Initial Grease Pencil 3.0 stage #106848
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@ -1305,9 +1305,7 @@ void PathTrace::set_guiding_params(const GuidingParams &guiding_params, const bo
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break;
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}
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}
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# if OPENPGL_VERSION_MINOR >= 4
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field_args.deterministic = guiding_params.deterministic;
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# endif
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reinterpret_cast<PGLKDTreeArguments *>(field_args.spatialSturctureArguments)->maxDepth = 16;
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openpgl::cpp::Device *guiding_device = static_cast<openpgl::cpp::Device *>(
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device_->get_guiding_device());
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@ -1374,12 +1372,7 @@ void PathTrace::guiding_update_structures()
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/* we wait until we have at least 1024 samples */
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if (num_valid_samples >= 1024) {
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# if OPENPGL_VERSION_MINOR < 4
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const size_t num_samples = 1;
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guiding_field_->Update(*guiding_sample_data_storage_, num_samples);
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# else
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guiding_field_->Update(*guiding_sample_data_storage_);
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# endif
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guiding_update_count++;
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VLOG_DEBUG << "Path guiding field valid: " << guiding_field_->Validate();
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@ -358,12 +358,7 @@ void PathTraceWorkCPU::guiding_push_sample_data_to_global_storage(
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# if PATH_GUIDING_LEVEL >= 2
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const bool use_direct_light = kernel_data.integrator.use_guiding_direct_light;
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const bool use_mis_weights = kernel_data.integrator.use_guiding_mis_weights;
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# if OPENPGL_VERSION_MINOR >= 5
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kg->opgl_path_segment_storage->PrepareSamples(use_mis_weights, use_direct_light, false);
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# else
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kg->opgl_path_segment_storage->PrepareSamples(
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false, nullptr, use_mis_weights, use_direct_light, false);
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# endif
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# endif
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# ifdef WITH_CYCLES_DEBUG
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@ -7,10 +7,6 @@
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#include "kernel/closure/bsdf.h"
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#include "kernel/film/write.h"
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#if OPENPGL_VERSION_MINOR >= 5
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# define RIS_INCOMING_RADIANCE
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#endif
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CCL_NAMESPACE_BEGIN
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/* Utilities. */
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@ -27,11 +23,7 @@ struct GuidingRISSample {
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float ris_pdf{0.0f};
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float ris_weight{0.0f};
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#ifdef RIS_INCOMING_RADIANCE
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float incoming_radiance_pdf{0.0f};
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#else
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float cosine{0.0f};
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#endif
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BsdfEval bsdf_eval;
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float avg_bsdf_eval{0.0f};
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Spectrum eval{zero_spectrum()};
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@ -45,16 +37,9 @@ ccl_device_forceinline bool calculate_ris_target(ccl_private GuidingRISSample *r
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if (ris_sample->avg_bsdf_eval > 0.0f && ris_sample->bsdf_pdf > 1e-10f &&
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ris_sample->guide_pdf > 0.0f)
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{
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# ifdef RIS_INCOMING_RADIANCE
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ris_sample->ris_target = (ris_sample->avg_bsdf_eval *
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((((1.0f - guiding_sampling_prob) * (1.0f / (pi_factor * M_PI_F))) +
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(guiding_sampling_prob * ris_sample->incoming_radiance_pdf))));
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# else
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ris_sample->ris_target = (ris_sample->avg_bsdf_eval / ris_sample->cosine *
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((((1.0f - guiding_sampling_prob) * (1.0f / (pi_factor * M_PI_F))) +
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(guiding_sampling_prob * ris_sample->guide_pdf))));
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# endif
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ris_sample->ris_pdf = (0.5f * (ris_sample->bsdf_pdf + ris_sample->guide_pdf));
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ris_sample->ris_weight = ris_sample->ris_target / ris_sample->ris_pdf;
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return true;
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@ -511,14 +496,8 @@ ccl_device_forceinline bool guiding_bsdf_init(KernelGlobals kg,
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ccl_private float &rand)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
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# if OPENPGL_VERSION_MINOR >= 5
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if (kg->opgl_surface_sampling_distribution->Init(
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kg->opgl_guiding_field, guiding_point3f(P), rand)) {
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# else
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if (kg->opgl_surface_sampling_distribution->Init(
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kg->opgl_guiding_field, guiding_point3f(P), rand, true))
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{
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# endif
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kg->opgl_surface_sampling_distribution->ApplyCosineProduct(guiding_point3f(N));
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return true;
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}
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@ -558,7 +537,7 @@ ccl_device_forceinline float guiding_surface_incoming_radiance_pdf(KernelGlobals
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IntegratorState state,
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const float3 wo)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4 && OPENPGL_VERSION_MINOR >= 5
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
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return kg->opgl_surface_sampling_distribution->IncomingRadiancePDF(guiding_vec3f(wo));
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#else
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return 0.0f;
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@ -580,14 +559,8 @@ ccl_device_forceinline bool guiding_phase_init(KernelGlobals kg,
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return false;
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}
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# if OPENPGL_VERSION_MINOR >= 5
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if (kg->opgl_volume_sampling_distribution->Init(
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kg->opgl_guiding_field, guiding_point3f(P), rand)) {
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# else
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if (kg->opgl_volume_sampling_distribution->Init(
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kg->opgl_guiding_field, guiding_point3f(P), rand, true))
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{
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# endif
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kg->opgl_volume_sampling_distribution->ApplySingleLobeHenyeyGreensteinProduct(guiding_vec3f(D),
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g);
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return true;
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@ -620,12 +620,7 @@ ccl_device_forceinline void volume_integrate_heterogeneous(
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const Spectrum emission = volume_emission_integrate(
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&coeff, closure_flag, transmittance, dt);
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accum_emission += result.indirect_throughput * emission;
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# if OPENPGL_VERSION_MINOR < 5 // WORKAROUND #104329
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if (kernel_data.integrator.max_volume_bounce > 1)
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# endif
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{
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guiding_record_volume_emission(kg, state, emission);
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}
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guiding_record_volume_emission(kg, state, emission);
