate_eul(float beul[3], const char axis, const float angle)
void compatible_eul(float eul[3], const float oldrot[3])
{
/* we could use M_PI as pi_thresh: which is correct but 5.1 gives better results.
* Checked with baking actions to fcurves - campbell */
const float pi_thresh = (5.1f);
/* When the rotation exceeds 180 degrees, it can be wrapped by 360 degrees
* to produce a closer match.
* NOTE: Values between `pi` & `2 * pi` work, where `pi` has the lowest number of
* discontinuities and values approaching `2 * pi` center the resulting rotation around zero,
* at the expense of the result being less compatible, see !104856. */
const float pi_thresh = (float)M_PI;
const float pi_x2 = (2.0f * (float)M_PI);
float deul[3];
uint i;
/* correct differences of about 360 degrees first */
/* Correct differences around 360 degrees first. */
for (i = 0; i < 3; i++) {
deul[i] = eul[i] - oldrot[i];
if (deul[i] > pi_thresh) {
@ -1511,29 +1514,17 @@ void compatible_eul(float eul[3], const float oldrot[3])
}
}
/* is 1 of the axis rotations larger than 180 degrees and the other small? NO ELSE IF!! */
if (fabsf(deul[0]) > 3.2f && fabsf(deul[1]) < 1.6f && fabsf(deul[2]) < 1.6f) {
if (deul[0] > 0.0f) {
eul[0] -= pi_x2;
}
else {
eul[0] += pi_x2;
}
}
if (fabsf(deul[1]) > 3.2f && fabsf(deul[2]) < 1.6f && fabsf(deul[0]) < 1.6f) {
if (deul[1] > 0.0f) {
eul[1] -= pi_x2;
}
else {
eul[1] += pi_x2;
}
}
if (fabsf(deul[2]) > 3.2f && fabsf(deul[0]) < 1.6f && fabsf(deul[1]) < 1.6f) {
if (deul[2] > 0.0f) {
eul[2] -= pi_x2;
}
else {
eul[2] += pi_x2;
uint j = 1, k = 2;
for (i = 0; i < 3; j = k, k = i++) {
/* Check if this axis of rotations larger than 180 degrees and
* the others are smaller than 90 degrees. */
if (fabsf(deul[i]) > M_PI && fabsf(deul[j]) < M_PI_2 && fabsf(deul[k]) < M_PI_2) {
if (deul[i] > 0.0f) {
eul[i] -= pi_x2;
}
else {
eul[i] += pi_x2;
}
}
}
}

View File

@ -54,11 +54,36 @@
#include "BLI_linklist.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#if !defined(__APPLE__)
/* The implementation for Apple lives in storage_apple.mm.*/
bool BLI_change_working_dir(const char *dir)
{
BLI_assert(BLI_thread_is_main());
if (!BLI_is_dir(dir)) {
return false;
}
# if defined(WIN32)
wchar_t wdir[FILE_MAX];
if (conv_utf_8_to_16(dir, wdir, ARRAY_SIZE(wdir)) != 0) {
return false;
}
return _wchdir(wdir) == 0;
# else
int result = chdir(dir);
if (result == 0) {
BLI_setenv("PWD", dir);
}
return result == 0;
# endif
}
char *BLI_current_working_dir(char *dir, const size_t maxncpy)
{
#if defined(WIN32)
# if defined(WIN32)
wchar_t path[MAX_PATH];
if (_wgetcwd(path, MAX_PATH)) {
if (BLI_strncpy_wchar_as_utf8(dir, path, maxncpy) != maxncpy) {
@ -66,7 +91,7 @@ char *BLI_current_working_dir(char *dir, const size_t maxncpy)
}
}
return NULL;
#else
# else
const char *pwd = BLI_getenv("PWD");
if (pwd) {
size_t srclen = BLI_strnlen(pwd, maxncpy);
@ -77,8 +102,9 @@ char *BLI_current_working_dir(char *dir, const size_t maxncpy)
return NULL;
}
return getcwd(dir, maxncpy);
#endif
# endif
}
#endif /* !defined (__APPLE__) */
double BLI_dir_free_space(const char *dir)
{

View File

@ -13,6 +13,8 @@
#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
/* Extended file attribute used by OneDrive to mark placeholder files. */
static const char *ONEDRIVE_RECALLONOPEN_ATTRIBUTE = "com.microsoft.OneDrive.RecallOnOpen";
@ -185,3 +187,27 @@ const char *BLI_expand_tilde(const char *path_with_tilde)
}
return path_expanded;
}
char *BLI_current_working_dir(char *dir, const size_t maxncpy) {
/* Can't just copy to the *dir pointer, as [path getCString gets grumpy.*/
static char path_expanded[PATH_MAX];
@autoreleasepool {
NSString *path = [[NSFileManager defaultManager] currentDirectoryPath];
const size_t length = maxncpy > PATH_MAX ? PATH_MAX : maxncpy;
[path getCString:path_expanded maxLength:length encoding:NSUTF8StringEncoding];
BLI_strncpy(dir, path_expanded, maxncpy);
return path_expanded;
}
}
bool BLI_change_working_dir(const char* dir) {
@autoreleasepool {
NSString* path = [[NSString alloc] initWithUTF8String: dir];
if ([[NSFileManager defaultManager] changeCurrentDirectoryPath: path] == YES) {
return false;
}
else {
return true;
}
}
}

View File

@ -0,0 +1,160 @@
/* SPDX-License-Identifier: Apache-2.0 */
#include <array>
#include "BLI_bit_ref.hh"
#include "testing/testing.h"
namespace blender::bits::tests {
TEST(bit_ref, MaskFirstNBits)
{
EXPECT_EQ(mask_first_n_bits(0), 0);
EXPECT_EQ(mask_first_n_bits(1),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0001);
EXPECT_EQ(mask_first_n_bits(5),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0001'1111);
EXPECT_EQ(mask_first_n_bits(63),
0b0111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111);
EXPECT_EQ(mask_first_n_bits(64),
0b1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111);
}
TEST(bit_ref, MaskLastNBits)
{
EXPECT_EQ(mask_last_n_bits(0),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_last_n_bits(1),
0b1000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_last_n_bits(5),
0b1111'1000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_last_n_bits(63),
0b1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1110);
EXPECT_EQ(mask_last_n_bits(64),
0b1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111);
}
TEST(bit_ref, MaskSingleBit)
{
EXPECT_EQ(mask_single_bit(0), 1);
EXPECT_EQ(mask_single_bit(1),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0010);
EXPECT_EQ(mask_single_bit(5),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0010'0000);
EXPECT_EQ(mask_single_bit(63),
0b1000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
}
TEST(bit_ref, IntContainingBit)
{
std::array<uint64_t, 5> array;
uint64_t *data = array.data();
EXPECT_EQ(int_containing_bit(data, 0), data);
EXPECT_EQ(int_containing_bit(data, 1), data);
EXPECT_EQ(int_containing_bit(data, 63), data);
EXPECT_EQ(int_containing_bit(data, 64), data + 1);
EXPECT_EQ(int_containing_bit(data, 65), data + 1);
EXPECT_EQ(int_containing_bit(data, 100), data + 1);
EXPECT_EQ(int_containing_bit(data, 127), data + 1);
EXPECT_EQ(int_containing_bit(data, 128), data + 2);
const uint64_t *data_const = data;
EXPECT_EQ(int_containing_bit(data_const, 0), data_const);
EXPECT_EQ(int_containing_bit(data_const, 1), data_const);
EXPECT_EQ(int_containing_bit(data_const, 63), data_const);
EXPECT_EQ(int_containing_bit(data_const, 64), data_const + 1);
EXPECT_EQ(int_containing_bit(data_const, 65), data_const + 1);
EXPECT_EQ(int_containing_bit(data_const, 100), data_const + 1);
EXPECT_EQ(int_containing_bit(data_const, 127), data_const + 1);
EXPECT_EQ(int_containing_bit(data_const, 128), data_const + 2);
}
TEST(bit_ref, Test)
{
uint64_t data = (1 << 3) | (1 << 7);
EXPECT_FALSE(BitRef(&data, 0).test());
EXPECT_FALSE(BitRef(&data, 1).test());
EXPECT_FALSE(BitRef(&data, 2).test());
EXPECT_TRUE(BitRef(&data, 3).test());
EXPECT_FALSE(BitRef(&data, 4));
EXPECT_FALSE(BitRef(&data, 5));
EXPECT_FALSE(BitRef(&data, 6));
EXPECT_TRUE(BitRef(&data, 7));
EXPECT_FALSE(MutableBitRef(&data, 0).test());
EXPECT_FALSE(MutableBitRef(&data, 1).test());
EXPECT_FALSE(MutableBitRef(&data, 2).test());
EXPECT_TRUE(MutableBitRef(&data, 3).test());
EXPECT_FALSE(MutableBitRef(&data, 4));
EXPECT_FALSE(MutableBitRef(&data, 5));
EXPECT_FALSE(MutableBitRef(&data, 6));
EXPECT_TRUE(MutableBitRef(&data, 7));
}
TEST(bit_ref, Set)
{
uint64_t data = 0;
MutableBitRef(&data, 0).set();
MutableBitRef(&data, 1).set();
MutableBitRef(&data, 1).set();
MutableBitRef(&data, 4).set();
EXPECT_EQ(data, (1 << 0) | (1 << 1) | (1 << 4));
MutableBitRef(&data, 5).set(true);
MutableBitRef(&data, 1).set(false);
EXPECT_EQ(data, (1 << 0) | (1 << 4) | (1 << 5));
}
TEST(bit_ref, Reset)
{
uint64_t data = -1;
MutableBitRef(&data, 0).reset();
MutableBitRef(&data, 2).reset();
EXPECT_EQ(data, uint64_t(-1) & ~(1 << 0) & ~(1 << 2));
}
TEST(bit_ref, SetBranchless)
{
uint64_t data = 0;
MutableBitRef(&data, 0).set_branchless(true);
EXPECT_EQ(data, 1);
MutableBitRef(&data, 0).set_branchless(false);
EXPECT_EQ(data, 0);
MutableBitRef(&data, 3).set_branchless(false);
MutableBitRef(&data, 4).set_branchless(true);
EXPECT_EQ(data, 16);
MutableBitRef(&data, 3).set_branchless(true);
MutableBitRef(&data, 4).set_branchless(true);
EXPECT_EQ(data, 24);
}
TEST(bit_ref, Cast)
{
uint64_t data = 0;
MutableBitRef mutable_ref(&data, 3);
BitRef ref = mutable_ref;
EXPECT_FALSE(ref);
mutable_ref.set();
EXPECT_TRUE(ref);
}
TEST(bit_ref, MaskRangeBits)
{
EXPECT_EQ(mask_range_bits(0, 0),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_range_bits(0, 1),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0001);
EXPECT_EQ(mask_range_bits(0, 5),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0001'1111);
EXPECT_EQ(mask_range_bits(64, 0),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_range_bits(63, 1),
0b1000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_range_bits(59, 5),
0b1111'1000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
EXPECT_EQ(mask_range_bits(8, 3),
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0111'0000'0000);
EXPECT_EQ(mask_range_bits(0, 64),
0b1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111'1111);
}
} // namespace blender::bits::tests

