Initial Grease Pencil 3.0 stage #106848

Merged
Falk David merged 224 commits from filedescriptor/blender:grease-pencil-v3 into main 2023-05-30 11:14:22 +02:00
63 changed files with 1987 additions and 856 deletions
Showing only changes of commit 950ebeaca7 - Show all commits

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@ -178,8 +178,8 @@ if(NOT MSVC_CLANG)
endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
endif()
# Debug Symbol format

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@ -160,7 +160,7 @@ struct LightTreeNode {
int num_prims = -1; /* The number of primitives a leaf node stores. A negative
number indicates it is an inner node. */
int first_prim_index; /* Leaf nodes contain an index to first primitive. */
unique_ptr<LightTreeNode> children[2]; /* Inner node has two chlidren. */
unique_ptr<LightTreeNode> children[2]; /* Inner node has two children. */
LightTreeNode() = default;
@ -192,7 +192,7 @@ struct LightTreeNode {
* and considers additional orientation and energy information */
class LightTree {
unique_ptr<LightTreeNode> root_;
atomic<int> num_nodes_ = 0;
std::atomic<int> num_nodes_ = 0;
uint max_lights_in_leaf_;
public:

View File

@ -557,7 +557,7 @@ if(WITH_XR_OPENXR)
# Header only library.
../../extern/tinygltf/tiny_gltf.h
)
list(APPEND INC
list(APPEND INC_SYS
../../extern/json/include
../../extern/tinygltf
)

View File

@ -4275,8 +4275,26 @@ static void gwl_seat_capability_pointer_enable(GWL_Seat *seat)
seat->cursor.visible = true;
seat->cursor.wl_buffer = nullptr;
if (!get_cursor_settings(seat->cursor.theme_name, seat->cursor.theme_size)) {
seat->cursor.theme_name = std::string();
/* Use environment variables, falling back to defaults.
* These environment variables are used by enough WAYLAND applications
* that it makes sense to check them (see `Xcursor` man page). */
const char *env;
env = getenv("XCURSOR_THEME");
seat->cursor.theme_name = std::string(env ? env : "");
env = getenv("XCURSOR_SIZE");
seat->cursor.theme_size = default_cursor_size;
if (env && (*env != '\0')) {
char *env_end = nullptr;
/* While clamping is not needed on the WAYLAND side,
* GHOST's internal logic may get confused by negative values, so ensure it's at least 1. */
const long value = strtol(env, &env_end, 10);
if ((*env_end == '\0') && (value > 0)) {
seat->cursor.theme_size = int(value);
}
}
}
wl_pointer_add_listener(seat->wl_pointer, &pointer_listener, seat);

View File

@ -224,28 +224,30 @@ string(APPEND CMAKE_CXX_FLAGS " ${PLATFORM_CFLAGS}")
# Gears (C)
add_executable(gears_c
${CMAKE_SOURCE_DIR}/gears/GHOST_C-Test.c)
${CMAKE_SOURCE_DIR}/gears/GHOST_C-Test.c
)
target_link_libraries(gears_c
ghost_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
${PLATFORM_LINKLIBS}
)
ghost_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
${PLATFORM_LINKLIBS}
)
# Gears (C++)
add_executable(gears_cpp
${CMAKE_SOURCE_DIR}/gears/GHOST_Test.cpp)
${CMAKE_SOURCE_DIR}/gears/GHOST_Test.cpp
)
target_link_libraries(gears_cpp
ghost_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
${PLATFORM_LINKLIBS}
)
ghost_lib
string_lib
${OPENGL_gl_LIBRARY}
${CMAKE_DL_LIBS}
${PLATFORM_LINKLIBS}
)
# MultiTest (C)

View File

@ -28,6 +28,9 @@ https://github.com/intel/llvm#oneapi-dpc-compiler
** Intel® Open Path Guiding Library; version v0.4.1-beta --
http://www.openpgl.org/
** Mantaflow; version 0.13 -- http://mantaflow.com/
** materialX; version 1.38.6 --
https://github.com/AcademySoftwareFoundation/MaterialX
** meson; version 0.63 -- https://github.com/mesonbuild/meson
** oneAPI Threading Building Block; version 2020_U3 --
https://software.intel.com/en-us/oneapi/onetbb
** OpenCL Wrangler; version 27a6867 -- https://github.com/OpenCLWrangler/clew
@ -37,6 +40,9 @@ https://software.intel.com/en-us/oneapi/onetbb
** RangeTree; version 40ebed8aa209 -- https://github.com/ideasman42/rangetree-c
** SDL Extension Wrangler; version 15edf8e --
https://github.com/SDLWrangler/sdlew
** ShaderC; version 2022.3 -- https://github.com/google/shaderc
** Vulkan Loader; version 1.2.198 --
https://github.com/KhronosGroup/Vulkan-Loader
Apache License
@ -251,6 +257,11 @@ limitations under the License.
* For Mantaflow see also this required NOTICE:
MantaFlow fluid solver framework
Copyright 2011 Tobias Pfaff, Nils Thuerey
* For materialX see also this required NOTICE:
Copyright Contributors to the MaterialX Project
* For meson see also this required NOTICE:
Jussi Pakkanen
https://github.com/mesonbuild/meson/blob/master/CODEOWNERS
* For oneAPI Threading Building Block see also this required NOTICE:
Copyright (c) 2005-2020 Intel Corporation
* For OpenCL Wrangler see also this required NOTICE:
@ -270,6 +281,49 @@ limitations under the License.
Copyright (c) 2016, Campbell Barton.
* For SDL Extension Wrangler see also this required NOTICE:
Copyright 2014 Blender Foundation
* For ShaderC see also this required NOTICE:
Copyright 2015 The Shaderc Authors. All rights reserved.
* For Vulkan Loader see also this required NOTICE:
Copyright (c) 2019 The Khronos Group Inc.
Copyright (c) 2019 Valve Corporation
Copyright (c) 2019 LunarG, Inc.
Copyright (c) 2019 Google Inc.
------
** pybind11; version 2.10.1 -- https://github.com/pybind/pybind11
Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch>, All rights reserved.
Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch>, All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Please also refer to the file .github/CONTRIBUTING.md, which clarifies
licensing of
external contributions to this project including patches, pull requests, etc.
------
@ -330,20 +384,21 @@ All rights reserved.
Contributors to the OpenEXR Project.
** ISPC; version 1.17.0 -- https://github.com/ispc/ispc
Copyright Intel Corporation
** NumPy; version 1.22.0 -- https://numpy.org/
** NumPy; version 1.23.5 -- https://numpy.org/
Copyright (c) 2005-2021, NumPy Developers.
** Ogg; version 1.3.5 -- https://www.xiph.org/ogg/
COPYRIGHT (C) 1994-2019 by the Xiph.Org Foundation https://www.xiph.org/
** Open Shading Language; version 1.12.6.2 --
** Open Shading Language; version
1.13-dev-1a7670600c8b08c2443a78d03c8c27e9a1149140 --
https://github.com/imageworks/OpenShadingLanguage
Copyright Contributors to the Open Shading Language project.
** OpenColorIO; version 2.1.1 --
** OpenColorIO; version 2.2.0 --
https://github.com/AcademySoftwareFoundation/OpenColorIO
Copyright Contributors to the OpenColorIO Project.
** OpenEXR; version 3.1.5 --
https://github.com/AcademySoftwareFoundation/openexr
Copyright Contributors to the OpenEXR Project. All rights reserved.
** OpenImageIO; version 2.3.20.0 -- http://www.openimageio.org
** OpenImageIO; version 2.4.6.0 -- http://www.openimageio.org
Copyright (c) 2008-present by Contributors to the OpenImageIO project. All
Rights Reserved.
** Pystring; version 1.1.3 -- https://github.com/imageworks/pystring
@ -1533,6 +1588,9 @@ License.
** Eigen, template library for linear algebra: matrices, vectors, numerical
solvers, and related algorithms; version 3.2.7 --
http://eigen.tuxfamily.org/index.php?title=Main_Page
Copyright (C) 2008-2010 Gael Guennebaud <gael.guennebaud@inria.fr>, Copyright
(C) 2006-2008 Benoit Jacob <jacob.benoit.1@gmail.com
This file is part of Eigen, a lightweight C++ template library for linear
algebra.
** Free Spacenav; version 0.2.3 --
@ -2190,8 +2248,557 @@ of this License. But first, please read <http s ://www.gnu.org/ licenses
------
** Fribidi ; version 1.0.12 -- https://github.com/fribidi/fribidi
Behdad Esfahbod <behdad@gnu.org>
#
# Behdad Esfahbod maintained the entire 0.19 series. He designed, and
# implemented most of what is in FriBidi today.
#
Dov Grobgeld <dov.grobgeld@gmail.com>
#
# Dov Grobgeld originally wrote FriBidi. The 0.1.* releases were all done
# by him. After the a long time of not being involved, Dov received
# back the maintenance of the package in time for the 1.0 release.
# He did the entire algorithmic work to support the changes made
# to the Unicode algorithm in the Unicode 6.3 standard.
#
Roozbeh Pournader <roozbeh@gnu.org>
#
# Roozbeh Pournader hasn't contributed much code to FriBidi personally; but
# has maintained, promoted, and supported the project for a while. He has
# helped with making GNU FriBidi standards compliant, and has sometimes
# lobbied with the Unicode Consortium when needed. Roozbeh was supposed to
# be a co-maintainer of GNU FriBidi, but he's not doing that yet.
#
Khaled Hosny <khaledhosny@eglug.org>
#
# Khaled Hosny has done lots of cleanup and autoconfig work.
# Note: Other people have contributed significant amounts of code, but
# usually the code has faded out because of restructuring and redesigning
# things around GNU FriBidi. As an example, the FriBidiEnv patch by Omer
# Zak, made itself into FriBidi CVS for a couple of years, but was finally
# implemented in a better way by Behdad.
#
# Note: GNU getopt is distributed with and used in GNU FriBidi under bin/, but
# is not part of GNU FriBidi.
#
# Note: Parts of the Unicode Character Database are distributed with and used
# in GNU FriBidi under gen.tab/unidata/, but are not part of GNU FriBidi.
#
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest
possible use to the public, we recommend making it free software that
everyone can redistribute and change. You can do so by permitting
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To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
------
** FFmpeg; version 5.1.2 -- http://ffmpeg.org/
-
Copyright: The FFmpeg contributors
https://github.com/FFmpeg/FFmpeg/blob/master/CREDITS
** Libsndfile; version 1.1.0 -- http://libsndfile.github.io/libsndfile/
Copyright (C) 2011-2016 Erik de Castro Lopo <erikd@mega-nerd.com>
@ -2899,7 +3506,71 @@ SOFTWARE.
------
** OpenVDB; version 9.0.0 -- http://www.openvdb.org/
** Harfbuzz; version 5.1.0 -- https://github.com/harfbuzz/harfbuzz
Copyright © 2010-2022 Google, Inc.
Copyright © 2015-2020 Ebrahim Byagowi
Copyright © 2019,2020 Facebook, Inc.
Copyright © 2012,2015 Mozilla Foundation
Copyright © 2011 Codethink Limited
Copyright © 2008,2010 Nokia Corporation and/or its subsidiary(-ies)
Copyright © 2009 Keith Stribley
Copyright © 2011 Martin Hosken and SIL International
Copyright © 2007 Chris Wilson
Copyright © 2005,2006,2020,2021,2022,2023 Behdad Esfahbod
Copyright © 2004,2007,2008,2009,2010,2013,2021,2022,2023 Red Hat, Inc.
Copyright © 1998-2005 David Turner and Werner Lemberg
Copyright © 2016 Igalia S.L.
Copyright © 2022 Matthias Clasen
Copyright © 2018,2021 Khaled Hosny
Copyright © 2018,2019,2020 Adobe, Inc
Copyright © 2013-2015 Alexei Podtelezhnikov
HarfBuzz is licensed under the so-called "Old MIT" license. Details follow.
For parts of HarfBuzz that are licensed under different licenses see individual
files names COPYING in subdirectories where applicable.
Copyright © 2010-2022 Google, Inc.
Copyright © 2015-2020 Ebrahim Byagowi
Copyright © 2019,2020 Facebook, Inc.
Copyright © 2012,2015 Mozilla Foundation
Copyright © 2011 Codethink Limited
Copyright © 2008,2010 Nokia Corporation and/or its subsidiary(-ies)
Copyright © 2009 Keith Stribley
Copyright © 2011 Martin Hosken and SIL International
Copyright © 2007 Chris Wilson
Copyright © 2005,2006,2020,2021,2022,2023 Behdad Esfahbod
Copyright © 2004,2007,2008,2009,2010,2013,2021,2022,2023 Red Hat, Inc.
Copyright © 1998-2005 David Turner and Werner Lemberg
Copyright © 2016 Igalia S.L.
Copyright © 2022 Matthias Clasen
Copyright © 2018,2021 Khaled Hosny
Copyright © 2018,2019,2020 Adobe, Inc
Copyright © 2013-2015 Alexei Podtelezhnikov
For full copyright notices consult the individual files in the package.
Permission is hereby granted, without written agreement and without
license or royalty fees, to use, copy, modify, and distribute this
software and its documentation for any purpose, provided that the
above copyright notice and the following two paragraphs appear in
all copies of this software.
IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE.
THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
------
** OpenVDB; version 10.0.0 -- http://www.openvdb.org/
Copyright Contributors to the OpenVDB Project
Mozilla Public License Version 2.0
@ -3238,6 +3909,32 @@ the Mozilla Public License, v. 2.0.
------
** minizip-ng; version 3.0.7 -- https://github.com/zlib-ng/minizip-ng
Copyright (C) Nathan Moinvaziri
https://github.com/zlib-ng/minizip-ng
Copyright (C) 1998-2010 Gilles Vollant
https://www.winimage.com/zLibDll/minizip.html
Condition of use and distribution are the same as zlib:
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgement in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
------
** Bullet Continuous Collision Detection and Physics Library; version 3.07 --
http://continuousphysics.com/Bullet/
Bullet Continuous Collision Detection and Physics Library
@ -3330,9 +4027,9 @@ Software.
------
** OpenSubdiv; version 3.4.4 -- http://graphics.pixar.com/opensubdiv
** OpenSubdiv; version 3.5.0 -- http://graphics.pixar.com/opensubdiv
Copyright 2013 Pixar
** Universal Scene Description; version 22.03 -- http://www.openusd.org/
** Universal Scene Description; version 22.11 -- http://www.openusd.org/
Copyright 2016 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License") with the
@ -3377,8 +4074,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
------
** Boost C++ Libraries; version 1.78.0 -- https://www.boost.org/
-
** Boost C++ Libraries; version 1.80.0 -- https://www.boost.org/
The Boost license encourages both commercial and non-commercial use and does
not require attribution for binary use.
Boost Software License - Version 1.0 - August 17th, 2003
@ -3542,7 +4240,7 @@ MIT Expat
------
** Python; version 3.10.8 -- https://www.python.org
** Python; version 3.10.9 -- https://www.python.org
Copyright (c) 2001-2021 Python Software Foundation. All rights reserved.
A. HISTORY OF THE SOFTWARE

View File

@ -928,6 +928,55 @@ def dump_template_messages(msgs, reports, settings):
reports, None, settings)
def dump_asset_messages(msgs, reports, settings):
# Where to search for assets, relative to the local user resources.
assets_dir = os.path.join(bpy.utils.resource_path('LOCAL'), "datafiles", "assets")
# Parse the catalog sidecar file
catalog_file = os.path.join(assets_dir, settings.ASSET_CATALOG_FILE)
with open(catalog_file, encoding="utf8") as f:
data = f.readlines()
catalogs = set()
for line in data:
if (line == "\n" or line.startswith("VERSION") or line.startswith("#")):
continue
_UUID, catalog_path, _simple_catalog_name = line.split(":")
catalogs.update(catalog_path.split("/"))
msgsrc = "Asset catalog from " + settings.ASSET_CATALOG_FILE
for catalog in sorted(catalogs):
process_msg(msgs, settings.DEFAULT_CONTEXT, catalog, msgsrc,
reports, None, settings)
# Parse the asset blend files
asset_files = {}
bfiles = glob.glob(assets_dir + "/**/*.blend", recursive=True)
for bfile in bfiles:
basename = os.path.basename(bfile)
bpy.ops.wm.open_mainfile(filepath=bfile)
# For now, only parse node groups.
# Perhaps some other assets will need to be extracted later?
for asset_type in ("node_groups",):
for asset in getattr(bpy.data, asset_type):
if asset.asset_data is None: # Not an asset
continue
assets = asset_files.setdefault(basename, [])
assets.append((asset.name, asset.asset_data.description))
for asset_file in sorted(asset_files):
for asset in sorted(asset_files[asset_file]):
name, description = asset
msgsrc = "Asset name from file " + asset_file
process_msg(msgs, settings.DEFAULT_CONTEXT, name, msgsrc,
reports, None, settings)
msgsrc = "Asset description from file " + asset_file
process_msg(msgs, settings.DEFAULT_CONTEXT, description, msgsrc,
reports, None, settings)
def dump_addon_bl_info(msgs, reports, module, settings):
for prop in ('name', 'location', 'description', 'warning'):
process_msg(
@ -980,6 +1029,7 @@ def dump_messages(do_messages, do_checks, settings):
dump_preset_messages(msgs, reports, settings)
# Get strings from startup templates.
# This loads each startup blend file in turn.
dump_template_messages(msgs, reports, settings)
# Get strings from addons' bl_info.
@ -1019,6 +1069,10 @@ def dump_messages(do_messages, do_checks, settings):
process_msg(msgs, settings.DEFAULT_CONTEXT, cat[1],
"Language categories labels from bl_i18n_utils/settings.py", reports, None, settings)
# Get strings from asset catalogs and blend files.
# This loads each asset blend file in turn.
dump_asset_messages(msgs, reports, settings)
# pot.check()
pot.unescape() # Strings gathered in py/C source code may contain escaped chars...
print_info(reports, pot)

