Animation: Make Vertex Weight Edit modifier inclusive #108286

Merged
Nate Rupsis merged 20 commits from nrupsis/blender:vertext-weights-inclusive into main 2023-07-12 17:52:58 +02:00
1 changed files with 2 additions and 2 deletions
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@ -165,8 +165,7 @@ static void version_mesh_crease_generic(Main &bmain)
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (STR_ELEM(node->idname,
"GeometryNodeStoreNamedAttribute",

Keep unrelated changes out of the commit (even when it's fixing someone else's formatting mistakes). git gui is your friend when you want to (un)stage specific hunks/lines.

Keep unrelated changes out of the commit (even when it's fixing someone else's formatting mistakes). `git gui` is your friend when you want to (un)stage specific hunks/lines.
"GeometryNodeInputNamedAttribute"))
{
"GeometryNodeInputNamedAttribute")) {
bNodeSocket *socket = nodeFindSocket(node, SOCK_IN, "Name");
if (STREQ(socket->default_value_typed<bNodeSocketValueString>()->value, "crease")) {
STRNCPY(socket->default_value_typed<bNodeSocketValueString>()->value, "crease_edge");
@ -374,6 +373,7 @@ void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
*/
{
/* Convert anisotropic BSDF node to glossy BSDF. */
/* Keep this block, even when empty. */
if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "int", "grid_bake_sample_count")) {