WIP: eevee-next-world-irradiance #108304

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Jeroen Bakker wants to merge 79 commits from Jeroen-Bakker:eevee-next-world-irradiance into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
9 changed files with 181 additions and 143 deletions
Showing only changes of commit 63a2736e5e - Show all commits

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@ -26,8 +26,7 @@ void Cryptomatte::begin_sync()
session_.reset(BKE_cryptomatte_init_from_view_layer(inst_.view_layer));
for (const std::string &layer_name :
bke::cryptomatte::BKE_cryptomatte_layer_names_get(*session_))
{
bke::cryptomatte::BKE_cryptomatte_layer_names_get(*session_)) {
StringRef layer_name_ref = layer_name;
bke::cryptomatte::CryptomatteLayer *layer = bke::cryptomatte::BKE_cryptomatte_layer_get(
*session_, layer_name);

View File

@ -300,8 +300,7 @@ void DRW_stats_draw(const rcti *rect)
BLI_snprintf(stat_string, sizeof(stat_string), "GPU Memory");
draw_stat(rect, 0, v, stat_string, sizeof(stat_string));
BLI_snprintf(
stat_string, sizeof(stat_string), "%.2fMB", double(tex_mem + vbo_mem) / 1000000.0);
BLI_snprintf(stat_string, sizeof(stat_string), "%.2fMB", double(tex_mem + vbo_mem) / 1000000.0);
draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "Textures");
draw_stat(rect, 1, v, stat_string, sizeof(stat_string));

