UI: Asset Shelf (Experimental Feature) #104831
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@ -27,9 +27,6 @@
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#include "asset_shelf.hh"
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using namespace blender;
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using namespace blender::ed::asset;
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namespace blender::ed::asset::shelf {
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JulianEisel marked this conversation as resolved
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class AssetCatalogSelectorTree : public ui::AbstractTreeView {
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@ -2343,7 +2343,7 @@ static void UI_OT_list_start_filter(wmOperatorType *ot)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name UI View Drop Operator
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/** \name UI View Start Filter Operator
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* \{ */
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static int ui_view_start_filter_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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These
using
statements shouldn't be necessary, looks like the whole file is in that namespace.