WIP: Basic support for registering asset shelf as a type in BPY #104991

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Julian Eisel wants to merge 73 commits from JulianEisel:temp-asset-shelf-type-bpy into asset-shelf

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
19 changed files with 160 additions and 24 deletions
Showing only changes of commit ac17d02993 - Show all commits

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@ -98,6 +98,7 @@ class NodeMultiFunctionBuilder;
class GeoNodeExecParams;
class NodeDeclaration;
class NodeDeclarationBuilder;
class GatherAddNodeSearchParams;
class GatherLinkSearchOpParams;
} // namespace nodes
namespace realtime_compositor {
@ -122,6 +123,10 @@ using SocketGetGeometryNodesCPPValueFunction = void (*)(const struct bNodeSocket
using NodeGatherSocketLinkOperationsFunction =
void (*)(blender::nodes::GatherLinkSearchOpParams &params);
/* Adds node add menu operations that are specific to this node type. */
using NodeGatherAddOperationsFunction =
void (*)(blender::nodes::GatherAddNodeSearchParams &params);
using NodeGetCompositorOperationFunction = blender::realtime_compositor::NodeOperation
*(*)(blender::realtime_compositor::Context &context, blender::nodes::DNode node);
using NodeGetCompositorShaderNodeFunction =
@ -135,6 +140,7 @@ typedef void *NodeGeometryExecFunction;
typedef void *NodeDeclareFunction;
typedef void *NodeDeclareDynamicFunction;
typedef void *NodeGatherSocketLinkOperationsFunction;
typedef void *NodeGatherAddOperationsFunction;
typedef void *SocketGetCPPTypeFunction;
typedef void *SocketGetGeometryNodesCPPTypeFunction;
typedef void *SocketGetGeometryNodesCPPValueFunction;
@ -353,6 +359,13 @@ typedef struct bNodeType {
*/
NodeGatherSocketLinkOperationsFunction gather_link_search_ops;
/**
* Add to the list of search items gathered by the add-node search. The default behavior of
* adding a single item with the node name is usually enough, but node types can have any number
* of custom search items.
*/
NodeGatherAddOperationsFunction gather_add_node_search_ops;
/** True when the node cannot be muted. */
bool no_muting;

