GPU: Fix Potential Error in Builtin Resolution. #105127
|
@ -531,7 +531,7 @@ GLShaderInterface::GLShaderInterface(GLuint program, const shader::ShaderCreateI
|
|||
|
||||
this->sort_inputs();
|
||||
|
||||
/* Builtin resolving must happen after the inputs have been sorted. */
|
||||
/* Resolving builtins must happen after the inputs have been sorted. */
|
||||
/* Builtin Uniforms */
|
||||
for (int32_t u_int = 0; u_int < GPU_NUM_UNIFORMS; u_int++) {
|
||||
GPUUniformBuiltin u = static_cast<GPUUniformBuiltin>(u_int);
|
||||
|
|
Loading…
Reference in New Issue