UI: Asset Shelf (Experimental Feature) #104831
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@ -6250,7 +6250,10 @@ GHOST_IContext *GHOST_SystemWayland::createOffscreenContext(GHOST_GPUSettings gp
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#ifdef USE_EVENT_BACKGROUND_THREAD
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std::lock_guard lock_server_guard{*server_mutex};
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#endif
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#ifdef WITH_VULKAN_BACKEND
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const bool debug_context = (gpuSettings.flags & GHOST_gpuDebugContext) != 0;
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#endif
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switch (gpuSettings.context_type) {
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@ -6280,7 +6283,7 @@ GHOST_IContext *GHOST_SystemWayland::createOffscreenContext(GHOST_GPUSettings gp
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}
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return nullptr;
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}
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#endif
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#endif /* WITH_VULKAN_BACKEND */
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#ifdef WITH_OPENGL_BACKEND
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case GHOST_kDrawingContextTypeOpenGL: {
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@ -6318,7 +6321,7 @@ GHOST_IContext *GHOST_SystemWayland::createOffscreenContext(GHOST_GPUSettings gp
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}
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return nullptr;
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}
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#endif
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#endif /* WITH_OPENGL_BACKEND */
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default:
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/* Unsupported backend. */
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@ -410,7 +410,7 @@ bool BKE_colorband_evaluate(const ColorBand *coba, float in, float out[4])
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/* NOTE: when ipotype >= COLBAND_INTERP_B_SPLINE,
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* we cannot do early-out with a constant color before first color stop and after last one,
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* because interpolation starts before and ends after those... */
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ipotype = (coba->color_mode == COLBAND_BLEND_RGB) ? coba->ipotype : COLBAND_INTERP_LINEAR;
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ipotype = (coba->color_mode == COLBAND_BLEND_RGB) ? coba->ipotype : int(COLBAND_INTERP_LINEAR);
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if (coba->tot == 1) {
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out[0] = cbd1->r;
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@ -871,7 +871,7 @@ static void default_get_tarmat_full_bbone(Depsgraph * /*depsgraph*/,
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if ((ct->tar->type == OB_ARMATURE) && (ct->subtarget[0])) { \
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bPoseChannel *pchan = BKE_pose_channel_find_name(ct->tar->pose, ct->subtarget); \
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ct->type = CONSTRAINT_OBTYPE_BONE; \
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ct->rotOrder = (pchan) ? (pchan->rotmode) : EULER_ORDER_DEFAULT; \
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ct->rotOrder = (pchan) ? (pchan->rotmode) : int(EULER_ORDER_DEFAULT); \
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} \
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else if (OB_TYPE_SUPPORT_VGROUP(ct->tar->type) && (ct->subtarget[0])) { \
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ct->type = CONSTRAINT_OBTYPE_VERT; \
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