View File

@ -0,0 +1,139 @@
/* SPDX-License-Identifier: Apache-2.0 */
#include <array>
#include "BLI_bit_span.hh"
#include "testing/testing.h"
namespace blender::bits::tests {
TEST(bit_span, DefaultConstructor)
{
{
char buffer[sizeof(BitSpan)];
memset(buffer, 0xff, sizeof(BitSpan));
BitSpan &span = *new (buffer) BitSpan();
EXPECT_TRUE(span.is_empty());
EXPECT_EQ(span.size(), 0);
}
{
char buffer[sizeof(MutableBitSpan)];
memset(buffer, 0xff, sizeof(MutableBitSpan));
MutableBitSpan &span = *new (buffer) MutableBitSpan();
EXPECT_TRUE(span.is_empty());
EXPECT_EQ(span.size(), 0);
}
}
TEST(bit_span, Iteration)
{
uint64_t data = (1 << 2) | (1 << 3);
const BitSpan span(&data, 30);
EXPECT_EQ(span.size(), 30);
int index = 0;
for (const BitRef bit : span) {
EXPECT_EQ(bit.test(), ELEM(index, 2, 3));
index++;
}
}
TEST(bit_span, MutableIteration)
{
uint64_t data = 0;
MutableBitSpan span(&data, 40);
EXPECT_EQ(span.size(), 40);
int index = 0;
for (MutableBitRef bit : span) {
bit.set(index % 4 == 0);
index++;
}
EXPECT_EQ(data,
0b0000'0000'0000'0000'0000'0000'0001'0001'0001'0001'0001'0001'0001'0001'0001'0001);
}
TEST(bit_span, SubscriptOperator)
{
uint64_t data[2] = {0, 0};
MutableBitSpan mutable_span(data, 128);
BitSpan span = mutable_span;
EXPECT_EQ(mutable_span.data(), data);
EXPECT_EQ(mutable_span.bit_range(), IndexRange(128));
EXPECT_EQ(span.data(), data);
EXPECT_EQ(span.bit_range(), IndexRange(128));
EXPECT_FALSE(mutable_span[5].test());
EXPECT_FALSE(span[5].test());
mutable_span[5].set(5);
EXPECT_TRUE(mutable_span[5].test());
EXPECT_TRUE(span[5].test());
EXPECT_FALSE(mutable_span[120].test());
EXPECT_FALSE(span[120].test());
mutable_span[120].set(120);
EXPECT_TRUE(mutable_span[120].test());
EXPECT_TRUE(span[120].test());
EXPECT_EQ(data[0],
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0010'0000);
EXPECT_EQ(data[1],
0b0000'0001'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000);
}
TEST(bit_span, RangeConstructor)
{
uint64_t data = 0;
MutableBitSpan mutable_span(&data, IndexRange(4, 3));
BitSpan span = mutable_span;
EXPECT_FALSE(mutable_span[1].test());
EXPECT_FALSE(span[1].test());
mutable_span[0].set(true);
mutable_span[1].set(true);
mutable_span[2].set(true);
mutable_span[0].set(false);
mutable_span[2].set(false);
EXPECT_TRUE(mutable_span[1].test());
EXPECT_TRUE(span[1].test());
EXPECT_EQ(data,
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0010'0000);
}
TEST(bit_span, Set)
{
uint64_t data = 0;
MutableBitSpan(&data, 64).set_all(true);
EXPECT_EQ(data, uint64_t(-1));
MutableBitSpan(&data, 64).set_all(false);
EXPECT_EQ(data, uint64_t(0));
MutableBitSpan(&data, IndexRange(4, 8)).set_all(true);
EXPECT_EQ(data,
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'1111'1111'0000);
MutableBitSpan(&data, IndexRange(8, 30)).set_all(false);
EXPECT_EQ(data,
0b0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'0000'1111'0000);
}
TEST(bit_span, SetSliced)
{
std::array<uint64_t, 10> data;
memset(data.data(), 0, sizeof(data));
MutableBitSpan span{data.data(), 640};
span.slice(IndexRange(5, 500)).set_all(true);
for (const int64_t i : IndexRange(640)) {
EXPECT_EQ(span[i], i >= 5 && i < 505);
}
span.slice(IndexRange(10, 190)).set_all(false);
for (const int64_t i : IndexRange(640)) {
EXPECT_EQ(span[i], (i >= 5 && i < 10) || (i >= 200 && i < 505));
}
}
} // namespace blender::bits::tests

View File

@ -6,7 +6,7 @@
#include "testing/testing.h"
namespace blender::tests {
namespace blender::bits::tests {
TEST(bit_vector, DefaultConstructor)
{
@ -183,4 +183,4 @@ TEST(bit_vector, AppendMany)
EXPECT_TRUE(vec[5]);
}
} // namespace blender::tests
} // namespace blender::bits::tests

View File

@ -1,11 +1,27 @@
/* SPDX-License-Identifier: Apache-2.0 */
#include "BLI_fileops.hh"
#include "testing/testing.h"
#include "BLI_fileops.hh"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_threads.h"
namespace blender::tests {
class ChangeWorkingDirectoryTest : public testing::Test {
public:
std::string test_temp_dir;
void TearDown() override
{
if (!test_temp_dir.empty()) {
BLI_delete(test_temp_dir.c_str(), true, false);
}
BLI_threadapi_exit();
}
};
TEST(fileops, fstream_open_string_filename)
{
const std::string test_files_dir = blender::tests::flags_test_asset_dir();
@ -37,4 +53,43 @@ TEST(fileops, fstream_open_charptr_filename)
/* Reading the file not tested here. That's deferred to `std::fstream` anyway. */
}
TEST_F(ChangeWorkingDirectoryTest, change_working_directory)
{
/* Must use because BLI_change_working_dir() checks that we are on the main thread. */
BLI_threadapi_init();
char original_wd[FILE_MAX];
if (!BLI_current_working_dir(original_wd, FILE_MAX)) {
FAIL() << "unable to get the current working directory";
}
const std::string temp_file_name(std::tmpnam(nullptr));
test_temp_dir = temp_file_name + "овый";
if (BLI_exists(test_temp_dir.c_str())) {
BLI_delete(test_temp_dir.c_str(), true, false);
}
ASSERT_FALSE(BLI_change_working_dir(test_temp_dir.c_str()))
<< "changing directory to a non-existent directory is expected to fail.";
ASSERT_TRUE(BLI_dir_create_recursive(test_temp_dir.c_str()))
<< "temporary directory should have been created successfully.";
ASSERT_TRUE(BLI_change_working_dir(test_temp_dir.c_str()))
<< "temporary directory should succeed changing directory.";
char cwd[FILE_MAX];
if (!BLI_current_working_dir(cwd, FILE_MAX)) {
FAIL() << "unable to get the current working directory";
}
ASSERT_EQ(BLI_path_cmp_normalized(cwd, test_temp_dir.c_str()), 0)
<< "the path of the current working directory should equal the path of the temporary "
"directory that was created.";
ASSERT_TRUE(BLI_change_working_dir(original_wd))
<< "changing directory back to the original working directory should succeed.";
}
} // namespace blender::tests

View File

@ -290,6 +290,24 @@ TEST(index_range, SplitByAlignment)
EXPECT_EQ(ranges.aligned, IndexRange());
EXPECT_EQ(ranges.suffix, IndexRange());
}
{
AlignedIndexRanges ranges = split_index_range_by_alignment(IndexRange(64), 64);
EXPECT_EQ(ranges.prefix, IndexRange());
EXPECT_EQ(ranges.aligned, IndexRange(64));
EXPECT_EQ(ranges.suffix, IndexRange());
}
{
AlignedIndexRanges ranges = split_index_range_by_alignment(IndexRange(64, 64), 64);
EXPECT_EQ(ranges.prefix, IndexRange());
EXPECT_EQ(ranges.aligned, IndexRange(64, 64));
EXPECT_EQ(ranges.suffix, IndexRange());
}
{
AlignedIndexRanges ranges = split_index_range_by_alignment(IndexRange(4, 8), 64);
EXPECT_EQ(ranges.prefix, IndexRange(4, 8));
EXPECT_EQ(ranges.aligned, IndexRange());
EXPECT_EQ(ranges.suffix, IndexRange());
}
}
} // namespace blender::tests

View File

@ -770,7 +770,11 @@ void blo_do_versions_userdef(UserDef *userdef)
/* Set GPU backend to OpenGL. */
if (!USER_VERSION_ATLEAST(305, 5)) {
#ifdef __APPLE__
userdef->gpu_backend = GPU_BACKEND_METAL;
#else
userdef->gpu_backend = GPU_BACKEND_OPENGL;
#endif
}
if (!USER_VERSION_ATLEAST(305, 10)) {

View File

@ -126,6 +126,10 @@ const char *BLT_translate_do_new_dataname(const char *msgctxt, const char *msgid
#define BLT_I18NCONTEXT_EDITOR_VIEW3D "View3D"
#define BLT_I18NCONTEXT_EDITOR_FILEBROWSER "File browser"
/* Generic contexts. */
#define BLT_I18NCONTEXT_VIRTUAL_REALITY "Virtual reality"
#define BLT_I18NCONTEXT_CONSTRAINT "Constraint"
/* Helper for bpy.app.i18n object... */
typedef struct {
const char *c_id;
@ -190,6 +194,8 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "id_windowmanager"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_EDITOR_VIEW3D, "editor_view3d"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_EDITOR_FILEBROWSER, "editor_filebrowser"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_VIRTUAL_REALITY, "virtual_reality"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_CONSTRAINT, "constraint"), \
{ \
NULL, NULL, NULL \
} \

View File

@ -211,7 +211,7 @@ void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
int BM_iter_mesh_bitmap_from_filter(const char itype,
BMesh *bm,
blender::BitVector<> &bitmap,
blender::MutableBitSpan bitmap,
bool (*test_fn)(BMElem *, void *user_data),
void *user_data)
{
@ -234,7 +234,7 @@ int BM_iter_mesh_bitmap_from_filter(const char itype,
}
int BM_iter_mesh_bitmap_from_filter_tessface(BMesh *bm,
blender::BitVector<> &bitmap,
blender::MutableBitSpan bitmap,
bool (*test_fn)(BMFace *, void *user_data),
void *user_data)
{

View File

@ -21,7 +21,7 @@
#include "BLI_mempool.h"
#ifdef __cplusplus
# include "BLI_bit_vector.hh"
# include "BLI_bit_span.hh"
#endif
#ifdef __cplusplus
@ -228,14 +228,14 @@ void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
int BM_iter_mesh_bitmap_from_filter(char itype,
BMesh *bm,
blender::BitVector<> &bitmap,
blender::MutableBitSpan bitmap,
bool (*test_fn)(BMElem *, void *user_data),
void *user_data);
/**
* Needed when we want to check faces, but return a loop aligned array.
*/
int BM_iter_mesh_bitmap_from_filter_tessface(BMesh *bm,
blender::BitVector<> &bitmap,
blender::MutableBitSpan bitmap,
bool (*test_fn)(BMFace *, void *user_data),
void *user_data);

