Animation: Weight Paint select more/less for faces #105607
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@ -452,8 +452,8 @@ void paintface_select_less(Mesh *mesh, const bool face_step)
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continue;
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}
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const MPoly &poly = polys[i];
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for (const int vert_index : corner_verts.slice(poly.loopstart, poly.totloop)) {
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verts_of_unselected_faces[vert_index].set(true);
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for (const int vert : corner_verts.slice(poly.loopstart, poly.totloop)) {
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verts_of_unselected_faces[vert].set(true);
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}
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}
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Reference in New Issue
vert_index
->vert
here too, though I mentioned that in chat