View File

@ -527,6 +527,9 @@ REL_PRESETS_DIR = os.path.join("scripts", "presets")
# Where to search for templates (relative to SOURCE_DIR).
REL_TEMPLATES_DIR = os.path.join("scripts", "startup", "bl_app_templates_system")
# Name of the built-in asset catalog file.
ASSET_CATALOG_FILE = "blender_assets.cats.txt"
# The template messages file (relative to I18N_DIR).
REL_FILE_NAME_POT = os.path.join(REL_BRANCHES_DIR, DOMAIN + ".pot")

View File

@ -81,6 +81,9 @@ class DATA_PT_display(ArmatureButtonsPanel, Panel):
sub.active = arm.show_axes
sub.prop(arm, "axes_position", text="Position")
sub = col.row(align=True)
sub.prop(arm, "relation_line_position", text="Relations", expand=True)
class DATA_MT_bone_group_context_menu(Menu):
bl_label = "Bone Group Specials"

View File

@ -8,34 +8,34 @@
*
* Basic design of the DerivedMesh system:
*
* DerivedMesh is a common set of interfaces for mesh systems.
* #DerivedMesh is a common set of interfaces for mesh systems.
*
* There are three main mesh data structures in Blender:
* #Mesh, #CDDerivedMesh and #BMesh.
*
* These, and a few others, all implement DerivedMesh interfaces,
* These, and a few others, all implement #DerivedMesh interfaces,
* which contains unified drawing interfaces, a few utility interfaces,
* and a bunch of read-only interfaces intended mostly for conversion from
* one format to another.
*
* All Mesh structures in blender make use of CustomData, which is used to store
* per-element attributes and interpolate them (e.g. uvs, vcols, vgroups, etc).
* All Mesh structures in blender make use of #CustomData, which is used to store
* per-element attributes and interpolate them (e.g. UVs, vertex-colors, vertex-groups, etc).
*
* Mesh is the "serialized" structure, used for storing object-mode mesh data
* and also for saving stuff to disk. Its interfaces are also what DerivedMesh
* and also for saving stuff to disk. Its interfaces are also what #DerivedMesh
* uses to communicate with.
*
* CDDM is a little mesh library, that uses Mesh data structures in the backend.
* #CDDM is a little mesh library, that uses Mesh data structures in the backend.
* It's mostly used for modifiers, and has the advantages of not taking much
* resources.
*
* BMesh is a full-on BREP, used for edit-mode, some modifiers, etc. It's much
* more capable (if memory-intensive) then CDDM.
* #BMesh is a full-on BREP, used for edit-mode, some modifiers, etc.
* It's much more capable (if memory-intensive) then CDDM.
*
* DerivedMesh is somewhat hackish. Many places assumes that a DerivedMesh is
* #DerivedMesh is somewhat hackish. Many places assumes that a #DerivedMesh is
* a CDDM (most of the time by simply copying it and converting it to one).
* CDDM is the original structure for modifiers, but has since been superseded
* by BMesh, at least for the foreseeable future.
* by #BMesh, at least for the foreseeable future.
*/
/*

View File

@ -217,7 +217,11 @@ bool BKE_collection_object_cyclic_check(struct Main *bmain,
struct ListBase BKE_collection_object_cache_get(struct Collection *collection);
ListBase BKE_collection_object_cache_instanced_get(struct Collection *collection);
/** Free the object cache of given `collection` and all of its ancestors (recursively). */
void BKE_collection_object_cache_free(struct Collection *collection);
/** Free the object cache of all collections in given `bmain`, including master collections of
* scenes. */
void BKE_main_collections_object_cache_free(const struct Main *bmain);
struct Base *BKE_collection_or_layer_objects(const struct Scene *scene,
struct ViewLayer *view_layer,

View File

@ -493,11 +493,34 @@ struct ImBuf *BKE_image_get_first_ibuf(struct Image *image);
*/
struct GPUTexture *BKE_image_create_gpu_texture_from_ibuf(struct Image *image, struct ImBuf *ibuf);
/**
* Ensure that the cached GPU texture inside the image matches the pass, layer, and view of the
* given image user, if not, invalidate the cache such that the next call to the GPU texture
* retrieval functions such as BKE_image_get_gpu_texture updates the cache with an image that
* matches the give image user.
*
* This is provided as a separate function and not implemented as part of the GPU texture retrieval
* functions because the current cache system only allows a single pass, layer, and stereo view to
* be cached, so possible frequent invalidations of the cache can have performance implications,
* and making invalidation explicit by calling this function will help make that clear and pave the
* way for a more complete cache system in the future.
*/
void BKE_image_ensure_gpu_texture(struct Image *image, struct ImageUser *iuser);
/**
* Get the #GPUTexture for a given `Image`.
*
* `iuser` and `ibuf` are mutual exclusive parameters. The caller can pass the `ibuf` when already
* available. It is also required when requesting the #GPUTexture for a render result.
*
* The requested GPU texture will be cached for subsequent calls, but only a single layer, pass,
* and view can be cached at a time, so the cache should be invalidated in operators and RNA
* callbacks that change the layer, pass, or view of the image to maintain a correct cache state.
* However, in some cases, multiple layers, passes, or views might be needed at the same time, like
* is the case for the realtime compositor. This is currently not supported, so the caller should
* ensure that the requested layer is indeed the cached one and invalidated the cached otherwise by
* calling BKE_image_ensure_gpu_texture. This is a workaround until image can support a more
* complete caching system.
*/
struct GPUTexture *BKE_image_get_gpu_texture(struct Image *image,
struct ImageUser *iuser,

View File

@ -54,6 +54,9 @@ const char *no_procedural_access_message =
bool allow_procedural_attribute_access(StringRef attribute_name)
{
if (attribute_name.startswith(".corner")) {
return false;
}
if (attribute_name.startswith(".select")) {
return false;
}

View File

@ -82,6 +82,8 @@ static CollectionParent *collection_find_parent(Collection *child, Collection *c
static bool collection_find_child_recursive(const Collection *parent,
const Collection *collection);
static void collection_object_cache_free(Collection *collection);
static void collection_gobject_hash_ensure(Collection *collection);
static void collection_gobject_hash_update_object(Collection *collection,
Object *ob_old,
@ -160,7 +162,7 @@ static void collection_free_data(ID *id)
BLI_freelistN(&collection->children);
BLI_freelistN(&collection->runtime.parents);
BKE_collection_object_cache_free(collection);
collection_object_cache_free(collection);
}
static void collection_foreach_id(ID *id, LibraryForeachIDData *data)
@ -887,15 +889,27 @@ static void collection_object_cache_free(Collection *collection)
collection->flag &= ~(COLLECTION_HAS_OBJECT_CACHE | COLLECTION_HAS_OBJECT_CACHE_INSTANCED);
BLI_freelistN(&collection->runtime.object_cache);
BLI_freelistN(&collection->runtime.object_cache_instanced);
}
void BKE_collection_object_cache_free(Collection *collection)
{
collection_object_cache_free(collection);
LISTBASE_FOREACH (CollectionParent *, parent, &collection->runtime.parents) {
collection_object_cache_free(parent->collection);
}
}
void BKE_collection_object_cache_free(Collection *collection)
void BKE_main_collections_object_cache_free(const Main *bmain)
{
collection_object_cache_free(collection);
for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
collection_object_cache_free(scene->master_collection);
}
for (Collection *collection = bmain->collections.first; collection != NULL;
collection = collection->id.next) {
collection_object_cache_free(collection);
}
}
Base *BKE_collection_or_layer_objects(const Scene *scene,

View File

@ -336,6 +336,20 @@ static void image_gpu_texture_try_partial_update(Image *image, ImageUser *iuser)
}
}
void BKE_image_ensure_gpu_texture(Image *image, ImageUser *image_user)
{
if (!image) {
return;
}
/* Note that the image can cache both stereo views, so we only invalidate the cache if the view
* index is more than 2. */
if (image->gpu_pass != image_user->pass || image->gpu_layer != image_user->layer ||
(image->gpu_view != image_user->multi_index && image_user->multi_index >= 2)) {
BKE_image_partial_update_mark_full_update(image);
}
}
static GPUTexture *image_get_gpu_texture(Image *ima,
ImageUser *iuser,
ImBuf *ibuf,
@ -365,6 +379,9 @@ static GPUTexture *image_get_gpu_texture(Image *ima,
ima->gpu_pass = requested_pass;
ima->gpu_layer = requested_layer;
ima->gpu_view = requested_view;
/* The cache should be invalidated here, but it is intentionally isn't due to possible
* performance implications, see the BKE_image_ensure_gpu_texture function for more
* information. */
}
#undef GPU_FLAGS_TO_CHECK

View File

@ -1431,6 +1431,8 @@ void BKE_main_collection_sync_remap(const Main *bmain)
/* On remapping of object or collection pointers free caches. */
/* TODO: try to make this faster */
BKE_main_collections_object_cache_free(bmain);
for (Scene *scene = static_cast<Scene *>(bmain->scenes.first); scene;
scene = static_cast<Scene *>(scene->id.next)) {
LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
@ -1447,14 +1449,12 @@ void BKE_main_collection_sync_remap(const Main *bmain)
view_layer_bases_hash_create(view_layer, true);
}
BKE_collection_object_cache_free(scene->master_collection);
DEG_id_tag_update_ex((Main *)bmain, &scene->master_collection->id, ID_RECALC_COPY_ON_WRITE);
DEG_id_tag_update_ex((Main *)bmain, &scene->id, ID_RECALC_COPY_ON_WRITE);
}
for (Collection *collection = static_cast<Collection *>(bmain->collections.first); collection;
collection = static_cast<Collection *>(collection->id.next)) {
BKE_collection_object_cache_free(collection);
DEG_id_tag_update_ex((Main *)bmain, &collection->id, ID_RECALC_COPY_ON_WRITE);
}
@ -2514,9 +2514,8 @@ ViewLayerAOV *BKE_view_layer_add_aov(ViewLayer *view_layer)
void BKE_view_layer_remove_aov(ViewLayer *view_layer, ViewLayerAOV *aov)
{
if (aov == nullptr || BLI_findindex(&view_layer->aovs, aov) == -1) {
return;
}
BLI_assert(BLI_findindex(&view_layer->aovs, aov) != -1);
BLI_assert(aov != nullptr);
if (view_layer->active_aov == aov) {
if (aov->next) {
viewlayer_aov_active_set(view_layer, aov->next);

View File

@ -3598,9 +3598,9 @@ void sbObjectStep(struct Depsgraph *depsgraph,
/* pass */
}
else if (/*ob->id.lib || */
/* "library linking & pointcaches" has to be solved properly at some point */
/* "library linking & point-caches" has to be solved properly at some point. */
(cache->flag & PTCACHE_BAKED)) {
/* if baked and nothing in cache, do nothing */
/* If baked and nothing in cache, do nothing. */
if (can_write_cache) {
BKE_ptcache_invalidate(cache);
}

View File

@ -312,7 +312,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss,
int nverts = poly.totloop;
int j, j_next;
CCGFace *origf = ccgSubSurf_getFace(origss, POINTER_FROM_INT(i));
/* uint *fv = &poly.v1; */
// uint *fv = &poly.v1;
fverts.reinitialize(nverts);

View File

@ -24,6 +24,7 @@ template<typename T> class OffsetIndices {
Span<T> offsets_;
public:
OffsetIndices() = default;
OffsetIndices(const Span<T> offsets) : offsets_(offsets)
{
BLI_assert(std::is_sorted(offsets_.begin(), offsets_.end()));

View File

@ -13,11 +13,12 @@ set(INC
../../../intern/atomic
../../../intern/eigen
../../../intern/guardedalloc
../../../extern/wcwidth
../../../extern/json/include
)
set(INC_SYS
../../../extern/wcwidth
../../../extern/json/include
${EIGEN3_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIRS}
${ZSTD_INCLUDE_DIRS}

View File

@ -774,7 +774,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
part->clength = 1.0f;
}
/* set old pointcaches to have disk cache flag */
/* Set old point-caches to have disk cache flag. */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
#if 0

View File

@ -3639,7 +3639,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
arm->flag &= ~(ARM_FLAG_UNUSED_1 | ARM_FLAG_UNUSED_5 | ARM_FLAG_UNUSED_6 |
arm->flag &= ~(ARM_FLAG_UNUSED_1 | ARM_DRAW_RELATION_FROM_HEAD | ARM_FLAG_UNUSED_6 |
ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_12);
}

View File

@ -31,7 +31,10 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_empty_base_volume)
/**** MATERIAL VERTEX SHADER PERMUTATIONS ****/
/** -- Volumetric -- **/
/* -------------------------------------------------------------------- */
/** \name Volumetric
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_vert)
.additional_info("eevee_legacy_material_empty_base_volume")
.vertex_out(legacy_volume_vert_geom_iface)
@ -45,7 +48,12 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_vert_no_geom)
.additional_info("draw_resource_id_varying");
#endif
/** -- World Shader -- **/
/** \} */
/* -------------------------------------------------------------------- */
/** \name World Shader
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_world_vert)
.additional_info("eevee_legacy_material_empty_base")
.additional_info("eevee_legacy_common_utiltex_lib")
@ -54,7 +62,12 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_world_vert)
.additional_info("draw_resource_id_varying")
.vertex_in(0, Type::VEC2, "pos");
/** -- Surface Shader -- **/
/** \} */
/* -------------------------------------------------------------------- */
/** \name Surface Shader
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_surface_vert_common)
.additional_info("eevee_legacy_material_empty_base")
.additional_info("draw_resource_id_varying")
@ -81,7 +94,13 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_mateiral_surface_vert_pointcloud)
.auto_resource_location(true);
/**** MATERIAL GEOMETRY SHADER PERMUTATIONS ****/
/** -- Volumetric -- **/
/** \} */
/* -------------------------------------------------------------------- */
/** \name Volumetric
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_geom)
.additional_info("eevee_legacy_common_lib")
.additional_info("draw_view")
@ -89,9 +108,14 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_geom)
.geometry_layout(PrimitiveIn::TRIANGLES, PrimitiveOut::TRIANGLE_STRIP, 3)
.additional_info("draw_resource_id_varying");
/** \} */
/**** MATERIAL FRAGMENT SHADER PERMUTATIONS ****/
/** -- Volumetric Shader -- **/
/* -------------------------------------------------------------------- */
/** \name Volumetric Shader
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_frag)
.additional_info("eevee_legacy_common_lib")
.additional_info("draw_view")
@ -102,7 +126,11 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_volumetric_frag)
.fragment_out(2, Type::VEC4, "volumeEmissive")
.fragment_out(3, Type::VEC4, "volumePhase");
/** -- Prepass Shader -- **/
/** \} */
/* -------------------------------------------------------------------- */
/** \name Pre-pass Shader
* \{ */
/* Common info for all `prepass_frag` variants. */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_prepass_frag_common)
@ -148,7 +176,11 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_prepass_frag_alpha_hash_pointcloud)
.additional_info("eevee_legacy_material_prepass_frag_alpha_hash_common")
.additional_info("draw_pointcloud");
/** -- Surface Shader -- **/
/** \} */
/* -------------------------------------------------------------------- */
/** \name Surface Shader
* \{ */
GPU_SHADER_CREATE_INFO(eevee_legacy_material_surface_frag_common)
.additional_info("eevee_legacy_common_lib")
@ -173,6 +205,8 @@ GPU_SHADER_CREATE_INFO(eevee_legacy_material_surface_frag_alpha_blend)
.fragment_out(0, Type::VEC4, "outRadiance", DualBlend::SRC_0)
.fragment_out(0, Type::VEC4, "outTransmittance", DualBlend::SRC_1);
/** \} */
/* hair_refine_shader_transform_feedback_create */
GPU_SHADER_INTERFACE_INFO(legacy_hair_refine_shader_transform_feedback_iface, "")

View File

@ -110,7 +110,7 @@
#define GBUF_COLOR_SLOT RBUFS_DIFF_COLOR_SLOT
/* Uniform Buffers. */
/* Only during prepass. */
/* Only during pre-pass. */
#define VELOCITY_CAMERA_PREV_BUF 3
#define VELOCITY_CAMERA_CURR_BUF 4
#define VELOCITY_CAMERA_NEXT_BUF 5

View File

@ -6,7 +6,7 @@
/* -------------------------------------------------------------------- */
/** \name Surface Velocity
*
* Combined with the depth prepass shader.
* Combined with the depth pre-pass shader.
* Outputs the view motion vectors for animated objects.
* \{ */

View File

@ -2023,6 +2023,20 @@ static void pchan_draw_ik_lines(ArmatureDrawContext *ctx,
}
}
static void draw_bone_bone_relationship_line(ArmatureDrawContext *ctx,
const float bone_head[3],
const float parent_head[3],
const float parent_tail[3],
const eArmature_Flag armature_flags)
{
if (armature_flags & ARM_DRAW_RELATION_FROM_HEAD) {
drw_shgroup_bone_relationship_lines(ctx, bone_head, parent_head);
}
else {
drw_shgroup_bone_relationship_lines(ctx, bone_head, parent_tail);
}
}
static void draw_bone_relations(ArmatureDrawContext *ctx,
EditBone *ebone,
bPoseChannel *pchan,
@ -2036,7 +2050,8 @@ static void draw_bone_relations(ArmatureDrawContext *ctx,
* since riggers will want to know about the links between bones
*/
if ((boneflag & BONE_CONNECTED) == 0) {
drw_shgroup_bone_relationship_lines(ctx, ebone->head, ebone->parent->tail);
draw_bone_bone_relationship_line(
ctx, ebone->head, ebone->parent->head, ebone->parent->tail, eArmature_Flag(arm->flag));
}
}
}
@ -2047,7 +2062,11 @@ static void draw_bone_relations(ArmatureDrawContext *ctx,
if ((boneflag & BONE_SELECTED) ||
(pchan->parent->bone && (pchan->parent->bone->flag & BONE_SELECTED))) {
if ((boneflag & BONE_CONNECTED) == 0) {
drw_shgroup_bone_relationship_lines(ctx, pchan->pose_head, pchan->parent->pose_tail);
draw_bone_bone_relationship_line(ctx,
pchan->pose_head,
pchan->parent->pose_head,
pchan->parent->pose_tail,
eArmature_Flag(arm->flag));
}
}
}

