Alternative Upload geometry data in parallel to multiple GPUs using the "Multi-Device" #107552
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@ -39,7 +39,7 @@ CCL_NAMESPACE_BEGIN
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*/
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bool Scene::check_cancel_update(Progress &progress, Device *device) {
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bool status = false;
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if (!background && progress.get_updates()) {
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if (progress.get_updates()) {
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status = progress.get_cancel();
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}
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return status || ((device != NULL) && device->have_error());
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