Geometry Nodes: use lazy-function directly for switch node #105696
@ -5,11 +5,6 @@
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "BKE_material.h"
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#include "NOD_socket_search_link.hh"
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#include "FN_field_cpp_type.hh"
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@ -1236,7 +1236,7 @@ struct GeometryNodesLazyFunctionGraphBuilder {
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this->build_attribute_propagation_sets();
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this->fix_link_cycles();
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this->print_graph();
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// this->print_graph();
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lf_graph_->update_node_indices();
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lf_graph_info_->num_inline_nodes_approximate += lf_graph_->nodes().size();
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