Fix #109583: Avoid non-threadsafe writing to custom normals data #110478

Merged
Hans Goudey merged 7 commits from HooglyBoogly/blender:fix-no-custom-normals-write into main 2023-07-26 17:04:19 +02:00
10 changed files with 14 additions and 15 deletions
Showing only changes of commit d320fccfbb - Show all commits

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@ -156,9 +156,9 @@ void normals_calc_loop(Span<float3> vert_positions,
Span<float3> face_normals,
const bool *sharp_edges,
const bool *sharp_faces,
const short2 *clnors_data,
bool use_split_normals,
float split_angle,
const short2 *clnors_data,
CornerNormalSpaceArray *r_lnors_spacearr,
MutableSpan<float3> r_loop_normals);

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@ -398,9 +398,9 @@ static void data_transfer_dtdata_type_preprocess(const Mesh *me_src,
me_dst->face_normals(),
sharp_edges,
sharp_faces,
custom_nors_dst,
use_split_nors_dst,
split_angle_dst,
custom_nors_dst,
nullptr,
{loop_nors_dst, me_dst->totloop});
}

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@ -2298,9 +2298,9 @@ void BKE_keyblock_mesh_calc_normals(const KeyBlock *kb,
{reinterpret_cast<blender::float3 *>(face_normals), faces.size()},
sharp_edges,
sharp_faces,
clnors,
(mesh->flag & ME_AUTOSMOOTH) != 0,
mesh->smoothresh,
clnors,
nullptr,
{reinterpret_cast<blender::float3 *>(r_loop_normals), corner_verts.size()});
}

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@ -1807,9 +1807,9 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh,
mesh->face_normals(),
sharp_edges,
sharp_faces,
clnors,
use_split_normals,
split_angle,
clnors,
nullptr,
{reinterpret_cast<float3 *>(r_corner_normals), mesh->totloop});
}

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@ -417,9 +417,9 @@ Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(MirrorModifierData *mmd,
result->face_normals(),
sharp_edges,
sharp_faces,
clnors,
true,
result->smoothresh,
clnors,
&lnors_spacearr,
loop_normals);

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@ -1003,7 +1003,6 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data,
lnors_spacearr->corners_by_space[space_index] = processed_corners.as_span();
}
if (!clnors_data.is_empty()) {
/* Accumulate all clnors. */
clnors_avg += int2(clnors_data[mlfan_vert_index]);
}
}
@ -1216,9 +1215,9 @@ void normals_calc_loop(const Span<float3> vert_positions,
const Span<float3> face_normals,
const bool *sharp_edges,
const bool *sharp_faces,
const short2 *clnors_data,
bool use_split_normals,
float split_angle,
const short2 *clnors_data,
CornerNormalSpaceArray *r_lnors_spacearr,
MutableSpan<float3> r_loop_normals)
{
@ -1402,9 +1401,9 @@ static void mesh_normals_loop_custom_set(Span<float3> positions,
face_normals,
sharp_edges.data(),
sharp_faces,
r_clnors_data.data(),
use_split_normals,
split_angle,
r_clnors_data.data(),
&lnors_spacearr,
loop_normals);
@ -1524,9 +1523,9 @@ static void mesh_normals_loop_custom_set(Span<float3> positions,
face_normals,
sharp_edges.data(),
sharp_faces,
r_clnors_data.data(),
use_split_normals,
split_angle,
r_clnors_data.data(),
&lnors_spacearr,
loop_normals);
}

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@ -1343,7 +1343,7 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
face_normals_dst = mesh_dst->face_normals();
}
if (need_lnors_dst) {
const blender::short2 *clnors = static_cast<const blender::short2 *>(
const blender::short2 *custom_nors_dst = static_cast<const blender::short2 *>(
CustomData_get_layer(ldata_dst, CD_CUSTOMLOOPNORMAL));
/* Cache loop normals into a temporary custom data layer. */
@ -1372,9 +1372,9 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
mesh_dst->face_normals(),
sharp_edges,
sharp_faces,
custom_nors_dst,
use_split_nors_dst,
split_angle_dst,
custom_nors_dst,
nullptr,
{loop_normals_dst, numloops_dst});
}

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@ -351,9 +351,9 @@ void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_
mr->face_normals,
sharp_edges,
mr->sharp_faces,
clnors,
is_auto_smooth,
split_angle,
clnors,
nullptr,
mr->loop_normals);
}

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@ -553,9 +553,9 @@ static Mesh *normalEditModifier_do(NormalEditModifierData *enmd,
result->face_normals(),
sharp_edges.span.data(),
sharp_faces,
clnors,
true,
result->smoothresh,
clnors,
nullptr,
loop_normals);
}

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@ -231,9 +231,9 @@ static void apply_weights_vertex_normal(WeightedNormalModifierData *wnmd,
wn_data->face_normals,
wn_data->sharp_edges.data(),
wn_data->sharp_faces,
has_clnors ? clnors.data() : nullptr,
true,
split_angle,
has_clnors ? clnors.data() : nullptr,
&lnors_spacearr,
loop_normals);
@ -362,9 +362,9 @@ static void apply_weights_vertex_normal(WeightedNormalModifierData *wnmd,
face_normals,
wn_data->sharp_edges.data(),
wn_data->sharp_faces,
has_clnors ? clnors.data() : nullptr,
true,
split_angle,
has_clnors ? clnors.data() : nullptr,
nullptr,
loop_normals);