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}
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}
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@ -969,13 +964,9 @@ ccl_device_forceinline bool integrate_volume_phase_scatter(
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const Spectrum phase_weight = bsdf_eval_sum(&phase_eval) / phase_pdf;
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/* Add phase function sampling data to the path segment. */
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# if OPENPGL_VERSION_MINOR < 5 // WORKAROUND #104329
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if (kernel_data.integrator.max_volume_bounce > 1)
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# endif
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{
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guiding_record_volume_bounce(
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kg, state, sd, phase_weight, phase_pdf, normalize(phase_wo), sampled_roughness);
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}
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guiding_record_volume_bounce(
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kg, state, sd, phase_weight, phase_pdf, normalize(phase_wo), sampled_roughness);
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/* Update throughput. */
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const Spectrum throughput = INTEGRATOR_STATE(state, path, throughput);
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const Spectrum throughput_phase = throughput * phase_weight;
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@ -1070,11 +1061,7 @@ ccl_device VolumeIntegrateEvent volume_integrate(KernelGlobals kg,
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const float3 direct_P = ray->P + result.direct_t * ray->D;
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# ifdef __PATH_GUIDING__
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# if OPENPGL_VERSION_MINOR < 5 // WORKAROUND #104329
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if (kernel_data.integrator.use_guiding && kernel_data.integrator.max_volume_bounce > 1) {
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# else
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if (kernel_data.integrator.use_guiding) {
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# endif
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# if PATH_GUIDING_LEVEL >= 1
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if (result.direct_sample_method == VOLUME_SAMPLE_DISTANCE) {
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/* If the direct scatter event is generated using VOLUME_SAMPLE_DISTANCE the direct event
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@ -1147,12 +1134,7 @@ ccl_device VolumeIntegrateEvent volume_integrate(KernelGlobals kg,
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# if defined(__PATH_GUIDING__)
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# if PATH_GUIDING_LEVEL >= 1
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if (!guiding_generated_new_segment) {
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# if OPENPGL_VERSION_MINOR < 5 // WORKAROUND #104329
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if (kernel_data.integrator.max_volume_bounce > 1)
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# endif
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{
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guiding_record_volume_segment(kg, state, sd.P, sd.wi);
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}
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guiding_record_volume_segment(kg, state, sd.P, sd.wi);
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}
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# endif
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# if PATH_GUIDING_LEVEL >= 4
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@ -670,12 +670,8 @@ ccl_device int surface_shader_bsdf_guided_sample_closure_ris(KernelGlobals kg,
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ris_samples[0].avg_bsdf_eval = average(ris_samples[0].bsdf_eval.sum);
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ris_samples[0].guide_pdf = guiding_bsdf_pdf(kg, state, ris_samples[0].wo);
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ris_samples[0].guide_pdf *= (1.0f - bssrdf_sampling_prob);
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# ifdef RIS_INCOMING_RADIANCE
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ris_samples[0].incoming_radiance_pdf = guiding_surface_incoming_radiance_pdf(
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kg, state, ris_samples[0].wo);
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# else
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ris_samples[0].cosine = max(0.01f, fabsf(dot(sd->N, ris_samples[0].wo)));
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# endif
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ris_samples[0].bsdf_pdf = max(0.0f, ris_samples[0].bsdf_pdf);
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}
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@ -687,12 +683,8 @@ ccl_device int surface_shader_bsdf_guided_sample_closure_ris(KernelGlobals kg,
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ris_samples[1].guide_pdf = guiding_bsdf_sample(
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kg, state, float3_to_float2(ris_samples[1].rand), &ris_samples[1].wo);
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ris_samples[1].guide_pdf *= (1.0f - bssrdf_sampling_prob);
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# ifdef RIS_INCOMING_RADIANCE
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ris_samples[1].incoming_radiance_pdf = guiding_surface_incoming_radiance_pdf(
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kg, state, ris_samples[1].wo);
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# else
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ris_samples[1].cosine = max(0.01f, fabsf(dot(sd->N, ris_samples[1].wo)));
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# endif
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ris_samples[1].bsdf_pdf = surface_shader_bsdf_eval_pdfs(
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kg, sd, ris_samples[1].wo, &ris_samples[1].bsdf_eval, unguided_bsdf_pdfs, 0);
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ris_samples[1].label = ris_samples[0].label;
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@ -18,11 +18,9 @@ static int guiding_device_type()
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# if defined(__ARM_NEON)
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return 8;
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# else
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# if OPENPGL_VERSION_MINOR >= 4
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if (system_cpu_support_avx2()) {
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return 8;
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}
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# endif
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if (system_cpu_support_sse41()) {
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return 4;
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}
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@ -30,7 +30,17 @@
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/* Set to 0 to allow devices that do not have the required features.
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* This allows development on OSX until we really needs these features. */
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#define STRICT_REQUIREMENTS 1
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#define STRICT_REQUIREMENTS true
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/*
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* Should we only select surfaces that are known to be compatible. Or should we in case no
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* compatible surfaces have been found select the first one.
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*
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* Currently we also select incompatible surfaces as Vulkan is still experimental. Assuming we get
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* reports of color differences between OpenGL and Vulkan to narrow down if there are other
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* configurations we need to support.
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*/
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#define SELECT_COMPATIBLE_SURFACES_ONLY false
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using namespace std;
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@ -796,6 +806,49 @@ GHOST_TSuccess GHOST_ContextVK::createGraphicsCommandBuffers()
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return GHOST_kSuccess;
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}
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static bool surfaceFormatSupported(const VkSurfaceFormatKHR &surface_format)
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{
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if (surface_format.colorSpace != VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
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return false;
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}
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if (surface_format.format == VK_FORMAT_R8G8B8A8_UNORM ||
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surface_format.format == VK_FORMAT_B8G8R8A8_UNORM)
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{
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return true;
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}
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return false;
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}
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/**
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* Select the surface format that we will use.
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*
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* We will select any 8bit unorm surface.
