WIP: Brush assets project #106303
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@ -1049,7 +1049,7 @@ static AssetWeakReference *brush_asset_create_weakref_hack(const bUserAssetLibra
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return asset_weak_ref;
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}
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static const bUserAssetLibrary *brush_asset_get_editable_library()
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static const bUserAssetLibrary *brush_asset_get_default_library()
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{
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if (BLI_listbase_is_empty(&U.asset_libraries)) {
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return nullptr;
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@ -1062,9 +1062,9 @@ static const bUserAssetLibrary *brush_asset_get_editable_library()
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return static_cast<const bUserAssetLibrary *>(U.asset_libraries.first);
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}
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static void brush_asset_refresh_editable_library(const bContext *C)
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static void refresh_asset_library(const bContext *C)
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{
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const bUserAssetLibrary *user_library = brush_asset_get_editable_library();
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const bUserAssetLibrary *user_library = brush_asset_get_default_library();
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/* TODO: Should the all library reference be automatically cleared? */
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AssetLibraryReference all_lib_ref = asset_system::all_library_reference();
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@ -1085,7 +1085,7 @@ static void brush_asset_refresh_editable_library(const bContext *C)
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static std::string brush_asset_root_path_for_save()
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{
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const bUserAssetLibrary *user_library = brush_asset_get_editable_library();
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const bUserAssetLibrary *user_library = brush_asset_get_default_library();
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if (user_library == nullptr || user_library->dirpath[0] == '\0') {
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return "";
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}
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@ -1203,7 +1203,7 @@ static bool brush_asset_save_as_poll(bContext *C)
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return false;
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}
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const bUserAssetLibrary *user_library = brush_asset_get_editable_library();
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const bUserAssetLibrary *user_library = brush_asset_get_default_library();
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if (user_library == nullptr || user_library->dirpath[0] == '\0') {
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CTX_wm_operator_poll_msg_set(C, "No default asset library available to save to");
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return false;
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@ -1253,7 +1253,7 @@ static int brush_asset_save_as_exec(bContext *C, wmOperator *op)
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}
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/* Create weak reference to new datablock. */
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const bUserAssetLibrary *asset_lib = brush_asset_get_editable_library();
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const bUserAssetLibrary *asset_lib = brush_asset_get_default_library();
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AssetWeakReference *new_brush_weak_ref = brush_asset_create_weakref_hack(
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asset_lib, final_full_asset_filepath);
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@ -1268,7 +1268,7 @@ static int brush_asset_save_as_exec(bContext *C, wmOperator *op)
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BKE_report(op->reports, RPT_WARNING, "Unable to activate just-saved brush asset");
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}
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brush_asset_refresh_editable_library(C);
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refresh_asset_library(C);
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WM_main_add_notifier(NC_ASSET | ND_ASSET_LIST | NA_ADDED, nullptr);
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WM_main_add_notifier(NC_BRUSH | NA_EDITED, brush);
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@ -1302,7 +1302,7 @@ static void BRUSH_OT_asset_save_as(wmOperatorType *ot)
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RNA_def_string(ot->srna, "name", nullptr, MAX_NAME, "Name", "Name used to save the brush asset");
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}
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static bool brush_asset_is_editable(const AssetWeakReference &brush_weak_ref)
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static bool asset_is_editable(const AssetWeakReference &brush_weak_ref)
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{
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/* Fairly simple checks, based on filepath only:
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* - The blendlib filepath ends up with the `.asset.blend` extension.
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@ -1338,7 +1338,7 @@ static bool brush_asset_delete_poll(bContext *C)
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/* Asset brush, check if belongs to an editable blend file. */
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if (paint->brush_asset_reference && BKE_paint_brush_is_valid_asset(brush)) {
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if (!brush_asset_is_editable(*paint->brush_asset_reference)) {
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if (!asset_is_editable(*paint->brush_asset_reference)) {
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CTX_wm_operator_poll_msg_set(C, "Asset blend file is not editable");
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return false;
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}
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@ -1375,7 +1375,7 @@ static int brush_asset_delete_exec(bContext *C, wmOperator *op)
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BKE_id_delete(bmain, original_brush);
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}
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brush_asset_refresh_editable_library(C);
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refresh_asset_library(C);
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WM_main_add_notifier(NC_ASSET | ND_ASSET_LIST | NA_REMOVED, nullptr);
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WM_main_add_notifier(NC_BRUSH | NA_EDITED, nullptr);
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@ -1407,7 +1407,7 @@ static bool brush_asset_update_poll(bContext *C)
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return false;
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}
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if (!brush_asset_is_editable(*paint->brush_asset_reference)) {
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if (!asset_is_editable(*paint->brush_asset_reference)) {
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CTX_wm_operator_poll_msg_set(C, "Asset blend file is not editable");
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return false;
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}
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