View File

@ -138,12 +138,12 @@ typedef struct tPoseSlideOp {
struct AnimKeylist *keylist;
/** current frame number - global time */
int cframe;
int current_frame;
/** frame before current frame (blend-from) - global time */
int prevFrame;
int prev_frame;
/** frame after current frame (blend-to) - global time */
int nextFrame;
int next_frame;
/** Sliding Mode. */
ePoseSlide_Modes mode;
@ -169,10 +169,10 @@ typedef struct tPoseSlideOp {
typedef struct tPoseSlideObject {
/** Active object that Pose Info comes from. */
Object *ob;
/** `prevFrame`, but in local action time (for F-Curve look-ups to work). */
float prevFrameF;
/** `nextFrame`, but in local action time (for F-Curve look-ups to work). */
float nextFrameF;
/** `prev_frame`, but in local action time (for F-Curve look-ups to work). */
float prev_frame;
/** `next_frame`, but in local action time (for F-Curve look-ups to work). */
float next_frame;
bool valid;
} tPoseSlideObject;
@ -216,12 +216,12 @@ static int pose_slide_init(bContext *C, wmOperator *op, ePoseSlide_Modes mode)
pso->area = CTX_wm_area(C); /* Only really needed when doing modal(). */
pso->region = CTX_wm_region(C); /* Only really needed when doing modal(). */
pso->cframe = pso->scene->r.cfra;
pso->current_frame = pso->scene->r.cfra;
pso->mode = mode;
/* Set range info from property values - these may get overridden for the invoke(). */
pso->prevFrame = RNA_int_get(op->ptr, "prev_frame");
pso->nextFrame = RNA_int_get(op->ptr, "next_frame");
pso->prev_frame = RNA_int_get(op->ptr, "prev_frame");
pso->next_frame = RNA_int_get(op->ptr, "next_frame");
/* Get the set of properties/axes that can be operated on. */
pso->channels = RNA_enum_get(op->ptr, "channels");
@ -255,10 +255,10 @@ static int pose_slide_init(bContext *C, wmOperator *op, ePoseSlide_Modes mode)
ob_data->valid = true;
/* Apply NLA mapping corrections so the frame look-ups work. */
ob_data->prevFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prevFrame, NLATIME_CONVERT_UNMAP);
ob_data->nextFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->nextFrame, NLATIME_CONVERT_UNMAP);
ob_data->prev_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prev_frame, NLATIME_CONVERT_UNMAP);
ob_data->next_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->next_frame, NLATIME_CONVERT_UNMAP);
/* Set depsgraph flags. */
/* Make sure the lock is set OK, unlock can be accidentally saved? */
@ -335,20 +335,20 @@ static void pose_slide_refresh(bContext *C, tPoseSlideOp *pso)
*/
static bool pose_frame_range_from_object_get(tPoseSlideOp *pso,
Object *ob,
float *prevFrameF,
float *nextFrameF)
float *prev_frame,
float *next_frame)
{
for (uint ob_index = 0; ob_index < pso->objects_len; ob_index++) {
tPoseSlideObject *ob_data = &pso->ob_data_array[ob_index];
Object *ob_iter = ob_data->ob;
if (ob_iter == ob) {
*prevFrameF = ob_data->prevFrameF;
*nextFrameF = ob_data->nextFrameF;
*prev_frame = ob_data->prev_frame;
*next_frame = ob_data->next_frame;
return true;
}
}
*prevFrameF = *nextFrameF = 0.0f;
*prev_frame = *next_frame = 0.0f;
return false;
}
@ -357,81 +357,71 @@ static bool pose_frame_range_from_object_get(tPoseSlideOp *pso,
*/
static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, Object *ob, float *val)
{
float prevFrameF, nextFrameF;
float cframe = (float)pso->cframe;
float sVal, eVal;
float w1, w2;
float prev_frame, next_frame;
