UI: Asset Shelf (Experimental Feature) #104831
|
@ -45,6 +45,8 @@ bool ED_asset_handle_get_use_relative_path(const struct AssetHandle *asset);
|
|||
# include "BLI_string_ref.hh"
|
||||
# include <optional>
|
||||
|
||||
# include "BLI_string_ref.hh"
|
||||
|
||||
/** The asset library may have an import method (e.g. append vs. link) defined to use. If so, this
|
||||
* returns it. Otherwise a reasonable method should be used, usually "Append (Reuse Data)". */
|
||||
std::optional<eAssetImportMethod> ED_asset_handle_get_import_method(
|
||||
|
|
Loading…
Reference in New Issue