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*/
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static bool selectSurfaceFormat(const VkPhysicalDevice physical_device,
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const VkSurfaceKHR surface,
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VkSurfaceFormatKHR &r_surfaceFormat)
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{
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uint32_t format_count;
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vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &format_count, NULL);
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vector<VkSurfaceFormatKHR> formats(format_count);
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vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &format_count, formats.data());
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for (VkSurfaceFormatKHR &format : formats) {
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if (surfaceFormatSupported(format)) {
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r_surfaceFormat = format;
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return true;
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}
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}
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#if !SELECT_COMPATIBLE_SURFACES_ONLY
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r_surfaceFormat = formats[0];
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#endif
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return false;
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}
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GHOST_TSuccess GHOST_ContextVK::createSwapchain()
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{
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assert(vulkan_device.has_value() && vulkan_device->device != VK_NULL_HANDLE);
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@ -803,13 +856,14 @@ GHOST_TSuccess GHOST_ContextVK::createSwapchain()
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VkPhysicalDevice physical_device = vulkan_device->physical_device;
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uint32_t format_count;
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vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, m_surface, &format_count, NULL);
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vector<VkSurfaceFormatKHR> formats(format_count);
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vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, m_surface, &format_count, formats.data());
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/* TODO choose appropriate format. */
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VkSurfaceFormatKHR format = formats[0];
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VkSurfaceFormatKHR format = {};
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#if SELECT_COMPATIBLE_SURFACES_ONLY
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if (!selectSurfaceFormat(physical_device, m_surface, format)) {
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return GHOST_kFailure;
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}
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#else
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selectSurfaceFormat(physical_device, m_surface, format);
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#endif
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VkPresentModeKHR present_mode;
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if (!selectPresentMode(physical_device, m_surface, &present_mode)) {
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@ -1066,9 +1120,7 @@ GHOST_TSuccess GHOST_ContextVK::initializeDrawingContext()
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/* According to the Vulkan specs, when `VK_KHR_portability_subset` is available it should be
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* enabled. See
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* https://vulkan.lunarg.com/doc/view/1.2.198.1/mac/1.2-extensions/vkspec.html#VUID-VkDeviceCreateInfo-pProperties-04451*/
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if (device_extensions_support(vulkan_device->physical_device,
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{VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME}))
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{
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if (vulkan_device->extensions_support({VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME})) {
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extensions_device.push_back(VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME);
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}
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#endif
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@ -1402,7 +1402,7 @@ bool BKE_collection_object_add_notest(Main *bmain, Collection *collection, Objec
|
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BKE_main_collection_sync(bmain);
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}
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|
||||
DEG_id_tag_update(&collection->id, ID_RECALC_GEOMETRY);
|
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DEG_id_tag_update(&collection->id, ID_RECALC_GEOMETRY | ID_RECALC_HIERARCHY);
|
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|
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return true;
|
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}
|
||||
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@ -1470,7 +1470,7 @@ bool BKE_collection_object_remove(Main *bmain,
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BKE_main_collection_sync(bmain);
|
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}
|
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|
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DEG_id_tag_update(&collection->id, ID_RECALC_GEOMETRY);
|
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DEG_id_tag_update(&collection->id, ID_RECALC_GEOMETRY | ID_RECALC_HIERARCHY);
|
||||
|
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return true;
|
||||
}
|
||||
|
|
|
@ -86,7 +86,7 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
|
|||
}
|
||||
|
||||
/* This is ignored since we query using our own GPU capabilities system. */
|
||||
void setTextureMaxWidth(unsigned max_width) override {}
|
||||
void setTextureMaxWidth(unsigned /*max_width*/) override {}
|
||||
|
||||
unsigned getTextureMaxWidth() const noexcept override
|
||||
{
|
||||
|
@ -255,7 +255,7 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
|
|||
/* This gets called before the finalize() method to construct the shader code. We just
|
||||
* concatenate the code except for the declarations section. That's because the ShaderCreateInfo
|
||||
* will add the declaration itself. */
|
||||
void createShaderText(const char *declarations,
|
||||
void createShaderText(const char * /*declarations*/,
|
||||
const char *helper_methods,
|
||||
const char *function_header,
|
||||
const char *function_body,
|
||||
|
|
|
@ -132,7 +132,6 @@ DepsgraphNodeBuilder::DepsgraphNodeBuilder(Main *bmain,
|
|||
scene_(nullptr),
|
||||
view_layer_(nullptr),
|
||||
view_layer_index_(-1),
|
||||
collection_(nullptr),
|
||||
is_parent_collection_visible_(true)
|
||||
{
|
||||
}
|
||||
|
@ -325,6 +324,13 @@ bool DepsgraphNodeBuilder::has_operation_node(ID *id,
|
|||
return find_operation_node(id, comp_type, comp_name, opcode, name, name_tag) != nullptr;
|
||||
}
|
||||
|
||||
bool DepsgraphNodeBuilder::has_operation_node(ID *id,
|
||||
const NodeType comp_type,
|
||||
const OperationCode opcode)
|
||||
{
|
||||
return find_operation_node(id, comp_type, opcode) != nullptr;
|
||||
}
|
||||
|
||||
OperationNode *DepsgraphNodeBuilder::find_operation_node(const ID *id,
|
||||
NodeType comp_type,
|
||||
const char *comp_name,
|
||||
|
@ -704,7 +710,10 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
|
|||
id_node = add_id_node(&collection->id);
|
||||
id_node->is_visible_on_build = is_collection_visible;
|
||||
|
||||
add_operation_node(&collection->id, NodeType::HIERARCHY, OperationCode::HIERARCHY);
|
||||
|
||||
build_idproperties(collection->id.properties);
|
||||
build_parameters(&collection->id);
|
||||
add_operation_node(&collection->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE);
|
||||
}
|
||||
if (from_layer_collection != nullptr) {
|
||||
|
@ -713,10 +722,8 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
|
|||
return;
|
||||
}
|
||||
/* Backup state. */
|
||||
Collection *current_state_collection = collection_;
|
||||
const bool is_current_parent_collection_visible = is_parent_collection_visible_;
|
||||
/* Modify state as we've entered new collection/ */
|
||||
collection_ = collection;
|
||||
is_parent_collection_visible_ = is_collection_visible;
|
||||
/* Build collection objects. */
|
||||
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
||||
|
@ -727,7 +734,6 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
|
|||
build_collection(nullptr, child->collection);
|
||||
}
|
||||
/* Restore state. */
|
||||
collection_ = current_state_collection;
|
||||
is_parent_collection_visible_ = is_current_parent_collection_visible;
|
||||
id_node->is_collection_fully_expanded = true;
|
||||
}
|
||||
|
@ -774,6 +780,9 @@ void DepsgraphNodeBuilder::build_object(int base_index,
|
|||
id_node->is_visible_on_build = is_visible;
|
||||
}
|
||||
id_node->has_base |= (base_index != -1);
|
||||
|
||||
add_operation_node(&object->id, NodeType::HIERARCHY, OperationCode::HIERARCHY);
|
||||
|
||||
/* Various flags, flushing from bases/collections. */
|
||||
build_object_from_layer(base_index, object, linked_state);
|
||||
/* Transform. */
|
||||
|
@ -824,6 +833,7 @@ void DepsgraphNodeBuilder::build_object(int base_index,
|
|||
{
|
||||
build_texture(object->pd->tex);
|
||||
}
|
||||
|
||||
/* Object dupligroup. */
|
||||
if (object->instance_collection != nullptr) {
|
||||
build_object_instance_collection(object, is_visible);
|
||||
|
@ -831,6 +841,7 @@ void DepsgraphNodeBuilder::build_object(int base_index,
|
|||
&object->id, NodeType::DUPLI, OperationCode::DUPLI);
|
||||
op_node->flag |= OperationFlag::DEPSOP_FLAG_PINNED;
|
||||
}
|
||||
|
||||
/* Synchronization back to original object. */
|
||||
add_operation_node(&object->id,
|
||||
NodeType::SYNCHRONIZATION,
|
||||
|
|
|
@ -139,6 +139,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
|
|||
OperationCode opcode,
|
||||
const char *name = "",
|
||||
int name_tag = -1);
|
||||
bool has_operation_node(ID *id, NodeType comp_type, OperationCode opcode);
|
||||
|
||||
OperationNode *find_operation_node(const ID *id,
|
||||
NodeType comp_type,
|
||||
|
@ -193,6 +194,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
|
|||
virtual void build_object_transform(Object *object);
|
||||
virtual void build_object_constraints(Object *object);
|
||||
virtual void build_object_pointcache(Object *object);
|
||||
|
||||
virtual void build_pose_constraints(Object *object, bPoseChannel *pchan, int pchan_index);
|
||||
virtual void build_rigidbody(Scene *scene);
|
||||
virtual void build_particle_systems(Object *object, bool is_object_visible);
|
||||
|
@ -307,7 +309,6 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
|
|||
int view_layer_index_;
|
||||
/* NOTE: Collection are possibly built recursively, so be careful when
|
||||
* setting the current state. */
|
||||
Collection *collection_;
|
||||
/* Accumulated flag over the hierarchy of currently building collections.
