WIP: Brush assets project #106303
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@ -988,7 +988,7 @@ bool UI_but_is_userdef(const uiBut *but);
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uiBut *uiDefBut(uiBlock *block,
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int type,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1002,7 +1002,7 @@ uiBut *uiDefBut(uiBlock *block,
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uiBut *uiDefButF(uiBlock *block,
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int type,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1016,7 +1016,7 @@ uiBut *uiDefButF(uiBlock *block,
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uiBut *uiDefButI(uiBlock *block,
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int type,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1031,7 +1031,7 @@ uiBut *uiDefButBitI(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1045,7 +1045,7 @@ uiBut *uiDefButBitI(uiBlock *block,
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uiBut *uiDefButS(uiBlock *block,
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int type,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1060,7 +1060,7 @@ uiBut *uiDefButBitS(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1074,7 +1074,7 @@ uiBut *uiDefButBitS(uiBlock *block,
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uiBut *uiDefButC(uiBlock *block,
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int type,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1089,7 +1089,7 @@ uiBut *uiDefButBitC(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1303,7 +1303,7 @@ uiBut *uiDefIconTextBut(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1318,7 +1318,7 @@ uiBut *uiDefIconTextButF(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1333,7 +1333,7 @@ uiBut *uiDefIconTextButI(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1499,7 +1499,7 @@ int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[4]);
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uiBut *uiDefMenuBut(uiBlock *block,
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uiMenuCreateFunc func,
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void *arg,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1509,7 +1509,7 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block,
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uiMenuCreateFunc func,
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void *arg,
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int icon,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1528,7 +1528,7 @@ uiBut *uiDefIconMenuBut(uiBlock *block,
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uiBut *uiDefBlockBut(uiBlock *block,
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uiBlockCreateFunc func,
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void *arg,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -1537,7 +1537,7 @@ uiBut *uiDefBlockBut(uiBlock *block,
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uiBut *uiDefBlockButN(uiBlock *block,
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uiBlockCreateFunc func,
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void *argN,
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const char *str,
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blender::StringRef str,
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int x,
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int y,
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short width,
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@ -78,6 +78,7 @@
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#include "interface_intern.hh"
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using blender::StringRef;
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using blender::Vector;
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/* prototypes. */
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@ -4050,8 +4051,6 @@ uiBut *ui_but_change_type(uiBut *but, eButType new_type)
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}
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/**
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* \brief ui_def_but is the function that draws many button types
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*
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* \param x, y: The lower left hand corner of the button (X axis)
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* \param width, height: The size of the button.
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*
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@ -4063,7 +4062,7 @@ uiBut *ui_but_change_type(uiBut *but, eButType new_type)
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static uiBut *ui_def_but(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -4805,7 +4804,7 @@ static uiBut *ui_def_but_operator_ptr(uiBlock *block,
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uiBut *uiDefBut(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5008,7 +5007,7 @@ static uiBut *uiDefButBit(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5042,7 +5041,7 @@ static uiBut *uiDefButBit(uiBlock *block,
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uiBut *uiDefButF(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5072,7 +5071,7 @@ uiBut *uiDefButF(uiBlock *block,
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uiBut *uiDefButI(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5103,7 +5102,7 @@ uiBut *uiDefButBitI(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5134,7 +5133,7 @@ uiBut *uiDefButBitI(uiBlock *block,
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uiBut *uiDefButS(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5165,7 +5164,7 @@ uiBut *uiDefButBitS(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5196,7 +5195,7 @@ uiBut *uiDefButBitS(uiBlock *block,
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uiBut *uiDefButC(uiBlock *block,
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int type,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5227,7 +5226,7 @@ uiBut *uiDefButBitC(uiBlock *block,
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int type,
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int bit,
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int retval,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5624,7 +5623,7 @@ uiBut *uiDefIconTextBut(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5646,7 +5645,7 @@ uiBut *uiDefIconTextButF(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -5678,7 +5677,7 @@ uiBut *uiDefIconTextButI(uiBlock *block,
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int type,
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int retval,
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int icon,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -6085,7 +6084,7 @@ void UI_but_func_pushed_state_set(uiBut *but, std::function<bool(const uiBut &)>
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uiBut *uiDefBlockBut(uiBlock *block,
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uiBlockCreateFunc func,
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void *arg,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -6102,7 +6101,7 @@ uiBut *uiDefBlockBut(uiBlock *block,
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uiBut *uiDefBlockButN(uiBlock *block,
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uiBlockCreateFunc func,
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void *argN,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -6123,7 +6122,7 @@ uiBut *uiDefBlockButN(uiBlock *block,
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uiBut *uiDefMenuBut(uiBlock *block,
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uiMenuCreateFunc func,
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void *arg,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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@ -6141,7 +6140,7 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block,
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uiMenuCreateFunc func,
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void *arg,
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int icon,
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const char *str,
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const StringRef str,
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int x,
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int y,
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short width,
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