View File

@ -318,11 +318,6 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
CustomData_bmesh_merge(&mesh_ldata, &bm->ldata, mask.lmask, CD_SET_DEFAULT, bm, BM_LOOP);
}
const Vector<MeshToBMeshLayerInfo> vert_info = mesh_to_bm_copy_info_calc(mesh_vdata, bm->vdata);
const Vector<MeshToBMeshLayerInfo> edge_info = mesh_to_bm_copy_info_calc(mesh_edata, bm->edata);
const Vector<MeshToBMeshLayerInfo> poly_info = mesh_to_bm_copy_info_calc(mesh_pdata, bm->pdata);
const Vector<MeshToBMeshLayerInfo> loop_info = mesh_to_bm_copy_info_calc(mesh_ldata, bm->ldata);
/* -------------------------------------------------------------------- */
/* Shape Key */
int tot_shape_keys = 0;
@ -407,6 +402,10 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
}
}
const Vector<MeshToBMeshLayerInfo> vert_info = mesh_to_bm_copy_info_calc(mesh_vdata, bm->vdata);
const Vector<MeshToBMeshLayerInfo> edge_info = mesh_to_bm_copy_info_calc(mesh_edata, bm->edata);
const Vector<MeshToBMeshLayerInfo> poly_info = mesh_to_bm_copy_info_calc(mesh_pdata, bm->pdata);
const Vector<MeshToBMeshLayerInfo> loop_info = mesh_to_bm_copy_info_calc(mesh_ldata, bm->ldata);
if (is_new) {
CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT);
CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE);

View File

@ -338,16 +338,12 @@ class ShadowPunctual : public NonCopyable, NonMovable {
float size_x_, size_y_;
/** Shape type. */
eLightType light_type_;
/** Random position on the light. In world space. */
float3 random_offset_;
/** Light position. */
float3 position_;
/** Near and far clip distances. */
float far_, near_;
/** Number of tile-maps needed to cover the light angular extents. */
int tilemaps_needed_;
/** Visibility cone angle from the light source. */
int cone_aperture_;
public:
ShadowPunctual(ShadowModule &module) : shadows_(module){};

View File

@ -59,9 +59,9 @@ void main()
* IF PrimType == LineList: base_vertex_id = quad_id*2
* IF PrimType == LineStrip: base_vertex_id = quad_id
*
* Note: This is currently used as LineList.
* NOTE: This is currently used as LineList.
*
* Note: Primitive Restart Will not work with this setup as-is. We should avoid using
* NOTE: Primitive Restart Will not work with this setup as-is. We should avoid using
* input primitive types which use restart indices. */
int base_vertex_id = quad_id * 2;

View File

@ -557,7 +557,7 @@ static void extract_edituv_fdots_iter_poly_mesh(const MeshRenderData *mr,
const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false;
if (mr->use_subsurf_fdots) {
const BitVector<> &facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const BitSpan facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;

View File

@ -46,7 +46,7 @@ static void extract_fdots_iter_poly_mesh(const MeshRenderData *mr,
GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_userdata);
if (mr->use_subsurf_fdots) {
const BitVector<> &facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const BitSpan facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;

View File

@ -102,7 +102,7 @@ static void extract_edge_fac_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_EdgeFac_Data *data = static_cast<MeshExtract_EdgeFac_Data *>(_data);
const BitVector<> &optimal_display_edges = mr->me->runtime->subsurf_optimal_display_edges;
const BitSpan optimal_display_edges = mr->me->runtime->subsurf_optimal_display_edges;
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;

View File

@ -76,7 +76,7 @@ static void extract_fdots_pos_iter_poly_mesh(const MeshRenderData *mr,
zero_v3(co);
const MLoop *mloop = mr->mloop;
const BitVector<> &facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const BitSpan facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const int ml_index_end = mp->loopstart + mp->totloop;
for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {

View File

@ -74,7 +74,7 @@ static void extract_fdots_uv_iter_poly_mesh(const MeshRenderData *mr,
void *_data)
{
MeshExtract_FdotUV_Data *data = static_cast<MeshExtract_FdotUV_Data *>(_data);
const BitVector<> &facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const BitSpan facedot_tags = mr->me->runtime->subsurf_face_dot_tags;
const MLoop *mloop = mr->mloop;
const int ml_index_end = mp->loopstart + mp->totloop;

View File

@ -47,6 +47,7 @@
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_keyframes_edit.h" /* XXX move the select modes out of there! */
#include "ED_markers.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_select_utils.h"
@ -3638,6 +3639,283 @@ static void ANIM_OT_channel_select_keys(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
/** \name View Channel Operator
* \{ */
static void get_normalized_fcurve_bounds(FCurve *fcu,
bAnimContext *ac,
const bAnimListElem *ale,
const bool include_handles,
const float range[2],
rctf *r_bounds)
{
const bool fcu_selection_only = false;
BKE_fcurve_calc_bounds(fcu,
&r_bounds->xmin,
&r_bounds->xmax,
&r_bounds->ymin,
&r_bounds->ymax,
fcu_selection_only,
include_handles,
range);
const short mapping_flag = ANIM_get_normalization_flags(ac);
const float min_height = 0.01f;
const float height = BLI_rctf_size_y(r_bounds);
if (height < min_height) {
r_bounds->ymin -= (min_height - height) / 2;
r_bounds->ymax += (min_height - height) / 2;
}
float offset;
const float unit_fac = ANIM_unit_mapping_get_factor(
ac->scene, ale->id, fcu, mapping_flag, &offset);
r_bounds->ymin = (r_bounds->ymin + offset) * unit_fac;
r_bounds->ymax = (r_bounds->ymax + offset) * unit_fac;
}
static void get_gpencil_bounds(bGPDlayer *gpl, const float range[2], rctf *r_bounds)
{
bool found_start = false;
int start_frame = 0;
int end_frame = 1;
LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
if (gpf->framenum < range[0]) {
continue;
}
if (gpf->framenum > range[1]) {
break;
}
if (!found_start) {
start_frame = gpf->framenum;
found_start = true;
}
end_frame = gpf->framenum;
}
r_bounds->xmin = start_frame;
r_bounds->xmax = end_frame;
r_bounds->ymin = 0;
r_bounds->ymax = 1;
}
static bool get_channel_bounds(bAnimContext *ac,
bAnimListElem *ale,
const float range[2],
const bool include_handles,
rctf *r_bounds)
{
bool found_bounds = false;
switch (ale->datatype) {
case ALE_GPFRAME: {
bGPDlayer *gpl = (bGPDlayer *)ale->data;
get_gpencil_bounds(gpl, range, r_bounds);
found_bounds = true;
break;
}
case ALE_FCURVE: {
FCurve *fcu = (FCurve *)ale->key_data;
get_normalized_fcurve_bounds(fcu, ac, ale, include_handles, range, r_bounds);
found_bounds = true;
break;
}
}
return found_bounds;
}
static void get_view_range(Scene *scene, const bool use_preview_range, float r_range[2])
{
if (use_preview_range && scene->r.flag & SCER_PRV_RANGE) {
r_range[0] = scene->r.psfra;
r_range[1] = scene->r.pefra;
}
else {
r_range[0] = -FLT_MAX;
r_range[1] = FLT_MAX;
}
}
/* Pad the given rctf with regions that could block the view.
* For example Markers and Time Scrubbing. */
static void add_region_padding(bContext *C, bAnimContext *ac, rctf *bounds)
{
BLI_rctf_scale(bounds, 1.1f);
const float pad_top = UI_TIME_SCRUB_MARGIN_Y;
const float pad_bottom = BLI_listbase_is_empty(ED_context_get_markers(C)) ?
V2D_SCROLL_HANDLE_HEIGHT :
UI_MARKER_MARGIN_Y;
BLI_rctf_pad_y(bounds, ac->region->winy, pad_bottom, pad_top);
}
/* Find the window region in the bAnimContext area and move it to bounds. */
static void move_graph_view(bContext *C, bAnimContext *ac, rctf *bounds, const int smooth_viewtx)
{
LISTBASE_FOREACH (ARegion *, region, &ac->area->regionbase) {
if (region->regiontype == RGN_TYPE_WINDOW) {
UI_view2d_smooth_view(C, region, bounds, smooth_viewtx);
}
}
}
static int graphkeys_view_selected_channels_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
/* Get editor data. */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
ListBase anim_data = {NULL, NULL};
const int filter = (ANIMFILTER_SEL | ANIMFILTER_NODUPLIS | ANIMFILTER_DATA_VISIBLE |
ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
size_t anim_data_length = ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
if (anim_data_length == 0) {
WM_report(RPT_WARNING, "No channels to operate on");
return OPERATOR_CANCELLED;
}
float range[2];
const bool use_preview_range = RNA_boolean_get(op->ptr, "use_preview_range");
get_view_range(ac.scene, use_preview_range, range);
rctf bounds = {.xmin = FLT_MAX, .xmax = -FLT_MAX, .ymin = FLT_MAX, .ymax = -FLT_MAX};
bAnimListElem *ale;
const bool include_handles = RNA_boolean_get(op->ptr, "include_handles");
bool valid_bounds = false;
for (ale = anim_data.first; ale; ale = ale->next) {
rctf channel_bounds;
const bool found_bounds = get_channel_bounds(
&ac, ale, range, include_handles, &channel_bounds);
if (found_bounds) {
BLI_rctf_union(&bounds, &channel_bounds);
valid_bounds = true;
}
}
if (!valid_bounds) {
ANIM_animdata_freelist(&anim_data);
return OPERATOR_CANCELLED;
}
add_region_padding(C, &ac, &bounds);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
move_graph_view(C, &ac, &bounds, smooth_viewtx);
ANIM_animdata_freelist(&anim_data);
return OPERATOR_FINISHED;
}
static bool channel_view_poll(bContext *C)
{
return ED_operator_action_active(C) || ED_operator_graphedit_active(C);
}
static void ANIM_OT_channels_view_selected(wmOperatorType *ot)
{
/* Identifiers */
ot->name = "Frame Selected Channels";
ot->idname = "ANIM_OT_channels_view_selected";
ot->description = "Reset viewable area to show the selected channels";
/* API callbacks */
ot->exec = graphkeys_view_selected_channels_exec;
ot->poll = channel_view_poll;
ot->flag = 0;
ot->prop = RNA_def_boolean(ot->srna,
"include_handles",
true,
"Include Handles",
"Include handles of keyframes when calculating extents");
ot->prop = RNA_def_boolean(ot->srna,
"use_preview_range",
true,
"Use Preview Range",
"Ignore frames outside of the preview range");
}
static int graphkeys_channel_view_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
bAnimContext ac;
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
ListBase anim_data = {NULL, NULL};
const int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS |
ANIMFILTER_LIST_CHANNELS);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
bAnimListElem *ale;
const int channel_index = animchannels_channel_get(&ac, event->mval);
ale = BLI_findlink(&anim_data, channel_index);
if (ale == NULL) {
ANIM_animdata_freelist(&anim_data);
return OPERATOR_CANCELLED;
}
float range[2];
const bool use_preview_range = RNA_boolean_get(op->ptr, "use_preview_range");
get_view_range(ac.scene, use_preview_range, range);
rctf bounds;
const bool include_handles = RNA_boolean_get(op->ptr, "include_handles");
const bool found_bounds = get_channel_bounds(&ac, ale, range, include_handles, &bounds);
if (!found_bounds) {
ANIM_animdata_freelist(&anim_data);
return OPERATOR_CANCELLED;
}
add_region_padding(C, &ac, &bounds);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
move_graph_view(C, &ac, &bounds, smooth_viewtx);
ANIM_animdata_freelist(&anim_data);
return OPERATOR_FINISHED;
}
static void ANIM_OT_channel_view_pick(wmOperatorType *ot)
{
/* Identifiers */
ot->name = "Frame Channel Under Cursor";
ot->idname = "ANIM_OT_channel_view_pick";
ot->description = "Reset viewable area to show the channel under the cursor";
/* API callbacks */
ot->invoke = graphkeys_channel_view_pick_invoke;
ot->poll = channel_view_poll;
ot->flag = 0;
ot->prop = RNA_def_boolean(ot->srna,
"include_handles",
true,
"Include Handles",
"Include handles of keyframes when calculating extents");
ot->prop = RNA_def_boolean(ot->srna,
"use_preview_range",
true,
"Use Preview Range",
"Ignore frames outside of the preview range");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Operator Registration
* \{ */
@ -3657,6 +3935,9 @@ void ED_operatortypes_animchannels(void)
WM_operatortype_append(ANIM_OT_channels_setting_disable);
WM_operatortype_append(ANIM_OT_channels_setting_toggle);
WM_operatortype_append(ANIM_OT_channel_view_pick);
WM_operatortype_append(ANIM_OT_channels_view_selected);
WM_operatortype_append(ANIM_OT_channels_delete);
/* XXX does this need to be a separate operator? */

