WIP: Brush assets project #106303
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@ -740,7 +740,7 @@ static int brush_asset_select_exec(bContext *C, wmOperator *op)
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AssetWeakReference brush_asset_reference = asset->make_weak_reference();
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Brush *brush = reinterpret_cast<Brush *>(
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blender::bke::asset_edit_id_from_weak_reference(*bmain, ID_BR, brush_asset_reference));
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bke::asset_edit_id_from_weak_reference(*bmain, ID_BR, brush_asset_reference));
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Paint *paint = BKE_paint_get_active_from_context(C);
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@ -925,7 +925,7 @@ static int brush_asset_save_as_exec(bContext *C, wmOperator *op)
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catalog_simple_name = catalog.simple_name;
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}
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const std::optional<std::string> final_full_asset_filepath = blender::bke::asset_edit_id_save_as(
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const std::optional<std::string> final_full_asset_filepath = bke::asset_edit_id_save_as(
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*bmain, &brush->id, name, catalog_id, catalog_simple_name, user_library, op->reports);
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if (!final_full_asset_filepath) {
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@ -938,7 +938,7 @@ static int brush_asset_save_as_exec(bContext *C, wmOperator *op)
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user_library, *final_full_asset_filepath);
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brush = reinterpret_cast<Brush *>(
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blender::bke::asset_edit_id_from_weak_reference(*bmain, ID_BR, new_brush_weak_ref));
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bke::asset_edit_id_from_weak_reference(*bmain, ID_BR, new_brush_weak_ref));
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if (!BKE_paint_brush_asset_set(paint, brush, new_brush_weak_ref)) {
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/* Note brush sset was still saved in editable asset library, so was not a no-op. */
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@ -1049,7 +1049,7 @@ static bool brush_asset_delete_poll(bContext *C)
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/* Asset brush, check if belongs to an editable blend file. */
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if (paint->brush_asset_reference && ID_IS_ASSET(brush)) {
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if (!blender::bke::asset_edit_id_is_editable(&brush->id)) {
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if (!bke::asset_edit_id_is_editable(&brush->id)) {
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CTX_wm_operator_poll_msg_set(C, "Asset blend file is not editable");
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return false;
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}
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@ -1070,7 +1070,7 @@ static int brush_asset_delete_exec(bContext *C, wmOperator *op)
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return OPERATOR_CANCELLED;
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}
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blender::bke::asset_edit_id_delete(*bmain, &brush->id, op->reports);
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bke::asset_edit_id_delete(*bmain, &brush->id, op->reports);
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refresh_asset_library(C, *library);
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@ -1121,7 +1121,7 @@ static bool brush_asset_update_poll(bContext *C)
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return false;
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}
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if (!blender::bke::asset_edit_id_is_editable(&brush->id)) {
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if (!bke::asset_edit_id_is_editable(&brush->id)) {
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CTX_wm_operator_poll_msg_set(C, "Asset blend file is not editable");
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return false;
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}
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@ -1144,7 +1144,7 @@ static int brush_asset_update_exec(bContext *C, wmOperator *op)
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BLI_assert(ID_IS_ASSET(brush));
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blender::bke::asset_edit_id_save(*bmain, &brush->id, op->reports);
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bke::asset_edit_id_save(*bmain, &brush->id, op->reports);
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refresh_asset_library(C, *user_library);
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WM_main_add_notifier(NC_ASSET | ND_ASSET_LIST | NA_EDITED, nullptr);
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@ -1180,7 +1180,7 @@ static int brush_asset_revert_exec(bContext *C, wmOperator *op)
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Paint *paint = BKE_paint_get_active_from_context(C);
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Brush *brush = BKE_paint_brush(paint);
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blender::bke::asset_edit_id_revert(*bmain, &brush->id, op->reports);
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bke::asset_edit_id_revert(*bmain, &brush->id, op->reports);
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WM_main_add_notifier(NC_BRUSH | NA_EDITED, nullptr);
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WM_main_add_notifier(NC_TEXTURE | ND_NODES, nullptr);
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