View File

@ -1165,7 +1165,7 @@ OVERLAY_InstanceFormats *OVERLAY_shader_instance_formats_get(void)
{
{"boneStart", DRW_ATTR_FLOAT, 3},
{"boneEnd", DRW_ATTR_FLOAT, 3},
{"wireColor", DRW_ATTR_FLOAT, 4}, /* TODO: uchar color. */
{"wireColor", DRW_ATTR_FLOAT, 4}, /* TODO: `uchar` color. */
{"boneColor", DRW_ATTR_FLOAT, 4},
{"headColor", DRW_ATTR_FLOAT, 4},
{"tailColor", DRW_ATTR_FLOAT, 4},

View File

@ -227,9 +227,9 @@ static void mesh_render_data_mat_tri_len_build_threaded(MeshRenderData *mr,
}
/* Count how many triangles for each material. */
static void mesh_render_data_mat_tri_len_build(MeshRenderData *mr,
blender::MutableSpan<int> mat_tri_len)
static blender::Array<int> mesh_render_data_mat_tri_len_build(MeshRenderData *mr)
{
blender::Array<int> mat_tri_len(mr->mat_len, 0);
if (mr->extract_type == MR_EXTRACT_BMESH) {
BMesh *bm = mr->bm;
mesh_render_data_mat_tri_len_build_threaded(
@ -239,15 +239,13 @@ static void mesh_render_data_mat_tri_len_build(MeshRenderData *mr,
mesh_render_data_mat_tri_len_build_threaded(
mr, mr->poly_len, mesh_render_data_mat_tri_len_mesh_range_fn, mat_tri_len);
}
return mat_tri_len;
}
static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCache *cache)
{
using namespace blender;
cache->poly_sorted.tri_first_index.reinitialize(mr->poly_len);
cache->poly_sorted.mat_tri_len.reinitialize(mr->mat_len);
mesh_render_data_mat_tri_len_build(mr, cache->poly_sorted.mat_tri_len);
cache->poly_sorted.mat_tri_len = mesh_render_data_mat_tri_len_build(mr);
const Span<int> mat_tri_len = cache->poly_sorted.mat_tri_len;
/* Apply offset. */
@ -261,6 +259,7 @@ static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCa
}
cache->poly_sorted.visible_tri_len = visible_tri_len;
cache->poly_sorted.tri_first_index.reinitialize(mr->poly_len);
MutableSpan<int> tri_first_index = cache->poly_sorted.tri_first_index;
/* Sort per material. */

View File

@ -213,7 +213,7 @@ void ED_gpencil_strokes_copybuf_free(void);
/* drawgpencil.c */
/**
* Draw grease-pencil sketches to specified 2d-view that uses ibuf corrections.
* Draw grease-pencil sketches to specified 2d-view that uses `ibuf` corrections.
*/
void ED_annotation_draw_2dimage(const struct bContext *C);
/**

View File

@ -148,6 +148,7 @@ typedef enum eKeyframeIterFlags {
* iterator callbacks then. */
KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE = (1 << 3),
} eKeyframeIterFlags;
ENUM_OPERATORS(eKeyframeIterFlags, KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE)
/** \} */

View File

@ -104,7 +104,7 @@ if(WITH_TBB)
endif()
if(WIN32)
add_definitions(-DNOMINMAX)
add_definitions(-DNOMINMAX)
endif()
blender_add_lib(bf_editor_sculpt_paint "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")

View File

@ -23,15 +23,15 @@ set(INC_SYS
)
set(SRC
action_buttons.c
action_data.c
action_draw.c
action_edit.c
action_ops.c
action_select.c
space_action.c
action_buttons.cc
action_data.cc
action_draw.cc
action_edit.cc
action_ops.cc
action_select.cc
space_action.cc
action_intern.h
action_intern.hh
)
set(LIB

View File

@ -5,30 +5,30 @@
* \ingroup spaction
*/
#include <float.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <cfloat>
#include <cmath>
#include <cstdio>
#include <cstring>
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "action_intern.h" /* own include */
#include "action_intern.hh" /* own include */
/* ******************* action editor space & buttons ************** */
/* ******************* general ******************************** */
void action_buttons_register(ARegionType *UNUSED(art))
void action_buttons_register(ARegionType * /*art*/)
{
#if 0
PanelType *pt;
/* TODO: AnimData / Actions List */
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
pt = MEM_cnew<PanelType>("spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_properties");
strcpy(pt->label, N_("Active F-Curve"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
@ -36,7 +36,7 @@ void action_buttons_register(ARegionType *UNUSED(art))
pt->poll = action_anim_panel_poll;
BLI_addtail(&art->paneltypes, pt);
pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
pt = MEM_cnew<PanelType>("spacetype action panel properties");
strcpy(pt->idname, "ACTION_PT_key_properties");
strcpy(pt->label, N_("Active Keyframe"));
strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);

View File

@ -5,10 +5,10 @@
* \ingroup spaction
*/
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <cfloat>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "BLI_utildefines.h"
@ -52,7 +52,7 @@
#include "UI_interface.h"
#include "action_intern.h"
#include "action_intern.hh"
/* -------------------------------------------------------------------- */
/** \name Utilities
@ -62,7 +62,7 @@ AnimData *ED_actedit_animdata_from_context(const bContext *C, ID **r_adt_id_owne
{
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
Object *ob = CTX_data_active_object(C);
AnimData *adt = NULL;
AnimData *adt = nullptr;
/* Get AnimData block to use */
if (saction->mode == SACTCONT_ACTION) {
@ -146,11 +146,11 @@ static void actedit_change_action(bContext *C, bAction *act)
RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, saction, &ptr);
prop = RNA_struct_find_property(&ptr, "action");
/* NOTE: act may be NULL here, so better to just use a cast here */
/* NOTE: act may be nullptr here, so better to just use a cast here */
RNA_id_pointer_create((ID *)act, &idptr);
/* set the new pointer, and force a refresh */
RNA_property_pointer_set(&ptr, prop, idptr, NULL);
RNA_property_pointer_set(&ptr, prop, idptr, nullptr);
RNA_property_update(C, &ptr, prop);
}
@ -181,7 +181,7 @@ static bool action_new_poll(bContext *C)
if (saction->mode == SACTCONT_ACTION) {
/* XXX: This assumes that actions are assigned to the active object in this mode */
if (ob) {
if ((ob->adt == NULL) || (ob->adt->flag & ADT_NLA_EDIT_ON) == 0) {
if ((ob->adt == nullptr) || (ob->adt->flag & ADT_NLA_EDIT_ON) == 0) {
return true;
}
}
@ -189,7 +189,7 @@ static bool action_new_poll(bContext *C)
else if (saction->mode == SACTCONT_SHAPEKEY) {
Key *key = BKE_key_from_object(ob);
if (key) {
if ((key->adt == NULL) || (key->adt->flag & ADT_NLA_EDIT_ON) == 0) {
if ((key->adt == nullptr) || (key->adt->flag & ADT_NLA_EDIT_ON) == 0) {
return true;
}
}
@ -205,14 +205,14 @@ static bool action_new_poll(bContext *C)
return false;
}
static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
static int action_new_exec(bContext *C, wmOperator * /*op*/)
{
PointerRNA ptr, idptr;
PropertyRNA *prop;
bAction *oldact = NULL;
AnimData *adt = NULL;
ID *adt_id_owner = NULL;
bAction *oldact = nullptr;
AnimData *adt = nullptr;
ID *adt_id_owner = nullptr;
/* hook into UI */
UI_context_active_but_prop_get_templateID(C, &ptr, &prop);
@ -225,7 +225,7 @@ static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
/* stash the old action to prevent it from being lost */
if (ptr.type == &RNA_AnimData) {
adt = ptr.data;
adt = static_cast<AnimData *>(ptr.data);
adt_id_owner = ptr.owner_id;
}
else if (ptr.type == &RNA_SpaceDopeSheetEditor) {
@ -237,11 +237,11 @@ static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
oldact = adt->action;
}
{
bAction *action = NULL;
bAction *action = nullptr;
/* Perform stashing operation - But only if there is an action */
if (adt && oldact) {
BLI_assert(adt_id_owner != NULL);
BLI_assert(adt_id_owner != nullptr);
/* stash the action */
if (BKE_nla_action_stash(adt, ID_IS_OVERRIDE_LIBRARY(adt_id_owner))) {
/* The stash operation will remove the user already
@ -252,8 +252,8 @@ static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
* or else the user gets decremented twice!
*/
if (ptr.type == &RNA_SpaceDopeSheetEditor) {
SpaceAction *saction = ptr.data;
saction->action = NULL;
SpaceAction *saction = static_cast<SpaceAction *>(ptr.data);
saction->action = nullptr;
}
}
else {
@ -272,13 +272,13 @@ static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
* NOTE: we can't use actedit_change_action, as this function is also called from the NLA
*/
RNA_id_pointer_create(&action->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr, NULL);
RNA_property_pointer_set(&ptr, prop, idptr, nullptr);
RNA_property_update(C, &ptr, prop);
}
}
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, nullptr);
return OPERATOR_FINISHED;
}
@ -313,7 +313,7 @@ static bool action_pushdown_poll(bContext *C)
{
if (ED_operator_action_active(C)) {
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
/* Check for AnimData, Actions, and that tweak-mode is off. */
if (adt && saction->action) {
@ -333,7 +333,7 @@ static bool action_pushdown_poll(bContext *C)
static int action_pushdown_exec(bContext *C, wmOperator *op)
{
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
ID *adt_id_owner = NULL;
ID *adt_id_owner = nullptr;
AnimData *adt = ED_actedit_animdata_from_context(C, &adt_id_owner);
/* Do the deed... */
@ -349,7 +349,7 @@ static int action_pushdown_exec(bContext *C, wmOperator *op)
/* action can be safely added */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(adt_id_owner));
struct Main *bmain = CTX_data_main(C);
Main *bmain = CTX_data_main(C);
DEG_id_tag_update_ex(bmain, adt_id_owner, ID_RECALC_ANIMATION);
/* The action needs updating too, as FCurve modifiers are to be reevaluated. They won't extend
@ -359,11 +359,11 @@ static int action_pushdown_exec(bContext *C, wmOperator *op)
/* Stop displaying this action in this editor
* NOTE: The editor itself doesn't set a user...
*/
saction->action = NULL;
saction->action = nullptr;
}
/* Send notifiers that stuff has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, nullptr);
return OPERATOR_FINISHED;
}
@ -391,7 +391,7 @@ void ACTION_OT_push_down(wmOperatorType *ot)
static int action_stash_exec(bContext *C, wmOperator *op)
{
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
ID *adt_id_owner = NULL;
ID *adt_id_owner = nullptr;
AnimData *adt = ED_actedit_animdata_from_context(C, &adt_id_owner);
/* Perform stashing operation */
@ -410,7 +410,7 @@ static int action_stash_exec(bContext *C, wmOperator *op)
* the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
saction->action = nullptr;
}
else {
/* action has already been added - simply warn about this, and clear */
@ -418,11 +418,11 @@ static int action_stash_exec(bContext *C, wmOperator *op)
}
/* clear action refs from editor, and then also the backing data (not necessary) */
actedit_change_action(C, NULL);
actedit_change_action(C, nullptr);
}
/* Send notifiers that stuff has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, nullptr);
return OPERATOR_FINISHED;
}
@ -461,7 +461,7 @@ void ACTION_OT_stash(wmOperatorType *ot)
static bool action_stash_create_poll(bContext *C)
{
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
/* Check tweak-mode is off (as you don't want to be tampering with the action in that case) */
/* NOTE: unlike for pushdown,
@ -494,13 +494,13 @@ static bool action_stash_create_poll(bContext *C)
static int action_stash_create_exec(bContext *C, wmOperator *op)
{
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
ID *adt_id_owner = NULL;
ID *adt_id_owner = nullptr;
AnimData *adt = ED_actedit_animdata_from_context(C, &adt_id_owner);
/* Check for no action... */
if (saction->action == NULL) {
if (saction->action == nullptr) {
/* just create a new action */
bAction *action = action_create_new(C, NULL);
bAction *action = action_create_new(C, nullptr);
actedit_change_action(C, action);
}
else if (adt) {
@ -513,29 +513,29 @@ static int action_stash_create_exec(bContext *C, wmOperator *op)
/* stash the action */
if (BKE_nla_action_stash(adt, ID_IS_OVERRIDE_LIBRARY(adt_id_owner))) {
bAction *new_action = NULL;
bAction *new_action = nullptr;
/* Create new action not based on the old one
* (since the "new" operator already does that). */
new_action = action_create_new(C, NULL);
new_action = action_create_new(C, nullptr);
/* The stash operation will remove the user already,
* so the flushing step later shouldn't double up
* the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
saction->action = nullptr;
actedit_change_action(C, new_action);
}
else {
/* action has already been added - simply warn about this, and clear */
BKE_report(op->reports, RPT_ERROR, "Action has already been stashed");
actedit_change_action(C, NULL);
actedit_change_action(C, nullptr);
}
}
/* Send notifiers that stuff has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, nullptr);
return OPERATOR_FINISHED;
}
@ -598,19 +598,19 @@ void ED_animedit_unlink_action(
NlaTrack *nlt, *nlt_next;
NlaStrip *strip, *nstrip;
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt_next) {
for (nlt = static_cast<NlaTrack *>(adt->nla_tracks.first); nlt; nlt = nlt_next) {
nlt_next = nlt->next;
if (strstr(nlt->name, DATA_("[Action Stash]"))) {
for (strip = nlt->strips.first; strip; strip = nstrip) {
for (strip = static_cast<NlaStrip *>(nlt->strips.first); strip; strip = nstrip) {
nstrip = strip->next;
if (strip->act == act) {
/* Remove this strip, and the track too if it doesn't have anything else */
BKE_nlastrip_remove_and_free(&nlt->strips, strip, true);
if (nlt->strips.first == NULL) {
BLI_assert(nstrip == NULL);
if (nlt->strips.first == nullptr) {
BLI_assert(nstrip == nullptr);
BKE_nlatrack_remove_and_free(&adt->nla_tracks, nlt, true);
}
}
@ -628,15 +628,15 @@ void ED_animedit_unlink_action(
BKE_nla_tweakmode_exit(adt);
Scene *scene = CTX_data_scene(C);
if (scene != NULL) {
if (scene != nullptr) {
scene->flag &= ~SCE_NLA_EDIT_ON;
}
}
else {
/* Unlink normally - Setting it to NULL should be enough to get the old one unlinked */
/* Unlink normally - Setting it to nullptr should be enough to get the old one unlinked */
if (area->spacetype == SPACE_ACTION) {
/* clear action editor -> action */
actedit_change_action(C, NULL);
actedit_change_action(C, nullptr);
}
else {
/* clear AnimData -> action */
@ -648,7 +648,7 @@ void ED_animedit_unlink_action(
prop = RNA_struct_find_property(&ptr, "action");
/* clear... */
RNA_property_pointer_set(&ptr, prop, PointerRNA_NULL, NULL);
RNA_property_pointer_set(&ptr, prop, PointerRNA_NULL, nullptr);
RNA_property_update(C, &ptr, prop);
}
}
@ -660,7 +660,7 @@ static bool action_unlink_poll(bContext *C)
{
if (ED_operator_action_active(C)) {
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
/* Only when there's an active action, in the right modes... */
if (saction->action && adt) {
@ -674,15 +674,15 @@ static bool action_unlink_poll(bContext *C)
static int action_unlink_exec(bContext *C, wmOperator *op)
{
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
bool force_delete = RNA_boolean_get(op->ptr, "force_delete");
if (adt && adt->action) {
ED_animedit_unlink_action(C, NULL, adt, adt->action, op->reports, force_delete);
ED_animedit_unlink_action(C, nullptr, adt, adt->action, op->reports, force_delete);
}
/* Unlink is also abused to exit NLA tweak mode. */
WM_main_add_notifier(NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
WM_main_add_notifier(NC_ANIMATION | ND_NLA_ACTCHANGE, nullptr);
return OPERATOR_FINISHED;
}
@ -733,24 +733,24 @@ static NlaStrip *action_layer_get_nlastrip(ListBase *strips, float ctime)
{
NlaStrip *strip;
for (strip = strips->first; strip; strip = strip->next) {
for (strip = static_cast<NlaStrip *>(strips->first); strip; strip = strip->next) {
/* Can we use this? */
if (IN_RANGE_INCL(ctime, strip->start, strip->end)) {
/* in range - use this one */
return strip;
}
if ((ctime < strip->start) && (strip->prev == NULL)) {
if ((ctime < strip->start) && (strip->prev == nullptr)) {
/* before first - use this one */
return strip;
}
if ((ctime > strip->end) && (strip->next == NULL)) {
if ((ctime > strip->end) && (strip->next == nullptr)) {
/* after last - use this one */
return strip;
}
}
/* nothing suitable found... */
return NULL;
return nullptr;
}
/* Switch NLA Strips/Actions. */
@ -809,7 +809,7 @@ static bool action_layer_next_poll(bContext *C)
{
/* Action Editor's action editing modes only */
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
if (adt) {
/* only allow if we're in tweak-mode, and there's something above us... */
if (adt->flag & ADT_NLA_EDIT_ON) {
@ -829,7 +829,7 @@ static bool action_layer_next_poll(bContext *C)
* to "move to an empty layer", even though this means
* that we won't actually have an action.
*/
// return (adt->tmpact != NULL);
// return (adt->tmpact != nullptr);
return true;
}
}
@ -843,7 +843,7 @@ static bool action_layer_next_poll(bContext *C)
static int action_layer_next_exec(bContext *C, wmOperator *op)
{
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
NlaTrack *act_track;
Scene *scene = CTX_data_scene(C);
@ -852,7 +852,7 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
/* Get active track */
act_track = BKE_nlatrack_find_tweaked(adt);
if (act_track == NULL) {
if (act_track == nullptr) {
BKE_report(op->reports, RPT_ERROR, "Could not find current NLA Track");
return OPERATOR_CANCELLED;
}
@ -924,7 +924,7 @@ static bool action_layer_prev_poll(bContext *C)
{
/* Action Editor's action editing modes only */
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
if (adt) {
if (adt->flag & ADT_NLA_EDIT_ON) {
/* Tweak Mode: We need to check if there are any tracks below the active one
@ -947,7 +947,7 @@ static bool action_layer_prev_poll(bContext *C)
}
else {
/* Normal Mode: If there are any tracks, we can try moving to those */
return (adt->nla_tracks.first != NULL);
return (adt->nla_tracks.first != nullptr);
}
}
}
@ -958,7 +958,7 @@ static bool action_layer_prev_poll(bContext *C)
static int action_layer_prev_exec(bContext *C, wmOperator *op)
{
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
NlaTrack *act_track;
NlaTrack *nlt;
@ -966,7 +966,7 @@ static int action_layer_prev_exec(bContext *C, wmOperator *op)
float ctime = BKE_scene_ctime_get(scene);
/* Sanity Check */
if (adt == NULL) {
if (adt == nullptr) {
BKE_report(
op->reports, RPT_ERROR, "Internal Error: Could not find Animation Data/NLA Stack to use");
return OPERATOR_CANCELLED;
@ -982,7 +982,7 @@ static int action_layer_prev_exec(bContext *C, wmOperator *op)
}
else {
/* Active Action - Use the top-most track */
nlt = adt->nla_tracks.last;
nlt = static_cast<NlaTrack *>(adt->nla_tracks.last);
}
/* Find previous action and hook it up */