View File

@ -1429,7 +1429,7 @@ static int separate_exec(bContext *C, wmOperator *op)
/* All curves failed due to the same error. */
if (status.error_vertex_keys) {
BKE_report(op->reports, RPT_ERROR, "Cannot separate curves with vertex keys");
BKE_report(op->reports, RPT_ERROR, "Cannot separate curves with shape keys");
}
else {
BLI_assert(status.error_generic);

View File

@ -285,7 +285,7 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
params.add_solidify = RNA_boolean_get(op->ptr, "add_solidify");
/* Push an undo step prior to extraction.
* Note: A second push happens after the operator due to
* NOTE: A second push happens after the operator due to
* the OPTYPE_UNDO flag; having an initial undo step here
* is just needed to preserve the active object pointer.
*

View File

@ -1534,8 +1534,13 @@ void ED_mesh_split_faces(Mesh *mesh)
const Span<MPoly> polys = mesh->polys();
const Span<MLoop> loops = mesh->loops();
const float split_angle = (mesh->flag & ME_AUTOSMOOTH) != 0 ? mesh->smoothresh : float(M_PI);
const bke::AttributeAccessor attributes = mesh->attributes();
const VArray<bool> mesh_sharp_edges = attributes.lookup_or_default<bool>(
"sharp_edge", ATTR_DOMAIN_EDGE, false);
Array<bool> sharp_edges(mesh->totedge);
mesh_sharp_edges.materialize(sharp_edges);
Array<bool> sharp_edges(mesh->totedge, false);
BKE_edges_sharp_from_angle_set(mesh->totedge,
loops.data(),
loops.size(),

View File

@ -3446,55 +3446,63 @@ static char *vertex_group_lock_description(bContext * /*C*/,
int action = RNA_enum_get(params, "action");
int mask = RNA_enum_get(params, "mask");
const char *action_str, *target_str;
/* NOTE: constructing the following string literals can be done in a less verbose way,
* however the resulting strings can't be usefully translated, (via `TIP_`). */
switch (action) {
case VGROUP_LOCK:
action_str = TIP_("Lock");
switch (mask) {
case VGROUP_MASK_ALL:
return BLI_strdup(TIP_("Lock all vertex groups of the active object"));
case VGROUP_MASK_SELECTED:
return BLI_strdup(TIP_("Lock selected vertex groups of the active object"));
case VGROUP_MASK_UNSELECTED:
return BLI_strdup(TIP_("Lock unselected vertex groups of the active object"));
case VGROUP_MASK_INVERT_UNSELECTED:
return BLI_strdup(
TIP_("Lock selected and unlock unselected vertex groups of the active object"));
}
break;
case VGROUP_UNLOCK:
action_str = TIP_("Unlock");
switch (mask) {
case VGROUP_MASK_ALL:
return BLI_strdup(TIP_("Unlock all vertex groups of the active object"));
case VGROUP_MASK_SELECTED:
return BLI_strdup(TIP_("Unlock selected vertex groups of the active object"));
case VGROUP_MASK_UNSELECTED:
return BLI_strdup(TIP_("Unlock unselected vertex groups of the active object"));
case VGROUP_MASK_INVERT_UNSELECTED:
return BLI_strdup(
TIP_("Unlock selected and lock unselected vertex groups of the active object"));
}
break;
case VGROUP_TOGGLE:
action_str = TIP_("Toggle locks of");
switch (mask) {
case VGROUP_MASK_ALL:
return BLI_strdup(TIP_("Toggle locks of all vertex groups of the active object"));
case VGROUP_MASK_SELECTED:
return BLI_strdup(TIP_("Toggle locks of selected vertex groups of the active object"));
case VGROUP_MASK_UNSELECTED:
return BLI_strdup(TIP_("Toggle locks of unselected vertex groups of the active object"));
case VGROUP_MASK_INVERT_UNSELECTED:
return BLI_strdup(TIP_(
"Toggle locks of all and invert unselected vertex groups of the active object"));
}
break;
case VGROUP_INVERT:
action_str = TIP_("Invert locks of");
break;
default:
return nullptr;
}
switch (mask) {
case VGROUP_MASK_ALL:
target_str = TIP_("all");
break;
case VGROUP_MASK_SELECTED:
target_str = TIP_("selected");
break;
case VGROUP_MASK_UNSELECTED:
target_str = TIP_("unselected");
break;
case VGROUP_MASK_INVERT_UNSELECTED:
switch (action) {
case VGROUP_INVERT:
target_str = TIP_("selected");
break;
case VGROUP_LOCK:
target_str = TIP_("selected and unlock unselected");
break;
case VGROUP_UNLOCK:
target_str = TIP_("selected and lock unselected");
break;
default:
target_str = TIP_("all and invert unselected");
switch (mask) {
case VGROUP_MASK_ALL:
return BLI_strdup(TIP_("Invert locks of all vertex groups of the active object"));
case VGROUP_MASK_SELECTED:
case VGROUP_MASK_INVERT_UNSELECTED:
return BLI_strdup(TIP_("Invert locks of selected vertex groups of the active object"));
case VGROUP_MASK_UNSELECTED:
return BLI_strdup(TIP_("Invert locks of unselected vertex groups of the active object"));
}
break;
default:
return nullptr;
}
return BLI_sprintfN(TIP_("%s %s vertex groups of the active object"), action_str, target_str);
return nullptr;
}
void OBJECT_OT_vertex_group_lock(wmOperatorType *ot)

View File

@ -83,7 +83,7 @@ bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd,
bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, const Brush *br)
{
if (br && SCULPT_stroke_is_dynamic_topology(ss, br)) {
if (ss && br && SCULPT_stroke_is_dynamic_topology(ss, br)) {
return false;
}
if (SCULPT_is_automasking_mode_enabled(sd, br, BRUSH_AUTOMASKING_TOPOLOGY)) {

View File

@ -1571,8 +1571,13 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
SCULPT_stroke_id_next(ob);
SCULPT_undo_push_begin(ob, op);
SCULPT_filter_cache_init(
C, ob, sd, SCULPT_UNDO_COORDS, event->mval, RNA_float_get(op->ptr, "area_normal_radius"));
SCULPT_filter_cache_init(C,
ob,
sd,
SCULPT_UNDO_COORDS,
event->mval,
RNA_float_get(op->ptr, "area_normal_radius"),
RNA_float_get(op->ptr, "strength"));
ss->filter_cache->automasking = SCULPT_automasking_cache_init(sd, nullptr, ob);

View File

@ -347,8 +347,13 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
SCULPT_filter_cache_init(
C, ob, sd, SCULPT_UNDO_COLOR, event->mval, RNA_float_get(op->ptr, "area_normal_radius"));
SCULPT_filter_cache_init(C,
ob,
sd,
SCULPT_UNDO_COLOR,
event->mval,
RNA_float_get(op->ptr, "area_normal_radius"),
RNA_float_get(op->ptr, "strength"));
FilterCache *filter_cache = ss->filter_cache;
filter_cache->active_face_set = SCULPT_FACE_SET_NONE;
filter_cache->automasking = SCULPT_automasking_cache_init(sd, nullptr, ob);

