Cleanup: Move node_util.h to C++ #107569
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@ -1,101 +0,0 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2007 Blender Foundation */
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/** \file
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* \ingroup nodes
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct bNode;
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struct bNodeTree;
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/* data for initializing node execution */
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typedef struct bNodeExecContext {
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struct bNodeInstanceHash *previews;
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} bNodeExecContext;
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typedef struct bNodeExecData {
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void *data; /* custom data storage */
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struct bNodePreview *preview; /* optional preview image */
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} bNodeExecData;
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/**** Storage Data ****/
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void node_free_curves(struct bNode *node);
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void node_free_standard_storage(struct bNode *node);
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void node_copy_curves(struct bNodeTree *dest_ntree,
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struct bNode *dest_node,
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const struct bNode *src_node);
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void node_copy_standard_storage(struct bNodeTree *dest_ntree,
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struct bNode *dest_node,
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const struct bNode *src_node);
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void *node_initexec_curves(struct bNodeExecContext *context,
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struct bNode *node,
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bNodeInstanceKey key);
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/**** Updates ****/
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void node_sock_label(struct bNodeSocket *sock, const char *name);
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void node_sock_label_clear(struct bNodeSocket *sock);
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void node_math_update(struct bNodeTree *ntree, struct bNode *node);
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/**** Labels ****/
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void node_blend_label(const struct bNodeTree *ntree,
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const struct bNode *node,
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char *label,
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int maxlen);
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void node_image_label(const struct bNodeTree *ntree,
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const struct bNode *node,
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char *label,
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int maxlen);
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void node_math_label(const struct bNodeTree *ntree,
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const struct bNode *node,
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char *label,
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int maxlen);
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void node_vector_math_label(const struct bNodeTree *ntree,
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const struct bNode *node,
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char *label,
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int maxlen);
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void node_filter_label(const struct bNodeTree *ntree,
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const struct bNode *node,
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char *label,
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int maxlen);
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void node_combsep_color_label(const ListBase *sockets, NodeCombSepColorMode mode);
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/*** Link Handling */
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/**
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* By default there are no links we don't want to connect, when inserting.
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*/
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bool node_insert_link_default(struct bNodeTree *ntree, struct bNode *node, struct bNodeLink *link);
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float node_socket_get_float(struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *sock);
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void node_socket_set_float(struct bNodeTree *ntree,
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struct bNode *node,
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struct bNodeSocket *sock,
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float value);
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void node_socket_get_color(struct bNodeTree *ntree,
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struct bNode *node,
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struct bNodeSocket *sock,
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float *value);
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void node_socket_set_color(struct bNodeTree *ntree,
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struct bNode *node,
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struct bNodeSocket *sock,
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const float *value);
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void node_socket_get_vector(struct bNodeTree *ntree,
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struct bNode *node,
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struct bNodeSocket *sock,
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float *value);
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void node_socket_set_vector(struct bNodeTree *ntree,
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struct bNode *node,
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struct bNodeSocket *sock,
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const float *value);
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#ifdef __cplusplus
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}
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#endif
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@ -0,0 +1,101 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2007 Blender Foundation */
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||||
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||||
/** \file
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||||
* \ingroup nodes
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*/
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||||
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct bNode;
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struct bNodeTree;
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||||
|
||||
/* data for initializing node execution */
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||||
struct bNodeExecContext {
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struct bNodeInstanceHash *previews;
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};
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struct bNodeExecData {
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void *data; /* custom data storage */
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bNodePreview *preview; /* optional preview image */
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};
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/**** Storage Data ****/
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||||
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void node_free_curves(bNode *node);
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void node_free_standard_storage(bNode *node);
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void node_copy_curves(bNodeTree *dest_ntree,
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bNode *dest_node,
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const bNode *src_node);
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void node_copy_standard_storage(bNodeTree *dest_ntree,
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bNode *dest_node,
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const bNode *src_node);
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void *node_initexec_curves(bNodeExecContext *context,
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bNode *node,
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bNodeInstanceKey key);
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/**** Updates ****/
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void node_sock_label(bNodeSocket *sock, const char *name);
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void node_sock_label_clear(bNodeSocket *sock);
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void node_math_update(bNodeTree *ntree, bNode *node);
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|
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/**** Labels ****/
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void node_blend_label(const bNodeTree *ntree,
|
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const bNode *node,
|
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char *label,
|
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int maxlen);
|
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void node_image_label(const bNodeTree *ntree,
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const bNode *node,
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char *label,
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int maxlen);
|
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void node_math_label(const bNodeTree *ntree,
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const bNode *node,
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char *label,
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int maxlen);
|
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void node_vector_math_label(const bNodeTree *ntree,
|
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const bNode *node,
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char *label,
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int maxlen);
|
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void node_filter_label(const bNodeTree *ntree,
|
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const bNode *node,
|
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char *label,
|
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int maxlen);
|
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void node_combsep_color_label(const ListBase *sockets, NodeCombSepColorMode mode);
|
||||
|
||||
/*** Link Handling */
|
||||
|
||||
/**
|
||||
* By default there are no links we don't want to connect, when inserting.
|
||||
*/
|
||||
bool node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link);
|
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|
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float node_socket_get_float(bNodeTree *ntree, bNode *node, bNodeSocket *sock);
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void node_socket_set_float(bNodeTree *ntree,
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bNode *node,
|
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bNodeSocket *sock,
|
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float value);
|
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void node_socket_get_color(bNodeTree *ntree,
|
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bNode *node,
|
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bNodeSocket *sock,
|
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float *value);
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void node_socket_set_color(bNodeTree *ntree,
|
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bNode *node,
|
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bNodeSocket *sock,
|
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const float *value);
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void node_socket_get_vector(bNodeTree *ntree,
|
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bNode *node,
|
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bNodeSocket *sock,
|
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float *value);
|
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void node_socket_set_vector(bNodeTree *ntree,
|
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bNode *node,
|
||||
bNodeSocket *sock,
|
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const float *value);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
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