View File

@ -7,10 +7,10 @@
/* System includes ----------------------------------------------------- */
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <cfloat>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "BLI_blenlib.h"
#include "BLI_math.h"
@ -42,7 +42,7 @@
#include "ED_anim_api.h"
#include "ED_keyframes_draw.h"
#include "action_intern.h"
#include "action_intern.hh"
/* -------------------------------------------------------------------- */
/** \name Channel List
@ -50,23 +50,23 @@
void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *region)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
View2D *v2d = &region->v2d;
size_t items;
/* build list of channels to draw */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
const int height = ANIM_UI_get_channels_total_height(v2d, items);
const float pad_bottom = BLI_listbase_is_empty(ac->markers) ? 0 : UI_MARKER_MARGIN_Y;
v2d->tot.ymin = -(height + pad_bottom);
/* need to do a view-sync here, so that the keys area doesn't jump around (it must copy this) */
UI_view2d_sync(NULL, ac->area, v2d, V2D_LOCK_COPY);
UI_view2d_sync(nullptr, ac->area, v2d, V2D_LOCK_COPY);
const float channel_step = ANIM_UI_get_channel_step();
/* Loop through channels, and set up drawing depending on their type. */
@ -74,7 +74,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *region)
size_t channel_index = 0;
float ymax = ANIM_UI_get_first_channel_top(v2d);
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step, channel_index++) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale;
ale = ale->next, ymax -= channel_step, channel_index++) {
const float ymin = ymax - ANIM_UI_get_channel_height();
/* check if visible */
@ -90,7 +91,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *region)
size_t channel_index = 0;
float ymax = ANIM_UI_get_first_channel_top(v2d);
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step, channel_index++) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale;
ale = ale->next, ymax -= channel_step, channel_index++) {
const float ymin = ymax - ANIM_UI_get_channel_height();
/* check if visible */
@ -124,8 +126,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *region)
static void draw_channel_action_ranges(ListBase *anim_data, View2D *v2d)
{
/* Variables for coalescing the Y region of one action. */
bAction *cur_action = NULL;
AnimData *cur_adt = NULL;
bAction *cur_action = nullptr;
AnimData *cur_adt = nullptr;
float cur_ymax;
/* Walk through channels, grouping contiguous spans referencing the same action. */
@ -133,9 +135,10 @@ static void draw_channel_action_ranges(ListBase *anim_data, View2D *v2d)
const float ystep = ANIM_UI_get_channel_step();
float ymin = ymax - ystep;
for (bAnimListElem *ale = anim_data->first; ale; ale = ale->next, ymax = ymin, ymin -= ystep) {
bAction *action = NULL;
AnimData *adt = NULL;
for (bAnimListElem *ale = static_cast<bAnimListElem *>(anim_data->first); ale;
ale = ale->next, ymax = ymin, ymin -= ystep) {
bAction *action = nullptr;
AnimData *adt = nullptr;
/* check if visible */
if (IN_RANGE(ymin, v2d->cur.ymin, v2d->cur.ymax) ||
@ -170,12 +173,12 @@ static void draw_channel_action_ranges(ListBase *anim_data, View2D *v2d)
void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
View2D *v2d = &region->v2d;
bDopeSheet *ads = &saction->ads;
AnimData *adt = NULL;
AnimData *adt = nullptr;
uchar col1[4], col2[4];
uchar col1a[4], col2a[4];
@ -196,8 +199,10 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
UI_GetThemeColor4ubv(TH_DOPESHEET_CHANNELSUBOB, col2b);
/* build list of channels to draw */
int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
size_t items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
eAnimFilter_Flags filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE |
ANIMFILTER_LIST_CHANNELS);
size_t items = ANIM_animdata_filter(
ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
const int height = ANIM_UI_get_channels_total_height(v2d, items);
const float pad_bottom = BLI_listbase_is_empty(ac->markers) ? 0 : UI_MARKER_MARGIN_Y;
@ -220,7 +225,8 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
/* first backdrop strips */
float ymax = ANIM_UI_get_first_channel_top(v2d);
const float channel_step = ANIM_UI_get_channel_step();
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale;
ale = ale->next, ymax -= channel_step) {
const float ymin = ymax - ANIM_UI_get_channel_height();
/* check if visible */
@ -255,7 +261,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
break;
}
case ANIMTYPE_GROUP: {
bActionGroup *agrp = ale->data;
bActionGroup *agrp = static_cast<bActionGroup *>(ale->data);
if (show_group_colors && agrp->customCol) {
if (sel) {
immUniformColor3ubvAlpha((uchar *)agrp->cs.select, col1a[3]);
@ -270,7 +276,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
break;
}
case ANIMTYPE_FCURVE: {
FCurve *fcu = ale->data;
FCurve *fcu = static_cast<FCurve *>(ale->data);
if (show_group_colors && fcu->grp && fcu->grp->customCol) {
immUniformColor3ubvAlpha((uchar *)fcu->grp->cs.active, sel ? col1[3] : col2[3]);
}
@ -375,11 +381,12 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
ymax = ANIM_UI_get_first_channel_top(v2d);
struct AnimKeylistDrawList *draw_list = ED_keylist_draw_list_create();
AnimKeylistDrawList *draw_list = ED_keylist_draw_list_create();
const float scale_factor = ANIM_UI_get_keyframe_scale_factor();
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale;
ale = ale->next, ymax -= channel_step) {
const float ymin = ymax - ANIM_UI_get_channel_height();
float ycenter = (ymin + ymax) / 2.0f;
@ -393,28 +400,67 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region
/* draw 'keyframes' for each specific datatype */
switch (ale->datatype) {
case ALE_ALL:
draw_summary_channel(draw_list, ale->data, ycenter, scale_factor, action_flag);
draw_summary_channel(draw_list,
static_cast<bAnimContext *>(ale->data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_SCE:
draw_scene_channel(draw_list, ads, ale->key_data, ycenter, scale_factor, action_flag);
draw_scene_channel(draw_list,
ads,
static_cast<Scene *>(ale->key_data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_OB:
draw_object_channel(draw_list, ads, ale->key_data, ycenter, scale_factor, action_flag);
draw_object_channel(draw_list,
ads,
static_cast<Object *>(ale->key_data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_ACT:
draw_action_channel(draw_list, adt, ale->key_data, ycenter, scale_factor, action_flag);
draw_action_channel(draw_list,
adt,
static_cast<bAction *>(ale->key_data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_GROUP:
draw_agroup_channel(draw_list, adt, ale->data, ycenter, scale_factor, action_flag);
draw_agroup_channel(draw_list,
adt,
static_cast<bActionGroup *>(ale->data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_FCURVE:
draw_fcurve_channel(draw_list, adt, ale->key_data, ycenter, scale_factor, action_flag);
draw_fcurve_channel(draw_list,
adt,
static_cast<FCurve *>(ale->key_data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_GPFRAME:
draw_gpl_channel(draw_list, ads, ale->data, ycenter, scale_factor, action_flag);
draw_gpl_channel(draw_list,
ads,
static_cast<bGPDlayer *>(ale->data),
ycenter,
scale_factor,
action_flag);
break;
case ALE_MASKLAY:
draw_masklay_channel(draw_list, ads, ale->data, ycenter, scale_factor, action_flag);
draw_masklay_channel(draw_list,
ads,
static_cast<MaskLayer *>(ale->data),
ycenter,
scale_factor,
action_flag);
break;
}
}
@ -630,7 +676,7 @@ static void timeline_cache_draw_single(PTCacheID *pid, float y_offset, float hei
void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
{
if ((saction->cache_display & TIME_CACHE_DISPLAY) == 0 || ob == NULL) {
if ((saction->cache_display & TIME_CACHE_DISPLAY) == 0 || ob == nullptr) {
return;
}
@ -643,7 +689,7 @@ void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
GPU_blend(GPU_BLEND_ALPHA);
/* Iterate over pointcaches on the active object, and draw each one's range. */
/* Iterate over point-caches on the active object, and draw each one's range. */
float y_offset = 0.0f;
const float cache_draw_height = 4.0f * UI_SCALE_FAC * U.pixelsize;
LISTBASE_FOREACH (PTCacheID *, pid, &pidlist) {
@ -651,7 +697,7 @@ void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
continue;
}
if (pid->cache->cached_frames == NULL) {
if (pid->cache->cached_frames == nullptr) {
continue;
}