View File

@ -8,7 +8,9 @@
#include "MEM_guardedalloc.h"
#include "BLI_hash.h"
#include "BLI_index_range.hh"
#include "BLI_math.h"
#include "BLI_math_vector_types.hh"
#include "BLI_task.h"
#include "DNA_meshdata_types.h"
@ -23,6 +25,7 @@
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "paint_intern.h"
@ -30,14 +33,20 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_prototypes.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "bmesh.h"
#include <cmath>
#include <cstdlib>
using blender::float2;
using blender::float3;
using blender::IndexRange;
void SCULPT_filter_to_orientation_space(float r_v[3], FilterCache *filter_cache)
{
switch (filter_cache->orientation) {
@ -96,13 +105,14 @@ void SCULPT_filter_cache_init(bContext *C,
Sculpt *sd,
const int undo_type,
const int mval[2],
float area_normal_radius)
float area_normal_radius,
float start_strength)
{
SculptSession *ss = ob->sculpt;
PBVH *pbvh = ob->sculpt->pbvh;
ss->filter_cache = MEM_cnew<FilterCache>(__func__);
ss->filter_cache->start_filter_strength = start_strength;
ss->filter_cache->random_seed = rand();
if (undo_type == SCULPT_UNDO_COLOR) {
@ -338,6 +348,15 @@ static bool sculpt_mesh_filter_needs_pmap(eSculptMeshFilterType filter_type)
MESH_FILTER_SHARPEN);
}
static bool sculpt_mesh_filter_is_continuous(eSculptMeshFilterType type)
{
return (ELEM(type,
MESH_FILTER_SHARPEN,
MESH_FILTER_SMOOTH,
MESH_FILTER_RELAX,
MESH_FILTER_RELAX_FACE_SETS));
}
static void mesh_filter_task_cb(void *__restrict userdata,
const int i,
const TaskParallelTLS *__restrict /*tls*/)
@ -379,7 +398,8 @@ static void mesh_filter_task_cb(void *__restrict userdata,
continue;
}
if (ELEM(filter_type, MESH_FILTER_RELAX, MESH_FILTER_RELAX_FACE_SETS)) {
if (ELEM(filter_type, MESH_FILTER_RELAX, MESH_FILTER_RELAX_FACE_SETS) ||
ss->filter_cache->no_orig_co) {
copy_v3_v3(orig_co, vd.co);
}
else {
@ -681,34 +701,16 @@ static void mesh_filter_surface_smooth_displace_task_cb(void *__restrict userdat
BKE_pbvh_vertex_iter_end;
}
static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *event)
static void sculpt_mesh_filter_apply(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
eSculptMeshFilterType filter_type = eSculptMeshFilterType(RNA_enum_get(op->ptr, "type"));
float filter_strength = RNA_float_get(op->ptr, "strength");
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
SCULPT_filter_cache_free(ss);
SCULPT_undo_push_end(ob);
SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
return OPERATOR_FINISHED;
}
if (event->type != MOUSEMOVE) {
return OPERATOR_RUNNING_MODAL;
}
const float len = event->prev_press_xy[0] - event->xy[0];
filter_strength = filter_strength * -len * 0.001f * UI_DPI_FAC;
SCULPT_vertex_random_access_ensure(ss);
bool needs_pmap = sculpt_mesh_filter_needs_pmap(filter_type);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false, false);
SculptThreadedTaskData data{};
data.sd = sd;
data.ob = ob;
@ -740,22 +742,136 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
}
SCULPT_flush_update_step(C, SCULPT_UPDATE_COORDS);
}
static void sculpt_mesh_update_strength(wmOperator *op,
SculptSession *ss,
float2 prev_press_mouse,
float2 mouse)
{
const float len = prev_press_mouse[0] - mouse[0];
float filter_strength = ss->filter_cache->start_filter_strength * -len * 0.001f * UI_DPI_FAC;
RNA_float_set(op->ptr, "strength", filter_strength);
}
static void sculpt_mesh_filter_apply_with_history(bContext *C, wmOperator *op)
{
/* Event history is only stored for smooth and relax filters. */
if (!RNA_collection_length(op->ptr, "event_history")) {
sculpt_mesh_filter_apply(C, op);
return;
}
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
float2 start_mouse;
bool first = true;
float initial_strength = ss->filter_cache->start_filter_strength;
RNA_BEGIN (op->ptr, item, "event_history") {
float2 mouse;
RNA_float_get_array(&item, "mouse_event", mouse);
if (first) {
first = false;
start_mouse = mouse;
continue;
}
sculpt_mesh_update_strength(op, ss, start_mouse, mouse);
sculpt_mesh_filter_apply(C, op);
}
RNA_END;
RNA_float_set(op->ptr, "strength", initial_strength);
}
static void sculpt_mesh_filter_end(bContext *C, wmOperator * /*op*/)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
SCULPT_filter_cache_free(ss);
SCULPT_undo_push_end(ob);
SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
}
static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
SculptSession *ss = ob->sculpt;
const eSculptMeshFilterType filter_type = eSculptMeshFilterType(RNA_enum_get(op->ptr, "type"));
if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
float initial_strength = ss->filter_cache->start_filter_strength;
sculpt_mesh_filter_end(C, op);
/* Don't update strength property if we're storing an event history. */
if (sculpt_mesh_filter_is_continuous(filter_type)) {
RNA_float_set(op->ptr, "strength", initial_strength);
}
return OPERATOR_FINISHED;
}
if (event->type != MOUSEMOVE) {
return OPERATOR_RUNNING_MODAL;
}
/* Note: some filter types are continuous, for these we store an
* event history in RNA for continuous.
* This way the user can tweak the last operator properties
* or repeat the op and get expected results. */
if (sculpt_mesh_filter_is_continuous(filter_type)) {
if (RNA_collection_length(op->ptr, "event_history") == 0) {
/* First entry is the start mouse position, event->prev_press_xy. */
PointerRNA startptr;
RNA_collection_add(op->ptr, "event_history", &startptr);
float2 mouse_start(float(event->prev_press_xy[0]), float(event->prev_press_xy[1]));
RNA_float_set_array(&startptr, "mouse_event", mouse_start);
}
PointerRNA itemptr;
RNA_collection_add(op->ptr, "event_history", &itemptr);
float2 mouse(float(event->xy[0]), float(event->xy[1]));
RNA_float_set_array(&itemptr, "mouse_event", mouse);
RNA_float_set(&itemptr, "pressure", WM_event_tablet_data(event, nullptr, nullptr));
}
float2 prev_mval(float(event->prev_press_xy[0]), float(event->prev_press_xy[1]));
float2 mval(float(event->xy[0]), float(event->xy[1]));
sculpt_mesh_update_strength(op, ss, prev_mval, mval);
bool needs_pmap = sculpt_mesh_filter_needs_pmap(filter_type);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_pmap, false, false);
sculpt_mesh_filter_apply(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* Returns OPERATOR_PASS_THROUGH on success. */
static int sculpt_mesh_filter_start(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
int mval[2];
RNA_int_get_array(op->ptr, "start_mouse", mval);
const eSculptMeshFilterType filter_type = eSculptMeshFilterType(RNA_enum_get(op->ptr, "type"));
const bool use_automasking = SCULPT_is_automasking_enabled(sd, nullptr, nullptr);
const bool needs_topology_info = sculpt_mesh_filter_needs_pmap(filter_type) || use_automasking;
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_topology_info, false, false);
SculptSession *ss = ob->sculpt;
const eMeshFilterDeformAxis deform_axis = eMeshFilterDeformAxis(
RNA_enum_get(op->ptr, "deform_axis"));
const eSculptMeshFilterType filter_type = eSculptMeshFilterType(RNA_enum_get(op->ptr, "type"));
const bool use_automasking = SCULPT_is_automasking_enabled(sd, ss, nullptr);
const bool needs_topology_info = sculpt_mesh_filter_needs_pmap(filter_type) || use_automasking;
if (deform_axis == 0) {
/* All axis are disabled, so the filter is not going to produce any deformation. */
@ -768,21 +884,25 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
/* Update the active face set manually as the paint cursor is not enabled when using the Mesh
* Filter Tool. */
float mval_fl[2] = {float(event->mval[0]), float(event->mval[1])};
float mval_fl[2] = {float(mval[0]), float(mval[1])};
SculptCursorGeometryInfo sgi;
SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
}
SCULPT_vertex_random_access_ensure(ss);
BKE_sculpt_update_object_for_edit(depsgraph, ob, needs_topology_info, false, false);
if (needs_topology_info) {
SCULPT_boundary_info_ensure(ob);
}
SCULPT_undo_push_begin(ob, op);
SCULPT_filter_cache_init(
C, ob, sd, SCULPT_UNDO_COORDS, event->mval, RNA_float_get(op->ptr, "area_normal_radius"));
SCULPT_filter_cache_init(C,
ob,
sd,
SCULPT_UNDO_COORDS,
mval,
RNA_float_get(op->ptr, "area_normal_radius"),
RNA_float_get(op->ptr, "strength"));
FilterCache *filter_cache = ss->filter_cache;
filter_cache->active_face_set = SCULPT_FACE_SET_NONE;
@ -826,12 +946,56 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
RNA_enum_get(op->ptr, "orientation"));
ss->filter_cache->orientation = orientation;
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
return OPERATOR_PASS_THROUGH;
}
static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
RNA_int_set_array(op->ptr, "start_mouse", event->mval);
int ret = sculpt_mesh_filter_start(C, op);
if (ret == OPERATOR_PASS_THROUGH) {
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
return ret;
}
static int sculpt_mesh_filter_exec(bContext *C, wmOperator *op)
{
int ret = sculpt_mesh_filter_start(C, op);
if (ret == OPERATOR_PASS_THROUGH) {
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
int iterations = RNA_int_get(op->ptr, "iteration_count");
bool has_history = RNA_collection_length(op->ptr, "event_history") > 0;
if (!has_history) {
ss->filter_cache->no_orig_co = true;
}
for (int i = 0; i < iterations; i++) {
sculpt_mesh_filter_apply_with_history(C, op);
ss->filter_cache->no_orig_co = true;
}
sculpt_mesh_filter_end(C, op);
return OPERATOR_FINISHED;
}
return ret;
}
void SCULPT_mesh_filter_properties(wmOperatorType *ot)
{
RNA_def_int_array(
ot->srna, "start_mouse", 2, nullptr, 0, 1 << 14, "Starting Mouse", "", 0, 1 << 14);
RNA_def_float(
ot->srna,
"area_normal_radius",
@ -844,6 +1008,31 @@ void SCULPT_mesh_filter_properties(wmOperatorType *ot)
1.0);
RNA_def_float(
ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter strength", -10.0f, 10.0f);
RNA_def_int(ot->srna,
"iteration_count",
1,
1,
10000,
"Repeat",
"How many times to repeat the filter",
1,
100);
/* Smooth filter requires entire event history. */
PropertyRNA *prop = RNA_def_collection_runtime(
ot->srna, "event_history", &RNA_OperatorStrokeElement, "", "");
RNA_def_property_flag(prop, PropertyFlag(int(PROP_HIDDEN) | int(PROP_SKIP_SAVE)));
}
static void sculpt_mesh_ui_exec(bContext * /*C*/, wmOperator *op)
{
uiLayout *layout = op->layout;
uiItemR(layout, op->ptr, "strength", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "iteration_count", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "orientation", 0, nullptr, ICON_NONE);
layout = uiLayoutRow(layout, true);
uiItemR(layout, op->ptr, "deform_axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
void SCULPT_OT_mesh_filter(wmOperatorType *ot)
@ -857,6 +1046,8 @@ void SCULPT_OT_mesh_filter(wmOperatorType *ot)
ot->invoke = sculpt_mesh_filter_invoke;
ot->modal = sculpt_mesh_filter_modal;
ot->poll = SCULPT_mode_poll;
ot->exec = sculpt_mesh_filter_exec;
ot->ui = sculpt_mesh_ui_exec;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;

View File

@ -494,6 +494,8 @@ struct FilterCache {
float (*pre_smoothed_color)[4];
ViewContext vc;
float start_filter_strength;
bool no_orig_co;
};
/**
@ -1427,7 +1429,8 @@ void SCULPT_filter_cache_init(bContext *C,
Sculpt *sd,
int undo_type,
const int mval[2],
float area_normal_radius);
float area_normal_radius,
float start_strength);
void SCULPT_filter_cache_free(SculptSession *ss);
void SCULPT_mesh_filter_properties(wmOperatorType *ot);

View File

@ -229,6 +229,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
SCULPT_topology_islands_invalidate(ss);
/* Redraw. */
SCULPT_pbvh_clear(ob);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);

View File

@ -58,7 +58,7 @@ void ED_sculpt_init_transform(bContext *C, Object *ob, const int mval[2], const
SCULPT_vertex_random_access_ensure(ss);
SCULPT_filter_cache_init(C, ob, sd, SCULPT_UNDO_COORDS, mval, 5.0);
SCULPT_filter_cache_init(C, ob, sd, SCULPT_UNDO_COORDS, mval, 5.0, 1.0f);
if (sd->transform_mode == SCULPT_TRANSFORM_MODE_RADIUS_ELASTIC) {
ss->filter_cache->transform_displacement_mode = SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL;

View File

@ -400,6 +400,21 @@ static void saction_channel_region_message_subscribe(const wmRegionMessageSubscr
}
}
static void action_clamp_scroll(ARegion *region)
{
View2D *v2d = &region->v2d;
const float cur_height_y = BLI_rctf_size_y(&v2d->cur);
if (BLI_rctf_size_y(&v2d->cur) > BLI_rctf_size_y(&v2d->tot)) {
v2d->cur.ymin = -cur_height_y;
v2d->cur.ymax = 0;
}
else if (v2d->cur.ymin < v2d->tot.ymin) {
v2d->cur.ymin = v2d->tot.ymin;
v2d->cur.ymax = v2d->cur.ymin + cur_height_y;
}
}
static void action_main_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
@ -860,6 +875,13 @@ static void action_blend_write(BlendWriter *writer, SpaceLink *sl)
BLO_write_struct(writer, SpaceAction, sl);
}
static void action_main_region_view2d_changed(const bContext *UNUSED(C), ARegion *region)
{
/* V2D_KEEPTOT_STRICT cannot be used to clamp scrolling
* because it also clamps the x-axis to 0. */
action_clamp_scroll(region);
}
void ED_spacetype_action(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype action");
@ -892,6 +914,7 @@ void ED_spacetype_action(void)
art->draw_overlay = action_main_region_draw_overlay;
art->listener = action_main_region_listener;
art->message_subscribe = saction_main_region_message_subscribe;
art->on_view2d_changed = action_main_region_view2d_changed;
art->keymapflag = ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);

