EEVEE-Next: Add horizon scan to raytracing module #114259

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Clément Foucault merged 51 commits from fclem/blender:eevee-next-horizon-gi into main 2023-11-21 16:24:23 +01:00
1 changed files with 3 additions and 1 deletions
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@ -149,7 +149,9 @@ float bxdf_eval(ClosureDiffuse closure, vec3 L, vec3 V)
float bxdf_eval(ClosureReflection closure, vec3 L, vec3 V)
{
return bsdf_ggx(closure.N, L, V, closure.roughness);
/* TODO(fclem): Figure out how to make it work properly. Currently losses too much energy. */
// return bsdf_ggx(closure.N, L, V, closure.roughness);
return bsdf_lambert(closure.N, L);
}
float bxdf_eval(ClosureRefraction closure, vec3 L, vec3 V)