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@ -26,6 +26,8 @@
#include "WM_api.h"
#include "NOD_add_node_search.hh"
#include "ED_asset.h"
#include "ED_node.h"
@ -36,12 +38,9 @@ struct bContext;
namespace blender::ed::space_node {
struct AddNodeItem {
std::string ui_name;
nodes::AddNodeInfo info;
std::string identifier;
std::string description;
std::optional<AssetHandle> asset;
std::function<void(const bContext &, bNodeTree &, bNode &)> after_add_fn;
int weight = 0;
};
struct AddNodeSearchStorage {
@ -77,11 +76,11 @@ static void search_items_for_asset_metadata(const bNodeTree &node_tree,
}
AddNodeItem item{};
item.ui_name = ED_asset_handle_get_name(&asset);
item.info.ui_name = ED_asset_handle_get_name(&asset);
item.identifier = node_tree.typeinfo->group_idname;
item.description = asset_data.description == nullptr ? "" : asset_data.description;
item.info.description = asset_data.description == nullptr ? "" : asset_data.description;
item.asset = asset;
item.after_add_fn = [asset](const bContext &C, bNodeTree &node_tree, bNode &node) {
item.info.after_add_fn = [asset](const bContext &C, bNodeTree &node_tree, bNode &node) {
Main &bmain = *CTX_data_main(&C);
node.flag &= ~NODE_OPTIONS;
node.id = asset::get_local_id_from_asset_or_append_and_reuse(bmain, asset);
@ -139,9 +138,9 @@ static void gather_search_items_for_node_groups(const bContext &C,
continue;
}
AddNodeItem item{};
item.ui_name = node_group->id.name + 2;
item.info.ui_name = node_group->id.name + 2;
item.identifier = node_tree.typeinfo->group_idname;
item.after_add_fn = [node_group](const bContext &C, bNodeTree &node_tree, bNode &node) {
item.info.after_add_fn = [node_group](const bContext &C, bNodeTree &node_tree, bNode &node) {
Main &bmain = *CTX_data_main(&C);
node.id = &node_group->id;
id_us_plus(node.id);
@ -161,19 +160,18 @@ static void gather_add_node_operations(const bContext &C,
if (!(node_type->poll && node_type->poll(node_type, &node_tree, &disabled_hint))) {
continue;
}
if (StringRefNull(node_tree.typeinfo->group_idname) == node_type->idname) {
/* Skip the empty group type. */
if (!node_type->gather_add_node_search_ops) {
continue;
}
if (StringRefNull(node_type->ui_name).endswith("(Legacy)")) {
continue;
Vector<nodes::AddNodeInfo> info_items;
nodes::GatherAddNodeSearchParams params(*node_type, node_tree, info_items);
node_type->gather_add_node_search_ops(params);
for (nodes::AddNodeInfo &info : info_items) {
AddNodeItem item{};
item.info = std::move(info);
item.identifier = node_type->idname;
r_search_items.append(item);
}
AddNodeItem item{};
item.ui_name = IFACE_(node_type->ui_name);
item.identifier = node_type->idname;
item.description = TIP_(node_type->ui_description);
r_search_items.append(std::move(item));
}
NODE_TYPES_END;
@ -199,7 +197,7 @@ static void add_node_search_update_fn(
StringSearch *search = BLI_string_search_new();
for (AddNodeItem &item : storage.search_add_items) {
BLI_string_search_add(search, item.ui_name.c_str(), &item, item.weight);
BLI_string_search_add(search, item.info.ui_name.c_str(), &item, item.info.weight);
}
/* Don't filter when the menu is first opened, but still run the search
@ -210,7 +208,7 @@ static void add_node_search_update_fn(
for (const int i : IndexRange(filtered_amount)) {
AddNodeItem &item = *filtered_items[i];
if (!UI_search_item_add(items, item.ui_name.c_str(), &item, ICON_NONE, 0, 0)) {
if (!UI_search_item_add(items, item.info.ui_name.c_str(), &item, ICON_NONE, 0, 0)) {
break;
}
}
@ -234,8 +232,8 @@ static void add_node_search_exec_fn(bContext *C, void *arg1, void *arg2)
bNode *new_node = nodeAddNode(C, &node_tree, item->identifier.c_str());
BLI_assert(new_node != nullptr);
if (item->after_add_fn) {
item->after_add_fn(*C, node_tree, *new_node);
if (item->info.after_add_fn) {
item->info.after_add_fn(*C, node_tree, *new_node);
}
new_node->locx = storage.cursor.x / UI_DPI_FAC;
@ -266,7 +264,7 @@ static ARegion *add_node_search_tooltip_fn(
uiSearchItemTooltipData tooltip_data{};
BLI_strncpy(tooltip_data.description,
item->asset ? item->description.c_str() : TIP_(item->description.c_str()),
item->asset ? item->info.description.c_str() : TIP_(item->info.description.c_str()),
sizeof(tooltip_data.description));
return UI_tooltip_create_from_search_item_generic(C, region, item_rect, &tooltip_data);

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@ -39,6 +39,7 @@ set(INC
set(SRC
intern/add_node_search.cc
intern/derived_node_tree.cc
intern/geometry_nodes_lazy_function.cc
intern/geometry_nodes_log.cc
@ -54,6 +55,7 @@ set(SRC
intern/node_util.cc
intern/socket_search_link.cc
NOD_add_node_search.hh
NOD_common.h
NOD_composite.h
NOD_derived_node_tree.hh

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@ -0,0 +1,61 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <functional>
#include "BLI_function_ref.hh"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "DNA_node_types.h" /* Necessary for eNodeSocketInOut. */
#include "NOD_node_declaration.hh"
struct bContext;
namespace blender::nodes {
struct AddNodeInfo {
using AfterAddFn = std::function<void(const bContext &C, bNodeTree &node_tree, bNode &node)>;
std::string ui_name;
std::string description;
AfterAddFn after_add_fn;
int weight = 0;
};
class GatherAddNodeSearchParams {
const bNodeType &node_type_;
const bNodeTree &node_tree_;
Vector<AddNodeInfo> &r_items;
public:
GatherAddNodeSearchParams(const bNodeType &node_type,
const bNodeTree &node_tree,
Vector<AddNodeInfo> &r_items)
: node_type_(node_type), node_tree_(node_tree), r_items(r_items)
{
}
const bNodeTree &node_tree() const
{
return node_tree_;
}
const bNodeType &node_type() const
{
return node_type_;
}
/**
* \param weight: Used to customize the order when multiple search items match.
*/
void add_item(std::string ui_name,
std::string description,
AddNodeInfo::AfterAddFn fn = {},
int weight = 0);
};
void search_node_add_ops_for_basic_node(GatherAddNodeSearchParams &params);
} // namespace blender::nodes

