Matrix operations and sockets for geometry nodes #105408
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@ -148,6 +148,7 @@ class NODE_MT_geometry_node_GEO_INPUT(Menu):
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node_add_menu.add_node_type(layout, "FunctionNodeInputString")
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node_add_menu.add_node_type(layout, "ShaderNodeValue")
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node_add_menu.add_node_type(layout, "FunctionNodeInputVector")
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node_add_menu.add_node_type(layout, "FunctionNodeInputMatrix4x4")
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layout.separator()
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node_add_menu.add_node_type(layout, "GeometryNodeInputID")
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node_add_menu.add_node_type(layout, "GeometryNodeInputIndex")
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@ -193,6 +194,18 @@ class NODE_MT_geometry_node_GEO_MATERIAL(Menu):
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node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
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class NODE_MT_category_GEO_MATRIX(Menu):
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bl_idname = "NODE_MT_category_GEO_MATRIX"
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bl_label = "Matrix"
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def draw(self, _context):
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layout = self.layout
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node_add_menu.add_node_type(layout, "FunctionNodeCombineMatrix4x4")
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node_add_menu.add_node_type(layout, "FunctionNodeSeparateMatrix4x4")
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node_add_menu.add_node_type(layout, "FunctionNodeMatrix4x4Math")
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node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
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class NODE_MT_geometry_node_GEO_MESH(Menu):
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bl_idname = "NODE_MT_geometry_node_GEO_MESH"
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bl_label = "Mesh"
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@ -423,6 +436,7 @@ class NODE_MT_geometry_node_add_all(Menu):
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layout.menu("NODE_MT_geometry_node_GEO_INPUT")
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layout.menu("NODE_MT_geometry_node_GEO_INSTANCE")
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layout.menu("NODE_MT_geometry_node_GEO_MATERIAL")
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layout.menu("NODE_MT_category_GEO_MATRIX")
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layout.menu("NODE_MT_geometry_node_GEO_MESH")
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layout.menu("NODE_MT_category_PRIMITIVES_MESH")
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layout.menu("NODE_MT_geometry_node_mesh_topology")
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@ -450,6 +464,7 @@ classes = (
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NODE_MT_geometry_node_GEO_INPUT,
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NODE_MT_geometry_node_GEO_INSTANCE,
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NODE_MT_geometry_node_GEO_MATERIAL,
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NODE_MT_category_GEO_MATRIX,
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NODE_MT_geometry_node_GEO_MESH,
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NODE_MT_category_PRIMITIVES_MESH,
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NODE_MT_geometry_node_mesh_topology,
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@ -279,9 +279,9 @@ DefNode(FunctionNode, FN_NODE_SEPARATE_COLOR, def_fn_combsep_color, "SEPARATE_CO
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DefNode(FunctionNode, FN_NODE_SLICE_STRING, 0, "SLICE_STRING", SliceString, "Slice String", "")
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DefNode(FunctionNode, FN_NODE_STRING_LENGTH, 0, "STRING_LENGTH", StringLength, "String Length", "")
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DefNode(FunctionNode, FN_NODE_VALUE_TO_STRING, 0, "VALUE_TO_STRING", ValueToString, "Value to String", "")
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DefNode(FunctionNode, FN_NODE_INPUT_MATRIX_4X4, def_fn_input_matrix_4x4, "INPUT_MATRIX_4X4", InputMatrix, "4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_SEPARATE_MATRIX_4X4, def_fn_combsep_matrix, "SEPARATE_MATRIX_4X4", SeparateMatrix, "Separate 4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_COMBINE_MATRIX_4X4, def_fn_combsep_matrix, "COMBINE_MATRIX_4X4", CombineMatrix, "Combine 4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_INPUT_MATRIX_4X4, def_fn_input_matrix_4x4, "INPUT_MATRIX_4X4", InputMatrix4x4, "4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_SEPARATE_MATRIX_4X4, def_fn_combsep_matrix, "SEPARATE_MATRIX_4X4", SeparateMatrix4x4, "Separate 4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_COMBINE_MATRIX_4X4, def_fn_combsep_matrix, "COMBINE_MATRIX_4X4", CombineMatrix4x4, "Combine 4x4 Matrix", "")
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DefNode(FunctionNode, FN_NODE_MATRIX_4X4_MATH, def_fn_matrix_4x4_math, "MATRIX_4X4_MATH", Matrix4x4Math, "4x4 Matrix Math", "")
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DefNode(GeometryNode, GEO_NODE_ACCUMULATE_FIELD, def_geo_accumulate_field, "ACCUMULATE_FIELD", AccumulateField, "Accumulate Field", "Add the values of an evaluated field together and output the running total for each element")
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