float prev_weight, next_weight;
pose_frame_range_from_object_get(pso, ob, &prev_frame, &next_frame);
pose_frame_range_from_object_get(pso, ob, &prevFrameF, &nextFrameF);
/* Get keyframe values for endpoint poses to blend with. */
/* Previous/start. */
sVal = evaluate_fcurve(fcu, prevFrameF);
/* Next/end. */
eVal = evaluate_fcurve(fcu, nextFrameF);
const float factor = ED_slider_factor_get(pso->slider);
const float current_frame = (float)pso->current_frame;
/* Calculate the relative weights of the endpoints. */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* Get weights from the factor control. */
w1 = ED_slider_factor_get(pso->slider); /* This must come second. */
w2 = 1.0f - w1; /* This must come first. */
next_weight = factor;
prev_weight = 1.0f - next_weight;
}
else {
/* - these weights are derived from the relative distance of these
* poses from the current frame
* - they then get normalized so that they only sum up to 1
*/
float wtot;
w1 = cframe - (float)pso->prevFrame;
w2 = (float)pso->nextFrame - cframe;
next_weight = current_frame - (float)pso->prev_frame;
prev_weight = (float)pso->next_frame - current_frame;
wtot = w1 + w2;
w1 = (w1 / wtot);
w2 = (w2 / wtot);
const float total_weight = next_weight + prev_weight;
next_weight = (next_weight / total_weight);
prev_weight = (prev_weight / total_weight);
}
/* Depending on the mode, calculate the new value:
* - In all of these, the start+end values are multiplied by w2 and w1 (respectively),
* since multiplication in another order would decrease
* the value the current frame is closer to.
*/
/* Get keyframe values for endpoint poses to blend with. */
/* Previous/start. */
const float prev_frame_y = evaluate_fcurve(fcu, prev_frame);
const float next_frame_y = evaluate_fcurve(fcu, next_frame);
/* Depending on the mode, calculate the new value. */
switch (pso->mode) {
case POSESLIDE_PUSH: /* Make the current pose more pronounced. */
{
/* Slide the pose away from the breakdown pose in the timeline */
(*val) -= ((sVal * w2) + (eVal * w1) - (*val)) * ED_slider_factor_get(pso->slider);
(*val) -= ((prev_frame_y * prev_weight) + (next_frame_y * next_weight) - (*val)) * factor;
break;
}
case POSESLIDE_RELAX: /* Make the current pose more like its surrounding ones. */
{
/* Slide the pose towards the breakdown pose in the timeline */
(*val) += ((sVal * w2) + (eVal * w1) - (*val)) * ED_slider_factor_get(pso->slider);
(*val) += ((prev_frame_y * prev_weight) + (next_frame_y * next_weight) - (*val)) * factor;
break;
}
case POSESLIDE_BREAKDOWN: /* Make the current pose slide around between the endpoints. */
{
/* Perform simple linear interpolation -
* coefficient for start must come from pso->factor. */
/* TODO: make this use some kind of spline interpolation instead? */
(*val) = ((sVal * w2) + (eVal * w1));
/* Perform simple linear interpolation. */
(*val) = interpf(next_frame_y, prev_frame_y, factor);
break;
}
case POSESLIDE_BLEND: /* Blend the current pose with the previous (<50%) or next key (>50%). */
{
/* FCurve value on current frame. */
const float cVal = evaluate_fcurve(fcu, cframe);
const float factor = ED_slider_factor_get(pso->slider);
/* Convert factor to absolute 0-1 range. */
const float current_frame_y = evaluate_fcurve(fcu, current_frame);
/* Convert factor to absolute 0-1 range which is needed for lerpf. */
