UI: Region polling support #105088
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@ -908,7 +908,6 @@ void file_draw_list(const bContext *C, ARegion *region)
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View2D *v2d = ®ion->v2d;
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struct FileList *files = sfile->files;
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struct FileDirEntry *file;
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const char *root = filelist_dir(files);
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ImBuf *imb;
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uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
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int numfiles;
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@ -989,7 +988,6 @@ void file_draw_list(const bContext *C, ARegion *region)
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for (i = offset; (i < numfiles) && (i < offset + numfiles_layout); i++) {
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uint file_selflag;
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char path[FILE_MAX_LIBEXTRA];
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const int padx = 0.1f * UI_UNIT_X;
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int icon_ofs = 0;
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@ -998,7 +996,8 @@ void file_draw_list(const bContext *C, ARegion *region)
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file = filelist_file(files, i);
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file_selflag = filelist_entry_select_get(sfile->files, file, CHECK_ALL);
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BLI_path_join(path, sizeof(path), root, file->relpath);
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char path[FILE_MAX_LIBEXTRA];
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filelist_file_get_full_path(files, file, path);
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if (!(file_selflag & FILE_SEL_EDITING)) {
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if ((params->highlight_file == i) || (file_selflag & FILE_SEL_HIGHLIGHTED) ||
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@ -94,6 +94,10 @@ void filelist_clear_ex(struct FileList *filelist,
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void filelist_clear_from_reset_tag(struct FileList *filelist);
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void filelist_free(struct FileList *filelist);
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/**
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* Get the root path of the file list. To get the full path for a file, use
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* #filelist_file_get_full_path().
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*/
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const char *filelist_dir(const struct FileList *filelist);
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bool filelist_is_dir(struct FileList *filelist, const char *path);
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/**
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@ -1126,7 +1126,8 @@ typedef struct FileDirEntry {
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/** ID type, in case typeflag has FILE_TYPE_BLENDERLIB set. */
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int blentype;
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/* Path to item that is relative to current folder root. */
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/* Path to item that is relative to current folder root. To get the full path, use
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* #filelist_file_get_full_path() */
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char *relpath;
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/** Optional argument for shortcuts, aliases etc. */
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char *redirection_path;
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