|
||||
* Denotes whether all the hierarchy from parent of `collection_` to the
|
||||
* very root is visible (aka not restricted.). */
|
||||
|
|
|
@ -78,6 +78,9 @@ void DepsgraphNodeBuilder::build_view_layer(Scene *scene,
|
|||
/* Scene ID block. */
|
||||
IDNode *id_node = add_id_node(&scene->id);
|
||||
id_node->linked_state = linked_state;
|
||||
|
||||
add_operation_node(&scene->id, NodeType::HIERARCHY, OperationCode::HIERARCHY);
|
||||
|
||||
/* Time source. */
|
||||
add_time_source();
|
||||
/* Setup currently building context. */
|
||||
|
|
|
@ -282,6 +282,15 @@ Node *DepsgraphRelationBuilder::get_node(const RNAPathKey &key)
|
|||
return rna_node_query_.find_node(&key.ptr, key.prop, key.source);
|
||||
}
|
||||
|
||||
ComponentNode *DepsgraphRelationBuilder::find_node(const ComponentKey &key) const
|
||||
{
|
||||
IDNode *id_node = graph_->find_id_node(key.id);
|
||||
if (!id_node) {
|
||||
return nullptr;
|
||||
}
|
||||
return id_node->find_component(key.type, key.name);
|
||||
}
|
||||
|
||||
OperationNode *DepsgraphRelationBuilder::find_node(const OperationKey &key) const
|
||||
{
|
||||
IDNode *id_node = graph_->find_id_node(key.id);
|
||||
|
@ -300,6 +309,11 @@ bool DepsgraphRelationBuilder::has_node(const OperationKey &key) const
|
|||
return find_node(key) != nullptr;
|
||||
}
|
||||
|
||||
bool DepsgraphRelationBuilder::has_node(const ComponentKey &key) const
|
||||
{
|
||||
return find_node(key) != nullptr;
|
||||
}
|
||||
|
||||
void DepsgraphRelationBuilder::add_depends_on_transform_relation(const DepsNodeHandle *handle,
|
||||
const char *description)
|
||||
{
|
||||
|
@ -504,7 +518,7 @@ void DepsgraphRelationBuilder::build_id(ID *id)
|
|||
build_camera((Camera *)id);
|
||||
break;
|
||||
case ID_GR:
|
||||
build_collection(nullptr, nullptr, (Collection *)id);
|
||||
build_collection(nullptr, (Collection *)id);
|
||||
break;
|
||||
case ID_OB:
|
||||
build_object((Object *)id);
|
||||
|
@ -616,76 +630,85 @@ void DepsgraphRelationBuilder::build_idproperties(IDProperty *id_property)
|
|||
}
|
||||
|
||||
void DepsgraphRelationBuilder::build_collection(LayerCollection *from_layer_collection,
|
||||
Object *object,
|
||||
Collection *collection)
|
||||
{
|
||||
const ComponentKey collection_hierarchy_key{&collection->id, NodeType::HIERARCHY};
|
||||
|
||||
if (from_layer_collection != nullptr) {
|
||||
/* If we came from layer collection we don't go deeper, view layer
|
||||
* builder takes care of going deeper.
|
||||
/* If we came from layer collection we don't go deeper, view layer builder takes care of going
|
||||
* deeper.
|
||||
*
|
||||
* NOTE: Do early output before tagging build as done, so possible
|
||||
* subsequent builds from outside of the layer collection properly
|
||||
* recurses into all the nested objects and collections. */
|
||||
* NOTE: Do early output before tagging build as done, so possible subsequent builds from
|
||||
* outside of the layer collection properly recurses into all the nested objects and
|
||||
* collections. */
|
||||
|
||||
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
||||
Object *object = cob->ob;
|
||||
|
||||
/* Ensure that the hierarchy relations always exists, even for the layer collection.
|
||||
*
|
||||
* Note that the view layer builder can skip bases if they are constantly excluded from the
|
||||
* collections. In order to avoid noisy output check that the target node exists before
|
||||
* adding the relation. */
|
||||
const ComponentKey object_hierarchy_key{&object->id, NodeType::HIERARCHY};
|
||||
if (has_node(object_hierarchy_key)) {
|
||||
add_relation(collection_hierarchy_key,
|
||||
object_hierarchy_key,
|
||||
"Collection -> Object hierarchy",
|
||||
RELATION_CHECK_BEFORE_ADD);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (built_map_.checkIsBuiltAndTag(collection)) {
|
||||
return;
|
||||
}
|
||||
|
||||
build_idproperties(collection->id.properties);
|
||||
build_parameters(&collection->id);
|
||||
|
||||
const BuilderStack::ScopedEntry stack_entry = stack_.trace(collection->id);
|
||||
|
||||
const bool group_done = built_map_.checkIsBuiltAndTag(collection);
|
||||
OperationKey object_transform_final_key(object != nullptr ? &object->id : nullptr,
|
||||
NodeType::TRANSFORM,
|
||||
OperationCode::TRANSFORM_FINAL);
|
||||
ComponentKey duplicator_key(object != nullptr ? &object->id : nullptr, NodeType::DUPLI);
|
||||
if (!group_done) {
|
||||
build_idproperties(collection->id.properties);
|
||||
OperationKey collection_geometry_key{
|
||||
&collection->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
||||
build_object(cob->ob);
|
||||
const OperationKey collection_geometry_key{
|
||||
&collection->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
|
||||
/* The geometry of a collection depends on the positions of the elements in it. */
|
||||
OperationKey object_transform_key{
|
||||
&cob->ob->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_FINAL};
|
||||
add_relation(object_transform_key, collection_geometry_key, "Collection Geometry");
|
||||
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
||||
Object *object = cob->ob;
|
||||
|
||||
/* Only create geometry relations to child objects, if they have a geometry component. */
|
||||
OperationKey object_geometry_key{
|
||||
&cob->ob->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL};
|
||||
if (find_node(object_geometry_key) != nullptr) {
|
||||
add_relation(object_geometry_key, collection_geometry_key, "Collection Geometry");
|
||||
}
|
||||
build_object(object);
|
||||
|
||||
/* An instance is part of the geometry of the collection. */
|
||||
if (cob->ob->type == OB_EMPTY) {
|
||||
Collection *collection_instance = cob->ob->instance_collection;
|
||||
if (collection_instance != nullptr) {
|
||||
OperationKey collection_instance_key{
|
||||
&collection_instance->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
add_relation(collection_instance_key, collection_geometry_key, "Collection Geometry");
|
||||
}
|
||||
}
|
||||
const ComponentKey object_hierarchy_key{&object->id, NodeType::HIERARCHY};
|
||||
add_relation(collection_hierarchy_key, object_hierarchy_key, "Collection -> Object hierarchy");
|
||||
|
||||
/* The geometry of a collection depends on the positions of the elements in it. */
|
||||
const OperationKey object_transform_key{
|
||||
&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_FINAL};
|
||||
add_relation(object_transform_key, collection_geometry_key, "Collection Geometry");
|
||||
|
||||
