GPencil: Add operator to create new grease pencil object #108462
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@ -236,7 +236,7 @@ static bke::CurvesGeometry create_drawing_data(const Span<float3> positions,
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return curves;
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}
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void create_blank(Main &bmain, Object &object, int frame_numer)
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void create_blank(Main &bmain, Object &object, const int frame_numer)
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{
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using namespace blender::bke::greasepencil;
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GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);
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@ -253,7 +253,7 @@ void create_blank(Main &bmain, Object &object, int frame_numer)
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new_layer.insert_frame(frame_numer, std::move(frame));
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}
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void create_stroke(Main &bmain, Object &object, float4x4 matrix, int frame_numer)
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void create_stroke(Main &bmain, Object &object, float4x4 matrix, const int frame_numer)
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{
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using namespace blender::bke::greasepencil;
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GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);
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@ -22,8 +22,8 @@ extern "C" {
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namespace blender::ed::greasepencil {
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void create_blank(Main &bmain, Object &object, const int frame_numer);
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void create_stroke(Main &bmain, Object &object, float4x4 matrix, const int frame_numer);
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void create_blank(Main &bmain, Object &object, int frame_numer);
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void create_stroke(Main &bmain, Object &object, float4x4 matrix, int frame_numer);
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} // namespace blender::ed::greasepencil
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#endif
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