Geometry Nodes: use lazy-function directly for switch node #105696

Merged
Jacques Lucke merged 9 commits from JacquesLucke/blender:switch-node-separate-api into main 2023-03-14 14:09:39 +01:00
2 changed files with 1 additions and 6 deletions
Showing only changes of commit 72e741c3b8 - Show all commits

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@ -5,11 +5,6 @@
#include "UI_interface.h"
#include "UI_resources.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_material.h"
#include "NOD_socket_search_link.hh"
#include "FN_field_cpp_type.hh"

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@ -1236,7 +1236,7 @@ struct GeometryNodesLazyFunctionGraphBuilder {
this->build_attribute_propagation_sets();
this->fix_link_cycles();
this->print_graph();
// this->print_graph();
lf_graph_->update_node_indices();
lf_graph_info_->num_inline_nodes_approximate += lf_graph_->nodes().size();