/* Only create geometry relations to child objects, if they have a geometry component. */
|
||||
const OperationKey object_geometry_key{
|
||||
&object->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL};
|
||||
if (find_node(object_geometry_key) != nullptr) {
|
||||
add_relation(object_geometry_key, collection_geometry_key, "Collection Geometry");
|
||||
}
|
||||
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
|
||||
build_collection(nullptr, nullptr, child->collection);
|
||||
OperationKey child_collection_geometry_key{
|
||||
&child->collection->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
add_relation(child_collection_geometry_key, collection_geometry_key, "Collection Geometry");
|
||||
|
||||
/* An instance is part of the geometry of the collection. */
|
||||
if (object->type == OB_EMPTY) {
|
||||
Collection *collection_instance = cob->ob->instance_collection;
|
||||
if (collection_instance != nullptr) {
|
||||
const OperationKey collection_instance_key{
|
||||
&collection_instance->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
add_relation(collection_instance_key, collection_geometry_key, "Collection Geometry");
|
||||
}
|
||||
}
|
||||
}
|
||||
if (object != nullptr) {
|
||||
FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (collection, ob, graph_->mode) {
|
||||
ComponentKey dupli_transform_key(&ob->id, NodeType::TRANSFORM);
|
||||
add_relation(dupli_transform_key, object_transform_final_key, "Dupligroup");
|
||||
/* Hook to special component, to ensure proper visibility/evaluation
|
||||
* optimizations. */
|
||||
add_relation(dupli_transform_key, duplicator_key, "Dupligroup");
|
||||
const NodeType dupli_geometry_component_type = geometry_tag_to_component(&ob->id);
|
||||
if (dupli_geometry_component_type != NodeType::UNDEFINED) {
|
||||
ComponentKey dupli_geometry_component_key(&ob->id, dupli_geometry_component_type);
|
||||
add_relation(dupli_geometry_component_key, duplicator_key, "Dupligroup");
|
||||
}
|
||||
}
|
||||
FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
|
||||
|
||||
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
|
||||
build_collection(nullptr, child->collection);
|
||||
const OperationKey child_collection_geometry_key{
|
||||
&child->collection->id, NodeType::GEOMETRY, OperationCode::GEOMETRY_EVAL_DONE};
|
||||
add_relation(child_collection_geometry_key, collection_geometry_key, "Collection Geometry");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -797,12 +820,7 @@ void DepsgraphRelationBuilder::build_object(Object *object)
|
|||
build_texture(object->pd->tex);
|
||||
}
|
||||
|
||||
/* Object dupligroup. */
|
||||
if (object->instance_collection != nullptr) {
|
||||
build_collection(nullptr, object, object->instance_collection);
|
||||
}
|
||||
|
||||
/* Point caches. */
|
||||
build_object_instance_collection(object);
|
||||
build_object_pointcache(object);
|
||||
|
||||
/* Synchronization back to original object. */
|
||||
|
@ -1212,6 +1230,35 @@ void DepsgraphRelationBuilder::build_object_pointcache(Object *object)
|
|||
BLI_freelistN(&ptcache_id_list);
|
||||
}
|
||||
|
||||
void DepsgraphRelationBuilder::build_object_instance_collection(Object *object)
|
||||
{
|
||||
if (object->instance_collection == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
Collection *instance_collection = object->instance_collection;
|
||||
|
||||
build_collection(nullptr, instance_collection);
|
||||
|
||||
const OperationKey object_transform_final_key(
|
||||
&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_FINAL);
|
||||
const ComponentKey duplicator_key(&object->id, NodeType::DUPLI);
|
||||
|
||||
FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (instance_collection, ob, graph_->mode) {
|
||||
const ComponentKey dupli_transform_key(&ob->id, NodeType::TRANSFORM);
|
||||
add_relation(dupli_transform_key, object_transform_final_key, "Dupligroup");
|
||||
|
||||
/* Hook to special component, to ensure proper visibility/evaluation optimizations. */
|
||||
add_relation(dupli_transform_key, duplicator_key, "Dupligroup");
|
||||
const NodeType dupli_geometry_component_type = geometry_tag_to_component(&ob->id);
|
||||
if (dupli_geometry_component_type != NodeType::UNDEFINED) {
|
||||
ComponentKey dupli_geometry_component_key(&ob->id, dupli_geometry_component_type);
|
||||
add_relation(dupli_geometry_component_key, duplicator_key, "Dupligroup");
|
||||
}
|
||||
}
|
||||
FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
|
||||
}
|
||||
|
||||
void DepsgraphRelationBuilder::build_constraints(ID *id,
|
||||
NodeType component_type,
|
||||
const char *component_subdata,
|
||||
|
@ -2014,7 +2061,7 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
|
|||
}
|
||||
/* Objects. */
|
||||
if (rbw->group != nullptr) {
|
||||
build_collection(nullptr, nullptr, rbw->group);
|
||||
build_collection(nullptr, rbw->group);
|
||||
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (rbw->group, object) {
|
||||
if (object->type != OB_MESH) {
|
||||
continue;
|
||||
|
@ -2170,7 +2217,7 @@ void DepsgraphRelationBuilder::build_particle_systems(Object *object)
|
|||
break;
|
||||
case PART_DRAW_GR:
|
||||
if (part->instance_collection != nullptr) {
|
||||
build_collection(nullptr, nullptr, part->instance_collection);
|
||||
build_collection(nullptr, part->instance_collection);
|
||||
LISTBASE_FOREACH (CollectionObject *, go, &part->instance_collection->gobject) {
|
||||
build_particle_system_visualization_object(object, psys, go->ob);
|
||||
}
|
||||
|
@ -2636,7 +2683,7 @@ void DepsgraphRelationBuilder::build_nodetree_socket(bNodeSocket *socket)
|
|||
else if (socket->type == SOCK_COLLECTION) {
|
||||
Collection *collection = ((bNodeSocketValueCollection *)socket->default_value)->value;
|
||||
if (collection != nullptr) {
|
||||
build_collection(nullptr, nullptr, collection);
|
||||
build_collection(nullptr, collection);
|
||||
}
|
||||
}
|
||||
else if (socket->type == SOCK_TEXTURE) {
|
||||
|
@ -3252,6 +3299,11 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
|
|||
if (ELEM(comp_node->type, NodeType::PARAMETERS, NodeType::LAYER_COLLECTIONS)) {
|
||||
rel_flag &= ~RELATION_FLAG_NO_FLUSH;
|
||||
}
|
||||
/* Compatibility with the legacy tagging: groups are only tagged for Copy-on-Write when their
|
||||
* hierarchy changes, and it needs to be flushed downstream. */
|
||||
if (id_type == ID_GR && comp_node->type == NodeType::HIERARCHY) {
|
||||
rel_flag &= ~RELATION_FLAG_NO_FLUSH;
|
||||
}
|
||||
/* All entry operations of each component should wait for a proper
|