View File

@ -5,10 +5,10 @@
* \ingroup spaction
*/
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <cfloat>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "BLI_blenlib.h"
#include "BLI_math.h"
@ -52,7 +52,7 @@
#include "UI_interface.h"
#include "action_intern.h"
#include "action_intern.hh"
/* -------------------------------------------------------------------- */
/** \name Pose Markers: Localize Markers
@ -69,7 +69,7 @@ static bool act_markers_make_local_poll(bContext *C)
SpaceAction *sact = CTX_wm_space_action(C);
/* 1) */
if (sact == NULL) {
if (sact == nullptr) {
return 0;
}
@ -77,7 +77,7 @@ static bool act_markers_make_local_poll(bContext *C)
if (ELEM(sact->mode, SACTCONT_ACTION, SACTCONT_SHAPEKEY) == 0) {
return 0;
}
if (sact->action == NULL) {
if (sact->action == nullptr) {
return 0;
}
@ -87,25 +87,25 @@ static bool act_markers_make_local_poll(bContext *C)
}
/* 4) */
return ED_markers_get_first_selected(ED_context_get_markers(C)) != NULL;
return ED_markers_get_first_selected(ED_context_get_markers(C)) != nullptr;
}
static int act_markers_make_local_exec(bContext *C, wmOperator *UNUSED(op))
static int act_markers_make_local_exec(bContext *C, wmOperator * /*op*/)
{
ListBase *markers = ED_context_get_markers(C);
SpaceAction *sact = CTX_wm_space_action(C);
bAction *act = (sact) ? sact->action : NULL;
bAction *act = (sact) ? sact->action : nullptr;
TimeMarker *marker, *markern = NULL;
TimeMarker *marker, *markern = nullptr;
/* sanity checks */
if (ELEM(NULL, markers, act)) {
if (ELEM(nullptr, markers, act)) {
return OPERATOR_CANCELLED;
}
/* migrate markers */
for (marker = markers->first; marker; marker = markern) {
for (marker = static_cast<TimeMarker *>(markers->first); marker; marker = markern) {
markern = marker->next;
/* move if marker is selected */
@ -115,13 +115,13 @@ static int act_markers_make_local_exec(bContext *C, wmOperator *UNUSED(op))
}
}
/* Now enable the "show posemarkers only" setting,
* so that we can see that something did happen */
/* Now enable the "show pose-markers only" setting,
* so that we can see that something did happen. */
sact->flag |= SACTION_POSEMARKERS_SHOW;
/* notifiers - both sets, as this change affects both */
WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_MARKERS, nullptr);
WM_event_add_notifier(C, NC_ANIMATION | ND_MARKERS, nullptr);
return OPERATOR_FINISHED;
}
@ -150,9 +150,9 @@ void ACTION_OT_markers_make_local(wmOperatorType *ot)
/* Get the min/max keyframes. */
static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const short onlySel)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
bool found = false;
/* get data to filter, from Action or Dopesheet */
@ -160,7 +160,7 @@ static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const
* Commented it, was breaking things (eg. the "auto preview range" tool). */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_SEL */ |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* set large values to try to override */
*min = 999999999.0f;
@ -169,14 +169,14 @@ static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const
/* check if any channels to set range with */
if (anim_data.first) {
/* go through channels, finding max extents */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
if (ale->datatype == ALE_GPFRAME) {
bGPDlayer *gpl = ale->data;
bGPDlayer *gpl = static_cast<bGPDlayer *>(ale->data);
bGPDframe *gpf;
/* Find gp-frame which is less than or equal to current-frame. */
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
for (gpf = static_cast<bGPDframe *>(gpl->frames.first); gpf; gpf = gpf->next) {
if (!onlySel || (gpf->flag & GP_FRAME_SELECT)) {
const float framenum = (float)gpf->framenum;
*min = min_ff(*min, framenum);
@ -186,11 +186,12 @@ static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const
}
}
else if (ale->datatype == ALE_MASKLAY) {
MaskLayer *masklay = ale->data;
MaskLayer *masklay = static_cast<MaskLayer *>(ale->data);
MaskLayerShape *masklay_shape;
/* Find mask layer which is less than or equal to current-frame. */
for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
for (masklay_shape = static_cast<MaskLayerShape *>(masklay->splines_shapes.first);
masklay_shape;
masklay_shape = masklay_shape->next) {
const float framenum = (float)masklay_shape->frame;
*min = min_ff(*min, framenum);
@ -248,7 +249,7 @@ static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const
/** \name View: Automatic Preview-Range Operator
* \{ */
static int actkeys_previewrange_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_previewrange_exec(bContext *C, wmOperator * /*op*/)
{
bAnimContext ac;
Scene *scene;
@ -258,7 +259,7 @@ static int actkeys_previewrange_exec(bContext *C, wmOperator *UNUSED(op))
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
if (ac.scene == NULL) {
if (ac.scene == nullptr) {
return OPERATOR_CANCELLED;
}
@ -311,21 +312,22 @@ void ACTION_OT_previewrange_set(wmOperatorType *ot)
*/
static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *r_min, float *r_max)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
/* NOTE: not bool, since we want prioritize individual channels over expanders. */
short found = 0;
/* get all items - we need to do it this way */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* loop through all channels, finding the first one that's selected */
float ymax = ANIM_UI_get_first_channel_top(&ac->region->v2d);
const float channel_step = ANIM_UI_get_channel_step();
for (ale = anim_data.first; ale; ale = ale->next, ymax -= channel_step) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale;
ale = ale->next, ymax -= channel_step) {
const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* must be selected... */
@ -374,7 +376,7 @@ static int actkeys_viewall(bContext *C, const bool only_sel)
}
if (fabsf(max - min) < 1.0f) {
/* Exception - center the single keyfrme */
/* Exception - center the single keyframe. */
float xwidth = BLI_rctf_size_x(&v2d->cur);
v2d->cur.xmin = min - xwidth / 2.0f;
@ -407,7 +409,7 @@ static int actkeys_viewall(bContext *C, const bool only_sel)
float ymid = (ymax - ymin) / 2.0f + ymin;
float x_center;
UI_view2d_center_get(v2d, &x_center, NULL);
UI_view2d_center_get(v2d, &x_center, nullptr);
UI_view2d_center_set(v2d, x_center, ymid);
}
}
@ -423,13 +425,13 @@ static int actkeys_viewall(bContext *C, const bool only_sel)
/* ......... */
static int actkeys_viewall_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_viewall_exec(bContext *C, wmOperator * /*op*/)
{
/* whole range */
return actkeys_viewall(C, false);
}
static int actkeys_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_viewsel_exec(bContext *C, wmOperator * /*op*/)
{
/* only selected */
return actkeys_viewall(C, true);
@ -506,8 +508,9 @@ void ACTION_OT_view_frame(wmOperatorType *ot)
static short copy_action_keys(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
int filter, ok = 0;
ListBase anim_data = {nullptr, nullptr};
eAnimFilter_Flags filter;
short ok = 0;
/* clear buffer first */
ANIM_fcurves_copybuf_free();
@ -515,7 +518,7 @@ static short copy_action_keys(bAnimContext *ac)
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FCURVESONLY |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* copy keyframes */
ok = copy_animedit_keys(ac, &anim_data);
@ -531,8 +534,8 @@ static eKeyPasteError paste_action_keys(bAnimContext *ac,
const eKeyMergeMode merge_mode,
bool flip)
{
ListBase anim_data = {NULL, NULL};
int filter;
ListBase anim_data = {nullptr, nullptr};
eAnimFilter_Flags filter;
/* filter data
* - First time we try to filter more strictly, allowing only selected channels
@ -543,8 +546,9 @@ static eKeyPasteError paste_action_keys(bAnimContext *ac,
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_FCURVESONLY | ANIMFILTER_NODUPLIS);
if (ANIM_animdata_filter(ac, &anim_data, filter | ANIMFILTER_SEL, ac->data, ac->datatype) == 0) {
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
if (ANIM_animdata_filter(
ac, &anim_data, filter | ANIMFILTER_SEL, ac->data, eAnimCont_Types(ac->datatype)) == 0) {
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
}
/* Value offset is always None because the user cannot see the effect of it. */
@ -614,8 +618,8 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
const eKeyPasteOffset offset_mode = RNA_enum_get(op->ptr, "offset");
const eKeyMergeMode merge_mode = RNA_enum_get(op->ptr, "merge");
const eKeyPasteOffset offset_mode = eKeyPasteOffset(RNA_enum_get(op->ptr, "offset"));
const eKeyMergeMode merge_mode = eKeyMergeMode(RNA_enum_get(op->ptr, "merge"));
const bool flipped = RNA_boolean_get(op->ptr, "flipped");
bool gpframes_inbuf = false;
@ -668,17 +672,15 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op)
/* Grease Pencil needs extra update to refresh the added keyframes. */
if (ac.datatype == ANIMCONT_GPENCIL || gpframes_inbuf) {
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, NULL);
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, nullptr);
}
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
static char *actkeys_paste_description(bContext *UNUSED(C),
wmOperatorType *UNUSED(op),
PointerRNA *ptr)
static char *actkeys_paste_description(bContext * /*C*/, wmOperatorType * /*op*/, PointerRNA *ptr)
{
/* Custom description if the 'flipped' option is used. */
if (RNA_boolean_get(ptr, "flipped")) {
@ -686,7 +688,7 @@ static char *actkeys_paste_description(bContext *UNUSED(C),
}
/* Use the default description in the other cases. */
return NULL;
return nullptr;
}
void ACTION_OT_paste(wmOperatorType *ot)
@ -738,7 +740,7 @@ static const EnumPropertyItem prop_actkeys_insertkey_types[] = {
{2, "SEL", 0, "Only Selected Channels", ""},
/* XXX not in all cases. */
{3, "GROUP", 0, "In Active Group", ""},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
static void insert_gpencil_key(bAnimContext *ac,
@ -770,10 +772,10 @@ static void insert_fcurve_key(bAnimContext *ac,
ToolSettings *ts = scene->toolsettings;
/* Read value from property the F-Curve represents, or from the curve only?
* - ale->id != NULL:
* - ale->id != nullptr:
* Typically, this means that we have enough info to try resolving the path.
*
* - ale->owner != NULL:
* - ale->owner != nullptr:
* If this is set, then the path may not be resolvable from the ID alone,
* so it's easier for now to just read the F-Curve directly.
* (TODO: add the full-blown PointerRNA relative parsing case here...)
@ -782,12 +784,12 @@ static void insert_fcurve_key(bAnimContext *ac,
insert_keyframe(ac->bmain,
reports,
ale->id,
NULL,
((fcu->grp) ? (fcu->grp->name) : (NULL)),
nullptr,
((fcu->grp) ? (fcu->grp->name) : (nullptr)),
fcu->rna_path,
fcu->array_index,
&anim_eval_context,
ts->keyframe_type,
eBezTriple_KeyframeType(ts->keyframe_type),
nla_cache,
flag);
}
@ -801,7 +803,8 @@ static void insert_fcurve_key(bAnimContext *ac,
}
const float curval = evaluate_fcurve(fcu, cfra);
insert_vert_fcurve(fcu, cfra, curval, ts->keyframe_type, 0);
insert_vert_fcurve(
fcu, cfra, curval, eBezTriple_KeyframeType(ts->keyframe_type), eInsertKeyFlags(0));
}
ale->update |= ANIM_UPDATE_DEFAULT;
@ -810,17 +813,17 @@ static void insert_fcurve_key(bAnimContext *ac,
/* this function is responsible for inserting new keyframes */
static void insert_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase nla_cache = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
ListBase nla_cache = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
Scene *scene = ac->scene;
ToolSettings *ts = scene->toolsettings;
eInsertKeyFlags flag;
eGP_GetFrame_Mode add_frame_mode;
bGPdata *gpd_old = NULL;
bGPdata *gpd_old = nullptr;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
@ -832,7 +835,7 @@ static void insert_action_keys(bAnimContext *ac, short mode)
filter |= ANIMFILTER_ACTGROUPED;
}
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* Init keyframing flag. */
flag = ANIM_get_keyframing_flags(scene, true);
@ -848,7 +851,7 @@ static void insert_action_keys(bAnimContext *ac, short mode)
/* insert keyframes */
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
ac->depsgraph, (float)scene->r.cfra);
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
switch (ale->type) {
case ANIMTYPE_GPLAYER:
insert_gpencil_key(ac, ale, add_frame_mode, &gpd_old);
@ -894,9 +897,9 @@ static int actkeys_insertkey_exec(bContext *C, wmOperator *op)
/* set notifier that keyframes have changed */
if (ac.datatype == ANIMCONT_GPENCIL) {
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, nullptr);
}
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, nullptr);
return OPERATOR_FINISHED;
}
@ -928,18 +931,18 @@ void ACTION_OT_keyframe_insert(wmOperatorType *ot)
static bool duplicate_action_keys(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
bool changed = false;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* loop through filtered data and delete selected keys */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
changed |= duplicate_fcurve_keys((FCurve *)ale->key_data);
}
@ -965,7 +968,7 @@ static bool duplicate_action_keys(bAnimContext *ac)
/* ------------------- */
static int actkeys_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_duplicate_exec(bContext *C, wmOperator * /*op*/)
{
bAnimContext ac;
@ -980,7 +983,7 @@ static int actkeys_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
}
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, nullptr);
return OPERATOR_FINISHED;
}
@ -1008,18 +1011,18 @@ void ACTION_OT_duplicate(wmOperatorType *ot)
static bool delete_action_keys(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
bool changed_final = false;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* loop through filtered data and delete selected keys */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
bool changed = false;
if (ale->type == ANIMTYPE_GPLAYER) {
@ -1038,7 +1041,7 @@ static bool delete_action_keys(bAnimContext *ac)
/* Only delete curve too if it won't be doing anything anymore */
if (BKE_fcurve_is_empty(fcu)) {
ANIM_fcurve_delete_from_animdata(ac, adt, fcu);
ale->key_data = NULL;
ale->key_data = nullptr;
}
}
@ -1056,7 +1059,7 @@ static bool delete_action_keys(bAnimContext *ac)
/* ------------------- */
static int actkeys_delete_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_delete_exec(bContext *C, wmOperator * /*op*/)
{
bAnimContext ac;
@ -1071,7 +1074,7 @@ static int actkeys_delete_exec(bContext *C, wmOperator *UNUSED(op))
}
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_REMOVED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_REMOVED, nullptr);
return OPERATOR_FINISHED;
}
@ -1101,17 +1104,17 @@ void ACTION_OT_delete(wmOperatorType *ot)
static void clean_action_keys(bAnimContext *ac, float thresh, bool clean_chan)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_SEL | ANIMFILTER_FCURVESONLY | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* loop through filtered data and clean curves */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
clean_fcurve(ac, ale, thresh, clean_chan);
ale->update |= ANIM_UPDATE_DEFAULT;
@ -1147,7 +1150,7 @@ static int actkeys_clean_exec(bContext *C, wmOperator *op)
clean_action_keys(&ac, thresh, clean_chan);
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
@ -1182,17 +1185,17 @@ void ACTION_OT_clean(wmOperatorType *ot)
/* Evaluates the curves between each selected keyframe on each frame, and keys the value. */
static void sample_action_keys(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_FCURVESONLY | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* Loop through filtered data and add keys between selected keyframes on every frame. */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
sample_fcurve((FCurve *)ale->key_data);
ale->update |= ANIM_UPDATE_DEPS;
@ -1222,7 +1225,7 @@ static int actkeys_sample_exec(bContext *C, wmOperator *op)
sample_action_keys(&ac);
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
@ -1275,23 +1278,23 @@ static const EnumPropertyItem prop_actkeys_expo_types[] = {
0,
"Clear Cyclic (F-Modifier)",
"Remove Cycles F-Modifier if not needed anymore"},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* this function is responsible for setting extrapolation mode for keyframes */
static void setexpo_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_SEL | ANIMFILTER_FCURVESONLY | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* loop through setting mode per F-Curve */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
FCurve *fcu = (FCurve *)ale->data;
if (mode >= 0) {
@ -1311,9 +1314,9 @@ static void setexpo_action_keys(bAnimContext *ac, short mode)
}
else if (mode == CLEAR_CYCLIC_EXPO) {
/* remove all the modifiers fitting this description */
FModifier *fcm, *fcn = NULL;
FModifier *fcm, *fcn = nullptr;
for (fcm = fcu->modifiers.first; fcm; fcm = fcn) {
for (fcm = static_cast<FModifier *>(fcu->modifiers.first); fcm; fcm = fcn) {
fcn = fcm->next;
if (fcm->type == FMODIFIER_TYPE_CYCLES) {
@ -1354,7 +1357,7 @@ static int actkeys_expo_exec(bContext *C, wmOperator *op)
setexpo_action_keys(&ac, mode);
/* set notifier that keyframe properties have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, nullptr);
return OPERATOR_FINISHED;
}
@ -1410,7 +1413,7 @@ static int actkeys_ipo_exec(bContext *C, wmOperator *op)
ANIM_editkeyframes_ipo(mode));
/* set notifier that keyframe properties have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, nullptr);
return OPERATOR_FINISHED;
}
@ -1464,7 +1467,7 @@ static int actkeys_easing_exec(bContext *C, wmOperator *op)
ANIM_editkeyframes_easing(mode));
/* set notifier that keyframe properties have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, nullptr);
return OPERATOR_FINISHED;
}
@ -1499,9 +1502,9 @@ void ACTION_OT_easing_type(wmOperatorType *ot)
/* this function is responsible for setting handle-type of selected keyframes */
static void sethandles_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
KeyframeEditFunc edit_cb = ANIM_editkeyframes_handles(mode);
KeyframeEditFunc sel_cb = ANIM_editkeyframes_ok(BEZT_OK_SELECTED);
@ -1509,19 +1512,19 @@ static void sethandles_action_keys(bAnimContext *ac, short mode)
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_FCURVESONLY | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* Loop through setting flags for handles
* NOTE: we do not supply KeyframeEditData to the looper yet.
* Currently that's not necessary here.
*/
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
FCurve *fcu = (FCurve *)ale->key_data;
/* any selected keyframes for editing? */
if (ANIM_fcurve_keyframes_loop(NULL, fcu, NULL, sel_cb, NULL)) {
if (ANIM_fcurve_keyframes_loop(nullptr, fcu, nullptr, sel_cb, nullptr)) {
/* change type of selected handles */
ANIM_fcurve_keyframes_loop(NULL, fcu, NULL, edit_cb, BKE_fcurve_handles_recalc);
ANIM_fcurve_keyframes_loop(nullptr, fcu, nullptr, edit_cb, BKE_fcurve_handles_recalc);
ale->update |= ANIM_UPDATE_DEFAULT;
}
@ -1555,7 +1558,7 @@ static int actkeys_handletype_exec(bContext *C, wmOperator *op)
sethandles_action_keys(&ac, mode);
/* set notifier that keyframe properties have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, nullptr);
return OPERATOR_FINISHED;
}
@ -1588,29 +1591,30 @@ void ACTION_OT_handle_type(wmOperatorType *ot)
/* this function is responsible for setting keyframe type for keyframes */
static void setkeytype_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
KeyframeEditFunc set_cb = ANIM_editkeyframes_keytype(mode);
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* Loop through setting BezTriple interpolation
* NOTE: we do not supply KeyframeEditData to the looper yet.
* Currently that's not necessary here.
*/
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
switch (ale->type) {
case ANIMTYPE_GPLAYER:
ED_gpencil_layer_frames_keytype_set(ale->data, mode);
ED_gpencil_layer_frames_keytype_set(static_cast<bGPDlayer *>(ale->data), mode);
ale->update |= ANIM_UPDATE_DEPS;
break;
case ANIMTYPE_FCURVE:
ANIM_fcurve_keyframes_loop(NULL, ale->key_data, NULL, set_cb, NULL);
ANIM_fcurve_keyframes_loop(
nullptr, static_cast<FCurve *>(ale->key_data), nullptr, set_cb, nullptr);
ale->update |= ANIM_UPDATE_DEPS | ANIM_UPDATE_HANDLES;
break;
@ -1647,7 +1651,7 @@ static int actkeys_keytype_exec(bContext *C, wmOperator *op)
setkeytype_action_keys(&ac, mode);
/* set notifier that keyframe properties have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME_PROP, nullptr);
return OPERATOR_FINISHED;
}
@ -1688,13 +1692,13 @@ static bool actkeys_framejump_poll(bContext *C)
}
/* snap current-frame indicator to 'average time' of selected keyframe */
static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
static int actkeys_framejump_exec(bContext *C, wmOperator * /*op*/)
{
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
KeyframeEditData ked = {{NULL}};
eAnimFilter_Flags filter;
KeyframeEditData ked = {{nullptr}};
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
@ -1704,15 +1708,15 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
/* init edit data */
/* loop over action data, averaging values */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, eAnimCont_Types(ac.datatype));
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
switch (ale->datatype) {
case ALE_GPFRAME: {
bGPDlayer *gpl = ale->data;
bGPDlayer *gpl = static_cast<bGPDlayer *>(ale->data);
bGPDframe *gpf;
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
for (gpf = static_cast<bGPDframe *>(gpl->frames.first); gpf; gpf = gpf->next) {
/* only if selected */
if (!(gpf->flag & GP_FRAME_SELECT)) {
continue;
@ -1728,13 +1732,14 @@ static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
case ALE_FCURVE: {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcurve = static_cast<FCurve *>(ale->key_data);
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1);
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_calc_average, NULL);
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1);
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 0, 1);
ANIM_fcurve_keyframes_loop(&ked, fcurve, nullptr, bezt_calc_average, nullptr);
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 1, 1);
}
else {
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_calc_average, NULL);
ANIM_fcurve_keyframes_loop(&ked, fcurve, nullptr, bezt_calc_average, nullptr);
}
break;
}
@ -1803,17 +1808,17 @@ static const EnumPropertyItem prop_actkeys_snap_types[] = {
0,
"Selection to Nearest Marker",
"Snap selected keyframes to the nearest marker"},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* this function is responsible for snapping keyframes to frame-times */
static void snap_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
KeyframeEditData ked = {{NULL}};
KeyframeEditData ked = {{nullptr}};
KeyframeEditFunc edit_cb;
/* filter data */
@ -1824,38 +1829,40 @@ static void snap_action_keys(bAnimContext *ac, short mode)
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_NODUPLIS);
}
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* get beztriple editing callbacks */
edit_cb = ANIM_editkeyframes_snap(mode);
ked.scene = ac->scene;
if (mode == ACTKEYS_SNAP_NEAREST_MARKER) {
ked.list.first = (ac->markers) ? ac->markers->first : NULL;
ked.list.last = (ac->markers) ? ac->markers->last : NULL;
ked.list.first = (ac->markers) ? ac->markers->first : nullptr;
ked.list.last = (ac->markers) ? ac->markers->last : nullptr;
}
/* snap keyframes */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
if (ale->type == ANIMTYPE_GPLAYER) {
ED_gpencil_layer_snap_frames(ale->data, ac->scene, mode);
ED_gpencil_layer_snap_frames(static_cast<bGPDlayer *>(ale->data), ac->scene, mode);
}
else if (ale->type == ANIMTYPE_MASKLAYER) {
ED_masklayer_snap_frames(ale->data, ac->scene, mode);
ED_masklayer_snap_frames(static_cast<MaskLayer *>(ale->data), ac->scene, mode);
}
else if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, BKE_fcurve_handles_recalc);
FCurve *fcurve = static_cast<FCurve *>(ale->key_data);
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 0, 0);
ANIM_fcurve_keyframes_loop(&ked, fcurve, nullptr, edit_cb, BKE_fcurve_handles_recalc);
BKE_fcurve_merge_duplicate_keys(
ale->key_data, SELECT, false); /* only use handles in graph editor */
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0);
fcurve, SELECT, false); /* only use handles in graph editor */
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 1, 0);
}
else {
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, BKE_fcurve_handles_recalc);
FCurve *fcurve = static_cast<FCurve *>(ale->key_data);
ANIM_fcurve_keyframes_loop(&ked, fcurve, nullptr, edit_cb, BKE_fcurve_handles_recalc);
BKE_fcurve_merge_duplicate_keys(
ale->key_data, SELECT, false); /* only use handles in graph editor */
fcurve, SELECT, false); /* only use handles in graph editor */
}
ale->update |= ANIM_UPDATE_DEFAULT;
@ -1884,7 +1891,7 @@ static int actkeys_snap_exec(bContext *C, wmOperator *op)
snap_action_keys(&ac, mode);
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
@ -1931,17 +1938,17 @@ static const EnumPropertyItem prop_actkeys_mirror_types[] = {
0,
"By Times Over First Selected Marker",
"Flip times of selected keyframes using the first selected marker as the reference point"},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* this function is responsible for mirroring keyframes */
static void mirror_action_keys(bAnimContext *ac, short mode)
{
ListBase anim_data = {NULL, NULL};
ListBase anim_data = {nullptr, nullptr};
bAnimListElem *ale;
int filter;
eAnimFilter_Flags filter;
KeyframeEditData ked = {{NULL}};
KeyframeEditData ked = {{nullptr}};
KeyframeEditFunc edit_cb;
/* get beztriple editing callbacks */
@ -1965,25 +1972,27 @@ static void mirror_action_keys(bAnimContext *ac, short mode)
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT |
ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, eAnimCont_Types(ac->datatype));
/* mirror keyframes */
for (ale = anim_data.first; ale; ale = ale->next) {
for (ale = static_cast<bAnimListElem *>(anim_data.first); ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
if (ale->type == ANIMTYPE_GPLAYER) {
ED_gpencil_layer_mirror_frames(ale->data, ac->scene, mode);
ED_gpencil_layer_mirror_frames(static_cast<bGPDlayer *>(ale->data), ac->scene, mode);
}
else if (ale->type == ANIMTYPE_MASKLAYER) {
/* TODO */
}
else if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, BKE_fcurve_handles_recalc);
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0);
FCurve *fcurve = static_cast<FCurve *>(ale->key_data);
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 0, 0);
ANIM_fcurve_keyframes_loop(&ked, fcurve, nullptr, edit_cb, BKE_fcurve_handles_recalc);
ANIM_nla_mapping_apply_fcurve(adt, fcurve, 1, 0);
}
else {
ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, BKE_fcurve_handles_recalc);
ANIM_fcurve_keyframes_loop(
&ked, static_cast<FCurve *>(ale->key_data), nullptr, edit_cb, BKE_fcurve_handles_recalc);
}
ale->update |= ANIM_UPDATE_DEFAULT;
@ -2012,7 +2021,7 @@ static int actkeys_mirror_exec(bContext *C, wmOperator *op)
mirror_action_keys(&ac, mode);
/* set notifier that keyframes have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}