View File

@ -785,7 +785,12 @@ void uiTemplateMovieclipInformation(uiLayout *layout,
uiLayout *col = uiLayoutColumn(layout, false);
uiLayoutSetAlignment(col, UI_LAYOUT_ALIGN_RIGHT);
ImBuf *ibuf = BKE_movieclip_get_ibuf_flag(clip, user, clip->flag, MOVIECLIP_CACHE_SKIP);
/* NOTE: Put the frame to cache. If the panel is drawn, the display will also be shown, as well
* as metadata panel. So if the cache is skipped here it is not really a memory saver, but
* skipping the cache could lead to a performance impact depending on the order in which panels
* and the main area is drawn. Basically, if it is this template drawn first and then the main
* area it will lead to frame read and processing happening twice. */
ImBuf *ibuf = BKE_movieclip_get_ibuf_flag(clip, user, clip->flag, 0);
int width, height;
/* Display frame dimensions, channels number and buffer type. */

View File

@ -1880,6 +1880,11 @@ static bool euler_filter_single_channel(FCurve *fcu)
return false;
}
/* Skip baked FCurves. */
if (fcu->bezt == NULL) {
return false;
}
/* `prev` follows bezt, bezt = "current" point to be fixed. */
/* Our method depends on determining a "difference" from the previous vert. */
bool is_modified = false;

View File

@ -91,7 +91,7 @@ void get_graph_keyframe_extents(bAnimContext *ac,
/* Get range. */
if (BKE_fcurve_calc_bounds(
fcu, &txmin, &txmax, &tymin, &tymax, do_sel_only, include_handles)) {
fcu, &txmin, &txmax, &tymin, &tymax, do_sel_only, include_handles, NULL)) {
short mapping_flag = ANIM_get_normalization_flags(ac);
/* Apply NLA scaling. */

View File

@ -993,7 +993,9 @@ static void node_group_make_insert_selected(const bContext &C,
}
}
bke::node_field_inferencing::update_field_inferencing(group);
if (group.type == NTREE_GEOMETRY) {
bke::node_field_inferencing::update_field_inferencing(group);
}
nodes::update_node_declaration_and_sockets(ntree, *gnode);
/* Add new links to inputs outside of the group. */

View File

@ -2680,7 +2680,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
Editing *ed = SEQ_editing_get(scene);
SpaceSeq *sseq = CTX_wm_space_seq(C);
View2D *v2d = &region->v2d;
float col[3];
seq_prefetch_wm_notify(C, scene);
@ -2689,8 +2688,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
GPU_framebuffer_bind_no_srgb(framebuffer_overlay);
GPU_depth_test(GPU_DEPTH_NONE);
UI_GetThemeColor3fv(TH_BACK, col);
GPU_clear_color(col[0], col[1], col[2], 0.0f);
UI_ThemeClearColor(TH_BACK);
UI_view2d_view_ortho(v2d);
draw_seq_timeline_channels(v2d);

View File

@ -68,6 +68,122 @@ std::unique_ptr<ColumnValues> ExtraColumns::get_column_values(
return std::make_unique<ColumnValues>(column_id.name, GVArray::ForSpan(*values));
}
static void add_mesh_debug_column_names(
const Mesh &mesh,
const eAttrDomain domain,
FunctionRef<void(const SpreadsheetColumnID &, bool is_extra)> fn)
{
switch (domain) {
case ATTR_DOMAIN_POINT:
if (CustomData_has_layer(&mesh.vdata, CD_ORIGINDEX)) {
fn({(char *)"Original Index"}, false);
}
break;
case ATTR_DOMAIN_EDGE:
if (CustomData_has_layer(&mesh.edata, CD_ORIGINDEX)) {
fn({(char *)"Original Index"}, false);
}
fn({(char *)"Vertex 1"}, false);
fn({(char *)"Vertex 2"}, false);
break;
case ATTR_DOMAIN_FACE:
if (CustomData_has_layer(&mesh.pdata, CD_ORIGINDEX)) {
fn({(char *)"Original Index"}, false);
}
fn({(char *)"Corner Start"}, false);
fn({(char *)"Corner Size"}, false);
break;
case ATTR_DOMAIN_CORNER:
fn({(char *)"Vertex"}, false);
fn({(char *)"Edge"}, false);
break;
default:
BLI_assert_unreachable();
break;
}
}
static std::unique_ptr<ColumnValues> build_mesh_debug_columns(const Mesh &mesh,
const eAttrDomain domain,
const StringRef name)
{
switch (domain) {
case ATTR_DOMAIN_POINT: {
if (name == "Original Index") {
const int *data = static_cast<const int *>(
CustomData_get_layer(&mesh.vdata, CD_ORIGINDEX));
if (data) {
return std::make_unique<ColumnValues>(name, VArray<int>::ForSpan({data, mesh.totvert}));
}
}
return {};
}
case ATTR_DOMAIN_EDGE: {
const Span<MEdge> edges = mesh.edges();
if (name == "Original Index") {
const int *data = static_cast<const int *>(
CustomData_get_layer(&mesh.edata, CD_ORIGINDEX));
if (data) {
return std::make_unique<ColumnValues>(name, VArray<int>::ForSpan({data, mesh.totedge}));
}
}
if (name == "Vertex 1") {
return std::make_unique<ColumnValues>(
name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
return edges[index].v1;
}));
}
if (name == "Vertex 2") {
return std::make_unique<ColumnValues>(
name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
return edges[index].v2;
}));
}
return {};
}
case ATTR_DOMAIN_FACE: {
const Span<MPoly> polys = mesh.polys();
if (name == "Original Index") {
const int *data = static_cast<const int *>(
CustomData_get_layer(&mesh.pdata, CD_ORIGINDEX));
if (data) {
return std::make_unique<ColumnValues>(name, VArray<int>::ForSpan({data, mesh.totpoly}));
}
}
if (name == "Corner Start") {
return std::make_unique<ColumnValues>(
name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
return polys[index].loopstart;
}));
}
if (name == "Corner Size") {
return std::make_unique<ColumnValues>(
name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
return polys[index].totloop;
}));
}
return {};
}
case ATTR_DOMAIN_CORNER: {
const Span<MLoop> loops = mesh.loops();
if (name == "Vertex") {
return std::make_unique<ColumnValues>(
name,
VArray<int>::ForFunc(loops.size(), [loops](int64_t index) { return loops[index].v; }));
}
if (name == "Edge") {
return std::make_unique<ColumnValues>(
name,
VArray<int>::ForFunc(loops.size(), [loops](int64_t index) { return loops[index].e; }));
}
return {};
}
default:
BLI_assert_unreachable();
return {};
}
}
void GeometryDataSource::foreach_default_column_ids(
FunctionRef<void(const SpreadsheetColumnID &, bool is_extra)> fn) const
{
@ -109,17 +225,9 @@ void GeometryDataSource::foreach_default_column_ids(
fn({(char *)"Scale"}, false);
}
else if (G.debug_value == 4001 && component_->type() == GEO_COMPONENT_TYPE_MESH) {
if (domain_ == ATTR_DOMAIN_EDGE) {
fn({(char *)"Vertex 1"}, false);
fn({(char *)"Vertex 2"}, false);
}
else if (domain_ == ATTR_DOMAIN_FACE) {
fn({(char *)"Corner Start"}, false);
fn({(char *)"Corner Size"}, false);
}
else if (domain_ == ATTR_DOMAIN_CORNER) {
fn({(char *)"Vertex"}, false);
fn({(char *)"Edge"}, false);
const MeshComponent &component = static_cast<const MeshComponent &>(*component_);
if (const Mesh *mesh = component.get_for_read()) {
add_mesh_debug_column_names(*mesh, domain_, fn);
}
}
}
@ -174,51 +282,9 @@ std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
else if (G.debug_value == 4001 && component_->type() == GEO_COMPONENT_TYPE_MESH) {
const MeshComponent &component = static_cast<const MeshComponent &>(*component_);
if (const Mesh *mesh = component.get_for_read()) {
const Span<MEdge> edges = mesh->edges();
const Span<MPoly> polys = mesh->polys();
const Span<MLoop> loops = mesh->loops();
if (domain_ == ATTR_DOMAIN_EDGE) {
if (STREQ(column_id.name, "Vertex 1")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
return edges[index].v1;
}));
}
if (STREQ(column_id.name, "Vertex 2")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
return edges[index].v2;
}));
}
}
else if (domain_ == ATTR_DOMAIN_FACE) {
if (STREQ(column_id.name, "Corner Start")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
return polys[index].loopstart;
}));
}
if (STREQ(column_id.name, "Corner Size")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
return polys[index].totloop;
}));
}
}
else if (domain_ == ATTR_DOMAIN_CORNER) {
if (STREQ(column_id.name, "Vertex")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(loops.size(), [loops](int64_t index) {
return loops[index].v;
}));
}
if (STREQ(column_id.name, "Edge")) {
return std::make_unique<ColumnValues>(
column_id.name, VArray<int>::ForFunc(loops.size(), [loops](int64_t index) {
return loops[index].e;
}));
}
if (std::unique_ptr<ColumnValues> values = build_mesh_debug_columns(
*mesh, domain_, column_id.name)) {
return values;
}
}
}

