Fix #108049: De-duplicate copied active node #108082
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@ -1295,7 +1295,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
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Map<const bNodeSocket *, bNodeSocket *> socket_map;
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Map<const ID *, ID *> duplicated_node_groups;
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bNode *actibe_node = nodeGetActive(ntree);
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bNode *active_node = nodeGetActive(ntree);
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mod_moder marked this conversation as resolved
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for (bNode *node : get_selected_nodes(*ntree)) {
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bNode *new_node = bke::node_copy_with_mapping(
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@ -1372,7 +1372,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
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remap_pairing(*ntree, node_map);
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if (bNode *new_active_node = node_map.lookup_default(actibe_node, nullptr)) {
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if (bNode *new_active_node = node_map.lookup_default(active_node, nullptr)) {
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nodeSetActive(ntree, new_active_node);
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}
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typo: actibe