View File

@ -1,135 +0,0 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup spaction
*/
#pragma once
struct ARegion;
struct ARegionType;
struct Object;
struct Scene;
struct SpaceAction;
struct bAnimContext;
struct bContext;
struct wmOperatorType;
/* internal exports only */
/* **************************************** */
/* space_action.c / action_buttons.c */
void action_buttons_register(struct ARegionType *art);
/* ***************************************** */
/* action_draw.c */
/**
* Left hand part.
*/
void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *region);
/**
* Draw keyframes in each channel.
*/
void draw_channel_strips(struct bAnimContext *ac,
struct SpaceAction *saction,
struct ARegion *region);
void timeline_draw_cache(struct SpaceAction *saction, struct Object *ob, struct Scene *scene);
/* ***************************************** */
/* action_select.c */
void ACTION_OT_select_all(struct wmOperatorType *ot);
void ACTION_OT_select_box(struct wmOperatorType *ot);
void ACTION_OT_select_lasso(struct wmOperatorType *ot);
void ACTION_OT_select_circle(struct wmOperatorType *ot);
void ACTION_OT_select_column(struct wmOperatorType *ot);
void ACTION_OT_select_linked(struct wmOperatorType *ot);
void ACTION_OT_select_more(struct wmOperatorType *ot);
void ACTION_OT_select_less(struct wmOperatorType *ot);
void ACTION_OT_select_leftright(struct wmOperatorType *ot);
void ACTION_OT_clickselect(struct wmOperatorType *ot);
/* defines for left-right select tool */
enum eActKeys_LeftRightSelect_Mode {
ACTKEYS_LRSEL_TEST = 0,
ACTKEYS_LRSEL_LEFT,
ACTKEYS_LRSEL_RIGHT,
};
/* defines for column-select mode */
enum eActKeys_ColumnSelect_Mode {
ACTKEYS_COLUMNSEL_KEYS = 0,
ACTKEYS_COLUMNSEL_CFRA,
ACTKEYS_COLUMNSEL_MARKERS_COLUMN,
ACTKEYS_COLUMNSEL_MARKERS_BETWEEN,
};
/* ***************************************** */
/* action_edit.c */
void ACTION_OT_previewrange_set(struct wmOperatorType *ot);
void ACTION_OT_view_all(struct wmOperatorType *ot);
void ACTION_OT_view_selected(struct wmOperatorType *ot);
void ACTION_OT_view_frame(struct wmOperatorType *ot);
void ACTION_OT_copy(struct wmOperatorType *ot);
void ACTION_OT_paste(struct wmOperatorType *ot);
void ACTION_OT_keyframe_insert(struct wmOperatorType *ot);
void ACTION_OT_duplicate(struct wmOperatorType *ot);
void ACTION_OT_delete(struct wmOperatorType *ot);
void ACTION_OT_clean(struct wmOperatorType *ot);
void ACTION_OT_sample(struct wmOperatorType *ot);
void ACTION_OT_keyframe_type(struct wmOperatorType *ot);
void ACTION_OT_handle_type(struct wmOperatorType *ot);
void ACTION_OT_interpolation_type(struct wmOperatorType *ot);
void ACTION_OT_extrapolation_type(struct wmOperatorType *ot);
void ACTION_OT_easing_type(struct wmOperatorType *ot);
void ACTION_OT_frame_jump(struct wmOperatorType *ot);
void ACTION_OT_snap(struct wmOperatorType *ot);
void ACTION_OT_mirror(struct wmOperatorType *ot);
void ACTION_OT_new(struct wmOperatorType *ot);
void ACTION_OT_unlink(struct wmOperatorType *ot);
void ACTION_OT_push_down(struct wmOperatorType *ot);
void ACTION_OT_stash(struct wmOperatorType *ot);
void ACTION_OT_stash_and_create(struct wmOperatorType *ot);
void ACTION_OT_layer_next(struct wmOperatorType *ot);
void ACTION_OT_layer_prev(struct wmOperatorType *ot);
void ACTION_OT_markers_make_local(struct wmOperatorType *ot);
/* defines for snap keyframes
* NOTE: keep in sync with eEditKeyframes_Snap (in ED_keyframes_edit.h)
*/
enum eActKeys_Snap_Mode {
ACTKEYS_SNAP_CFRA = 1,
ACTKEYS_SNAP_NEAREST_FRAME,
ACTKEYS_SNAP_NEAREST_SECOND,
ACTKEYS_SNAP_NEAREST_MARKER,
};
/* defines for mirror keyframes
* NOTE: keep in sync with eEditKeyframes_Mirror (in ED_keyframes_edit.h)
*/
enum eActKeys_Mirror_Mode {
ACTKEYS_MIRROR_CFRA = 1,
ACTKEYS_MIRROR_YAXIS,
ACTKEYS_MIRROR_XAXIS,
ACTKEYS_MIRROR_MARKER,
};
/* ***************************************** */
/* action_ops.c */
void action_operatortypes(void);
void action_keymap(struct wmKeyConfig *keyconf);

View File

@ -0,0 +1,133 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup spaction
*/
#pragma once
struct ARegion;
struct ARegionType;
struct Object;
struct Scene;
struct SpaceAction;
struct bAnimContext;
struct bContext;
struct wmOperatorType;
/* internal exports only */
/* **************************************** */
/* space_action.c / action_buttons.c */
void action_buttons_register(ARegionType *art);
/* ***************************************** */
/* action_draw.c */
/**
* Left hand part.
*/
void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *region);
/**
* Draw keyframes in each channel.
*/
void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *region);
void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene);
/* ***************************************** */
/* action_select.c */
void ACTION_OT_select_all(wmOperatorType *ot);
void ACTION_OT_select_box(wmOperatorType *ot);
void ACTION_OT_select_lasso(wmOperatorType *ot);
void ACTION_OT_select_circle(wmOperatorType *ot);
void ACTION_OT_select_column(wmOperatorType *ot);
void ACTION_OT_select_linked(wmOperatorType *ot);
void ACTION_OT_select_more(wmOperatorType *ot);
void ACTION_OT_select_less(wmOperatorType *ot);
void ACTION_OT_select_leftright(wmOperatorType *ot);
void ACTION_OT_clickselect(wmOperatorType *ot);
/* defines for left-right select tool */
enum eActKeys_LeftRightSelect_Mode {
ACTKEYS_LRSEL_TEST = 0,
ACTKEYS_LRSEL_LEFT,
ACTKEYS_LRSEL_RIGHT,
};
/* defines for column-select mode */
enum eActKeys_ColumnSelect_Mode {
ACTKEYS_COLUMNSEL_KEYS = 0,
ACTKEYS_COLUMNSEL_CFRA,
ACTKEYS_COLUMNSEL_MARKERS_COLUMN,
ACTKEYS_COLUMNSEL_MARKERS_BETWEEN,
};
/* ***************************************** */
/* action_edit.c */
void ACTION_OT_previewrange_set(wmOperatorType *ot);
void ACTION_OT_view_all(wmOperatorType *ot);
void ACTION_OT_view_selected(wmOperatorType *ot);
void ACTION_OT_view_frame(wmOperatorType *ot);
void ACTION_OT_copy(wmOperatorType *ot);
void ACTION_OT_paste(wmOperatorType *ot);
void ACTION_OT_keyframe_insert(wmOperatorType *ot);
void ACTION_OT_duplicate(wmOperatorType *ot);
void ACTION_OT_delete(wmOperatorType *ot);
void ACTION_OT_clean(wmOperatorType *ot);
void ACTION_OT_sample(wmOperatorType *ot);
void ACTION_OT_keyframe_type(wmOperatorType *ot);
void ACTION_OT_handle_type(wmOperatorType *ot);
void ACTION_OT_interpolation_type(wmOperatorType *ot);
void ACTION_OT_extrapolation_type(wmOperatorType *ot);
void ACTION_OT_easing_type(wmOperatorType *ot);
void ACTION_OT_frame_jump(wmOperatorType *ot);
void ACTION_OT_snap(wmOperatorType *ot);
void ACTION_OT_mirror(wmOperatorType *ot);
void ACTION_OT_new(wmOperatorType *ot);
void ACTION_OT_unlink(wmOperatorType *ot);
void ACTION_OT_push_down(wmOperatorType *ot);
void ACTION_OT_stash(wmOperatorType *ot);
void ACTION_OT_stash_and_create(wmOperatorType *ot);
void ACTION_OT_layer_next(wmOperatorType *ot);
void ACTION_OT_layer_prev(wmOperatorType *ot);
void ACTION_OT_markers_make_local(wmOperatorType *ot);
/* defines for snap keyframes
* NOTE: keep in sync with eEditKeyframes_Snap (in ED_keyframes_edit.h)
*/
enum eActKeys_Snap_Mode {
ACTKEYS_SNAP_CFRA = 1,
ACTKEYS_SNAP_NEAREST_FRAME,
ACTKEYS_SNAP_NEAREST_SECOND,
ACTKEYS_SNAP_NEAREST_MARKER,
};
/* defines for mirror keyframes
* NOTE: keep in sync with eEditKeyframes_Mirror (in ED_keyframes_edit.h)
*/
enum eActKeys_Mirror_Mode {
ACTKEYS_MIRROR_CFRA = 1,
ACTKEYS_MIRROR_YAXIS,
ACTKEYS_MIRROR_XAXIS,
ACTKEYS_MIRROR_MARKER,
};
/* ***************************************** */
/* action_ops.c */
void action_operatortypes(void);
void action_keymap(wmKeyConfig *keyconf);

View File

@ -5,15 +5,15 @@
* \ingroup spaction
*/
#include <math.h>
#include <stdlib.h>
#include <cmath>
#include <cstdlib>
#include "DNA_space_types.h"
#include "ED_anim_api.h"
#include "ED_transform.h"
#include "action_intern.h"
#include "action_intern.hh"
#include "RNA_access.h"

View File

@ -5,8 +5,8 @@
* \ingroup spaction
*/
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstring>
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
@ -44,7 +44,7 @@
#include "BLO_read_write.h"
#include "action_intern.h" /* own include */
#include "action_intern.hh" /* own include */
/* -------------------------------------------------------------------- */
/** \name Default Callbacks for Action Space
@ -55,7 +55,7 @@ static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
SpaceAction *saction;
ARegion *region;
saction = MEM_callocN(sizeof(SpaceAction), "initaction");
saction = MEM_cnew<SpaceAction>("initaction");
saction->spacetype = SPACE_ACTION;
saction->autosnap = SACTSNAP_FRAME;
@ -72,14 +72,14 @@ static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
saction->cache_display |= TIME_CACHE_RIGIDBODY;
/* header */
region = MEM_callocN(sizeof(ARegion), "header for action");
region = MEM_cnew<ARegion>("header for action");
BLI_addtail(&saction->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* channel list region */
region = MEM_callocN(sizeof(ARegion), "channel region for action");
region = MEM_cnew<ARegion>("channel region for action");
BLI_addtail(&saction->regionbase, region);
region->regiontype = RGN_TYPE_CHANNELS;
region->alignment = RGN_ALIGN_LEFT;
@ -89,14 +89,14 @@ static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
/* ui buttons */
region = MEM_callocN(sizeof(ARegion), "buttons region for action");
region = MEM_cnew<ARegion>("buttons region for action");
BLI_addtail(&saction->regionbase, region);
region->regiontype = RGN_TYPE_UI;
region->alignment = RGN_ALIGN_RIGHT;
/* main region */
region = MEM_callocN(sizeof(ARegion), "main region for action");
region = MEM_cnew<ARegion>("main region for action");
BLI_addtail(&saction->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
@ -127,21 +127,21 @@ static SpaceLink *action_create(const ScrArea *area, const Scene *scene)
}
/* not spacelink itself */
static void action_free(SpaceLink *UNUSED(sl))
static void action_free(SpaceLink * /*sl*/)
{
// SpaceAction *saction = (SpaceAction *) sl;
}
/* spacetype; init callback */
static void action_init(struct wmWindowManager *UNUSED(wm), ScrArea *area)
static void action_init(wmWindowManager * /*wm*/, ScrArea *area)
{
SpaceAction *saction = area->spacedata.first;
SpaceAction *saction = static_cast<SpaceAction *>(area->spacedata.first);
saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
}
static SpaceLink *action_duplicate(SpaceLink *sl)
{
SpaceAction *sactionn = MEM_dupallocN(sl);
SpaceAction *sactionn = static_cast<SpaceAction *>(MEM_dupallocN(sl));
memset(&sactionn->runtime, 0x0, sizeof(sactionn->runtime));
@ -192,7 +192,7 @@ static void action_main_region_draw(const bContext *C, ARegion *region)
/* Draw the manually set intended playback frame range highlight in the Action editor. */
if (ELEM(saction->mode, SACTCONT_ACTION, SACTCONT_SHAPEKEY) && saction->action) {
AnimData *adt = ED_actedit_animdata_from_context(C, NULL);
AnimData *adt = ED_actedit_animdata_from_context(C, nullptr);
ANIM_draw_action_framerange(adt, saction->action, v2d, -FLT_MAX, FLT_MAX);
}
@ -246,7 +246,7 @@ static void action_main_region_draw_overlay(const bContext *C, ARegion *region)
ED_time_scrub_draw_current_frame(region, scene, saction->flag & SACTION_DRAWTIME);
/* scrollers */
UI_view2d_scrollers_draw(v2d, NULL);
UI_view2d_scrollers_draw(v2d, nullptr);
}
/* add handlers, stuff you only do once or on area/region changes */
@ -293,7 +293,7 @@ static void action_channel_region_draw(const bContext *C, ARegion *region)
}
/* add handlers, stuff you only do once or on area/region changes */
static void action_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
static void action_header_region_init(wmWindowManager * /*wm*/, ARegion *region)
{
ED_region_header_init(region);
}
@ -360,7 +360,7 @@ static void action_channel_region_listener(const wmRegionListenerParams *params)
static void saction_channel_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
struct wmMsgBus *mbus = params->message_bus;
wmMsgBus *mbus = params->message_bus;
bScreen *screen = params->screen;
ScrArea *area = params->area;
ARegion *region = params->region;
@ -368,11 +368,10 @@ static void saction_channel_region_message_subscribe(const wmRegionMessageSubscr
PointerRNA ptr;
RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, area->spacedata.first, &ptr);
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
.owner = region,
.user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};
wmMsgSubscribeValue msg_sub_value_region_tag_redraw{};
msg_sub_value_region_tag_redraw.owner = region;
msg_sub_value_region_tag_redraw.user_data = region;
msg_sub_value_region_tag_redraw.notify = ED_region_do_msg_notify_tag_redraw;
/* All dopesheet filter settings, etc. affect the drawing of this editor,
* also same applies for all animation-related datatypes that may appear here,
@ -477,7 +476,7 @@ static void action_main_region_listener(const wmRegionListenerParams *params)
static void saction_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
struct wmMsgBus *mbus = params->message_bus;
wmMsgBus *mbus = params->message_bus;
Scene *scene = params->scene;
bScreen *screen = params->screen;
ScrArea *area = params->area;
@ -486,11 +485,10 @@ static void saction_main_region_message_subscribe(const wmRegionMessageSubscribe
PointerRNA ptr;
RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, area->spacedata.first, &ptr);
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
.owner = region,
.user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};
wmMsgSubscribeValue msg_sub_value_region_tag_redraw{};
msg_sub_value_region_tag_redraw.owner = region;
msg_sub_value_region_tag_redraw.user_data = region;
msg_sub_value_region_tag_redraw.notify = ED_region_do_msg_notify_tag_redraw;
/* Timeline depends on scene properties. */
{
@ -578,7 +576,7 @@ static void action_listener(const wmSpaceTypeListenerParams *params)
case ND_FRAME_RANGE:
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
if (region->regiontype == RGN_TYPE_WINDOW) {
Scene *scene = wmn->reference;
Scene *scene = static_cast<Scene *>(wmn->reference);
region->v2d.tot.xmin = (float)(scene->r.sfra - 4);
region->v2d.tot.xmax = (float)(scene->r.efra + 4);
break;
@ -801,7 +799,7 @@ static void action_refresh(const bContext *C, ScrArea *area)
* or else they don't update #28962.
*/
ED_area_tag_redraw(area);
for (region = area->regionbase.first; region; region = region->next) {
for (region = static_cast<ARegion *>(area->regionbase.first); region; region = region->next) {
ED_region_tag_redraw(region);
}
}
@ -810,9 +808,7 @@ static void action_refresh(const bContext *C, ScrArea *area)
/* XXX re-sizing y-extents of tot should go here? */
}
static void action_id_remap(ScrArea *UNUSED(area),
SpaceLink *slink,
const struct IDRemapper *mappings)
static void action_id_remap(ScrArea * /*area*/, SpaceLink *slink, const IDRemapper *mappings)
{
SpaceAction *sact = (SpaceAction *)slink;
@ -828,13 +824,13 @@ static void action_id_remap(ScrArea *UNUSED(area),
*/
static int action_space_subtype_get(ScrArea *area)
{
SpaceAction *sact = area->spacedata.first;
SpaceAction *sact = static_cast<SpaceAction *>(area->spacedata.first);
return sact->mode == SACTCONT_TIMELINE ? SACTCONT_TIMELINE : SACTCONT_DOPESHEET;
}
static void action_space_subtype_set(ScrArea *area, int value)
{
SpaceAction *sact = area->spacedata.first;
SpaceAction *sact = static_cast<SpaceAction *>(area->spacedata.first);
if (value == SACTCONT_TIMELINE) {
if (sact->mode != SACTCONT_TIMELINE) {
sact->mode_prev = sact->mode;
@ -846,14 +842,14 @@ static void action_space_subtype_set(ScrArea *area, int value)
}
}
static void action_space_subtype_item_extend(bContext *UNUSED(C),
static void action_space_subtype_item_extend(bContext * /*C*/,
EnumPropertyItem **item,
int *totitem)
{
RNA_enum_items_add(item, totitem, rna_enum_space_action_mode_items);
}
static void action_blend_read_data(BlendDataReader *UNUSED(reader), SpaceLink *sl)
static void action_blend_read_data(BlendDataReader * /*reader*/, SpaceLink *sl)
{
SpaceAction *saction = (SpaceAction *)sl;
memset(&saction->runtime, 0x0, sizeof(saction->runtime));
@ -877,7 +873,7 @@ static void action_blend_write(BlendWriter *writer, SpaceLink *sl)
BLO_write_struct(writer, SpaceAction, sl);
}
static void action_main_region_view2d_changed(const bContext *UNUSED(C), ARegion *region)
static void action_main_region_view2d_changed(const bContext * /*C*/, ARegion *region)
{
/* V2D_KEEPTOT_STRICT cannot be used to clamp scrolling
* because it also clamps the x-axis to 0. */
@ -886,7 +882,7 @@ static void action_main_region_view2d_changed(const bContext *UNUSED(C), ARegion
void ED_spacetype_action(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype action");
SpaceType *st = MEM_cnew<SpaceType>("spacetype action");
ARegionType *art;
st->spaceid = SPACE_ACTION;
@ -909,7 +905,7 @@ void ED_spacetype_action(void)
st->blend_write = action_blend_write;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art = MEM_cnew<ARegionType>("spacetype action region");
art->regionid = RGN_TYPE_WINDOW;
art->init = action_main_region_init;
art->draw = action_main_region_draw;
@ -922,7 +918,7 @@ void ED_spacetype_action(void)
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art = MEM_cnew<ARegionType>("spacetype action region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
@ -934,7 +930,7 @@ void ED_spacetype_action(void)
BLI_addhead(&st->regiontypes, art);
/* regions: channels */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art = MEM_cnew<ARegionType>("spacetype action region");
art->regionid = RGN_TYPE_CHANNELS;
art->prefsizex = 200;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;
@ -947,7 +943,7 @@ void ED_spacetype_action(void)
BLI_addhead(&st->regiontypes, art);
/* regions: UI buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
art = MEM_cnew<ARegionType>("spacetype action region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = UI_SIDEBAR_PANEL_WIDTH;
art->keymapflag = ED_KEYMAP_UI;

