Fix #107704: Release infrequently used memory in Metal buffer pools #108083

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Jeroen Bakker merged 5 commits from Jason-Fielder/blender:MetalMemoryPool_Flushing into blender-v3.6-release 2023-06-01 15:48:36 +02:00
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@ -972,7 +972,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
copy_m3_m4(diff_mat, ob->object_to_world); copy_m3_m4(diff_mat, ob->object_to_world);
normalize_m3(diff_mat); normalize_m3(diff_mat);
invert_m3(diff_mat); invert_m3(diff_mat);
mul_m3_m3m3(tbounds->axis, tbounds->axis, diff_mat); mul_m3_m3_pre(tbounds->axis, diff_mat);
normalize_m3(tbounds->axis); normalize_m3(tbounds->axis);
tbounds->use_matrix_space = true; tbounds->use_matrix_space = true;