Fix #114981 : Add box, circle and lasso selection tools to weight paint + bone select mode #115807
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@ -200,16 +200,16 @@ void BKE_paint_curve_set(Brush *br, PaintCurve *pc);
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void BKE_paint_curve_clamp_endpoint_add_index(PaintCurve *pc, int add_index);
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/**
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* Return true when in vertex/weight/texture paint + face-select mode?
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* Return true when in vertex/weight/texture paint + face-select mode.
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*/
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bool BKE_paint_select_face_test(const Object *ob);
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/**
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* Return true when in vertex/weight paint + vertex-select mode?
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* Return true when in vertex/weight paint + vertex-select mode.
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*/
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bool BKE_paint_select_vert_test(const Object *ob);
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// /**
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// * Return true when in weight paint + bone-select mode?
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// */
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/**
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* Return true when in weight paint + bone-select mode.
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daisea3e1203 marked this conversation as resolved
Outdated
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*/
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bool BKE_paint_select_bone_test(const Object *ob);
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/**
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The blender comment style is without the double slash (//) at the start
Also I feel like the comment should not be a question. I know this is the same as the functions above,
but it's confusing to read.
I assume its just a statement. As in it returns true when in weight paint + bone-select mode.
I applied the same change in
09a3f4b9b1
to the two functions above (change the question mark to a period) since I encountered them many times when coding for this PR, and were used as a statement to check for their respective modes.