UI: Asset Shelf (Experimental Feature) #104831
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@ -153,7 +153,7 @@ vec2 do_tria()
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/* ROUNDBOX_TRIA_DASH */
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pos = point_pos[vidx];
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uvInterp = point_uvs[vidx];
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uvInterp -= vec2(0.2, 0.45); /* Translate */
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uvInterp -= vec2(0.2, 0.45); /* Translate */
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outRectSize = vec2(0.6, 0.1);
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outRoundCorners = vec4(0.01);
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}
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