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@ -7,6 +7,7 @@
#include "BKE_node_runtime.hh"
#include "NOD_add_node_search.hh"
#include "NOD_socket_search_link.hh"
#include "node_composite_util.hh"
@ -35,4 +36,5 @@ void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short ncla
ntype->updatefunc = cmp_node_update_default;
ntype->insert_link = node_insert_link_default;
ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
ntype->gather_add_node_search_ops = blender::nodes::search_node_add_ops_for_basic_node;
}

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@ -428,6 +428,7 @@ void register_node_type_cmp_cryptomatte_legacy()
node_type_storage(
&ntype, "NodeCryptomatte", file_ns::node_free_cryptomatte, file_ns::node_copy_cryptomatte);
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_operation = legacy_file_ns::get_compositor_operation;
ntype.realtime_compositor_unsupported_message = N_(
"Node not supported in the Viewport compositor");

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@ -58,6 +58,7 @@ void register_node_type_cmp_sephsva()
&ntype, CMP_NODE_SEPHSVA_LEGACY, "Separate HSVA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sephsva_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
@ -112,6 +113,7 @@ void register_node_type_cmp_combhsva()
&ntype, CMP_NODE_COMBHSVA_LEGACY, "Combine HSVA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combhsva_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);

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@ -58,6 +58,7 @@ void register_node_type_cmp_seprgba()
&ntype, CMP_NODE_SEPRGBA_LEGACY, "Separate RGBA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_seprgba_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
@ -112,6 +113,7 @@ void register_node_type_cmp_combrgba()
&ntype, CMP_NODE_COMBRGBA_LEGACY, "Combine RGBA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combrgba_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);

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@ -86,6 +86,7 @@ void register_node_type_cmp_sepycca()
ntype.declare = file_ns::cmp_node_sepycca_declare;
ntype.initfunc = file_ns::node_composit_init_mode_sepycca;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
@ -174,6 +175,7 @@ void register_node_type_cmp_combycca()
ntype.declare = file_ns::cmp_node_combycca_declare;
ntype.initfunc = file_ns::node_composit_init_mode_combycca;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);

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@ -58,6 +58,7 @@ void register_node_type_cmp_sepyuva()
&ntype, CMP_NODE_SEPYUVA_LEGACY, "Separate YUVA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sepyuva_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
@ -112,6 +113,7 @@ void register_node_type_cmp_combyuva()
&ntype, CMP_NODE_COMBYUVA_LEGACY, "Combine YUVA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combyuva_declare;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);

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@ -3,6 +3,7 @@
#include "node_function_util.hh"
#include "node_util.h"
#include "NOD_add_node_search.hh"
#include "NOD_socket_search_link.hh"
static bool fn_node_poll_default(const bNodeType * /*ntype*/,
@ -23,4 +24,5 @@ void fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclas
ntype->poll = fn_node_poll_default;
ntype->insert_link = node_insert_link_default;
ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
ntype->gather_add_node_search_ops = blender::nodes::search_node_add_ops_for_basic_node;
}

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@ -10,6 +10,7 @@
#include "BKE_mesh_runtime.h"
#include "BKE_pointcloud.h"
#include "NOD_add_node_search.hh"
#include "NOD_socket_search_link.hh"
namespace blender::nodes {
@ -58,4 +59,5 @@ void geo_node_type_base(bNodeType *ntype, int type, const char *name, short ncla
ntype->poll = geo_node_poll_default;
ntype->insert_link = node_insert_link_default;
ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
ntype->gather_add_node_search_ops = blender::nodes::search_node_add_ops_for_basic_node;
}

