Fix #104466: Resolve smooth lines in Metal. #105609
@ -176,10 +176,10 @@ void main()
|
||||
/* Enlarge edge for flag display. */
|
||||
half_size += (geometry_out.finalColorOuter.a > 0.0) ? max(sizeEdge, 1.0) : 0.0;
|
||||
|
||||
#ifdef USE_SMOOTH_WIRE
|
||||
if (do_smooth_wire) {
|
||||
/* Add 1 px for AA */
|
||||
half_size += 0.5;
|
||||
#endif
|
||||
}
|
||||
|
||||
vec3 edge_ofs = vec3(half_size * sizeViewportInv, 0.0);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user