const float blend_factor = fabs((factor - 0.5f) * 2);
if (factor < 0.5) {
/* Blend to previous key. */
(*val) = (cVal * (1 - blend_factor)) + (sVal * blend_factor);
(*val) = interpf(prev_frame_y, current_frame_y, blend_factor);
}
else {
/* Blend to next key. */
(*val) = (cVal * (1 - blend_factor)) + (eVal * blend_factor);
(*val) = interpf(next_frame_y, current_frame_y, blend_factor);
}
break;
@ -618,10 +608,9 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
bPoseChannel *pchan = pfl->pchan;
LinkData *ld = NULL;
char *path = NULL;
float cframe;
float prevFrameF, nextFrameF;
float prev_frame, next_frame;
if (!pose_frame_range_from_object_get(pso, pfl->ob, &prevFrameF, &nextFrameF)) {
if (!pose_frame_range_from_object_get(pso, pfl->ob, &prev_frame, &next_frame)) {
BLI_assert_msg(0, "Invalid pfl data");
return;
}
@ -630,7 +619,8 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
path = BLI_sprintfN("%s.%s", pfl->pchan_path, "rotation_quaternion");
/* Get the current frame number. */
cframe = (float)pso->cframe;
const float current_frame = (float)pso->current_frame;
const float factor = ED_slider_factor_get(pso->slider);
/* Using this path, find each matching F-Curve for the variables we're interested in. */
while ((ld = poseAnim_mapping_getNextFCurve(&pfl->fcurves, ld, path))) {
@ -661,15 +651,15 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
if (ELEM(pso->mode, POSESLIDE_BREAKDOWN, POSESLIDE_PUSH, POSESLIDE_RELAX)) {
float quat_prev[4], quat_next[4];
quat_prev[0] = evaluate_fcurve(fcu_w, prevFrameF);
quat_prev[1] = evaluate_fcurve(fcu_x, prevFrameF);
quat_prev[2] = evaluate_fcurve(fcu_y, prevFrameF);
quat_prev[3] = evaluate_fcurve(fcu_z, prevFrameF);
quat_prev[0] = evaluate_fcurve(fcu_w, prev_frame);
quat_prev[1] = evaluate_fcurve(fcu_x, prev_frame);
quat_prev[2] = evaluate_fcurve(fcu_y, prev_frame);
quat_prev[3] = evaluate_fcurve(fcu_z, prev_frame);
quat_next[0] = evaluate_fcurve(fcu_w, nextFrameF);
quat_next[1] = evaluate_fcurve(fcu_x, nextFrameF);
quat_next[2] = evaluate_fcurve(fcu_y, nextFrameF);
quat_next[3] = evaluate_fcurve(fcu_z, nextFrameF);
quat_next[0] = evaluate_fcurve(fcu_w, next_frame);
quat_next[1] = evaluate_fcurve(fcu_x, next_frame);
quat_next[2] = evaluate_fcurve(fcu_y, next_frame);
quat_next[3] = evaluate_fcurve(fcu_z, next_frame);
normalize_qt(quat_prev);
normalize_qt(quat_next);
@ -677,7 +667,7 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* Just perform the interpolation between quat_prev and
* quat_next using pso->factor as a guide. */
interp_qt_qtqt(quat_final, quat_prev, quat_next, ED_slider_factor_get(pso->slider));
interp_qt_qtqt(quat_final, quat_prev, quat_next, factor);
}
else {
float quat_curr[4], quat_breakdown[4];
@ -685,17 +675,17 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
normalize_qt_qt(quat_curr, pchan->quat);
/* Compute breakdown based on actual frame range. */
const float factor = (cframe - pso->prevFrame) / (float)(pso->nextFrame - pso->prevFrame);
const float interp_factor = (current_frame - pso->prev_frame) /
(float)(pso->next_frame - pso->prev_frame);
interp_qt_qtqt(quat_breakdown, quat_prev, quat_next, factor);
interp_qt_qtqt(quat_breakdown, quat_prev, quat_next, interp_factor);
if (pso->mode == POSESLIDE_PUSH) {
interp_qt_qtqt(
quat_final, quat_breakdown, quat_curr, 1.0f + ED_slider_factor_get(pso->slider));