View File

@ -189,8 +189,10 @@ static void node_add_catalog_assets_draw(const bContext *C, Menu *menu)
const_cast<AssetLibraryReference *>(&item.library_ref)};
uiLayoutSetContextPointer(col, "asset_library_ref", &library_ptr);
uiItemO(
col, AS_asset_representation_name_get(&item.asset), ICON_NONE, "NODE_OT_add_group_asset");
uiItemO(col,
IFACE_(AS_asset_representation_name_get(&item.asset)),
ICON_NONE,
"NODE_OT_add_group_asset");
}
catalog_item->foreach_child([&](asset_system::AssetCatalogTreeItem &child_item) {
@ -200,7 +202,7 @@ static void node_add_catalog_assets_draw(const bContext *C, Menu *menu)
&screen.id, &RNA_AssetCatalogPath, const_cast<asset_system::AssetCatalogPath *>(&path)};
uiLayout *col = uiLayoutColumn(layout, false);
uiLayoutSetContextPointer(col, "asset_catalog_path", &path_ptr);
uiItemM(col, "NODE_MT_node_add_catalog_assets", path.name().c_str(), ICON_NONE);
uiItemM(col, "NODE_MT_node_add_catalog_assets", IFACE_(path.name().c_str()), ICON_NONE);
});
}
@ -270,7 +272,7 @@ static void add_root_catalogs_draw(const bContext *C, Menu *menu)
&screen.id, &RNA_AssetCatalogPath, const_cast<asset_system::AssetCatalogPath *>(&path)};
uiLayout *col = uiLayoutColumn(layout, false);
uiLayoutSetContextPointer(col, "asset_catalog_path", &path_ptr);
uiItemM(col, "NODE_MT_node_add_catalog_assets", path.name().c_str(), ICON_NONE);
uiItemM(col, "NODE_MT_node_add_catalog_assets", IFACE_(path.name().c_str()), ICON_NONE);
});
}

View File

@ -468,7 +468,7 @@ static char *node_add_group_asset_get_description(struct bContext *C,
if (!asset_data.description) {
return nullptr;
}
return BLI_strdup(asset_data.description);
return BLI_strdup(DATA_(asset_data.description));
}
void NODE_OT_add_group_asset(wmOperatorType *ot)

View File

@ -861,7 +861,7 @@ void initSnapping(TransInfo *t, wmOperator *op)
}
/* use scene defaults only when transform is modal */
else if (t->flag & T_MODAL) {
if (transformModeUseSnap(t) && (t->tsnap.flag & SCE_SNAP)) {
if (t->tsnap.flag & SCE_SNAP) {
t->modifiers |= MOD_SNAP;
}
@ -881,6 +881,8 @@ void initSnapping(TransInfo *t, wmOperator *op)
t->tsnap.source_operation = snap_source;
transform_snap_flag_from_modifiers_set(t);
initSnappingMode(t);
}

View File

@ -18,15 +18,21 @@
struct UnwrapOptions;
enum eUVPackIsland_MarginMethod {
ED_UVPACK_MARGIN_SCALED = 0, /* Use scale of existing UVs to multiply margin. */
ED_UVPACK_MARGIN_ADD, /* Just add the margin, ignoring any UV scale. */
ED_UVPACK_MARGIN_FRACTION, /* Specify a precise fraction of final UV output. */
/** Use scale of existing UVs to multiply margin. */
ED_UVPACK_MARGIN_SCALED = 0,
/** Just add the margin, ignoring any UV scale. */
ED_UVPACK_MARGIN_ADD,
/** Specify a precise fraction of final UV output. */
ED_UVPACK_MARGIN_FRACTION,
};
enum eUVPackIsland_ShapeMethod {
ED_UVPACK_SHAPE_AABB = 0, /* Use Axis-Aligned Bounding-Boxes. */
ED_UVPACK_SHAPE_CONVEX, /* Use convex hull. */
ED_UVPACK_SHAPE_CONCAVE, /* Use concave hull. */
/** Use Axis-Aligned Bounding-Boxes. */
ED_UVPACK_SHAPE_AABB = 0,
/** Use convex hull. */
ED_UVPACK_SHAPE_CONVEX,
/** Use concave hull. */
ED_UVPACK_SHAPE_CONCAVE,
};
namespace blender::geometry {
@ -67,15 +73,17 @@ class UVPackIsland_Params {
class PackIsland {
public:
rctf bounds_rect;
float2 pre_translate; /* Output. */
int caller_index; /* Unchanged by #pack_islands, used by caller. */
/** Output. */
float2 pre_translate;
/** Unchanged by #pack_islands, used by caller. */
int caller_index;
void add_triangle(const float2 uv0, const float2 uv1, const float2 uv2);
void add_polygon(const blender::Span<float2> uvs, MemArena *arena, Heap *heap);
void finalize_geometry(const UVPackIsland_Params &params, MemArena *arena, Heap *heap);
private:
blender::Vector<float2> triangleVertices;
blender::Vector<float2> triangle_vertices_;
friend class Occupancy;
};

View File

@ -24,22 +24,22 @@
namespace blender::geometry {
/** Compute `r = mat * (a + b)` with high precision.
*
* Often, linear transforms are written as :
* `A.x + b`
*
* When transforming UVs, the familiar expression can
* damage UVs due to round-off error, expecially when
* using UDIM and if there are large numbers of islands.
*
* Instead, we provide a helper which evaluates :
* `A. (x + b)`
*
* To further reduce damage, all internal calculations are
* performed using double precision. */
void mul_v2_m2_add_v2v2(float r[2], const float mat[2][2], const float a[2], const float b[2])
{
/* Compute `r = mat * (a + b)` with high precision.
*
* Often, linear transforms are written as:
* `A.x + b`
*
* When transforming UVs, the familiar expression can damage UVs due to round-off error,
* especially when using UDIM and if there are large numbers of islands.
*
* Instead, we provide a helper which evaluates:
* `A. (x + b)`
*
* To further reduce damage, all internal calculations are
* performed using double precision. */
const double x = double(a[0]) + double(b[0]);
const double y = double(a[1]) + double(b[1]);
@ -47,7 +47,8 @@ void mul_v2_m2_add_v2v2(float r[2], const float mat[2][2], const float a[2], con
r[1] = float(mat[0][1] * x + mat[1][1] * y);
}
/* Compute signed distance squared to a line passing through `uva` and `uvb`.
/**
* Compute signed distance squared to a line passing through `uva` and `uvb`.
*/
static float dist_signed_squared_to_edge(float2 probe, float2 uva, float2 uvb)
{
@ -70,14 +71,14 @@ void PackIsland::add_triangle(const float2 uv0, const float2 uv1, const float2 u
{
/* Be careful with winding. */
if (dist_signed_squared_to_edge(uv0, uv1, uv2) < 0.0f) {
triangleVertices.append(uv0);
triangleVertices.append(uv1);
triangleVertices.append(uv2);
triangle_vertices_.append(uv0);
triangle_vertices_.append(uv1);
triangle_vertices_.append(uv2);
}
else {
triangleVertices.append(uv0);
triangleVertices.append(uv2);
triangleVertices.append(uv1);
triangle_vertices_.append(uv0);
triangle_vertices_.append(uv2);
triangle_vertices_.append(uv1);
}
}
@ -124,32 +125,28 @@ void PackIsland::add_polygon(const blender::Span<float2> uvs, MemArena *arena, H
void PackIsland::finalize_geometry(const UVPackIsland_Params &params, MemArena *arena, Heap *heap)
{
BLI_assert(triangleVertices.size() >= 3);
BLI_assert(triangle_vertices_.size() >= 3);
const eUVPackIsland_ShapeMethod shape_method = params.shape_method;
if (shape_method == ED_UVPACK_SHAPE_CONVEX) {
/* Compute convex hull of existing triangles. */
if (triangleVertices.size() <= 3) {
if (triangle_vertices_.size() <= 3) {
return; /* Trivial case, nothing to do. */
}
int vert_count = int(triangleVertices.size());
int vert_count = int(triangle_vertices_.size());
/* Allocate storage. */
int *index_map = static_cast<int *>(
BLI_memarena_alloc(arena, sizeof(*index_map) * vert_count));
float(*source)[2] = static_cast<float(*)[2]>(
BLI_memarena_alloc(arena, sizeof(*source) * size_t(vert_count)));
/* Prepare input for convex hull. */
for (int i = 0; i < vert_count; i++) {
copy_v2_v2(source[i], triangleVertices[i]);
}
float(*source)[2] = reinterpret_cast<float(*)[2]>(triangle_vertices_.data());
/* Compute convex hull. */
int convex_len = BLI_convexhull_2d(source, vert_count, index_map);
/* Write back. */
triangleVertices.clear();
triangle_vertices_.clear();
blender::Array<float2> convexVertices(convex_len);
for (int i = 0; i < convex_len; i++) {
convexVertices[i] = source[index_map[i]];
@ -277,17 +274,17 @@ class Occupancy {
int bitmap_radix; /* Width and Height of `bitmap`. */
float bitmap_scale_reciprocal; /* == 1.0f / `bitmap_scale`. */
private:
mutable blender::Array<float> bitmap;
mutable blender::Array<float> bitmap_;
mutable float2 witness; /* Witness to a previously known occupied pixel. */
mutable float witness_distance; /* Signed distance to nearest placed island. */
mutable uint triangle_hint; /* Hint to a previously suspected overlapping triangle. */
mutable float2 witness_; /* Witness to a previously known occupied pixel. */
mutable float witness_distance_; /* Signed distance to nearest placed island. */
mutable uint triangle_hint_; /* Hint to a previously suspected overlapping triangle. */
const float terminal = 1048576.0f; /* A "very" large number, much bigger than 4 * bitmap_radix */
};
Occupancy::Occupancy(const float initial_scale)
: bitmap_radix(800), bitmap(bitmap_radix * bitmap_radix, false)
: bitmap_radix(800), bitmap_(bitmap_radix * bitmap_radix, false)
{
increase_scale();
bitmap_scale_reciprocal = bitmap_radix / initial_scale;
@ -297,12 +294,12 @@ void Occupancy::increase_scale()
{
bitmap_scale_reciprocal *= 0.5f;
for (int i = 0; i < bitmap_radix * bitmap_radix; i++) {
bitmap[i] = terminal;
bitmap_[i] = terminal;
}
witness.x = -1;
witness.y = -1;
witness_distance = 0.0f;
triangle_hint = 0;
witness_.x = -1;
witness_.y = -1;
witness_distance_ = 0.0f;
triangle_hint_ = 0;
}
static float signed_distance_fat_triangle(const float2 probe,
@ -351,10 +348,10 @@ float Occupancy::trace_triangle(const float2 &uv0,
epsilon = std::max(epsilon, 2 * margin * bitmap_scale_reciprocal);
if (!write) {
if (ix0 <= witness.x && witness.x < ix1) {
if (iy0 <= witness.y && witness.y < iy1) {
const float distance = signed_distance_fat_triangle(witness, uv0s, uv1s, uv2s);
const float extent = epsilon - distance - witness_distance;
if (ix0 <= witness_.x && witness_.x < ix1) {
if (iy0 <= witness_.y && witness_.y < iy1) {
const float distance = signed_distance_fat_triangle(witness_, uv0s, uv1s, uv2s);
const float extent = epsilon - distance - witness_distance_;
if (extent > 0.0f) {
return extent; /* Witness observes occupied. */
}
@ -365,7 +362,7 @@ float Occupancy::trace_triangle(const float2 &uv0,
/* Iterate in opposite direction to outer search to improve witness effectiveness. */
for (int y = iy1 - 1; y >= iy0; y--) {
for (int x = ix1 - 1; x >= ix0; x--) {
float *hotspot = &bitmap[y * bitmap_radix + x];
float *hotspot = &bitmap_[y * bitmap_radix + x];
if (!write && *hotspot > epsilon) {
continue;
}
@ -377,8 +374,8 @@ float Occupancy::trace_triangle(const float2 &uv0,
}
const float extent = epsilon - distance - *hotspot;
if (extent > 0.0f) {
witness = probe;
witness_distance = *hotspot;
witness_ = probe;
witness_distance_ = *hotspot;
return extent; /* Occupied. */
}
}
@ -400,17 +397,17 @@ float Occupancy::trace_island(PackIsland *island,
}
const float2 origin(island->bounds_rect.xmin, island->bounds_rect.ymin);
const float2 delta = uv - origin * scale;
uint vert_count = uint(island->triangleVertices.size());
uint vert_count = uint(island->triangle_vertices_.size());
for (uint i = 0; i < vert_count; i += 3) {
uint j = (i + triangle_hint) % vert_count;
float extent = trace_triangle(delta + island->triangleVertices[j] * scale,
delta + island->triangleVertices[j + 1] * scale,
delta + island->triangleVertices[j + 2] * scale,
uint j = (i + triangle_hint_) % vert_count;
float extent = trace_triangle(delta + island->triangle_vertices_[j] * scale,
delta + island->triangle_vertices_[j + 1] * scale,
delta + island->triangle_vertices_[j + 2] * scale,
margin,
write);
if (!write && extent >= 0.0f) {
triangle_hint = j;
triangle_hint_ = j;
return extent; /* Occupied. */
}
}
@ -463,12 +460,12 @@ static float guess_initial_scale(const Span<PackIsland *> islands,
}
/**
* Pack irregular islands using the "xatlas" strategy, with no rotation.
* Pack irregular islands using the `xatlas` strategy, with no rotation.
*
* Loosely based on the 'xatlas' code by Jonathan Young
* from https://github.com/jpcy/xatlas
*
* A brute force packer (BFPacker) with accelerators:
* A brute force packer (BF-Packer) with accelerators:
* - Uses a Bitmap Occupancy class.
* - Uses a "Witness Pixel" and a "Triangle Hint".
* - Write with `margin * 2`, read with `margin == 0`.
@ -493,9 +490,9 @@ static void pack_island_xatlas(const Span<UVAABBIsland *> island_indices,
int i = 0;
/* The following `while` loop is setting up a three-way race:
* for (scan_line=0; scan_line<bitmap_radix; scan_line++)
* for (i : island_indices.index_range())
* while (bitmap_scale_reciprocal > 0) { bitmap_scale_reciprocal *= 0.5f; }
* `for (scan_line = 0; scan_line < bitmap_radix; scan_line++)`
* `for (i : island_indices.index_range())`
* `while (bitmap_scale_reciprocal > 0) { bitmap_scale_reciprocal *= 0.5f; }`
*/
while (i < island_indices.size()) {
@ -511,10 +508,9 @@ static void pack_island_xatlas(const Span<UVAABBIsland *> island_indices,
else {
/* Increasing by 2 here has the effect of changing the sampling pattern.
* The parameter '2' is not "free" in the sense that changing it requires
* a change to `bitmap_radix` and then retuning `alpaca_cutoff`.
* a change to `bitmap_radix` and then returning `alpaca_cutoff`.
* Possible values here *could* be 1, 2 or 3, however the only *reasonable*
* choice is 2.
*/
* choice is 2. */
scan_line += 2;
}
if (scan_line < occupancy.bitmap_radix) {
@ -596,10 +592,8 @@ static float pack_islands_scale_margin(const Span<PackIsland *> islands,
/* Partition `islands`, largest will go to a slow packer, the rest alpaca_turbo.
* See discussion above for details. */
int64_t alpaca_cutoff = int64_t(
1024); /* Regular situation, pack 1024 islands with slow packer. */
int64_t alpaca_cutoff_fast = int64_t(
80); /* Reduced problem size, only 80 islands with slow packer. */
int64_t alpaca_cutoff = 1024; /* Regular situation, pack 1024 islands with slow packer. */
int64_t alpaca_cutoff_fast = 80; /* Reduced problem size, only 80 islands with slow packer. */
if (params.margin_method == ED_UVPACK_MARGIN_FRACTION) {
if (margin > 0.0f) {
alpaca_cutoff = alpaca_cutoff_fast;
@ -678,11 +672,11 @@ static float pack_islands_margin_fraction(const Span<PackIsland *> &island_vecto
/* Scaling smaller than `min_scale_roundoff` is unlikely to fit and
* will destroy information in existing UVs. */
float min_scale_roundoff = 1e-5f;
const float min_scale_roundoff = 1e-5f;
/* Certain inputs might have poor convergence properties.
* Use `max_iteration` to prevent an infinite loop. */
int max_iteration = 25;
const int max_iteration = 25;
for (int iteration = 0; iteration < max_iteration; iteration++) {
float scale = 1.0f;
@ -728,9 +722,9 @@ static float pack_islands_margin_fraction(const Span<PackIsland *> &island_vecto
/* Evaluate our `f`. */
scale_last = scale;
float max_uv = pack_islands_scale_margin(
const float max_uv = pack_islands_scale_margin(
island_vector, box_array, scale_last, margin_fraction, params);
float value = sqrtf(max_uv) - 1.0f;
const float value = sqrtf(max_uv) - 1.0f;
if (value <= 0.0f) {
scale_low = scale;
@ -752,7 +746,7 @@ static float pack_islands_margin_fraction(const Span<PackIsland *> &island_vecto
/* Write back best pack as a side-effect. First get best pack. */
if (scale_last != scale_low) {
scale_last = scale_low;
float max_uv = pack_islands_scale_margin(
const float max_uv = pack_islands_scale_margin(
island_vector, box_array, scale_last, margin_fraction, params);
UNUSED_VARS(max_uv);
/* TODO (?): `if (max_uv < 1.0f) { scale_last /= max_uv; }` */