View File

@ -1363,8 +1363,84 @@ static void rotation_set_fn(const wmGizmo * /*gz*/, wmGizmoProperty *gz_prop, co
ggd->rotation = *(const float *)value;
}
static void gizmo_3d_setup_default_matrix(wmGizmo *axis, const int axis_idx)
{
float matrix[3][3];
switch (axis_idx) {
/* Arrow. */
case MAN_AXIS_TRANS_X:
case MAN_AXIS_SCALE_X:
case MAN_AXIS_ROT_X:
copy_v3_fl3(matrix[0], 0.0f, -1.0f, 0.0f);
copy_v3_fl3(matrix[1], 0.0f, 0.0f, -1.0f);
copy_v3_fl3(matrix[2], 1.0f, 0.0f, 0.0f);
break;
case MAN_AXIS_TRANS_Y:
case MAN_AXIS_SCALE_Y:
case MAN_AXIS_ROT_Y:
copy_v3_fl3(matrix[0], 1.0f, 0.0f, 0.0f);
copy_v3_fl3(matrix[1], 0.0f, 0.0f, -1.0f);
copy_v3_fl3(matrix[2], 0.0f, 1.0f, 0.0f);
break;
case MAN_AXIS_TRANS_Z:
case MAN_AXIS_SCALE_Z:
case MAN_AXIS_ROT_Z:
copy_v3_fl3(matrix[0], 1.0f, 0.0f, 0.0f);
copy_v3_fl3(matrix[1], 0.0f, 1.0f, 0.0f);
copy_v3_fl3(matrix[2], 0.0f, 0.0f, 1.0f);
break;
case MAN_AXIS_TRANS_XY:
case MAN_AXIS_SCALE_XY:
copy_v3_fl3(matrix[0], MAN_AXIS_SCALE_PLANE_SCALE, 0.0f, 0.0f);
copy_v3_fl3(matrix[1], 0.0f, MAN_AXIS_SCALE_PLANE_SCALE, 0.0f);
copy_v3_fl3(matrix[2], 0.0f, 0.0f, MAN_AXIS_SCALE_PLANE_SCALE);
break;
case MAN_AXIS_TRANS_YZ:
case MAN_AXIS_SCALE_YZ:
copy_v3_fl3(matrix[0], 0.0f, 0.0f, MAN_AXIS_SCALE_PLANE_SCALE);
copy_v3_fl3(matrix[1], 0.0f, MAN_AXIS_SCALE_PLANE_SCALE, 0.0f);
copy_v3_fl3(matrix[2], -MAN_AXIS_SCALE_PLANE_SCALE, 0.0f, 0.0f);
break;
case MAN_AXIS_TRANS_ZX:
case MAN_AXIS_SCALE_ZX:
copy_v3_fl3(matrix[0], MAN_AXIS_SCALE_PLANE_SCALE, 0.0f, 0.0f);
copy_v3_fl3(matrix[1], 0.0f, 0.0f, MAN_AXIS_SCALE_PLANE_SCALE);
copy_v3_fl3(matrix[2], 0.0f, -MAN_AXIS_SCALE_PLANE_SCALE, 0.0f);
break;
case MAN_AXIS_TRANS_C:
case MAN_AXIS_SCALE_C:
case MAN_AXIS_ROT_C:
case MAN_AXIS_ROT_T:
default:
return;
}
copy_m4_m3(axis->matrix_offset, matrix);
switch (axis_idx) {
case MAN_AXIS_TRANS_XY:
case MAN_AXIS_TRANS_YZ:
case MAN_AXIS_TRANS_ZX:
case MAN_AXIS_SCALE_XY:
case MAN_AXIS_SCALE_YZ:
case MAN_AXIS_SCALE_ZX: {
float offs[3];
add_v3_v3v3(offs, axis->matrix_offset[0], axis->matrix_offset[1]);
mul_v3_fl(offs, MAN_AXIS_SCALE_PLANE_OFFSET);
WM_gizmo_set_matrix_offset_location(axis, offs);
} break;
default:
return;
}
}
static void gizmo_3d_setup_draw_default(wmGizmo *axis, const int axis_idx)
{
gizmo_3d_setup_default_matrix(axis, axis_idx);
switch (axis_idx) {
/* Arrow. */
case MAN_AXIS_TRANS_X:
@ -1385,15 +1461,10 @@ static void gizmo_3d_setup_draw_default(wmGizmo *axis, const int axis_idx)
case MAN_AXIS_TRANS_ZX:
case MAN_AXIS_SCALE_XY:
case MAN_AXIS_SCALE_YZ:
case MAN_AXIS_SCALE_ZX: {
case MAN_AXIS_SCALE_ZX:
RNA_enum_set(axis->ptr, "draw_style", ED_GIZMO_PRIMITIVE_STYLE_PLANE);
const float ofs[3] = {MAN_AXIS_SCALE_PLANE_OFFSET, MAN_AXIS_SCALE_PLANE_OFFSET, 0.0f};
WM_gizmo_set_scale(axis, MAN_AXIS_SCALE_PLANE_SCALE);
WM_gizmo_set_matrix_offset_location(axis, ofs);
WM_gizmo_set_flag(axis, WM_GIZMO_DRAW_OFFSET_SCALE, true);
break;
}
/* Dial. */
case MAN_AXIS_TRANS_C:
@ -1489,12 +1560,12 @@ static void gizmo_3d_setup_draw_from_twtype(wmGizmo *axis, const int axis_idx, c
case MAN_AXIS_SCALE_X:
case MAN_AXIS_SCALE_Y:
case MAN_AXIS_SCALE_Z: {
float start_co[3] = {0.0f, 0.0f, 0.0f};
float start;
float end;
gizmo_line_range(twtype, axis_type, &start_co[2], &end);
gizmo_line_range(twtype, axis_type, &start, &end);
madd_v3_v3fl(axis->matrix_offset[3], axis->matrix_offset[2], start);
WM_gizmo_set_matrix_offset_location(axis, start_co);
RNA_float_set(axis->ptr, "length", end - start_co[2]);
RNA_float_set(axis->ptr, "length", end - start);
WM_gizmo_set_flag(axis, WM_GIZMO_DRAW_OFFSET_SCALE, true);
break;
}
@ -1803,61 +1874,49 @@ static void gizmo_refresh_from_matrix(wmGizmo *axis,
const short axis_type = gizmo_get_axis_type(axis_idx);
const int aidx_norm = gizmo_orientation_axis(axis_idx, nullptr);
WM_gizmo_set_matrix_location(axis, twmat[3]);
switch (axis_idx) {
case MAN_AXIS_TRANS_X:
case MAN_AXIS_TRANS_Y:
case MAN_AXIS_TRANS_Z:
case MAN_AXIS_SCALE_X:
case MAN_AXIS_SCALE_Y:
case MAN_AXIS_SCALE_Z: {
const float *z_axis = twmat[aidx_norm];
if (axis_type == MAN_AXES_SCALE) {
/* Scale handles are cubes that don't look right when not aligned with other axes.
* This is noticeable when the axis is rotated to something besides the global-axis. */
const int aidx_norm_y = (aidx_norm + 2) % 3;
const float *y_axis = twmat[aidx_norm_y];
WM_gizmo_set_matrix_rotation_from_yz_axis(axis, y_axis, z_axis);
if (scale) {
float start, end;
gizmo_line_range(twtype, axis_type, &start, &end);
RNA_float_set(axis->ptr, "length", (end * scale[aidx_norm]) - start);
}
}
else {
WM_gizmo_set_matrix_rotation_from_z_axis(axis, z_axis);
}
break;
}
case MAN_AXIS_ROT_X:
case MAN_AXIS_ROT_Y:
case MAN_AXIS_ROT_Z:
WM_gizmo_set_matrix_rotation_from_z_axis(axis, twmat[aidx_norm]);
break;
case MAN_AXIS_TRANS_XY:
case MAN_AXIS_TRANS_YZ:
case MAN_AXIS_TRANS_ZX:
case MAN_AXIS_SCALE_XY:
case MAN_AXIS_SCALE_YZ:
case MAN_AXIS_SCALE_ZX: {
const int aidx_norm_x = (aidx_norm + 1) % 3;
const int aidx_norm_y = (aidx_norm + 2) % 3;
const float *y_axis = twmat[aidx_norm_y];
const float *z_axis = twmat[aidx_norm];
WM_gizmo_set_matrix_rotation_from_yz_axis(axis, y_axis, z_axis);
if (axis_type == MAN_AXES_SCALE) {
float ofs[3] = {MAN_AXIS_SCALE_PLANE_OFFSET, MAN_AXIS_SCALE_PLANE_OFFSET, 0.0f};
if (scale) {
ofs[0] *= scale[aidx_norm_x];
ofs[1] *= scale[aidx_norm_y];
}
WM_gizmo_set_matrix_offset_location(axis, ofs);
case MAN_AXIS_SCALE_ZX:
copy_m4_m4(axis->matrix_basis, twmat);
if (scale) {
float offs[3];
add_v3_v3v3(offs, axis->matrix_offset[0], axis->matrix_offset[1]);
mul_v3_fl(offs, MAN_AXIS_SCALE_PLANE_OFFSET);
mul_v3_v3(offs, scale);
WM_gizmo_set_matrix_offset_location(axis, offs);
}
break;
}
case MAN_AXIS_SCALE_X:
case MAN_AXIS_SCALE_Y:
case MAN_AXIS_SCALE_Z:
copy_m4_m4(axis->matrix_basis, twmat);
if (scale) {
float start, end;
gizmo_line_range(twtype, axis_type, &start, &end);
RNA_float_set(axis->ptr, "length", (end - start) * scale[aidx_norm]);
}
break;
case MAN_AXIS_TRANS_X:
case MAN_AXIS_TRANS_Y:
case MAN_AXIS_TRANS_Z:
copy_m4_m4(axis->matrix_basis, twmat);
break;
case MAN_AXIS_ROT_X:
case MAN_AXIS_ROT_Y:
case MAN_AXIS_ROT_Z:
copy_m4_m4(axis->matrix_basis, twmat);
orthogonalize_m4(axis->matrix_basis, aidx_norm);
break;
case MAN_AXIS_SCALE_C:
case MAN_AXIS_ROT_C:
case MAN_AXIS_ROT_T:
default:
WM_gizmo_set_matrix_location(axis, twmat[3]);
break;
}
}
@ -2076,12 +2135,16 @@ static void gizmo_3d_draw_invoke(wmGizmoGroup *gzgroup,
}
if (axis == axis_active) {
if (axis_active_type == MAN_AXES_ROTATE) {
gizmo_3d_dial_matrixbasis_calc(region,
axis_active->matrix_basis[2],
axis_active->matrix_basis[3],
mval,
axis_active->matrix_basis);
if (axis_active_type == MAN_AXES_ROTATE && axis_idx_active != MAN_AXIS_ROT_T) {
float mat[3][3];
mul_m3_m4m4(mat, axis_active->matrix_basis, axis_active->matrix_offset);
gizmo_3d_dial_matrixbasis_calc(
region, mat[2], axis_active->matrix_basis[3], mval, axis_active->matrix_offset);
copy_m3_m4(mat, axis_active->matrix_basis);
invert_m3(mat);
mul_m4_m3m4(axis_active->matrix_offset, mat, axis_active->matrix_offset);
zero_v3(axis_active->matrix_offset[3]);
}
gizmo_3d_setup_draw_modal(axis_active, axis_idx);

View File

@ -1499,7 +1499,7 @@ static Mesh *create_merged_mesh(const Mesh &mesh,
const int totedge = mesh.totedge;
/* Reuse the same buffer as #vert_dest_map.
* Note: the caller must be made aware of it changes. */
* NOTE: the caller must be made aware of it changes. */
MutableSpan<int> vert_group_map = vert_dest_map;
WeldMesh weld_mesh;

View File

@ -1895,7 +1895,7 @@ static void lineart_sort_adjacent_items(LineartAdjacentEdge *ai, int length)
ai, ai + length, [](const LineartAdjacentEdge &p1, const LineartAdjacentEdge &p2) {
int a = p1.v1 - p2.v1;
int b = p1.v2 - p2.v2;
/* parallel_sort() requires cmp() to return true when the first element needs to appear
/* `parallel_sort()` requires `cmp()` to return true when the first element needs to appear
* before the second element in the sorted array, false otherwise (strict weak ordering),
* see https://en.cppreference.com/w/cpp/named_req/Compare. */
if (a < 0) {

View File

@ -346,7 +346,7 @@ void gpu_shader_create_info_init()
overlay_motion_path_line_clipped = overlay_motion_path_line_clipped_no_geom;
/* Workbench shadows.
* Note: Updates additional-info used by workbench shadow permutations.
* NOTE: Updates additional-info used by workbench shadow permutations.
* Must be prepared prior to permutation preparation. */
workbench_shadow_manifold = workbench_shadow_manifold_no_geom;
workbench_shadow_no_manifold = workbench_shadow_no_manifold_no_geom;

View File

@ -1754,9 +1754,8 @@ void MTLFrameBuffer::blit(uint read_slot,
uint height,
eGPUFrameBufferBits blit_buffers)
{
BLI_assert(this);
BLI_assert(metal_fb_write);
if (!(this && metal_fb_write)) {
if (!metal_fb_write) {
return;
}
MTLContext *mtl_context = reinterpret_cast<MTLContext *>(GPU_context_active_get());
@ -1899,4 +1898,4 @@ int MTLFrameBuffer::get_height()
return height_;
}
} // blender::gpu
} // namespace blender::gpu

