GPencil: Add operator to create new grease pencil object #108462

Merged
Falk David merged 7 commits from filedescriptor/blender:gp-add-stroke into main 2023-05-31 18:00:32 +02:00
2 changed files with 4 additions and 4 deletions
Showing only changes of commit e700935ba2 - Show all commits

View File

@ -236,7 +236,7 @@ static bke::CurvesGeometry create_drawing_data(const Span<float3> positions,
return curves;
}
void create_blank(Main &bmain, Object &object, int frame_numer)
void create_blank(Main &bmain, Object &object, const int frame_numer)
{
using namespace blender::bke::greasepencil;
GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);
@ -253,7 +253,7 @@ void create_blank(Main &bmain, Object &object, int frame_numer)
new_layer.insert_frame(frame_numer, std::move(frame));
}
void create_stroke(Main &bmain, Object &object, float4x4 matrix, int frame_numer)
void create_stroke(Main &bmain, Object &object, float4x4 matrix, const int frame_numer)
{
using namespace blender::bke::greasepencil;
GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);

View File

@ -22,8 +22,8 @@ extern "C" {
namespace blender::ed::greasepencil {
void create_blank(Main &bmain, Object &object, const int frame_numer);
void create_stroke(Main &bmain, Object &object, float4x4 matrix, const int frame_numer);
void create_blank(Main &bmain, Object &object, int frame_numer);
void create_stroke(Main &bmain, Object &object, float4x4 matrix, int frame_numer);
} // namespace blender::ed::greasepencil
#endif