View File

@ -21,8 +21,8 @@
namespace blender::gpu::shader {
#ifndef GPU_SHADER_CREATE_INFO
/* Helps intellisense / auto-completion. */
#ifndef GPU_SHADER_CREATE_INFO
# define GPU_SHADER_INTERFACE_INFO(_interface, _inst_name) \
StageInterfaceInfo _interface(#_interface, _inst_name); \
_interface

View File

@ -14,43 +14,42 @@ set(INC
../../makesdna
../../makesrna
../../windowmanager
../../../../extern/fast_float
../../../../extern/fmtlib/include
../../../../intern/guardedalloc
)
set(INC_SYS
../../../../extern/fast_float
../../../../extern/fmtlib/include
)
set(SRC
exporter/ply_export.cc
exporter/ply_export_data.cc
exporter/ply_export_header.cc
exporter/ply_export_load_plydata.cc
exporter/ply_file_buffer.cc
exporter/ply_file_buffer_ascii.cc
exporter/ply_file_buffer_binary.cc
importer/ply_import.cc
importer/ply_import_buffer.cc
importer/ply_import_data.cc
importer/ply_import_mesh.cc
IO_ply.cc
exporter/ply_export.cc
exporter/ply_export_data.cc
exporter/ply_export_header.cc
exporter/ply_export_load_plydata.cc
exporter/ply_file_buffer.cc
exporter/ply_file_buffer_ascii.cc
exporter/ply_file_buffer_binary.cc
importer/ply_import.cc
importer/ply_import_buffer.cc
importer/ply_import_data.cc
importer/ply_import_mesh.cc
IO_ply.cc
exporter/ply_export.hh
exporter/ply_export_data.hh
exporter/ply_export_header.hh
exporter/ply_export_load_plydata.hh
exporter/ply_file_buffer.hh
exporter/ply_file_buffer_ascii.hh
exporter/ply_file_buffer_binary.hh
importer/ply_import.hh
importer/ply_import_buffer.hh
importer/ply_import_data.hh
importer/ply_import_mesh.hh
IO_ply.h
exporter/ply_export.hh
exporter/ply_export_data.hh
exporter/ply_export_header.hh
exporter/ply_export_load_plydata.hh
exporter/ply_file_buffer.hh
exporter/ply_file_buffer_ascii.hh
exporter/ply_file_buffer_binary.hh
importer/ply_import.hh
importer/ply_import_buffer.hh
importer/ply_import_data.hh
importer/ply_import_mesh.hh
IO_ply.h
intern/ply_data.hh
intern/ply_data.hh
)
set(LIB

View File

@ -23,17 +23,17 @@ set(INC_SYS
)
set(SRC
IO_stl.cc
importer/stl_import.cc
importer/stl_import_ascii_reader.cc
importer/stl_import_binary_reader.cc
importer/stl_import_mesh.cc
IO_stl.cc
importer/stl_import.cc
importer/stl_import_ascii_reader.cc
importer/stl_import_binary_reader.cc
importer/stl_import_mesh.cc
IO_stl.h
importer/stl_import.hh
importer/stl_import_ascii_reader.hh
importer/stl_import_binary_reader.hh
importer/stl_import_mesh.hh
IO_stl.h
importer/stl_import.hh
importer/stl_import_ascii_reader.hh
importer/stl_import_binary_reader.hh
importer/stl_import_mesh.hh
)
set(LIB

View File

@ -15,13 +15,12 @@ set(INC
../../makesrna
../../nodes
../../windowmanager
../../../../extern/fast_float
../../../../extern/fmtlib/include
../../../../intern/guardedalloc
)
set(INC_SYS
../../../../extern/fast_float
../../../../extern/fmtlib/include
)
set(SRC

View File

@ -154,9 +154,12 @@ typedef enum eArmature_Flag {
ARM_DRAWAXES = (1 << 2),
ARM_DRAWNAMES = (1 << 3),
ARM_POSEMODE = (1 << 4),
ARM_FLAG_UNUSED_5 = (1 << 5), /* cleared */
ARM_FLAG_UNUSED_6 = (1 << 6), /* cleared */
ARM_FLAG_UNUSED_7 = (1 << 7),
/** Position of the parent-child relation lines on the bone (cleared = drawn
* from the tail, set = drawn from the head). Only controls the parent side of
* the line; the child side is always drawn to the head of the bone. */
ARM_DRAW_RELATION_FROM_HEAD = (1 << 5), /* Cleared in versioning of pre-2.80 files. */
ARM_FLAG_UNUSED_6 = (1 << 6), /* cleared */
ARM_FLAG_UNUSED_7 = (1 << 7), /* cleared */
ARM_MIRROR_EDIT = (1 << 8),
ARM_FLAG_UNUSED_9 = (1 << 9),
/** Made option negative, for backwards compatibility. */

View File

@ -41,7 +41,7 @@ typedef struct CustomDataLayer {
int active_clone;
/** Number of the layer to render. */
int active_mask;
/** Shape keyblock unique id reference. */
/** Shape key-block unique id reference. */
int uid;
/** Layer name, MAX_CUSTOMDATA_LAYER_NAME. */
char name[68];
@ -84,7 +84,7 @@ typedef struct CustomData {
int totsize;
/** (BMesh Only): Memory pool for allocation of blocks. */
struct BLI_mempool *pool;
/** External file storing customdata layers. */
/** External file storing custom-data layers. */
CustomDataExternal *external;
} CustomData;

View File

@ -653,6 +653,30 @@ static void rna_Armature_transform(bArmature *arm, float mat[16])
ED_armature_transform(arm, (const float(*)[4])mat, true);
}
static int rna_Armature_relation_line_position_get(PointerRNA *ptr)
{
bArmature *arm = (bArmature *)ptr->data;
/* Translate the bitflag to an EnumPropertyItem prop_relation_lines_items item ID. */
return (arm->flag & ARM_DRAW_RELATION_FROM_HEAD) ? 1 : 0;
}
static void rna_Armature_relation_line_position_set(PointerRNA *ptr, const int value)
{
bArmature *arm = (bArmature *)ptr->data;
/* Translate the EnumPropertyItem prop_relation_lines_items item ID to a bitflag */
switch (value) {
case 0:
arm->flag &= ~ARM_DRAW_RELATION_FROM_HEAD;
break;
case 1:
arm->flag |= ARM_DRAW_RELATION_FROM_HEAD;
break;
default:
return;
}
}
#else
void rna_def_bone_curved_common(StructRNA *srna, bool is_posebone, bool is_editbone)
@ -1460,6 +1484,11 @@ static void rna_def_armature(BlenderRNA *brna)
"Show Armature in binding pose state (no posing possible)"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem prop_relation_lines_items[] = {
{0, "TAIL", 0, "Tail", "Draw the relationship line from the parent tail to the child head"},
{1, "HEAD", 0, "Head", "Draw the relationship line from the parent head to the child head"},
{0, NULL, 0, NULL, NULL},
};
srna = RNA_def_struct(brna, "Armature", "ID");
RNA_def_struct_ui_text(
@ -1554,6 +1583,20 @@ static void rna_def_armature(BlenderRNA *brna)
"closer to the tip; decreasing moves it closer to the root");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
RNA_define_verify_sdna(false); /* This property does not live in DNA. */
prop = RNA_def_property(srna, "relation_line_position", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_relation_lines_items);
RNA_def_property_ui_text(prop,
"Relation Line Position",
"The start position of the relation lines from parent to child bones");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
RNA_def_property_enum_funcs(prop,
"rna_Armature_relation_line_position_get",
"rna_Armature_relation_line_position_set",
/*item function*/ NULL);
RNA_define_verify_sdna(true); /* Restore default. */
prop = RNA_def_property(srna, "show_names", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_DRAWNAMES);
RNA_def_property_ui_text(prop, "Display Names", "Display bone names");

View File

@ -201,6 +201,17 @@ static PointerRNA rna_ViewLayer_depsgraph_get(PointerRNA *ptr)
return PointerRNA_NULL;
}
static void rna_ViewLayer_remove_aov(struct ViewLayer *view_layer,
ReportList *reports,
struct ViewLayerAOV *aov)
{
if (BLI_findindex(&view_layer->aovs, aov) == -1) {
BKE_reportf(reports, RPT_ERROR, "AOV not found in view-layer '%s'", view_layer->name);
return;
}
BKE_view_layer_remove_aov(view_layer, aov);
}
static void rna_LayerObjects_selected_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
ViewLayer *view_layer = (ViewLayer *)ptr->data;

View File

@ -3039,6 +3039,10 @@ static void rna_def_mloopuv(BlenderRNA *brna)
prop = RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshUVLoop");
RNA_def_property_ui_text(
prop,
"MeshUVLoop (Deprecated)",
"Deprecated, use 'uv', 'vertex_select', 'edge_select' or 'pin' properties instead");
RNA_def_property_collection_funcs(prop,
"rna_MeshUVLoopLayer_data_begin",
"rna_iterator_array_next",

View File

@ -4281,7 +4281,7 @@ static void rna_def_view_layer_eevee(BlenderRNA *brna)
static void rna_def_view_layer_aovs(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
/* PropertyRNA *prop; */
// PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
@ -4295,9 +4295,11 @@ static void rna_def_view_layer_aovs(BlenderRNA *brna, PropertyRNA *cprop)
parm = RNA_def_pointer(func, "aov", "AOV", "", "Newly created AOV");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "BKE_view_layer_remove_aov");
/* Defined in `rna_layer.c`. */
func = RNA_def_function(srna, "remove", "rna_ViewLayer_remove_aov");
parm = RNA_def_pointer(func, "aov", "AOV", "", "AOV to remove");
RNA_def_function_ui_description(func, "Remove an AOV");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
}

View File

@ -516,6 +516,7 @@ class ImageOperation : public NodeOperation {
}
ImageUser image_user = compute_image_user_for_output(identifier);
BKE_image_ensure_gpu_texture(get_image(), &image_user);
GPUTexture *image_texture = BKE_image_get_gpu_texture(get_image(), &image_user, nullptr);
const int2 size = int2(GPU_texture_width(image_texture), GPU_texture_height(image_texture));

View File

@ -4,6 +4,7 @@
#include <string.h>
#include "BLI_bounds_types.hh"
#include "BLI_math_matrix_types.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_utildefines.h"
@ -70,6 +71,15 @@ Mesh *create_cylinder_or_cone_mesh(float radius_top,
GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs);
/**
* Calculates the bounds of a radial primitive.
* The algorithm assumes X-axis symmetry of primitives.
*/
Bounds<float3> calculate_bounds_radial_primitive(float radius_top,
float radius_bottom,
int segments,
float height);
/**
* Returns the parts of the geometry that are on the selection for the given domain. If the domain
* is not applicable for the component, e.g. face domain for point cloud, nothing happens to that

View File

@ -99,6 +99,11 @@ static int circle_face_total(const GeometryNodeMeshCircleFillType fill_type, con
return 0;
}
static Bounds<float3> calculate_bounds_circle(const float radius, const int verts_num)
{
return calculate_bounds_radial_primitive(0.0f, radius, verts_num, 0.0f);
}
static Mesh *create_circle_mesh(const float radius,
const int verts_num,
const GeometryNodeMeshCircleFillType fill_type)
@ -167,6 +172,8 @@ static Mesh *create_circle_mesh(const float radius,
}
}
mesh->bounds_set_eager(calculate_bounds_circle(radius, verts_num));
return mesh;
}

View File

@ -664,6 +664,31 @@ static Mesh *create_vertex_mesh()
return mesh;
}
Bounds<float3> calculate_bounds_radial_primitive(const float radius_top,
const float radius_bottom,
const int segments,
const float height)
{
const float radius = std::max(radius_top, radius_bottom);
const float delta_phi = (2.0f * M_PI) / float(segments);
const float x_max = radius;
const float x_min = std::cos(std::round(0.5f * segments) * delta_phi) * radius;
const float y_max = std::sin(std::round(0.25f * segments) * delta_phi) * radius;
const float y_min = -y_max;
const float3 bounds_min(x_min, y_min, -height);
const float3 bounds_max(x_max, y_max, height);
return {bounds_min, bounds_max};
}
static Bounds<float3> calculate_bounds_cylinder(const ConeConfig &config)
{
return calculate_bounds_radial_primitive(
config.radius_top, config.radius_bottom, config.circle_segments, config.height);
}
Mesh *create_cylinder_or_cone_mesh(const float radius_top,
const float radius_bottom,
const float depth,
@ -708,6 +733,7 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
calculate_selection_outputs(config, attribute_outputs, mesh->attributes_for_write());
mesh->loose_edges_tag_none();
mesh->bounds_set_eager(calculate_bounds_cylinder(config));
return mesh;
}

View File

@ -28,6 +28,34 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Vector>(N_("UV Map")).field_on_all();
}
static Bounds<float3> calculate_bounds_ico_sphere(const float radius, const int subdivisions)
{
const float delta_phi = (2.0f * M_PI) / 5.0f;
const float theta = std::cos(std::atan(0.5f));
const float ro = radius * std::sin(delta_phi);
float x_max = radius;
float x_min = -radius;
float y_max = radius;
float y_min = -radius;
if (subdivisions == 1) {
x_max = radius * theta;
x_min = -x_max;
y_max = ro * theta;
y_min = -y_max;
}
else if (subdivisions == 2) {
x_max = ro;
x_min = -x_max;
}
const float3 bounds_min(x_min, y_min, -radius);
const float3 bounds_max(x_max, y_max, radius);
return {bounds_min, bounds_max};
}
static Mesh *create_ico_sphere_mesh(const int subdivisions,
const float radius,
const AttributeIDRef &uv_map_id)
@ -73,6 +101,8 @@ static Mesh *create_ico_sphere_mesh(const int subdivisions,
}
attributes.remove("UVMap");
mesh->bounds_set_eager(calculate_bounds_ico_sphere(radius, subdivisions));
return mesh;
}

View File

@ -302,6 +302,16 @@ BLI_NOINLINE static void calculate_sphere_uvs(Mesh *mesh,
uv_attribute.finish();
}
static Bounds<float3> calculate_bounds_uv_sphere(const float radius,
const int segments,
const int rings)
{
const float delta_theta = M_PI / float(rings);
const float sin_equator = std::sin(std::round(0.5f * rings) * delta_theta);
return calculate_bounds_radial_primitive(0.0f, radius * sin_equator, segments, radius);
}
static Mesh *create_uv_sphere_mesh(const float radius,
const int segments,
const int rings,
@ -337,6 +347,7 @@ static Mesh *create_uv_sphere_mesh(const float radius,
});
mesh->loose_edges_tag_none();
mesh->bounds_set_eager(calculate_bounds_uv_sphere(radius, segments, rings));
BLI_assert(BKE_mesh_is_valid(mesh));

View File

@ -710,7 +710,7 @@ static struct PyMethodDef bpy_bmdeformvert_methods[] = {
{"values", (PyCFunction)bpy_bmdeformvert_values, METH_NOARGS, bpy_bmdeformvert_values_doc},
{"items", (PyCFunction)bpy_bmdeformvert_items, METH_NOARGS, bpy_bmdeformvert_items_doc},
{"get", (PyCFunction)bpy_bmdeformvert_get, METH_VARARGS, bpy_bmdeformvert_get_doc},
/* BMESH_TODO pop, popitem, update */
/* BMESH_TODO `pop`, `popitem`, `update`. */
{"clear", (PyCFunction)bpy_bmdeformvert_clear, METH_NOARGS, bpy_bmdeformvert_clear_doc},
{NULL, NULL, 0, NULL},
};