interp_qt_qtqt(quat_final, quat_breakdown, quat_curr, 1.0f + factor);
}
else {
BLI_assert(pso->mode == POSESLIDE_RELAX);
interp_qt_qtqt(quat_final, quat_curr, quat_breakdown, ED_slider_factor_get(pso->slider));
interp_qt_qtqt(quat_final, quat_curr, quat_breakdown, factor);
}
}
}
@ -705,23 +695,23 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
copy_qt_qt(quat_curr, pchan->quat);
if (ED_slider_factor_get(pso->slider) < 0.5) {
quat_blend[0] = evaluate_fcurve(fcu_w, prevFrameF);
quat_blend[1] = evaluate_fcurve(fcu_x, prevFrameF);
quat_blend[2] = evaluate_fcurve(fcu_y, prevFrameF);
quat_blend[3] = evaluate_fcurve(fcu_z, prevFrameF);
if (factor < 0.5) {
quat_blend[0] = evaluate_fcurve(fcu_w, prev_frame);
quat_blend[1] = evaluate_fcurve(fcu_x, prev_frame);
quat_blend[2] = evaluate_fcurve(fcu_y, prev_frame);
quat_blend[3] = evaluate_fcurve(fcu_z, prev_frame);
}
else {
quat_blend[0] = evaluate_fcurve(fcu_w, nextFrameF);
quat_blend[1] = evaluate_fcurve(fcu_x, nextFrameF);
quat_blend[2] = evaluate_fcurve(fcu_y, nextFrameF);
quat_blend[3] = evaluate_fcurve(fcu_z, nextFrameF);
quat_blend[0] = evaluate_fcurve(fcu_w, next_frame);
quat_blend[1] = evaluate_fcurve(fcu_x, next_frame);
quat_blend[2] = evaluate_fcurve(fcu_y, next_frame);
quat_blend[3] = evaluate_fcurve(fcu_z, next_frame);
}
normalize_qt(quat_blend);
normalize_qt(quat_curr);
const float blend_factor = fabs((ED_slider_factor_get(pso->slider) - 0.5f) * 2);
const float blend_factor = fabs((factor - 0.5f) * 2);
interp_qt_qtqt(quat_final, quat_curr, quat_blend, blend_factor);
}
@ -738,17 +728,18 @@ static void pose_slide_rest_pose_apply_vec3(tPoseSlideOp *pso, float vec[3], flo
{
/* We only slide to the rest pose. So only use the default rest pose value. */
const int lock = pso->axislock;
const float factor = ED_slider_factor_get(pso->slider);
for (int idx = 0; idx < 3; idx++) {
if ((lock == 0) || ((lock & PS_LOCK_X) && (idx == 0)) || ((lock & PS_LOCK_Y) && (idx == 1)) ||
((lock & PS_LOCK_Z) && (idx == 2)))
{
float diff_val = default_value - vec[idx];
if (pso->mode == POSESLIDE_RELAX_REST) {
vec[idx] += ED_slider_factor_get(pso->slider) * diff_val;
vec[idx] += factor * diff_val;
}
else {
/* Push */
vec[idx] -= ED_slider_factor_get(pso->slider) * diff_val;
vec[idx] -= factor * diff_val;
}
}
}
@ -763,14 +754,15 @@ static void pose_slide_rest_pose_apply_other_rot(tPoseSlideOp *pso, float vec[4]
default_values[0] = 0.0f;
default_values[2] = 1.0f;
}
const float factor = ED_slider_factor_get(pso->slider);
for (int idx = 0; idx < 4; idx++) {
float diff_val = default_values[idx] - vec[idx];
if (pso->mode == POSESLIDE_RELAX_REST) {
vec[idx] += ED_slider_factor_get(pso->slider) * diff_val;
vec[idx] += factor * diff_val;
}
else {
/* Push */
vec[idx] -= ED_slider_factor_get(pso->slider) * diff_val;
vec[idx] -= factor * diff_val;
}
}
}
@ -842,10 +834,10 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
tPChanFCurveLink *pfl;
/* Sanitize the frame ranges. */
if (pso->prevFrame == pso->nextFrame) {
if (pso->prev_frame == pso->next_frame) {
/* Move out one step either side. */
pso->prevFrame--;
pso->nextFrame++;
pso->prev_frame--;
pso->next_frame++;
for (uint ob_index = 0; ob_index < pso->objects_len; ob_index++) {
tPoseSlideObject *ob_data = &pso->ob_data_array[ob_index];
@ -855,10 +847,10 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
}
/* Apply NLA mapping corrections so the frame look-ups work. */
