Alternative Upload geometry data in parallel to multiple GPUs using the "Multi-Device" #107552
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@ -651,7 +651,7 @@ void Device::upload_changed(vector<device_memory *> buffers)
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VLOG_INFO << "Checking " << buffer->name;
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if (buffer->modified && (buffer->data_size > 0)) {
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VLOG_INFO << "Uploading to " << buffer->name;
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this->mem_copy_to(*buffer, buffer->device_size, 0);
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this->mem_copy_to(*buffer, buffer->data_size, 0);
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}
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}
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}
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