||||
* copy of ID. */
|
||||
OperationNode *op_entry = comp_node->get_entry_operation();
|
||||
|
|
|
@ -129,13 +129,13 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
|
|||
virtual void build_scene_parameters(Scene *scene);
|
||||
virtual void build_scene_compositor(Scene *scene);
|
||||
|
||||
virtual void build_layer_collections(ListBase *lb);
|
||||
virtual bool build_layer_collection(LayerCollection *layer_collection);
|
||||
virtual void build_view_layer_collections(ViewLayer *view_layer);
|
||||
|
||||
virtual void build_view_layer(Scene *scene,
|
||||
ViewLayer *view_layer,
|
||||
eDepsNode_LinkedState_Type linked_state);
|
||||
virtual void build_collection(LayerCollection *from_layer_collection,
|
||||
Object *object,
|
||||
Collection *collection);
|
||||
virtual void build_collection(LayerCollection *from_layer_collection, Collection *collection);
|
||||
virtual void build_object(Object *object);
|
||||
virtual void build_object_from_view_layer_base(Object *object);
|
||||
virtual void build_object_layer_component_relations(Object *object);
|
||||
|
@ -149,6 +149,8 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
|
|||
virtual void build_object_data_speaker(Object *object);
|
||||
virtual void build_object_parent(Object *object);
|
||||
virtual void build_object_pointcache(Object *object);
|
||||
virtual void build_object_instance_collection(Object *object);
|
||||
|
||||
virtual void build_constraints(ID *id,
|
||||
NodeType component_type,
|
||||
const char *component_subdata,
|
||||
|
@ -263,6 +265,8 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
|
|||
Node *get_node(const RNAPathKey &key);
|
||||
|
||||
OperationNode *find_node(const OperationKey &key) const;
|
||||
ComponentNode *find_node(const ComponentKey &key) const;
|
||||
bool has_node(const ComponentKey &key) const;
|
||||
bool has_node(const OperationKey &key) const;
|
||||
|
||||
Relation *add_time_relation(TimeSourceNode *timesrc,
|
||||
|
|
|
@ -43,26 +43,55 @@
|
|||
|
||||
namespace blender::deg {
|
||||
|
||||
void DepsgraphRelationBuilder::build_layer_collections(ListBase *lb)
|
||||
bool DepsgraphRelationBuilder::build_layer_collection(LayerCollection *layer_collection)
|
||||
{
|
||||
const int visibility_flag = (graph_->mode == DAG_EVAL_VIEWPORT) ? COLLECTION_HIDE_VIEWPORT :
|
||||
COLLECTION_HIDE_RENDER;
|
||||
const int hide_flag = (graph_->mode == DAG_EVAL_VIEWPORT) ? COLLECTION_HIDE_VIEWPORT :
|
||||
COLLECTION_HIDE_RENDER;
|
||||
|
||||
for (LayerCollection *lc = (LayerCollection *)lb->first; lc; lc = lc->next) {
|
||||
if (lc->collection->flag & visibility_flag) {
|
||||
continue;
|
||||
Collection *collection = layer_collection->collection;
|
||||
|
||||
const bool is_collection_hidden = collection->flag & hide_flag;
|
||||
const bool is_layer_collection_excluded = layer_collection->flag & LAYER_COLLECTION_EXCLUDE;
|
||||
|
||||
if (is_collection_hidden || is_layer_collection_excluded) {
|
||||
return false;
|
||||
}
|
||||
|
||||
build_collection(layer_collection, collection);
|
||||
|
||||
const ComponentKey collection_hierarchy_key{&collection->id, NodeType::HIERARCHY};
|
||||
|
||||
LISTBASE_FOREACH (
|
||||
LayerCollection *, child_layer_collection, &layer_collection->layer_collections) {
|
||||
if (build_layer_collection(child_layer_collection)) {
|
||||
Collection *child_collection = child_layer_collection->collection;
|
||||
const ComponentKey child_collection_hierarchy_key{&child_collection->id,
|
||||
NodeType::HIERARCHY};
|
||||
add_relation(
|
||||
collection_hierarchy_key, child_collection_hierarchy_key, "Collection hierarchy");
|
||||
}
|
||||
if ((lc->flag & LAYER_COLLECTION_EXCLUDE) == 0) {
|
||||
build_collection(lc, nullptr, lc->collection);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DepsgraphRelationBuilder::build_view_layer_collections(ViewLayer *view_layer)
|
||||
{
|
||||
const ComponentKey scene_hierarchy_key{&scene_->id, NodeType::HIERARCHY};
|
||||
|
||||
LISTBASE_FOREACH (LayerCollection *, layer_collection, &view_layer->layer_collections) {
|
||||
if (build_layer_collection(layer_collection)) {
|
||||
Collection *collection = layer_collection->collection;
|
||||
const ComponentKey collection_hierarchy_key{&collection->id, NodeType::HIERARCHY};
|
||||
add_relation(scene_hierarchy_key, collection_hierarchy_key, "Scene -> Collection hierarchy");
|
||||
}
|
||||
build_layer_collections(&lc->layer_collections);
|
||||
}
|
||||
}
|
||||
|
||||
void DepsgraphRelationBuilder::build_freestyle_lineset(FreestyleLineSet *fls)
|
||||
{
|
||||
if (fls->group != nullptr) {
|
||||
build_collection(nullptr, nullptr, fls->group);
|
||||
build_collection(nullptr, fls->group);
|
||||
}
|
||||
if (fls->linestyle != nullptr) {
|
||||
build_freestyle_linestyle(fls->linestyle);
|
||||
|
@ -86,7 +115,7 @@ void DepsgraphRelationBuilder::build_view_layer(Scene *scene,
|
|||
}
|
||||
}
|
||||
|
||||
build_layer_collections(&view_layer->layer_collections);
|
||||
build_view_layer_collections(view_layer);
|
||||
|
||||
if (scene->camera != nullptr) {
|
||||
build_object(scene->camera);
|
||||
|
|
|
@ -400,6 +400,7 @@ static void deg_debug_graphviz_node(DotExportContext &ctx,
|
|||
case NodeType::PARTICLE_SETTINGS:
|
||||
case NodeType::COPY_ON_WRITE:
|
||||
case NodeType::OBJECT_FROM_LAYER:
|
||||
case NodeType::HIERARCHY:
|
||||
case NodeType::BATCH_CACHE:
|
||||
case NodeType::DUPLI:
|
||||
case NodeType::SYNCHRONIZATION:
|
||||
|
|
|
@ -217,7 +217,11 @@ void depsgraph_tag_to_component_opcode(const ID *id,
|
|||
*operation_code = OperationCode::NTREE_OUTPUT;
|
||||
break;
|
||||
|
||||
case ID_RECALC_PROVISION_26:
|
||||
case ID_RECALC_HIERARCHY:
|
||||
*component_type = NodeType::HIERARCHY;
|
||||
*operation_code = OperationCode::HIERARCHY;
|
||||
break;
|
||||
|
||||
case ID_RECALC_PROVISION_27:
|
||||
case ID_RECALC_PROVISION_28:
|
||||
case ID_RECALC_PROVISION_29:
|
||||
|
@ -752,7 +756,9 @@ const char *DEG_update_tag_as_string(IDRecalcFlag flag)
|
|||
case ID_RECALC_NTREE_OUTPUT:
|
||||
return "ID_RECALC_NTREE_OUTPUT";
|
||||
|
||||
case ID_RECALC_PROVISION_26:
|
||||
case ID_RECALC_HIERARCHY:
|
||||
return "ID_RECALC_HIERARCHY";
|
||||
|
||||
case ID_RECALC_PROVISION_27:
|
||||
case ID_RECALC_PROVISION_28:
|
||||
case ID_RECALC_PROVISION_29:
|
||||
|
|
|
@ -124,6 +124,7 @@ void ObjectRuntimeBackup::restore_to_object(Object *object)
|
|||
|
||||
object->base_flag = base_flag;
|
||||
object->base_local_view_bits = base_local_view_bits;
|
||||
|
||||
/* Restore modifier's runtime data.