ob_data->prevFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prevFrame, NLATIME_CONVERT_UNMAP);
ob_data->nextFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->nextFrame, NLATIME_CONVERT_UNMAP);
ob_data->prev_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prev_frame, NLATIME_CONVERT_UNMAP);
ob_data->next_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->next_frame, NLATIME_CONVERT_UNMAP);
}
}
@ -918,7 +910,7 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
static void pose_slide_autoKeyframe(bContext *C, tPoseSlideOp *pso)
{
/* Wrapper around the generic call. */
poseAnim_mapping_autoKeyframe(C, pso->scene, &pso->pfLinks, (float)pso->cframe);
poseAnim_mapping_autoKeyframe(C, pso->scene, &pso->pfLinks, (float)pso->current_frame);
}
/**
@ -1074,42 +1066,42 @@ static int pose_slide_invoke_common(bContext *C, wmOperator *op, const wmEvent *
return OPERATOR_CANCELLED;
}
float cframe = (float)pso->cframe;
float current_frame = (float)pso->current_frame;
/* Firstly, check if the current frame is a keyframe. */
const ActKeyColumn *ak = ED_keylist_find_exact(pso->keylist, cframe);
const ActKeyColumn *ak = ED_keylist_find_exact(pso->keylist, current_frame);
if (ak == NULL) {
/* Current frame is not a keyframe, so search. */
const ActKeyColumn *pk = ED_keylist_find_prev(pso->keylist, cframe);
const ActKeyColumn *nk = ED_keylist_find_next(pso->keylist, cframe);
const ActKeyColumn *pk = ED_keylist_find_prev(pso->keylist, current_frame);
const ActKeyColumn *nk = ED_keylist_find_next(pso->keylist, current_frame);
/* New set the frames. */
/* Previous frame. */
pso->prevFrame = (pk) ? (pk->cfra) : (pso->cframe - 1);
RNA_int_set(op->ptr, "prev_frame", pso->prevFrame);
pso->prev_frame = (pk) ? (pk->cfra) : (pso->current_frame - 1);
RNA_int_set(op->ptr, "prev_frame", pso->prev_frame);
/* Next frame. */
pso->nextFrame = (nk) ? (nk->cfra) : (pso->cframe + 1);
RNA_int_set(op->ptr, "next_frame", pso->nextFrame);
pso->next_frame = (nk) ? (nk->cfra) : (pso->current_frame + 1);
RNA_int_set(op->ptr, "next_frame", pso->next_frame);
}
else {
/* Current frame itself is a keyframe, so just take keyframes on either side. */
/* Previous frame. */
pso->prevFrame = (ak->prev) ? (ak->prev->cfra) : (pso->cframe - 1);
RNA_int_set(op->ptr, "prev_frame", pso->prevFrame);
pso->prev_frame = (ak->prev) ? (ak->prev->cfra) : (pso->current_frame - 1);
RNA_int_set(op->ptr, "prev_frame", pso->prev_frame);
/* Next frame. */
pso->nextFrame = (ak->next) ? (ak->next->cfra) : (pso->cframe + 1);
RNA_int_set(op->ptr, "next_frame", pso->nextFrame);
pso->next_frame = (ak->next) ? (ak->next->cfra) : (pso->current_frame + 1);
RNA_int_set(op->ptr, "next_frame", pso->next_frame);
}
/* Apply NLA mapping corrections so the frame look-ups work. */
for (uint ob_index = 0; ob_index < pso->objects_len; ob_index++) {
tPoseSlideObject *ob_data = &pso->ob_data_array[ob_index];
if (ob_data->valid) {
ob_data->prevFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prevFrame, NLATIME_CONVERT_UNMAP);
ob_data->nextFrameF = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->nextFrame, NLATIME_CONVERT_UNMAP);
ob_data->prev_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->prev_frame, NLATIME_CONVERT_UNMAP);
ob_data->next_frame = BKE_nla_tweakedit_remap(
ob_data->ob->adt, pso->next_frame, NLATIME_CONVERT_UNMAP);
}
}