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@ -0,0 +1,25 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_node.h"
#include "BLT_translation.h"
#include "NOD_add_node_search.hh"
#include "NOD_node_declaration.hh"
namespace blender::nodes {
void GatherAddNodeSearchParams::add_item(std::string ui_name,
std::string description,
AddNodeInfo::AfterAddFn fn,
int weight)
{
r_items.append(AddNodeInfo{std::move(ui_name), std::move(description), std::move(fn), weight});
}
void search_node_add_ops_for_basic_node(GatherAddNodeSearchParams &params)
{
params.add_item(IFACE_(params.node_type().ui_name), TIP_(params.node_type().ui_description));
}
} // namespace blender::nodes

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@ -11,6 +11,7 @@
#include "node_shader_util.hh"
#include "NOD_add_node_search.hh"
#include "NOD_socket_search_link.hh"
#include "node_exec.h"
@ -44,6 +45,7 @@ void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, shor
ntype->poll = sh_node_poll_default;
ntype->insert_link = node_insert_link_default;
ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
ntype->gather_add_node_search_ops = blender::nodes::search_node_add_ops_for_basic_node;
}
void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
@ -51,6 +53,7 @@ void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nc
sh_node_type_base(ntype, type, name, nclass);
ntype->poll = sh_fn_poll_default;
ntype->gather_link_search_ops = blender::nodes::search_link_ops_for_basic_node;
ntype->gather_add_node_search_ops = blender::nodes::search_node_add_ops_for_basic_node;
}
/* ****** */

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@ -12,7 +12,9 @@
#include "node_shader_util.hh"
#include "NOD_add_node_search.hh"
#include "NOD_socket_search_link.hh"
#include "RNA_enum_types.h"
namespace blender::nodes::node_sh_mix_cc {
@ -223,6 +225,16 @@ static void node_mix_gather_link_searches(GatherLinkSearchOpParams &params)
}
}
static void gather_add_node_searches(GatherAddNodeSearchParams &params)
{
params.add_item(IFACE_("Mix"), params.node_type().ui_description);
params.add_item(IFACE_("Mix Color"),
params.node_type().ui_description,
[](const bContext & /*C*/, bNodeTree & /*node_tree*/, bNode &node) {
node_storage(node).data_type = SOCK_RGBA;
});
}
static void node_mix_init(bNodeTree * /*tree*/, bNode *node)
{
NodeShaderMix *data = MEM_cnew<NodeShaderMix>(__func__);
@ -497,5 +509,6 @@ void register_node_type_sh_mix()
ntype.draw_buttons = file_ns::sh_node_mix_layout;
ntype.labelfunc = file_ns::sh_node_mix_label;
ntype.gather_link_search_ops = file_ns::node_mix_gather_link_searches;
ntype.gather_add_node_search_ops = file_ns::gather_add_node_searches;
nodeRegisterType(&ntype);
}

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@ -156,5 +156,6 @@ void register_node_type_sh_mix_rgb()
ntype.gpu_fn = file_ns::gpu_shader_mix_rgb;
ntype.build_multi_function = file_ns::sh_node_mix_rgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
nodeRegisterType(&ntype);
}

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@ -40,6 +40,7 @@ void register_node_type_sh_sephsv()
ntype.declare = file_ns::node_declare_sephsv;
ntype.gpu_fn = file_ns::gpu_shader_sephsv;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
nodeRegisterType(&ntype);
}
@ -77,6 +78,7 @@ void register_node_type_sh_combhsv()
ntype.declare = file_ns::node_declare_combhsv;
ntype.gpu_fn = file_ns::gpu_shader_combhsv;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
nodeRegisterType(&ntype);
}

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@ -80,6 +80,7 @@ void register_node_type_sh_seprgb()
ntype.gpu_fn = file_ns::gpu_shader_seprgb;
ntype.build_multi_function = file_ns::sh_node_seprgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
nodeRegisterType(&ntype);
}
@ -125,6 +126,7 @@ void register_node_type_sh_combrgb()
ntype.gpu_fn = file_ns::gpu_shader_combrgb;
ntype.build_multi_function = file_ns::sh_node_combrgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
nodeRegisterType(&ntype);
}

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@ -36,6 +36,7 @@ void register_node_type_sh_squeeze()
sh_node_type_base(&ntype, SH_NODE_SQUEEZE, "Squeeze Value (Legacy)", NODE_CLASS_CONVERTER);
ntype.gather_link_search_ops = nullptr;
ntype.gather_add_node_search_ops = nullptr;
ntype.declare = file_ns::node_declare;
ntype.gpu_fn = file_ns::gpu_shader_squeeze;