|
||||
* NOTE: Data of unused modifiers will be freed there. */
|
||||
restore_modifier_runtime_data(object);
|
||||
|
|
|
@ -65,6 +65,8 @@ const char *nodeTypeAsString(NodeType type)
|
|||
return "COPY_ON_WRITE";
|
||||
case NodeType::OBJECT_FROM_LAYER:
|
||||
return "OBJECT_FROM_LAYER";
|
||||
case NodeType::HIERARCHY:
|
||||
return "HIERARCHY";
|
||||
/* **** Evaluation-Related Outer Types (with Subdata) **** */
|
||||
case NodeType::EVAL_POSE:
|
||||
return "EVAL_POSE";
|
||||
|
@ -140,6 +142,7 @@ eDepsSceneComponentType nodeTypeToSceneComponent(NodeType type)
|
|||
case NodeType::LAYER_COLLECTIONS:
|
||||
case NodeType::COPY_ON_WRITE:
|
||||
case NodeType::OBJECT_FROM_LAYER:
|
||||
case NodeType::HIERARCHY:
|
||||
case NodeType::AUDIO:
|
||||
case NodeType::ARMATURE:
|
||||
case NodeType::GENERIC_DATABLOCK:
|
||||
|
@ -223,6 +226,7 @@ eDepsObjectComponentType nodeTypeToObjectComponent(NodeType type)
|
|||
case NodeType::LAYER_COLLECTIONS:
|
||||
case NodeType::COPY_ON_WRITE:
|
||||
case NodeType::OBJECT_FROM_LAYER:
|
||||
case NodeType::HIERARCHY:
|
||||
case NodeType::AUDIO:
|
||||
case NodeType::ARMATURE:
|
||||
case NodeType::GENERIC_DATABLOCK:
|
||||
|
|
|
@ -77,6 +77,8 @@ enum class NodeType {
|
|||
/* Used by all operations which are updating object when something is
|
||||
* changed in view layer. */
|
||||
OBJECT_FROM_LAYER,
|
||||
/* Hierarchy of objects and collections */
|
||||
HIERARCHY,
|
||||
/* Audio-related evaluation. */
|
||||
AUDIO,
|
||||
ARMATURE,
|
||||
|
|
|
@ -331,6 +331,7 @@ DEG_COMPONENT_NODE_DEFINE(Sequencer, SEQUENCER, 0);
|
|||
DEG_COMPONENT_NODE_DEFINE(Shading, SHADING, ID_RECALC_SHADING);
|
||||
DEG_COMPONENT_NODE_DEFINE(Transform, TRANSFORM, ID_RECALC_TRANSFORM);
|
||||
DEG_COMPONENT_NODE_DEFINE(ObjectFromLayer, OBJECT_FROM_LAYER, 0);
|
||||
DEG_COMPONENT_NODE_DEFINE(Hierarchy, HIERARCHY, 0);
|
||||
DEG_COMPONENT_NODE_DEFINE(Dupli, DUPLI, 0);
|
||||
DEG_COMPONENT_NODE_DEFINE(Synchronization, SYNCHRONIZATION, 0);
|
||||
DEG_COMPONENT_NODE_DEFINE(Audio, AUDIO, 0);
|
||||
|
@ -366,6 +367,7 @@ void deg_register_component_depsnodes()
|
|||
register_node_typeinfo(&DNTI_SHADING);
|
||||
register_node_typeinfo(&DNTI_TRANSFORM);
|
||||
register_node_typeinfo(&DNTI_OBJECT_FROM_LAYER);
|
||||
register_node_typeinfo(&DNTI_HIERARCHY);
|
||||
register_node_typeinfo(&DNTI_DUPLI);
|
||||
register_node_typeinfo(&DNTI_SYNCHRONIZATION);
|
||||
register_node_typeinfo(&DNTI_AUDIO);
|
||||
|
|
|
@ -200,6 +200,7 @@ DEG_COMPONENT_NODE_DECLARE_NO_COW_TAG_ON_UPDATE(Shading);
|
|||
DEG_COMPONENT_NODE_DECLARE_GENERIC(ShadingParameters);
|
||||
DEG_COMPONENT_NODE_DECLARE_GENERIC(Transform);
|
||||
DEG_COMPONENT_NODE_DECLARE_NO_COW_TAG_ON_UPDATE(ObjectFromLayer);
|
||||
DEG_COMPONENT_NODE_DECLARE_NO_COW_TAG_ON_UPDATE(Hierarchy);
|
||||
DEG_COMPONENT_NODE_DECLARE_GENERIC(Dupli);
|
||||
DEG_COMPONENT_NODE_DECLARE_GENERIC(Synchronization);
|
||||
DEG_COMPONENT_NODE_DECLARE_GENERIC(Audio);
|
||||
|
|
|
@ -152,6 +152,7 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
|
|||
ComponentNode *comp_node = find_component(type, name);
|
||||
if (!comp_node) {
|
||||
DepsNodeFactory *factory = type_get_factory(type);
|
||||
BLI_assert(factory);
|
||||
comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
|
||||
|
||||
/* Register. */
|
||||
|
|
|
@ -34,6 +34,9 @@ const char *operationCodeAsString(OperationCode opcode)
|
|||
return "PARAMETERS_EXIT";
|
||||
case OperationCode::VISIBILITY:
|
||||
return "VISIBILITY";
|
||||
/* Hierarchy. */
|
||||
case OperationCode::HIERARCHY:
|
||||
return "HIERARCHY";
|
||||
/* Animation, Drivers, etc. */
|
||||
case OperationCode::ANIMATION_ENTRY:
|
||||
return "ANIMATION_ENTRY";
|
||||
|
|
|
@ -28,13 +28,16 @@ enum class OperationCode {
|
|||
/* Placeholder for operations which don't need special mention */
|
||||
OPERATION = 0,
|
||||
|
||||
/* Generic parameters evaluation. */
|
||||
/* Generic parameters evaluation. --------------------------------------- */
|
||||
ID_PROPERTY,
|
||||
PARAMETERS_ENTRY,
|
||||
PARAMETERS_EVAL,
|
||||
PARAMETERS_EXIT,
|
||||
VISIBILITY,
|
||||
|
||||
/* Hierarchy. ----------------------------------------------------------- */
|
||||
HIERARCHY,
|
||||
|
||||
/* Animation, Drivers, etc. --------------------------------------------- */
|
||||
/* NLA + Action */
|
||||
ANIMATION_ENTRY,
|
||||
|
|
|
@ -355,7 +355,7 @@ enum eVelocityStep : uint32_t {
|
|||