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@ -3531,10 +3531,8 @@ void UI_block_free(const bContext *C, uiBlock *block)
void UI_block_listen(const uiBlock *block, const wmRegionListenerParams *listener_params)
{
/* Don't need to let invisible blocks (old blocks from previous redraw) listen. */
if (!block->active) {
return;
}
/* Note that #uiBlock.active shouldn't be checked here, since notifier listening happens before
* drawing, so there are no active blocks at this point. */
LISTBASE_FOREACH (uiBlockDynamicListener *, listener, &block->dynamic_listeners) {
listener->listener_func(listener_params);

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@ -240,8 +240,7 @@ void Shader::print_log(Span<const char *> sources,
CLG_Severity severity = error ? CLG_SEVERITY_ERROR : CLG_SEVERITY_WARN;
if (((LOG.type->flag & CLG_FLAG_USE) && (LOG.type->level >= 0)) ||
(severity >= CLG_SEVERITY_WARN))
{
(severity >= CLG_SEVERITY_WARN)) {
const char *_str = BLI_dynstr_get_cstring(dynstr);
CLG_log_str(LOG.type, severity, this->name, stage, _str);
MEM_freeN((void *)_str);

View File

@ -338,8 +338,7 @@ bool MTLShader::finalize(const shader::ShaderCreateInfo *info)
if (error) {
/* Only exit out if genuine error and not warning. */
if ([[error localizedDescription] rangeOfString:@"Compilation succeeded"].location ==
NSNotFound)
{
NSNotFound) {
const char *errors_c_str = [[error localizedDescription] UTF8String];
const char *sources_c_str = shd_builder_->glsl_fragment_source_.c_str();
@ -878,8 +877,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
}
else {
for (const uint i :
IndexRange(pipeline_descriptor.vertex_descriptor.max_attribute_value + 1))
{
IndexRange(pipeline_descriptor.vertex_descriptor.max_attribute_value + 1)) {
/* Metal back-end attribute descriptor state. */
const MTLVertexAttributeDescriptorPSO &attribute_desc =
@ -1072,8 +1070,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
bool null_pointsize = true;
float MTL_pointsize = pipeline_descriptor.point_size;
if (pipeline_descriptor.vertex_descriptor.prim_topology_class ==
MTLPrimitiveTopologyClassPoint)
{
MTLPrimitiveTopologyClassPoint) {
/* `if pointsize is > 0.0`, PROGRAM_POINT_SIZE is enabled, and `gl_PointSize` shader keyword
* overrides the value. Otherwise, if < 0.0, use global constant point size. */
if (MTL_pointsize < 0.0) {
@ -1145,8 +1142,7 @@ MTLRenderPipelineStateInstance *MTLShader::bake_pipeline_state(
/* Setup pixel format state */
for (int color_attachment = 0; color_attachment < GPU_FB_MAX_COLOR_ATTACHMENT;
color_attachment++)
{
color_attachment++) {
/* Fetch color attachment pixel format in back-end pipeline state. */
MTLPixelFormat pixel_format = pipeline_descriptor.color_attachment_format[color_attachment];
/* Populate MTL API PSO attachment descriptor. */
@ -1387,8 +1383,7 @@ bool MTLShader::bake_compute_pipeline_state(MTLContext *ctx)
/* Only exit out if genuine error and not warning */
if ([[error localizedDescription] rangeOfString:@"Compilation succeeded"].location ==
NSNotFound)
{
NSNotFound) {
BLI_assert(false);
return false;
}

View File

@ -34,6 +34,7 @@ using mat4x3 = float4x3;
using mat4x4 = float4x4;
using mat2 = float2x2;
using mat3 = float3x3;
using mat3x4 = float3x4;
using mat4 = float4x4;
using ivec2 = int2;
using ivec3 = int3;
@ -158,6 +159,10 @@ template<typename T> T atomicXor(threadgroup T &mem, T data)
{
return atomic_fetch_xor_explicit((threadgroup _atomic<T> *)&mem, data, memory_order_relaxed);
}
template<typename T> T atomicExchange(threadgroup T &mem, T data)
{
return atomic_exchange_explicit((threadgroup _atomic<T> *)&mem, data, memory_order_relaxed);
}
/* Device memory. */
template<typename T> T atomicMax(device T &mem, T data)
@ -188,6 +193,10 @@ template<typename T> T atomicXor(device T &mem, T data)
{
return atomic_fetch_xor_explicit((device _atomic<T> *)&mem, data, memory_order_relaxed);
}
template<typename T> T atomicExchange(device T &mem, T data)
{
return atomic_exchange_explicit((device _atomic<T> *)&mem, data, memory_order_relaxed);
}
/* Unblock texture atomic compilation.
* TODO(Metal): This is not correct for global atomic behaviour, but will be safe within a single
@ -1503,6 +1512,10 @@ mat3 MAT3x3(mat4 m)
{
return mat3(m[0].xyz, m[1].xyz, m[2].xyz);
}
mat3 MAT3x3(mat3x4 m)
{
return mat3(m[0].xyz, m[1].xyz, m[2].xyz);
}
mat3 MAT3x3(mat2 m)
{
return mat3(vec3(m[0].xy, 0.0), vec3(m[1].xy, 0.0), vec3(0.0, 0.0, 1.0));
@ -1541,6 +1554,10 @@ mat4 MAT4x4(mat3 m)
return mat4(
vec4(m[0].xyz, 0.0), vec4(m[1].xyz, 0.0), vec4(m[2].xyz, 0.0), vec4(0.0, 0.0, 0.0, 1.0));
}
mat4 MAT4x4(mat3x4 m)
{
return mat4(m[0], m[1], m[2], vec4(0.0, 0.0, 0.0, 1.0));
}
mat4 MAT4x4(mat2 m)
{
return mat4(vec4(m[0].xy, 0.0, 0.0),
@ -1549,6 +1566,42 @@ mat4 MAT4x4(mat2 m)
vec4(0.0, 0.0, 0.0, 1.0));
}
mat3x4 MAT3x4(vec4 a, vec4 b, vec4 c)
{
return mat3x4(a, b, c);
}
mat3x4 MAT3x4(float a1,
float a2,
float a3,
float a4,
float b1,
float b2,
float b3,
float b4,
float c1,
float c2,
float c3,
float c4)
{
return mat3x4(
vec4(a1, a2, a3, a4), vec4(b1, b2, b3, b4), vec4(c1, c2, c3, c4));
}
mat3x4 MAT3x4(float f)
{
return mat3x4(f);
}
mat3x4 MAT3x4(mat3 m)
{
return mat3x4(
vec4(m[0].xyz, 0.0), vec4(m[1].xyz, 0.0), vec4(m[2].xyz, 0.0));
}
mat3x4 MAT3x4(mat2 m)
{
return mat3x4(vec4(m[0].xy, 0.0, 0.0),
vec4(m[1].xy, 0.0, 0.0),
vec4(0.0, 0.0, 1.0, 0.0));
}
#define MAT2 MAT2x2
#define MAT3 MAT3x3
#define MAT4 MAT4x4

