Add panels to Principled BSDF node #112314

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Lukas Stockner merged 5 commits from Alaska/blender:principled-panels into main 2023-09-17 15:42:24 +02:00
1 changed files with 14 additions and 14 deletions
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@ -19,33 +19,33 @@ float principled_sheen(float NV, float rough)
}
void node_bsdf_principled(vec4 base_color,
float subsurface,
float metallic,
float roughness,
float ior,
float transmission,
float alpha,
vec3 N,
float weight,
float subsurface, /* Start of SSS */
float subsurface_scale,
vec3 subsurface_radius,
float subsurface_ior,
float subsurface_anisotropy,
float metallic,
float specular,
float specular, /* Start of Specular */
float specular_tint,
float roughness,
float anisotropic,
float anisotropic_rotation,
float sheen,
vec3 T,
float sheen, /* Start of Sheen */
float sheen_roughness,
vec4 sheen_tint,
float coat,
float coat, /* Start of Coat */
float coat_roughness,
float coat_ior,
vec4 coat_tint,
float ior,
float transmission,
vec4 emission,
float emission_strength,
float alpha,
vec3 N,
vec3 CN,
vec3 T,
float weight,
vec4 emission, /* Start of Emission */
float emission_strength,
const float do_diffuse,
const float do_coat,
const float do_refraction,