|
||||
struct VelocityObjectIndex {
|
||||
/** Offset inside #VelocityObjectBuf for each timestep. Indexed using eVelocityStep. */
|
||||
int3 ofs;
|
||||
packed_int3 ofs;
|
||||
/** Temporary index to copy this to the #VelocityIndexBuf. */
|
||||
uint resource_id;
|
||||
|
||||
|
@ -367,11 +367,11 @@ BLI_STATIC_ASSERT_ALIGN(VelocityObjectIndex, 16)
|
|||
|
||||
struct VelocityGeometryIndex {
|
||||
/** Offset inside #VelocityGeometryBuf for each timestep. Indexed using eVelocityStep. */
|
||||
int3 ofs;
|
||||
packed_int3 ofs;
|
||||
/** If true, compute deformation motion blur. */
|
||||
bool1 do_deform;
|
||||
/** Length of data inside #VelocityGeometryBuf for each timestep. Indexed using eVelocityStep. */
|
||||
int3 len;
|
||||
packed_int3 len;
|
||||
|
||||
int _pad0;
|
||||
|
||||
|
|
|
@ -396,14 +396,14 @@ static void unlink_collection_fn(bContext *C,
|
|||
if (GS(tsep->id->name) == ID_OB) {
|
||||
Object *ob = (Object *)tsep->id;
|
||||
ob->instance_collection = nullptr;
|
||||
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
|
||||
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
}
|
||||
else if (GS(tsep->id->name) == ID_GR) {
|
||||
Collection *parent = (Collection *)tsep->id;
|
||||
id_fake_user_set(&collection->id);
|
||||
BKE_collection_child_remove(bmain, parent, collection);
|
||||
DEG_id_tag_update(&parent->id, ID_RECALC_COPY_ON_WRITE);
|
||||
DEG_id_tag_update(&parent->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
}
|
||||
else if (GS(tsep->id->name) == ID_SCE) {
|
||||
|
@ -411,7 +411,7 @@ static void unlink_collection_fn(bContext *C,
|
|||
Collection *parent = scene->master_collection;
|
||||
id_fake_user_set(&collection->id);
|
||||
BKE_collection_child_remove(bmain, parent, collection);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
}
|
||||
}
|
||||
|
@ -458,14 +458,15 @@ static void unlink_object_fn(bContext *C,
|
|||
if (GS(tsep->id->name) == ID_GR) {
|
||||
Collection *parent = (Collection *)tsep->id;
|
||||
BKE_collection_object_remove(bmain, parent, ob, true);
|
||||
DEG_id_tag_update(&parent->id, ID_RECALC_COPY_ON_WRITE);
|
||||
DEG_id_tag_update(&parent->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_HIERARCHY);
|
||||
DEG_id_tag_update(&ob->id, ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
}
|
||||
else if (GS(tsep->id->name) == ID_SCE) {
|
||||
Scene *scene = (Scene *)tsep->id;
|
||||
Collection *parent = scene->master_collection;
|
||||
BKE_collection_object_remove(bmain, parent, ob, true);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
}
|
||||
}
|
||||
|
@ -2558,7 +2559,7 @@ static int outliner_delete_exec(bContext *C, wmOperator *op)
|
|||
* cleanup tree here to prevent such cases. */
|
||||
outliner_cleanup_tree(space_outliner);
|
||||
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_HIERARCHY);
|
||||
DEG_relations_tag_update(bmain);
|
||||
|
||||
BKE_view_layer_synced_ensure(scene, view_layer);
|
||||
|
|
|
@ -60,6 +60,7 @@
|
|||
# define bool3 bvec3
|
||||
# define bool4 bvec4
|
||||
# define packed_float3 vec3
|
||||
# define packed_int3 int3
|
||||
# endif
|
||||
|
||||
#else /* C / C++ */
|
||||
|
@ -85,6 +86,7 @@ using bool2 = blender::int2;
|
|||
using bool3 = blender::int3;
|
||||
using bool4 = blender::int4;
|
||||
using packed_float3 = blender::float3;
|
||||
using packed_int3 = blender::int3;
|
||||
|
||||
# else /* C */
|
||||
typedef float float2[2];
|
||||
|
@ -102,6 +104,7 @@ typedef int bool2[2];
|
|||
typedef int bool3[2];
|
||||
typedef int bool4[4];
|
||||
typedef float3 packed_float3;
|
||||
typedef int3 packed_int3;
|
||||
# endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1071,11 +1071,13 @@ typedef enum IDRecalcFlag {
|
|||
/* The node tree has changed in a way that affects its output nodes. */
|
||||
ID_RECALC_NTREE_OUTPUT = (1 << 25),
|
||||
|
||||
/* Hierarchy of collection and object within collection changed. */
|
||||
ID_RECALC_HIERARCHY = (1 << 26),
|
||||
|
||||
/* Provisioned flags.
|
||||
*
|
||||
* Not for actual use. The idea of them is to have all bits of the `IDRecalcFlag` defined to a
|
||||
* known value, silencing sanitizer warnings when checking bits of the ID_RECALC_ALL. */
|
||||
ID_RECALC_PROVISION_26 = (1 << 26),
|
||||
ID_RECALC_PROVISION_27 = (1 << 27),
|
||||
ID_RECALC_PROVISION_28 = (1 << 28),
|
||||
ID_RECALC_PROVISION_29 = (1 << 29),
|
||||
|
|
Loading…
Reference in New Issue