View File

@ -48,15 +48,15 @@ void weightvg_do_map(
/* Return immediately, if we have nothing to do! */
/* Also security checks... */
if (!do_invert &&
(((falloff_type == MOD_WVG_MAPPING_CURVE) && (cmap == nullptr)) || !ELEM(falloff_type,
MOD_WVG_MAPPING_CURVE,
MOD_WVG_MAPPING_SHARP,
MOD_WVG_MAPPING_SMOOTH,
MOD_WVG_MAPPING_ROOT,
MOD_WVG_MAPPING_SPHERE,
MOD_WVG_MAPPING_RANDOM,
MOD_WVG_MAPPING_STEP)))
if (!do_invert && (((falloff_type == MOD_WVG_MAPPING_CURVE) && (cmap == nullptr)) ||
!ELEM(falloff_type,
MOD_WVG_MAPPING_CURVE,
MOD_WVG_MAPPING_SHARP,
MOD_WVG_MAPPING_SMOOTH,
MOD_WVG_MAPPING_ROOT,
MOD_WVG_MAPPING_SPHERE,
MOD_WVG_MAPPING_RANDOM,
MOD_WVG_MAPPING_STEP)))
{
return;
}
@ -283,8 +283,9 @@ void weightvg_update_vg(MDeformVert *dvert,
for (i = 0; i < num; i++) {
float w = weights[i];
MDeformVert *dv = &dvert[indices ? indices[i] : i];
MDeformWeight *dw = dws ? dws[i] :
((defgrp_idx >= 0) ? BKE_defvert_find_index(dv, defgrp_idx) : nullptr);
MDeformWeight *dw = dws ?
dws[i] :
((defgrp_idx >= 0) ? BKE_defvert_find_index(dv, defgrp_idx) : nullptr);
if (do_normalize) {
w = (w - min_w) * norm_fac;
@ -320,7 +321,8 @@ void weightvg_ui_common(const bContext *C, PointerRNA *ob_ptr, PointerRNA *ptr,
uiItemR(layout, ptr, "mask_constant", UI_ITEM_R_SLIDER, IFACE_("Global Influence:"), ICON_NONE);
if (!has_mask_texture) {
modifier_vgroup_ui(layout, ptr, ob_ptr, "mask_vertex_group", "invert_mask_vertex_group", nullptr);
modifier_vgroup_ui(
layout, ptr, ob_ptr, "mask_vertex_group", "invert_mask_vertex_group", nullptr);
}
if (!has_mask_vertex_group) {

View File

@ -174,6 +174,7 @@ class ImBufBrokenTest(AbstractImBufTest):
bpy.ops.image.open(filepath=str(image_path))
class ImBufLoadBrokenTest(ImBufBrokenTest):
def test_load_exr(self):
self.skip_if_format_missing("OPENEXR")