View File

@ -339,7 +339,7 @@ void MTLImmediate::end()
} break;
case GPU_PRIM_LINE_LOOP: {
/* Patch final vertex of line loop to close. Rendered using LineStrip.
* Note: vertex_len represents original length, however, allocated Metal
* NOTE: vertex_len represents original length, however, allocated Metal
* buffer contains space for one extra vertex when LineLoop is used. */
uchar *buffer_data = reinterpret_cast<uchar *>(current_allocation_.data);
memcpy(buffer_data + (vertex_len)*vertex_format.stride,

View File

@ -41,7 +41,18 @@ void GLIndexBuf::bind()
void GLIndexBuf::bind_as_ssbo(uint binding)
{
bind();
if (ibo_id_ == 0 || data_ != nullptr) {
/* Calling `glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibo_id_)` changes the index buffer
* of the currently bound VAO.
*
* In the OpenGL backend, the VAO state persists even after `GLVertArray::update_bindings`
* is called.
*
* NOTE: For safety, we could call `glBindVertexArray(0)` right after drawing a `GPUBatch`.
* However, for performance reasons, we have chosen not to do so. */
glBindVertexArray(0);
bind();
}
BLI_assert(ibo_id_ != 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, ibo_id_);
}

View File

@ -640,6 +640,10 @@ void VKShader::compute_shader_from_glsl(MutableSpan<const char *> sources)
build_shader_module(sources, shaderc_compute_shader, &compute_module_);
}
void VKShader::warm_cache(int /*limit*/)
{
}
bool VKShader::finalize(const shader::ShaderCreateInfo *info)
{
if (compilation_failed_) {

View File

@ -35,7 +35,7 @@ class VKShader : public Shader {
void fragment_shader_from_glsl(MutableSpan<const char *> sources) override;
void compute_shader_from_glsl(MutableSpan<const char *> sources) override;
bool finalize(const shader::ShaderCreateInfo *info = nullptr) override;
void warm_cache(int limit) override{};
void warm_cache(int limit) override;
void transform_feedback_names_set(Span<const char *> name_list,
eGPUShaderTFBType geom_type) override;

View File

@ -85,7 +85,7 @@
.type = TEX_IMAGE, \
.ima = NULL, \
.stype = 0, \
.flag = TEX_CHECKER_ODD, \
.flag = TEX_CHECKER_ODD | TEX_NO_CLAMP, \
.imaflag = TEX_INTERPOL | TEX_MIPMAP | TEX_USEALPHA, \
.extend = TEX_REPEAT, \
.cropxmin = 0.0, \

View File

@ -1190,11 +1190,11 @@ static void rna_ParticleTarget_name_get(PointerRNA *ptr, char *str)
}
}
else {
strcpy(str, "Invalid target!");
strcpy(str, TIP_("Invalid target!"));
}
}
else {
strcpy(str, "Invalid target!");
strcpy(str, TIP_("Invalid target!"));
}
}

View File

@ -379,6 +379,10 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
result = BKE_mesh_new_nomain_from_template(
mesh, int(maxVerts), int(maxEdges), 0, int(maxPolys) * 4, int(maxPolys));
/* The modifier doesn't support original index mapping on the edge or face domains. Remove
* original index layers, since otherwise edges aren't displayed at all in wireframe view. */
CustomData_free_layers(&result->edata, CD_ORIGINDEX, result->totedge);
CustomData_free_layers(&result->pdata, CD_ORIGINDEX, result->totedge);
const float(*vert_positions_orig)[3] = BKE_mesh_vert_positions(mesh);
const MEdge *medge_orig = BKE_mesh_edges(mesh);

View File

@ -93,7 +93,7 @@ static void node_init(bNodeTree * /*tree*/, bNode *node)
class SocketSearchOp {
public:
std::string socket_name;
const StringRef socket_name;
eNodeSocketDatatype data_type;
NodeCompareOperation operation;
NodeCompareMode mode = NODE_COMPARE_MODE_ELEMENT;
@ -107,40 +107,62 @@ class SocketSearchOp {
}
};
static std::optional<eNodeSocketDatatype> get_compare_type_for_operation(
const eNodeSocketDatatype type, const NodeCompareOperation operation)
{
switch (type) {
case SOCK_BOOLEAN:
if (ELEM(operation, NODE_COMPARE_COLOR_BRIGHTER, NODE_COMPARE_COLOR_DARKER)) {
return SOCK_RGBA;
}
return SOCK_INT;
case SOCK_INT:
case SOCK_FLOAT:
case SOCK_VECTOR:
if (ELEM(operation, NODE_COMPARE_COLOR_BRIGHTER, NODE_COMPARE_COLOR_DARKER)) {
return SOCK_RGBA;
}
return type;
case SOCK_RGBA:
if (!ELEM(operation,
NODE_COMPARE_COLOR_BRIGHTER,
NODE_COMPARE_COLOR_DARKER,
NODE_COMPARE_EQUAL,
NODE_COMPARE_NOT_EQUAL)) {
return SOCK_VECTOR;
}
return type;
case SOCK_STRING:
if (!ELEM(operation, NODE_COMPARE_EQUAL, NODE_COMPARE_NOT_EQUAL)) {
return std::nullopt;
}
return type;
default:
BLI_assert_unreachable();
return std::nullopt;
}
}
static void node_gather_link_searches(GatherLinkSearchOpParams &params)
{
const eNodeSocketDatatype type = static_cast<eNodeSocketDatatype>(params.other_socket().type);
if (!ELEM(type, SOCK_BOOLEAN, SOCK_FLOAT, SOCK_RGBA, SOCK_VECTOR, SOCK_INT, SOCK_STRING)) {
const eNodeSocketDatatype type = eNodeSocketDatatype(params.other_socket().type);
if (!ELEM(type, SOCK_INT, SOCK_BOOLEAN, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_STRING)) {
return;
}
const eNodeSocketDatatype mode_type = (type == SOCK_BOOLEAN) ? SOCK_INT : type;
const bool string_type = (type == SOCK_STRING);
const std::string socket_name = params.in_out() == SOCK_IN ? "A" : "Result";
const StringRef socket_name = params.in_out() == SOCK_IN ? "A" : "Result";
for (const EnumPropertyItem *item = rna_enum_node_compare_operation_items;
item->identifier != nullptr;
item++) {
if (item->name != nullptr && item->identifier[0] != '\0') {
if (!string_type &&
ELEM(item->value, NODE_COMPARE_COLOR_BRIGHTER, NODE_COMPARE_COLOR_DARKER)) {
params.add_item(IFACE_(item->name),
SocketSearchOp{socket_name,
SOCK_RGBA,
static_cast<NodeCompareOperation>(item->value)});
}
else if ((!string_type) ||
(string_type && ELEM(item->value, NODE_COMPARE_EQUAL, NODE_COMPARE_NOT_EQUAL))) {
params.add_item(IFACE_(item->name),
SocketSearchOp{socket_name,
mode_type,
static_cast<NodeCompareOperation>(item->value)});
const NodeCompareOperation operation = NodeCompareOperation(item->value);
if (const std::optional<eNodeSocketDatatype> fixed_type = get_compare_type_for_operation(
type, operation)) {
params.add_item(IFACE_(item->name), SocketSearchOp{socket_name, *fixed_type, operation});
}
}
}
/* Add Angle socket. */
if (!string_type && params.in_out() == SOCK_IN) {
if (params.in_out() != SOCK_IN && type != SOCK_STRING) {
params.add_item(
IFACE_("Angle"),
SocketSearchOp{

View File

@ -227,6 +227,72 @@ static PyObject *pygpu_state_viewport_get(PyObject *UNUSED(self), PyObject *UNUS
return ret;
}
PyDoc_STRVAR(pygpu_state_scissor_set_doc,
".. function:: scissor_set(x, y, xsize, ysize)\n"
"\n"
" Specifies the scissor area of the active framebuffer.\n"
" Note: The scissor state is not saved upon framebuffer rebind.\n"
"\n"
" :arg x, y: lower left corner of the scissor rectangle, in pixels.\n"
" :type x, y: int\n"
" :arg xsize, ysize: width and height of the scissor rectangle.\n"
" :type xsize, ysize: int\n");
static PyObject *pygpu_state_scissor_set(PyObject *UNUSED(self), PyObject *args)
{
int x, y, xsize, ysize;
if (!PyArg_ParseTuple(args, "iiii:scissor_set", &x, &y, &xsize, &ysize)) {
return NULL;
}
GPU_scissor(x, y, xsize, ysize);
Py_RETURN_NONE;
}
PyDoc_STRVAR(pygpu_state_scissor_get_doc,
".. function:: scissor_get()\n"
"\n"
" Retrieve the scissors of the active framebuffer.\n"
" Note: Only valid between 'scissor_set' and a framebuffer rebind.\n"
"\n"
" :return: The scissor of the active framebuffer as a tuple\n"
" (x, y, xsize, ysize).\n"
" x, y: lower left corner of the scissor rectangle, in pixels.\n"
" xsize, ysize: width and height of the scissor rectangle.\n"
" :rtype: tuple(int, int, int, int)\n");
static PyObject *pygpu_state_scissor_get(PyObject *UNUSED(self), PyObject *UNUSED(args))
{
int scissor[4];
GPU_scissor_get(scissor);
PyObject *ret = PyTuple_New(4);
PyTuple_SET_ITEMS(ret,
PyLong_FromLong(scissor[0]),
PyLong_FromLong(scissor[1]),
PyLong_FromLong(scissor[2]),
PyLong_FromLong(scissor[3]));
return ret;
}
PyDoc_STRVAR(pygpu_state_scissor_test_set_doc,
".. function:: scissor_test_set(enable)\n"
"\n"
" Enable/disable scissor testing on the active framebuffer.\n"
"\n"
" :arg enable:\n"
" True - enable scissor testing.\n"
" False - disable scissor testing.\n"
" :type enable: bool\n");
static PyObject *pygpu_state_scissor_test_set(PyObject *UNUSED(self), PyObject *value)
{
bool enabled;
if (!PyC_ParseBool(value, &enabled)) {
return NULL;
}
GPU_scissor_test(enabled);
Py_RETURN_NONE;
}
PyDoc_STRVAR(pygpu_state_line_width_set_doc,
".. function:: line_width_set(width)\n"
"\n"
@ -394,6 +460,18 @@ static struct PyMethodDef pygpu_state__tp_methods[] = {
(PyCFunction)pygpu_state_viewport_get,
METH_NOARGS,
pygpu_state_viewport_get_doc},
{"scissor_set",
(PyCFunction)pygpu_state_scissor_set,
METH_VARARGS,
pygpu_state_scissor_set_doc},
{"scissor_get",
(PyCFunction)pygpu_state_scissor_get,
METH_NOARGS,
pygpu_state_scissor_get_doc},
{"scissor_test_set",
(PyCFunction)pygpu_state_scissor_test_set,
METH_VARARGS,
pygpu_state_scissor_test_set_doc},
{"line_width_set",
(PyCFunction)pygpu_state_line_width_set,
METH_O,

View File

@ -394,7 +394,7 @@ PyTypeObject PyKDTree_Type = {
/*tp_setattro*/ NULL,
/*tp_as_buffer*/ NULL,
/*tp_flags*/ Py_TPFLAGS_DEFAULT,
/*Documentation string*/ py_KDtree_doc,
/*tp_doc*/ py_KDtree_doc,
/*tp_traverse*/ NULL,
/*tp_clear*/ NULL,
/*tp_richcompare*/ NULL,

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